From 0974337804bde705544b9d237df57f92d5ea5253 Mon Sep 17 00:00:00 2001 From: kwolekr Date: Mon, 29 Dec 2014 21:44:52 -0500 Subject: Mapgen: Use getBlockSeed2() for blockseeds (much better uniformity) --- src/mapgen_singlenode.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/mapgen_singlenode.cpp') diff --git a/src/mapgen_singlenode.cpp b/src/mapgen_singlenode.cpp index 8558b3b14..91cd9f2f6 100644 --- a/src/mapgen_singlenode.cpp +++ b/src/mapgen_singlenode.cpp @@ -78,6 +78,8 @@ void MapgenSinglenode::makeChunk(BlockMakeData *data) { v3s16 node_min = blockpos_min*MAP_BLOCKSIZE; v3s16 node_max = (blockpos_max+v3s16(1,1,1))*MAP_BLOCKSIZE-v3s16(1,1,1); + blockseed = getBlockSeed2(node_min, data->seed); + MapNode n_node(c_node); for (s16 z = node_min.Z; z <= node_max.Z; z++) -- cgit v1.2.3