From 4b012828213e3086f11afb3b94ce7aab85a52f55 Mon Sep 17 00:00:00 2001 From: Loïc Blot Date: Wed, 13 Jan 2021 09:05:09 +0100 Subject: Factorize more guiEditBoxes code (#10789) * Factorize more guiEditBoxes code --- src/gui/guiEditBox.cpp | 91 ++++++++++++++++++++++++++++++++++ src/gui/guiEditBox.h | 10 +++- src/gui/guiEditBoxWithScrollbar.cpp | 77 ++--------------------------- src/gui/guiEditBoxWithScrollbar.h | 2 - src/gui/intlGUIEditBox.cpp | 99 +------------------------------------ src/gui/intlGUIEditBox.h | 9 +--- 6 files changed, 105 insertions(+), 183 deletions(-) (limited to 'src/gui') diff --git a/src/gui/guiEditBox.cpp b/src/gui/guiEditBox.cpp index 11d080be9..1214125a8 100644 --- a/src/gui/guiEditBox.cpp +++ b/src/gui/guiEditBox.cpp @@ -689,6 +689,46 @@ bool GUIEditBox::onKeyDelete(const SEvent &event, s32 &mark_begin, s32 &mark_end return true; } +void GUIEditBox::inputChar(wchar_t c) +{ + if (!isEnabled() || !m_writable) + return; + + if (c != 0) { + if (Text.size() < m_max || m_max == 0) { + core::stringw s; + + if (m_mark_begin != m_mark_end) { + // clang-format off + // replace marked text + s32 real_begin = m_mark_begin < m_mark_end ? m_mark_begin : m_mark_end; + s32 real_end = m_mark_begin < m_mark_end ? m_mark_end : m_mark_begin; + + s = Text.subString(0, real_begin); + s.append(c); + s.append(Text.subString(real_end, Text.size() - real_end)); + Text = s; + m_cursor_pos = real_begin + 1; + // clang-format on + } else { + // add new character + s = Text.subString(0, m_cursor_pos); + s.append(c); + s.append(Text.subString(m_cursor_pos, + Text.size() - m_cursor_pos)); + Text = s; + ++m_cursor_pos; + } + + m_blink_start_time = porting::getTimeMs(); + setTextMarkers(0, 0); + } + } + breakText(); + sendGuiEvent(EGET_EDITBOX_CHANGED); + calculateScrollPos(); +} + bool GUIEditBox::processMouse(const SEvent &event) { switch (event.MouseInput.Event) { @@ -817,3 +857,54 @@ void GUIEditBox::updateVScrollBar() } } } + +void GUIEditBox::deserializeAttributes( + io::IAttributes *in, io::SAttributeReadWriteOptions *options = 0) +{ + IGUIEditBox::deserializeAttributes(in, options); + + setOverrideColor(in->getAttributeAsColor("OverrideColor")); + enableOverrideColor(in->getAttributeAsBool("OverrideColorEnabled")); + setMax(in->getAttributeAsInt("MaxChars")); + setWordWrap(in->getAttributeAsBool("WordWrap")); + setMultiLine(in->getAttributeAsBool("MultiLine")); + setAutoScroll(in->getAttributeAsBool("AutoScroll")); + core::stringw ch = in->getAttributeAsStringW("PasswordChar"); + + if (ch.empty()) + setPasswordBox(in->getAttributeAsBool("PasswordBox")); + else + setPasswordBox(in->getAttributeAsBool("PasswordBox"), ch[0]); + + setTextAlignment((EGUI_ALIGNMENT)in->getAttributeAsEnumeration( + "HTextAlign", GUIAlignmentNames), + (EGUI_ALIGNMENT)in->getAttributeAsEnumeration( + "VTextAlign", GUIAlignmentNames)); + + setWritable(in->getAttributeAsBool("Writable")); + // setOverrideFont(in->getAttributeAsFont("OverrideFont")); +} + +//! Writes attributes of the element. +void GUIEditBox::serializeAttributes( + io::IAttributes *out, io::SAttributeReadWriteOptions *options = 0) const +{ + // IGUIEditBox::serializeAttributes(out,options); + + out->addBool("OverrideColorEnabled", m_override_color_enabled); + out->addColor("OverrideColor", m_override_color); + // out->addFont("OverrideFont",m_override_font); + out->addInt("MaxChars", m_max); + out->addBool("WordWrap", m_word_wrap); + out->addBool("MultiLine", m_multiline); + out->addBool("AutoScroll", m_autoscroll); + out->addBool("PasswordBox", m_passwordbox); + core::stringw ch = L" "; + ch[0] = m_passwordchar; + out->addString("PasswordChar", ch.c_str()); + out->addEnum("HTextAlign", m_halign, GUIAlignmentNames); + out->addEnum("VTextAlign", m_valign, GUIAlignmentNames); + out->addBool("Writable", m_writable); + + IGUIEditBox::serializeAttributes(out, options); +} diff --git a/src/gui/guiEditBox.h b/src/gui/guiEditBox.h index 3e41c7e51..a20eb61d7 100644 --- a/src/gui/guiEditBox.h +++ b/src/gui/guiEditBox.h @@ -129,6 +129,14 @@ public: //! called if an event happened. virtual bool OnEvent(const SEvent &event); + //! Writes attributes of the element. + virtual void serializeAttributes(io::IAttributes *out, + io::SAttributeReadWriteOptions *options) const; + + //! Reads attributes of the element + virtual void deserializeAttributes( + io::IAttributes *in, io::SAttributeReadWriteOptions *options); + protected: virtual void breakText() = 0; @@ -147,7 +155,7 @@ protected: virtual s32 getCursorPos(s32 x, s32 y) = 0; bool processKey(const SEvent &event); - virtual void inputChar(wchar_t c) = 0; + virtual void inputChar(wchar_t c); //! returns the line number that the cursor is on s32 getLineFromPos(s32 pos); diff --git a/src/gui/guiEditBoxWithScrollbar.cpp b/src/gui/guiEditBoxWithScrollbar.cpp index 707dbb7db..c72070787 100644 --- a/src/gui/guiEditBoxWithScrollbar.cpp +++ b/src/gui/guiEditBoxWithScrollbar.cpp @@ -481,44 +481,6 @@ void GUIEditBoxWithScrollBar::setTextRect(s32 line) m_current_text_rect += m_frame_rect.UpperLeftCorner; } - -void GUIEditBoxWithScrollBar::inputChar(wchar_t c) -{ - if (!isEnabled()) - return; - - if (c != 0) { - if (Text.size() < m_max || m_max == 0) { - core::stringw s; - - if (m_mark_begin != m_mark_end) { - // replace marked text - const s32 realmbgn = m_mark_begin < m_mark_end ? m_mark_begin : m_mark_end; - const s32 realmend = m_mark_begin < m_mark_end ? m_mark_end : m_mark_begin; - - s = Text.subString(0, realmbgn); - s.append(c); - s.append(Text.subString(realmend, Text.size() - realmend)); - Text = s; - m_cursor_pos = realmbgn + 1; - } else { - // add new character - s = Text.subString(0, m_cursor_pos); - s.append(c); - s.append(Text.subString(m_cursor_pos, Text.size() - m_cursor_pos)); - Text = s; - ++m_cursor_pos; - } - - m_blink_start_time = porting::getTimeMs(); - setTextMarkers(0, 0); - } - } - breakText(); - calculateScrollPos(); - sendGuiEvent(EGET_EDITBOX_CHANGED); -} - // calculate autoscroll void GUIEditBoxWithScrollBar::calculateScrollPos() { @@ -682,54 +644,21 @@ void GUIEditBoxWithScrollBar::setBackgroundColor(const video::SColor &bg_color) //! Writes attributes of the element. void GUIEditBoxWithScrollBar::serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options = 0) const { - // IGUIEditBox::serializeAttributes(out,options); - out->addBool("Border", m_border); out->addBool("Background", m_background); - out->addBool("OverrideColorEnabled", m_override_color_enabled); - out->addColor("OverrideColor", m_override_color); // out->addFont("OverrideFont", OverrideFont); - out->addInt("MaxChars", m_max); - out->addBool("WordWrap", m_word_wrap); - out->addBool("MultiLine", m_multiline); - out->addBool("AutoScroll", m_autoscroll); - out->addBool("PasswordBox", m_passwordbox); - core::stringw ch = L" "; - ch[0] = m_passwordchar; - out->addString("PasswordChar", ch.c_str()); - out->addEnum("HTextAlign", m_halign, GUIAlignmentNames); - out->addEnum("VTextAlign", m_valign, GUIAlignmentNames); - out->addBool("Writable", m_writable); - - IGUIEditBox::serializeAttributes(out, options); + + GUIEditBox::serializeAttributes(out, options); } //! Reads attributes of the element void GUIEditBoxWithScrollBar::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options = 0) { - IGUIEditBox::deserializeAttributes(in, options); + GUIEditBox::deserializeAttributes(in, options); setDrawBorder(in->getAttributeAsBool("Border")); setDrawBackground(in->getAttributeAsBool("Background")); - setOverrideColor(in->getAttributeAsColor("OverrideColor")); - enableOverrideColor(in->getAttributeAsBool("OverrideColorEnabled")); - setMax(in->getAttributeAsInt("MaxChars")); - setWordWrap(in->getAttributeAsBool("WordWrap")); - setMultiLine(in->getAttributeAsBool("MultiLine")); - setAutoScroll(in->getAttributeAsBool("AutoScroll")); - core::stringw ch = in->getAttributeAsStringW("PasswordChar"); - - if (!ch.size()) - setPasswordBox(in->getAttributeAsBool("PasswordBox")); - else - setPasswordBox(in->getAttributeAsBool("PasswordBox"), ch[0]); - - setTextAlignment((EGUI_ALIGNMENT)in->getAttributeAsEnumeration("HTextAlign", GUIAlignmentNames), - (EGUI_ALIGNMENT)in->getAttributeAsEnumeration("VTextAlign", GUIAlignmentNames)); - - // setOverrideFont(in->getAttributeAsFont("OverrideFont")); - setWritable(in->getAttributeAsBool("Writable")); } bool GUIEditBoxWithScrollBar::isDrawBackgroundEnabled() const { return false; } diff --git a/src/gui/guiEditBoxWithScrollbar.h b/src/gui/guiEditBoxWithScrollbar.h index b863ee614..3f7450dcb 100644 --- a/src/gui/guiEditBoxWithScrollbar.h +++ b/src/gui/guiEditBoxWithScrollbar.h @@ -49,8 +49,6 @@ protected: virtual void breakText(); //! sets the area of the given line virtual void setTextRect(s32 line); - //! adds a letter to the edit box - virtual void inputChar(wchar_t c); //! calculates the current scroll position void calculateScrollPos(); //! calculated the FrameRect diff --git a/src/gui/intlGUIEditBox.cpp b/src/gui/intlGUIEditBox.cpp index a61619148..0f09ea746 100644 --- a/src/gui/intlGUIEditBox.cpp +++ b/src/gui/intlGUIEditBox.cpp @@ -318,10 +318,7 @@ void intlGUIEditBox::draw() s32 intlGUIEditBox::getCursorPos(s32 x, s32 y) { - IGUIFont* font = m_override_font; - IGUISkin* skin = Environment->getSkin(); - if (!m_override_font) - font = skin->getFont(); + IGUIFont* font = getActiveFont(); const u32 lineCount = (m_word_wrap || m_multiline) ? m_broken_text.size() : 1; @@ -547,49 +544,6 @@ void intlGUIEditBox::setTextRect(s32 line) } -void intlGUIEditBox::inputChar(wchar_t c) -{ - if (!isEnabled() || !m_writable) - return; - - if (c != 0) - { - if (Text.size() < m_max || m_max == 0) - { - core::stringw s; - - if (m_mark_begin != m_mark_end) - { - // replace marked text - const s32 realmbgn = m_mark_begin < m_mark_end ? m_mark_begin : m_mark_end; - const s32 realmend = m_mark_begin < m_mark_end ? m_mark_end : m_mark_begin; - - s = Text.subString(0, realmbgn); - s.append(c); - s.append( Text.subString(realmend, Text.size()-realmend) ); - Text = s; - m_cursor_pos = realmbgn+1; - } - else - { - // add new character - s = Text.subString(0, m_cursor_pos); - s.append(c); - s.append( Text.subString(m_cursor_pos, Text.size()-m_cursor_pos) ); - Text = s; - ++m_cursor_pos; - } - - m_blink_start_time = porting::getTimeMs(); - setTextMarkers(0, 0); - } - } - breakText(); - sendGuiEvent(EGET_EDITBOX_CHANGED); - calculateScrollPos(); -} - - void intlGUIEditBox::calculateScrollPos() { if (!m_autoscroll) @@ -668,56 +622,5 @@ void intlGUIEditBox::createVScrollBar() m_vscrollbar->setLargeStep(10 * fontHeight); } - -//! Writes attributes of the element. -void intlGUIEditBox::serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options=0) const -{ - // IGUIEditBox::serializeAttributes(out,options); - - out->addBool ("OverrideColorEnabled", m_override_color_enabled ); - out->addColor ("OverrideColor", m_override_color); - // out->addFont("OverrideFont",m_override_font); - out->addInt ("MaxChars", m_max); - out->addBool ("WordWrap", m_word_wrap); - out->addBool ("MultiLine", m_multiline); - out->addBool ("AutoScroll", m_autoscroll); - out->addBool ("PasswordBox", m_passwordbox); - core::stringw ch = L" "; - ch[0] = m_passwordchar; - out->addString("PasswordChar", ch.c_str()); - out->addEnum ("HTextAlign", m_halign, GUIAlignmentNames); - out->addEnum ("VTextAlign", m_valign, GUIAlignmentNames); - out->addBool ("Writable", m_writable); - - IGUIEditBox::serializeAttributes(out,options); -} - - -//! Reads attributes of the element -void intlGUIEditBox::deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options=0) -{ - IGUIEditBox::deserializeAttributes(in,options); - - setOverrideColor(in->getAttributeAsColor("OverrideColor")); - enableOverrideColor(in->getAttributeAsBool("OverrideColorEnabled")); - setMax(in->getAttributeAsInt("MaxChars")); - setWordWrap(in->getAttributeAsBool("WordWrap")); - setMultiLine(in->getAttributeAsBool("MultiLine")); - setAutoScroll(in->getAttributeAsBool("AutoScroll")); - core::stringw ch = in->getAttributeAsStringW("PasswordChar"); - - if (ch.empty()) - setPasswordBox(in->getAttributeAsBool("PasswordBox")); - else - setPasswordBox(in->getAttributeAsBool("PasswordBox"), ch[0]); - - setTextAlignment( (EGUI_ALIGNMENT) in->getAttributeAsEnumeration("HTextAlign", GUIAlignmentNames), - (EGUI_ALIGNMENT) in->getAttributeAsEnumeration("VTextAlign", GUIAlignmentNames)); - - setWritable(in->getAttributeAsBool("Writable")); - // setOverrideFont(in->getAttributeAsFont("OverrideFont")); -} - - } // end namespace gui } // end namespace irr diff --git a/src/gui/intlGUIEditBox.h b/src/gui/intlGUIEditBox.h index 2abc12d1a..007fe1c93 100644 --- a/src/gui/intlGUIEditBox.h +++ b/src/gui/intlGUIEditBox.h @@ -38,12 +38,6 @@ namespace gui //! Updates the absolute position, splits text if required virtual void updateAbsolutePosition(); - //! Writes attributes of the element. - virtual void serializeAttributes(io::IAttributes* out, io::SAttributeReadWriteOptions* options) const; - - //! Reads attributes of the element - virtual void deserializeAttributes(io::IAttributes* in, io::SAttributeReadWriteOptions* options); - virtual void setCursorChar(const wchar_t cursorChar) {} virtual wchar_t getCursorChar() const { return L'|'; } @@ -57,8 +51,7 @@ namespace gui virtual void breakText(); //! sets the area of the given line virtual void setTextRect(s32 line); - //! adds a letter to the edit box - virtual void inputChar(wchar_t c); + //! calculates the current scroll position void calculateScrollPos(); -- cgit v1.2.3 From 4c76239818f5159314f30883f98b977d30aaa26c Mon Sep 17 00:00:00 2001 From: rubenwardy Date: Fri, 22 Jan 2021 15:09:26 +0000 Subject: Remove dead code (#10845) --- src/client/client.cpp | 20 ----- src/client/client.h | 7 -- src/client/clientenvironment.cpp | 7 -- src/client/hud.cpp | 2 - src/client/mapblock_mesh.cpp | 7 -- src/client/mapblock_mesh.h | 2 - src/client/mesh_generator_thread.h | 1 - src/client/minimap.h | 1 - src/client/tile.cpp | 2 - src/emerge.cpp | 9 +-- src/exceptions.h | 5 -- src/filesys.cpp | 15 ---- src/filesys.h | 3 - src/gui/guiButtonItemImage.cpp | 1 - src/gui/guiButtonItemImage.h | 1 - src/gui/guiChatConsole.h | 2 - src/gui/guiEngine.cpp | 2 - src/gui/guiFormSpecMenu.cpp | 4 +- src/gui/guiFormSpecMenu.h | 2 +- src/map.cpp | 160 ------------------------------------- src/map.h | 8 +- src/mapblock.h | 9 --- src/mapgen/mapgen_v6.cpp | 3 +- src/network/networkexceptions.h | 8 +- src/pathfinder.cpp | 6 +- src/script/cpp_api/s_async.cpp | 29 ------- src/script/cpp_api/s_async.h | 6 -- src/server.h | 3 - src/server/player_sao.h | 1 - src/server/serveractiveobject.h | 3 - src/serverenvironment.h | 10 +-- 31 files changed, 8 insertions(+), 331 deletions(-) (limited to 'src/gui') diff --git a/src/client/client.cpp b/src/client/client.cpp index af69d0ec9..6577c287d 100644 --- a/src/client/client.cpp +++ b/src/client/client.cpp @@ -159,20 +159,6 @@ void Client::loadMods() scanModIntoMemory(BUILTIN_MOD_NAME, getBuiltinLuaPath()); m_script->loadModFromMemory(BUILTIN_MOD_NAME); - // TODO Uncomment when server-sent CSM and verifying of builtin are complete - /* - // Don't load client-provided mods if disabled by server - if (checkCSMRestrictionFlag(CSMRestrictionFlags::CSM_RF_LOAD_CLIENT_MODS)) { - warningstream << "Client-provided mod loading is disabled by server." << - std::endl; - // If builtin integrity is wrong, disconnect user - if (!checkBuiltinIntegrity()) { - // TODO disconnect user - } - return; - } - */ - ClientModConfiguration modconf(getClientModsLuaPath()); m_mods = modconf.getMods(); // complain about mods with unsatisfied dependencies @@ -216,12 +202,6 @@ void Client::loadMods() m_script->on_minimap_ready(m_minimap); } -bool Client::checkBuiltinIntegrity() -{ - // TODO - return true; -} - void Client::scanModSubfolder(const std::string &mod_name, const std::string &mod_path, std::string mod_subpath) { diff --git a/src/client/client.h b/src/client/client.h index bffdc7ec6..25a1b97ba 100644 --- a/src/client/client.h +++ b/src/client/client.h @@ -415,11 +415,6 @@ public: return m_csm_restriction_flags & flag; } - u32 getCSMNodeRangeLimit() const - { - return m_csm_restriction_noderange; - } - inline std::unordered_map &getHUDTranslationMap() { return m_hud_server_to_client; @@ -437,7 +432,6 @@ public: } private: void loadMods(); - bool checkBuiltinIntegrity(); // Virtual methods from con::PeerHandler void peerAdded(con::Peer *peer) override; @@ -587,7 +581,6 @@ private: // Client modding ClientScripting *m_script = nullptr; - bool m_modding_enabled; std::unordered_map m_mod_storages; float m_mod_storage_save_timer = 10.0f; std::vector m_mods; diff --git a/src/client/clientenvironment.cpp b/src/client/clientenvironment.cpp index da1e6e9c7..fc7cbe254 100644 --- a/src/client/clientenvironment.cpp +++ b/src/client/clientenvironment.cpp @@ -334,13 +334,6 @@ GenericCAO* ClientEnvironment::getGenericCAO(u16 id) return NULL; } -bool isFreeClientActiveObjectId(const u16 id, - ClientActiveObjectMap &objects) -{ - return id != 0 && objects.find(id) == objects.end(); - -} - u16 ClientEnvironment::addActiveObject(ClientActiveObject *object) { // Register object. If failed return zero id diff --git a/src/client/hud.cpp b/src/client/hud.cpp index e956c2738..46736b325 100644 --- a/src/client/hud.cpp +++ b/src/client/hud.cpp @@ -571,8 +571,6 @@ void Hud::drawCompassTranslate(HudElement *e, video::ITexture *texture, void Hud::drawCompassRotate(HudElement *e, video::ITexture *texture, const core::rect &rect, int angle) { - core::dimension2di imgsize(texture->getOriginalSize()); - core::rect oldViewPort = driver->getViewPort(); core::matrix4 oldProjMat = driver->getTransform(video::ETS_PROJECTION); core::matrix4 oldViewMat = driver->getTransform(video::ETS_VIEW); diff --git a/src/client/mapblock_mesh.cpp b/src/client/mapblock_mesh.cpp index 4c43fcb61..d78a86b2d 100644 --- a/src/client/mapblock_mesh.cpp +++ b/src/client/mapblock_mesh.cpp @@ -1176,13 +1176,6 @@ MapBlockMesh::MapBlockMesh(MeshMakeData *data, v3s16 camera_offset): } if (m_mesh[layer]) { -#if 0 - // Usually 1-700 faces and 1-7 materials - std::cout << "Updated MapBlock has " << fastfaces_new.size() - << " faces and uses " << m_mesh[layer]->getMeshBufferCount() - << " materials (meshbuffers)" << std::endl; -#endif - // Use VBO for mesh (this just would set this for ever buffer) if (m_enable_vbo) m_mesh[layer]->setHardwareMappingHint(scene::EHM_STATIC); diff --git a/src/client/mapblock_mesh.h b/src/client/mapblock_mesh.h index 0308b8161..3b17c4af9 100644 --- a/src/client/mapblock_mesh.h +++ b/src/client/mapblock_mesh.h @@ -125,8 +125,6 @@ public: m_animation_force_timer--; } - void updateCameraOffset(v3s16 camera_offset); - private: scene::IMesh *m_mesh[MAX_TILE_LAYERS]; MinimapMapblock *m_minimap_mapblock; diff --git a/src/client/mesh_generator_thread.h b/src/client/mesh_generator_thread.h index f3c5e7da8..4371b8390 100644 --- a/src/client/mesh_generator_thread.h +++ b/src/client/mesh_generator_thread.h @@ -40,7 +40,6 @@ struct QueuedMeshUpdate { v3s16 p = v3s16(-1337, -1337, -1337); bool ack_block_to_server = false; - bool urgent = false; int crack_level = -1; v3s16 crack_pos; MeshMakeData *data = nullptr; // This is generated in MeshUpdateQueue::pop() diff --git a/src/client/minimap.h b/src/client/minimap.h index 4a2c462f8..87c9668ee 100644 --- a/src/client/minimap.h +++ b/src/client/minimap.h @@ -138,7 +138,6 @@ public: size_t getMaxModeIndex() const { return m_modes.size() - 1; }; void nextMode(); - void setModesFromString(std::string modes_string); MinimapModeDef getModeDef() const { return data->mode; } video::ITexture *getMinimapTexture(); diff --git a/src/client/tile.cpp b/src/client/tile.cpp index 37836d0df..aad956ada 100644 --- a/src/client/tile.cpp +++ b/src/client/tile.cpp @@ -429,7 +429,6 @@ private: // Cached settings needed for making textures from meshes bool m_setting_trilinear_filter; bool m_setting_bilinear_filter; - bool m_setting_anisotropic_filter; }; IWritableTextureSource *createTextureSource() @@ -450,7 +449,6 @@ TextureSource::TextureSource() // for these settings to take effect m_setting_trilinear_filter = g_settings->getBool("trilinear_filter"); m_setting_bilinear_filter = g_settings->getBool("bilinear_filter"); - m_setting_anisotropic_filter = g_settings->getBool("anisotropic_filter"); } TextureSource::~TextureSource() diff --git a/src/emerge.cpp b/src/emerge.cpp index 12e407797..e0dc5628e 100644 --- a/src/emerge.cpp +++ b/src/emerge.cpp @@ -396,14 +396,7 @@ int EmergeManager::getGroundLevelAtPoint(v2s16 p) // TODO(hmmmm): Move this to ServerMap bool EmergeManager::isBlockUnderground(v3s16 blockpos) { -#if 0 - v2s16 p = v2s16((blockpos.X * MAP_BLOCKSIZE) + MAP_BLOCKSIZE / 2, - (blockpos.Y * MAP_BLOCKSIZE) + MAP_BLOCKSIZE / 2); - int ground_level = getGroundLevelAtPoint(p); - return blockpos.Y * (MAP_BLOCKSIZE + 1) <= min(water_level, ground_level); -#endif - - // Use a simple heuristic; the above method is wildly inaccurate anyway. + // Use a simple heuristic return blockpos.Y * (MAP_BLOCKSIZE + 1) <= mgparams->water_level; } diff --git a/src/exceptions.h b/src/exceptions.h index c54307653..a558adc5d 100644 --- a/src/exceptions.h +++ b/src/exceptions.h @@ -72,11 +72,6 @@ public: SettingNotFoundException(const std::string &s): BaseException(s) {} }; -class InvalidFilenameException : public BaseException { -public: - InvalidFilenameException(const std::string &s): BaseException(s) {} -}; - class ItemNotFoundException : public BaseException { public: ItemNotFoundException(const std::string &s): BaseException(s) {} diff --git a/src/filesys.cpp b/src/filesys.cpp index 28a33f4d0..eeba0c564 100644 --- a/src/filesys.cpp +++ b/src/filesys.cpp @@ -401,21 +401,6 @@ void GetRecursiveSubPaths(const std::string &path, } } -bool DeletePaths(const std::vector &paths) -{ - bool success = true; - // Go backwards to succesfully delete the output of GetRecursiveSubPaths - for(int i=paths.size()-1; i>=0; i--){ - const std::string &path = paths[i]; - bool did = DeleteSingleFileOrEmptyDirectory(path); - if(!did){ - errorstream<<"Failed to delete "< &ignore = {}); -// Tries to delete all, returns false if any failed -bool DeletePaths(const std::vector &paths); - // Only pass full paths to this one. True on success. bool RecursiveDeleteContent(const std::string &path); diff --git a/src/gui/guiButtonItemImage.cpp b/src/gui/guiButtonItemImage.cpp index d8b9042ac..39272fe37 100644 --- a/src/gui/guiButtonItemImage.cpp +++ b/src/gui/guiButtonItemImage.cpp @@ -39,7 +39,6 @@ GUIButtonItemImage::GUIButtonItemImage(gui::IGUIEnvironment *environment, item, getActiveFont(), client); sendToBack(m_image); - m_item_name = item; m_client = client; } diff --git a/src/gui/guiButtonItemImage.h b/src/gui/guiButtonItemImage.h index aad923bda..b90ac757e 100644 --- a/src/gui/guiButtonItemImage.h +++ b/src/gui/guiButtonItemImage.h @@ -42,7 +42,6 @@ public: Client *client); private: - std::string m_item_name; Client *m_client; GUIItemImage *m_image; }; diff --git a/src/gui/guiChatConsole.h b/src/gui/guiChatConsole.h index 204f9f9cc..896342ab0 100644 --- a/src/gui/guiChatConsole.h +++ b/src/gui/guiChatConsole.h @@ -68,8 +68,6 @@ public: // Irrlicht draw method virtual void draw(); - bool canTakeFocus(gui::IGUIElement* element) { return false; } - virtual bool OnEvent(const SEvent& event); virtual void setVisible(bool visible); diff --git a/src/gui/guiEngine.cpp b/src/gui/guiEngine.cpp index c5ad5c323..6e2c2b053 100644 --- a/src/gui/guiEngine.cpp +++ b/src/gui/guiEngine.cpp @@ -486,8 +486,6 @@ void GUIEngine::drawHeader(video::IVideoDriver *driver) splashrect += v2s32((screensize.Width/2)-(splashsize.X/2), ((free_space/2)-splashsize.Y/2)+10); - video::SColor bgcolor(255,50,50,50); - draw2DImageFilterScaled(driver, texture, splashrect, core::rect(core::position2d(0,0), core::dimension2di(texture->getOriginalSize())), diff --git a/src/gui/guiFormSpecMenu.cpp b/src/gui/guiFormSpecMenu.cpp index 973fc60a8..4415bdd3a 100644 --- a/src/gui/guiFormSpecMenu.cpp +++ b/src/gui/guiFormSpecMenu.cpp @@ -3505,8 +3505,6 @@ bool GUIFormSpecMenu::getAndroidUIInput() GUIInventoryList::ItemSpec GUIFormSpecMenu::getItemAtPos(v2s32 p) const { - core::rect imgrect(0, 0, imgsize.X, imgsize.Y); - for (const GUIInventoryList *e : m_inventorylists) { s32 item_index = e->getItemIndexAtPos(p); if (item_index != -1) @@ -3837,7 +3835,7 @@ ItemStack GUIFormSpecMenu::verifySelectedItem() return ItemStack(); } -void GUIFormSpecMenu::acceptInput(FormspecQuitMode quitmode=quit_mode_no) +void GUIFormSpecMenu::acceptInput(FormspecQuitMode quitmode) { if(m_text_dst) { diff --git a/src/gui/guiFormSpecMenu.h b/src/gui/guiFormSpecMenu.h index 37106cb65..d658aba7b 100644 --- a/src/gui/guiFormSpecMenu.h +++ b/src/gui/guiFormSpecMenu.h @@ -253,7 +253,7 @@ public: void updateSelectedItem(); ItemStack verifySelectedItem(); - void acceptInput(FormspecQuitMode quitmode); + void acceptInput(FormspecQuitMode quitmode=quit_mode_no); bool preprocessEvent(const SEvent& event); bool OnEvent(const SEvent& event); bool doPause; diff --git a/src/map.cpp b/src/map.cpp index 6a7cadca5..aff545921 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -530,23 +530,6 @@ void Map::transformLiquids(std::map &modified_blocks, u32 liquid_loop_max = g_settings->getS32("liquid_loop_max"); u32 loop_max = liquid_loop_max; -#if 0 - - /* If liquid_loop_max is not keeping up with the queue size increase - * loop_max up to a maximum of liquid_loop_max * dedicated_server_step. - */ - if (m_transforming_liquid.size() > loop_max * 2) { - // "Burst" mode - float server_step = g_settings->getFloat("dedicated_server_step"); - if (m_transforming_liquid_loop_count_multiplier - 1.0 < server_step) - m_transforming_liquid_loop_count_multiplier *= 1.0 + server_step / 10; - } else { - m_transforming_liquid_loop_count_multiplier = 1.0; - } - - loop_max *= m_transforming_liquid_loop_count_multiplier; -#endif - while (m_transforming_liquid.size() != 0) { // This should be done here so that it is done when continue is used @@ -1302,18 +1285,6 @@ ServerMap::~ServerMap() */ delete dbase; delete dbase_ro; - -#if 0 - /* - Free all MapChunks - */ - core::map::Iterator i = m_chunks.getIterator(); - for(; i.atEnd() == false; i++) - { - MapChunk *chunk = i.getNode()->getValue(); - delete chunk; - } -#endif } MapgenParams *ServerMap::getMapgenParams() @@ -1402,25 +1373,6 @@ bool ServerMap::initBlockMake(v3s16 blockpos, BlockMakeData *data) data->vmanip = new MMVManip(this); data->vmanip->initialEmerge(full_bpmin, full_bpmax); - // Note: we may need this again at some point. -#if 0 - // Ensure none of the blocks to be generated were marked as - // containing CONTENT_IGNORE - for (s16 z = blockpos_min.Z; z <= blockpos_max.Z; z++) { - for (s16 y = blockpos_min.Y; y <= blockpos_max.Y; y++) { - for (s16 x = blockpos_min.X; x <= blockpos_max.X; x++) { - core::map::Node *n; - n = data->vmanip->m_loaded_blocks.find(v3s16(x, y, z)); - if (n == NULL) - continue; - u8 flags = n->getValue(); - flags &= ~VMANIP_BLOCK_CONTAINS_CIGNORE; - n->setValue(flags); - } - } - } -#endif - // Data is ready now. return true; } @@ -1431,8 +1383,6 @@ void ServerMap::finishBlockMake(BlockMakeData *data, v3s16 bpmin = data->blockpos_min; v3s16 bpmax = data->blockpos_max; - v3s16 extra_borders(1, 1, 1); - bool enable_mapgen_debug_info = m_emerge->enable_mapgen_debug_info; EMERGE_DBG_OUT("finishBlockMake(): " PP(bpmin) " - " PP(bpmax)); @@ -1525,116 +1475,6 @@ MapSector *ServerMap::createSector(v2s16 p2d) return sector; } -#if 0 -/* - This is a quick-hand function for calling makeBlock(). -*/ -MapBlock * ServerMap::generateBlock( - v3s16 p, - std::map &modified_blocks -) -{ - bool enable_mapgen_debug_info = g_settings->getBool("enable_mapgen_debug_info"); - - TimeTaker timer("generateBlock"); - - //MapBlock *block = original_dummy; - - v2s16 p2d(p.X, p.Z); - v2s16 p2d_nodes = p2d * MAP_BLOCKSIZE; - - /* - Do not generate over-limit - */ - if(blockpos_over_limit(p)) - { - infostream<makeChunk(&data); - //mapgen::make_block(&data); - - if(enable_mapgen_debug_info == false) - t.stop(true); // Hide output - } - - /* - Blit data back on map, update lighting, add mobs and whatever this does - */ - finishBlockMake(&data, modified_blocks); - - /* - Get central block - */ - MapBlock *block = getBlockNoCreateNoEx(p); - -#if 0 - /* - Check result - */ - if(block) - { - bool erroneus_content = false; - for(s16 z0=0; z0getNode(p); - if(n.getContent() == CONTENT_IGNORE) - { - infostream<<"CONTENT_IGNORE at " - <<"("<setNode(v3s16(x0,y0,z0), n); - } - } - } -#endif - - if(enable_mapgen_debug_info == false) - timer.stop(true); // Hide output - - return block; -} -#endif - MapBlock * ServerMap::createBlock(v3s16 p) { /* diff --git a/src/map.h b/src/map.h index c8bae9451..e68795c4a 100644 --- a/src/map.h +++ b/src/map.h @@ -417,13 +417,7 @@ private: bool m_map_saving_enabled; int m_map_compression_level; -#if 0 - // Chunk size in MapSectors - // If 0, chunks are disabled. - s16 m_chunksize; - // Chunks - core::map m_chunks; -#endif + std::set m_chunks_in_progress; /* diff --git a/src/mapblock.h b/src/mapblock.h index 641a1b69b..7b82301e9 100644 --- a/src/mapblock.h +++ b/src/mapblock.h @@ -340,15 +340,6 @@ public: // is not valid on this MapBlock. bool isValidPositionParent(v3s16 p); MapNode getNodeParent(v3s16 p, bool *is_valid_position = NULL); - void setNodeParent(v3s16 p, MapNode & n); - - inline void drawbox(s16 x0, s16 y0, s16 z0, s16 w, s16 h, s16 d, MapNode node) - { - for (u16 z = 0; z < d; z++) - for (u16 y = 0; y < h; y++) - for (u16 x = 0; x < w; x++) - setNode(x0 + x, y0 + y, z0 + z, node); - } // Copies data to VoxelManipulator to getPosRelative() void copyTo(VoxelManipulator &dst); diff --git a/src/mapgen/mapgen_v6.cpp b/src/mapgen/mapgen_v6.cpp index e04180f96..bce9cee81 100644 --- a/src/mapgen/mapgen_v6.cpp +++ b/src/mapgen/mapgen_v6.cpp @@ -792,7 +792,7 @@ void MapgenV6::flowMud(s16 &mudflow_minpos, s16 &mudflow_maxpos) v3s16(0, 0, -1), // Front v3s16(-1, 0, 0), // Left }; - + // Iterate twice for (s16 k = 0; k < 2; k++) { for (s16 z = mudflow_minpos; z <= mudflow_maxpos; z++) @@ -1055,7 +1055,6 @@ void MapgenV6::growGrass() // Add surface nodes MapNode n_dirt_with_grass(c_dirt_with_grass); MapNode n_dirt_with_snow(c_dirt_with_snow); MapNode n_snowblock(c_snowblock); - MapNode n_snow(c_snow); const v3s16 &em = vm->m_area.getExtent(); u32 index = 0; diff --git a/src/network/networkexceptions.h b/src/network/networkexceptions.h index f4913928c..58a3bb490 100644 --- a/src/network/networkexceptions.h +++ b/src/network/networkexceptions.h @@ -56,12 +56,6 @@ public: InvalidIncomingDataException(const char *s) : BaseException(s) {} }; -class InvalidOutgoingDataException : public BaseException -{ -public: - InvalidOutgoingDataException(const char *s) : BaseException(s) {} -}; - class NoIncomingDataException : public BaseException { public: @@ -103,4 +97,4 @@ class SendFailedException : public BaseException { public: SendFailedException(const std::string &s) : BaseException(s) {} -}; \ No newline at end of file +}; diff --git a/src/pathfinder.cpp b/src/pathfinder.cpp index 3f0b98c10..1cb84997a 100644 --- a/src/pathfinder.cpp +++ b/src/pathfinder.cpp @@ -157,9 +157,8 @@ public: ArrayGridNodeContainer(Pathfinder *pathf, v3s16 dimensions); virtual PathGridnode &access(v3s16 p); -private: - v3s16 m_dimensions; +private: int m_x_stride; int m_y_stride; std::vector m_nodes_array; @@ -306,8 +305,6 @@ private: int m_max_index_y = 0; /**< max index of search area in y direction */ int m_max_index_z = 0; /**< max index of search area in z direction */ - - int m_searchdistance = 0; /**< max distance to search in each direction */ int m_maxdrop = 0; /**< maximum number of blocks a path may drop */ int m_maxjump = 0; /**< maximum number of blocks a path may jump */ int m_min_target_distance = 0; /**< current smalest path to target */ @@ -619,7 +616,6 @@ std::vector Pathfinder::getPath(v3s16 source, std::vector retval; //initialization - m_searchdistance = searchdistance; m_maxjump = max_jump; m_maxdrop = max_drop; m_start = source; diff --git a/src/script/cpp_api/s_async.cpp b/src/script/cpp_api/s_async.cpp index 5f1f9297e..0619b32c0 100644 --- a/src/script/cpp_api/s_async.cpp +++ b/src/script/cpp_api/s_async.cpp @@ -157,35 +157,6 @@ void AsyncEngine::step(lua_State *L) lua_pop(L, 2); // Pop core and error handler } -/******************************************************************************/ -void AsyncEngine::pushFinishedJobs(lua_State* L) { - // Result Table - MutexAutoLock l(resultQueueMutex); - - unsigned int index = 1; - lua_createtable(L, resultQueue.size(), 0); - int top = lua_gettop(L); - - while (!resultQueue.empty()) { - LuaJobInfo jobDone = resultQueue.front(); - resultQueue.pop_front(); - - lua_createtable(L, 0, 2); // Pre-allocate space for two map fields - int top_lvl2 = lua_gettop(L); - - lua_pushstring(L, "jobid"); - lua_pushnumber(L, jobDone.id); - lua_settable(L, top_lvl2); - - lua_pushstring(L, "retval"); - lua_pushlstring(L, jobDone.serializedResult.data(), - jobDone.serializedResult.size()); - lua_settable(L, top_lvl2); - - lua_rawseti(L, top, index++); - } -} - /******************************************************************************/ void AsyncEngine::prepareEnvironment(lua_State* L, int top) { diff --git a/src/script/cpp_api/s_async.h b/src/script/cpp_api/s_async.h index b1f4bf45f..99a4f891c 100644 --- a/src/script/cpp_api/s_async.h +++ b/src/script/cpp_api/s_async.h @@ -98,12 +98,6 @@ public: */ void step(lua_State *L); - /** - * Push a list of finished jobs onto the stack - * @param L The Lua stack - */ - void pushFinishedJobs(lua_State *L); - protected: /** * Get a Job from queue to be processed diff --git a/src/server.h b/src/server.h index 4b3ac5cf7..a7e85d0e1 100644 --- a/src/server.h +++ b/src/server.h @@ -564,9 +564,6 @@ private: // Craft definition manager IWritableCraftDefManager *m_craftdef; - // Event manager - EventManager *m_event; - // Mods std::unique_ptr m_modmgr; diff --git a/src/server/player_sao.h b/src/server/player_sao.h index 6aee8d5aa..8e2d8803f 100644 --- a/src/server/player_sao.h +++ b/src/server/player_sao.h @@ -114,7 +114,6 @@ public: void rightClick(ServerActiveObject *clicker); void setHP(s32 hp, const PlayerHPChangeReason &reason); void setHPRaw(u16 hp) { m_hp = hp; } - s16 readDamage(); u16 getBreath() const { return m_breath; } void setBreath(const u16 breath, bool send = true); diff --git a/src/server/serveractiveobject.h b/src/server/serveractiveobject.h index 25653a1ad..51f445914 100644 --- a/src/server/serveractiveobject.h +++ b/src/server/serveractiveobject.h @@ -162,8 +162,6 @@ public: {} virtual const ItemGroupList &getArmorGroups() const { static ItemGroupList rv; return rv; } - virtual void setPhysicsOverride(float physics_override_speed, float physics_override_jump, float physics_override_gravity) - {} virtual void setAnimation(v2f frames, float frame_speed, float frame_blend, bool frame_loop) {} virtual void getAnimation(v2f *frames, float *frame_speed, float *frame_blend, bool *frame_loop) @@ -206,7 +204,6 @@ public: } std::string generateUpdateInfantCommand(u16 infant_id, u16 protocol_version); - std::string generateUpdateNametagAttributesCommand(const video::SColor &color) const; void dumpAOMessagesToQueue(std::queue &queue); diff --git a/src/serverenvironment.h b/src/serverenvironment.h index c76d34a37..a11c814ed 100644 --- a/src/serverenvironment.h +++ b/src/serverenvironment.h @@ -190,14 +190,6 @@ enum ClearObjectsMode { CLEAR_OBJECTS_MODE_QUICK, }; -/* - The server-side environment. - - This is not thread-safe. Server uses an environment mutex. -*/ - -typedef std::unordered_map ServerActiveObjectMap; - class ServerEnvironment : public Environment { public: @@ -331,7 +323,7 @@ public: { return m_ao_manager.getObjectsInsideRadius(pos, radius, objects, include_obj_cb); } - + // Find all active objects inside a box void getObjectsInArea(std::vector &objects, const aabb3f &box, std::function include_obj_cb) -- cgit v1.2.3 From 009e39e73b9aa003c369fe6bc88f366fdc91610e Mon Sep 17 00:00:00 2001 From: Vincent Robinson Date: Sat, 23 Jan 2021 12:46:19 -0800 Subject: FormSpec: Add list spacing, slot size, and noclip (#10083) * Add list spacing, slot size, and noclip * Simplify StyleSpec * Add test cases Co-authored-by: rubenwardy --- doc/lua_api.txt | 8 ++++- games/devtest/mods/testformspec/formspec.lua | 15 ++++++++- src/gui/StyleSpec.h | 47 +++++++++++++++++++--------- src/gui/guiFormSpecMenu.cpp | 30 +++++++++++++++--- 4 files changed, 78 insertions(+), 22 deletions(-) (limited to 'src/gui') diff --git a/doc/lua_api.txt b/doc/lua_api.txt index 317bbe577..f751eb512 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -2226,7 +2226,8 @@ Elements * Show an inventory list if it has been sent to the client. Nothing will be shown if the inventory list is of size 0. * **Note**: With the new coordinate system, the spacing between inventory - slots is one-fourth the size of an inventory slot. + slots is one-fourth the size of an inventory slot by default. Also see + [Styling Formspecs] for changing the size of slots and spacing. ### `list[;;,;,;]` @@ -2809,6 +2810,7 @@ Some types may inherit styles from parent types. * image_button * item_image_button * label +* list * model * pwdfield, inherits from field * scrollbar @@ -2896,6 +2898,10 @@ Some types may inherit styles from parent types. * font - Sets font type. See button `font` property for more information. * font_size - Sets font size. See button `font_size` property for more information. * noclip - boolean, set to true to allow the element to exceed formspec bounds. +* list + * noclip - boolean, set to true to allow the element to exceed formspec bounds. + * size - 2d vector, sets the size of inventory slots in coordinates. + * spacing - 2d vector, sets the space between inventory slots in coordinates. * image_button (additional properties) * fgimg - standard image. Defaults to none. * fgimg_hovered - image when hovered. Defaults to fgimg when not provided. diff --git a/games/devtest/mods/testformspec/formspec.lua b/games/devtest/mods/testformspec/formspec.lua index 5495896ce..0eef859a9 100644 --- a/games/devtest/mods/testformspec/formspec.lua +++ b/games/devtest/mods/testformspec/formspec.lua @@ -33,6 +33,15 @@ local tabheaders_fs = [[ tabheader[8,6;10,1.5;tabs_size2;Height=1.5;1;false;false] ]] +local inv_style_fs = [[ + style_type[list;noclip=true] + list[current_player;main;-1.125,-1.125;2,2] + style_type[list;spacing=.25,.125;size=.75,.875] + list[current_player;main;3,.5;3,3] + style_type[list;spacing=0;size=1] + list[current_player;main;.5,4;8,4] +]] + local hypertext_basic = [[ Normal test This is a normal text. @@ -310,6 +319,10 @@ local pages = { "size[12,13]real_coordinates[true]" .. "container[0.5,1.5]" .. tabheaders_fs .. "container_end[]", + -- Inv + "size[12,13]real_coordinates[true]" .. + "container[0.5,1.5]" .. inv_style_fs .. "container_end[]", + -- Animation [[ formspec_version[3] @@ -341,7 +354,7 @@ Number] local function show_test_formspec(pname, page_id) page_id = page_id or 2 - local fs = pages[page_id] .. "tabheader[0,0;8,0.65;maintabs;Real Coord,Styles,Noclip,Hypertext,Tabs,Anim,ScrollC;" .. page_id .. ";false;false]" + local fs = pages[page_id] .. "tabheader[0,0;8,0.65;maintabs;Real Coord,Styles,Noclip,Hypertext,Tabs,Invs,Anim,ScrollC;" .. page_id .. ";false;false]" minetest.show_formspec(pname, "testformspec:formspec", fs) end diff --git a/src/gui/StyleSpec.h b/src/gui/StyleSpec.h index f2844ce28..fc92a861b 100644 --- a/src/gui/StyleSpec.h +++ b/src/gui/StyleSpec.h @@ -55,6 +55,8 @@ public: BORDERCOLORS, BORDERWIDTHS, SOUND, + SPACING, + SIZE, NUM_PROPERTIES, NONE }; @@ -119,6 +121,10 @@ public: return BORDERWIDTHS; } else if (name == "sound") { return SOUND; + } else if (name == "spacing") { + return SPACING; + } else if (name == "size") { + return SIZE; } else { return NONE; } @@ -259,27 +265,40 @@ public: return rect; } - irr::core::vector2d getVector2i(Property prop, irr::core::vector2d def) const + v2f32 getVector2f(Property prop, v2f32 def) const { const auto &val = properties[prop]; if (val.empty()) return def; - irr::core::vector2d vec; - if (!parseVector2i(val, &vec)) + v2f32 vec; + if (!parseVector2f(val, &vec)) return def; return vec; } - irr::core::vector2d getVector2i(Property prop) const + v2s32 getVector2i(Property prop, v2s32 def) const + { + const auto &val = properties[prop]; + if (val.empty()) + return def; + + v2f32 vec; + if (!parseVector2f(val, &vec)) + return def; + + return v2s32(vec.X, vec.Y); + } + + v2s32 getVector2i(Property prop) const { const auto &val = properties[prop]; FATAL_ERROR_IF(val.empty(), "Unexpected missing property"); - irr::core::vector2d vec; - parseVector2i(val, &vec); - return vec; + v2f32 vec; + parseVector2f(val, &vec); + return v2s32(vec.X, vec.Y); } gui::IGUIFont *getFont() const @@ -432,22 +451,20 @@ private: return true; } - bool parseVector2i(const std::string &value, irr::core::vector2d *parsed_vec) const + bool parseVector2f(const std::string &value, v2f32 *parsed_vec) const { - irr::core::vector2d vec; + v2f32 vec; std::vector v_vector = split(value, ','); if (v_vector.size() == 1) { - s32 x = stoi(v_vector[0]); + f32 x = stof(v_vector[0]); vec.X = x; vec.Y = x; } else if (v_vector.size() == 2) { - s32 x = stoi(v_vector[0]); - s32 y = stoi(v_vector[1]); - vec.X = x; - vec.Y = y; + vec.X = stof(v_vector[0]); + vec.Y = stof(v_vector[1]); } else { - warningstream << "Invalid vector2d string format: \"" << value + warningstream << "Invalid 2d vector string format: \"" << value << "\"" << std::endl; return false; } diff --git a/src/gui/guiFormSpecMenu.cpp b/src/gui/guiFormSpecMenu.cpp index 4415bdd3a..7b37de6f8 100644 --- a/src/gui/guiFormSpecMenu.cpp +++ b/src/gui/guiFormSpecMenu.cpp @@ -497,20 +497,40 @@ void GUIFormSpecMenu::parseList(parserData *data, const std::string &element) 3 ); - v2f32 slot_spacing = data->real_coordinates ? - v2f32(imgsize.X * 1.25f, imgsize.Y * 1.25f) : spacing; + auto style = getDefaultStyleForElement("list", spec.fname); - v2s32 pos = data->real_coordinates ? getRealCoordinateBasePos(v_pos) - : getElementBasePos(&v_pos); + v2f32 slot_scale = style.getVector2f(StyleSpec::SIZE, v2f32(0, 0)); + v2s32 slot_size( + slot_scale.X <= 0 ? imgsize.X : slot_scale.X * imgsize.X, + slot_scale.Y <= 0 ? imgsize.Y : slot_scale.Y * imgsize.Y + ); + + v2f32 slot_spacing = style.getVector2f(StyleSpec::SPACING, v2f32(-1, -1)); + if (data->real_coordinates) { + slot_spacing.X = slot_spacing.X < 0 ? imgsize.X * 1.25f : + slot_spacing.X * imgsize.X + imgsize.X; + slot_spacing.Y = slot_spacing.Y < 0 ? imgsize.Y * 1.25f : + slot_spacing.Y * imgsize.Y + imgsize.Y; + } else { + slot_spacing.X = slot_spacing.X < 0 ? spacing.X : + slot_spacing.X * spacing.X; + slot_spacing.Y = slot_spacing.Y < 0 ? spacing.Y : + slot_spacing.Y * spacing.Y; + } + + v2s32 pos = data->real_coordinates ? getRealCoordinateBasePos(v_pos) : + getElementBasePos(&v_pos); core::rect rect = core::rect(pos.X, pos.Y, pos.X + (geom.X - 1) * slot_spacing.X + imgsize.X, pos.Y + (geom.Y - 1) * slot_spacing.Y + imgsize.Y); GUIInventoryList *e = new GUIInventoryList(Environment, data->current_parent, - spec.fid, rect, m_invmgr, loc, listname, geom, start_i, imgsize, + spec.fid, rect, m_invmgr, loc, listname, geom, start_i, slot_size, slot_spacing, this, data->inventorylist_options, m_font); + e->setNotClipped(style.getBool(StyleSpec::NOCLIP, false)); + m_inventorylists.push_back(e); m_fields.push_back(spec); return; -- cgit v1.2.3 From 6a55c03dabf7b5337233fc80078a300d485fcec4 Mon Sep 17 00:00:00 2001 From: Vincent Robinson Date: Sat, 23 Jan 2021 14:48:57 -0800 Subject: Make hypertext and textarea have proper scroll event propagation. (#10860) --- games/devtest/mods/testformspec/formspec.lua | 2 ++ src/gui/guiEditBox.cpp | 1 + src/gui/guiHyperText.cpp | 2 +- 3 files changed, 4 insertions(+), 1 deletion(-) (limited to 'src/gui') diff --git a/games/devtest/mods/testformspec/formspec.lua b/games/devtest/mods/testformspec/formspec.lua index 0eef859a9..62578b740 100644 --- a/games/devtest/mods/testformspec/formspec.lua +++ b/games/devtest/mods/testformspec/formspec.lua @@ -220,6 +220,8 @@ local scroll_fs = "tooltip[0,11;3,2;Buz;#f00;#000]".. "box[0,11;3,2;#00ff00]".. "hypertext[3,13;3,3;;" .. hypertext_basic .. "]" .. + "hypertext[3,17;3,3;;Hypertext with no scrollbar\\; the scroll container should scroll.]" .. + "textarea[3,21;3,1;textarea;;More scroll within scroll]" .. "container[0,18]".. "box[1,2;3,2;#0a0a]".. "scroll_container[1,2;3,2;scrbar2;horizontal;0.06]".. diff --git a/src/gui/guiEditBox.cpp b/src/gui/guiEditBox.cpp index 1214125a8..79979dbc3 100644 --- a/src/gui/guiEditBox.cpp +++ b/src/gui/guiEditBox.cpp @@ -787,6 +787,7 @@ bool GUIEditBox::processMouse(const SEvent &event) s32 pos = m_vscrollbar->getPos(); s32 step = m_vscrollbar->getSmallStep(); m_vscrollbar->setPos(pos - event.MouseInput.Wheel * step); + return true; } break; default: diff --git a/src/gui/guiHyperText.cpp b/src/gui/guiHyperText.cpp index 88931cdf9..ccfdcb81d 100644 --- a/src/gui/guiHyperText.cpp +++ b/src/gui/guiHyperText.cpp @@ -1088,7 +1088,7 @@ bool GUIHyperText::OnEvent(const SEvent &event) if (event.MouseInput.Event == EMIE_MOUSE_MOVED) checkHover(event.MouseInput.X, event.MouseInput.Y); - if (event.MouseInput.Event == EMIE_MOUSE_WHEEL) { + if (event.MouseInput.Event == EMIE_MOUSE_WHEEL && m_vscrollbar->isVisible()) { m_vscrollbar->setPos(m_vscrollbar->getPos() - event.MouseInput.Wheel * m_vscrollbar->getSmallStep()); m_text_scrollpos.Y = -m_vscrollbar->getPos(); -- cgit v1.2.3 From ad9adcb88444b4a7063d5c2f5debd85729e8ce42 Mon Sep 17 00:00:00 2001 From: Vincent Robinson Date: Sat, 23 Jan 2021 14:49:13 -0800 Subject: Fix formspec list spacing (#10861) --- src/gui/guiFormSpecMenu.cpp | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-) (limited to 'src/gui') diff --git a/src/gui/guiFormSpecMenu.cpp b/src/gui/guiFormSpecMenu.cpp index 7b37de6f8..e4678bcd1 100644 --- a/src/gui/guiFormSpecMenu.cpp +++ b/src/gui/guiFormSpecMenu.cpp @@ -507,10 +507,13 @@ void GUIFormSpecMenu::parseList(parserData *data, const std::string &element) v2f32 slot_spacing = style.getVector2f(StyleSpec::SPACING, v2f32(-1, -1)); if (data->real_coordinates) { - slot_spacing.X = slot_spacing.X < 0 ? imgsize.X * 1.25f : - slot_spacing.X * imgsize.X + imgsize.X; - slot_spacing.Y = slot_spacing.Y < 0 ? imgsize.Y * 1.25f : - slot_spacing.Y * imgsize.Y + imgsize.Y; + slot_spacing.X = slot_spacing.X < 0 ? imgsize.X * 0.25f : + imgsize.X * slot_spacing.X; + slot_spacing.Y = slot_spacing.Y < 0 ? imgsize.Y * 0.25f : + imgsize.Y * slot_spacing.Y; + + slot_spacing.X += slot_size.X; + slot_spacing.Y += slot_size.Y; } else { slot_spacing.X = slot_spacing.X < 0 ? spacing.X : slot_spacing.X * spacing.X; -- cgit v1.2.3 From ed0882fd58fb0f663cc115d23a11643874facc06 Mon Sep 17 00:00:00 2001 From: Vitaliy Date: Thu, 28 Jan 2021 23:25:13 +0300 Subject: Include irrlichttypes.h first to work around Irrlicht#433 (#10872) Fixes the PcgRandom::PcgRandom linker issue, caused by inconsistent data type definition. --- src/client/fontengine.h | 1 + src/client/gameui.h | 1 + src/client/shader.h | 2 +- src/client/sky.h | 2 +- src/gui/guiEditBox.h | 1 + src/gui/touchscreengui.h | 1 + 6 files changed, 6 insertions(+), 2 deletions(-) (limited to 'src/gui') diff --git a/src/client/fontengine.h b/src/client/fontengine.h index c6efa0df4..d62e9b8ef 100644 --- a/src/client/fontengine.h +++ b/src/client/fontengine.h @@ -22,6 +22,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include #include #include "util/basic_macros.h" +#include "irrlichttypes.h" #include #include #include diff --git a/src/client/gameui.h b/src/client/gameui.h index 67c6a9921..b6c8a224d 100644 --- a/src/client/gameui.h +++ b/src/client/gameui.h @@ -20,6 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #pragma once +#include "irrlichttypes.h" #include #include "gui/guiFormSpecMenu.h" #include "util/enriched_string.h" diff --git a/src/client/shader.h b/src/client/shader.h index d99182693..38ab76704 100644 --- a/src/client/shader.h +++ b/src/client/shader.h @@ -20,8 +20,8 @@ with this program; if not, write to the Free Software Foundation, Inc., #pragma once -#include #include "irrlichttypes_bloated.h" +#include #include #include "tile.h" #include "nodedef.h" diff --git a/src/client/sky.h b/src/client/sky.h index 10e1cd976..342a97596 100644 --- a/src/client/sky.h +++ b/src/client/sky.h @@ -17,10 +17,10 @@ with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ +#include "irrlichttypes_extrabloated.h" #include #include #include "camera.h" -#include "irrlichttypes_extrabloated.h" #include "irr_ptr.h" #include "shader.h" #include "skyparams.h" diff --git a/src/gui/guiEditBox.h b/src/gui/guiEditBox.h index a20eb61d7..c616d75d1 100644 --- a/src/gui/guiEditBox.h +++ b/src/gui/guiEditBox.h @@ -19,6 +19,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #pragma once +#include "irrlichttypes.h" #include "IGUIEditBox.h" #include "IOSOperator.h" #include "guiScrollBar.h" diff --git a/src/gui/touchscreengui.h b/src/gui/touchscreengui.h index 761d33207..0349624fa 100644 --- a/src/gui/touchscreengui.h +++ b/src/gui/touchscreengui.h @@ -18,6 +18,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #pragma once +#include "irrlichttypes.h" #include #include #include -- cgit v1.2.3 From 37a05ec8d6cbf9ff4432225cffe78c16fdd0647d Mon Sep 17 00:00:00 2001 From: SmallJoker Date: Sun, 22 Nov 2020 17:49:30 +0100 Subject: Settings: Proper priority hierarchy Remove old defaults system Introduce priority-based fallback list Use new functions for map_meta special functions Change groups to use end tags Unittest changes: * Adapt unittest to the new code * Compare Settings objects --- src/content/subgames.cpp | 24 +-- src/database/database-files.cpp | 15 +- src/database/database-files.h | 4 +- src/defaultsettings.cpp | 4 +- src/defaultsettings.h | 9 +- src/gui/guiKeyChangeMenu.cpp | 2 +- src/main.cpp | 6 +- src/map.cpp | 2 +- src/map_settings_manager.cpp | 67 +++---- src/map_settings_manager.h | 5 +- src/remoteplayer.h | 1 - src/script/lua_api/l_mapgen.cpp | 2 +- src/script/lua_api/l_settings.cpp | 2 +- src/script/scripting_mainmenu.cpp | 2 +- src/server.cpp | 3 + src/server.h | 1 + src/serverenvironment.cpp | 7 +- src/settings.cpp | 300 ++++++++++++++--------------- src/settings.h | 43 +++-- src/unittest/test_map_settings_manager.cpp | 86 ++++++--- src/unittest/test_settings.cpp | 73 +++++-- 21 files changed, 359 insertions(+), 299 deletions(-) (limited to 'src/gui') diff --git a/src/content/subgames.cpp b/src/content/subgames.cpp index c6350f2dd..e9dc609b0 100644 --- a/src/content/subgames.cpp +++ b/src/content/subgames.cpp @@ -329,18 +329,16 @@ void loadGameConfAndInitWorld(const std::string &path, const std::string &name, } } - // Override defaults with those provided by the game. - // We clear and reload the defaults because the defaults - // might have been overridden by other subgame config - // files that were loaded before. - g_settings->clearDefaults(); - set_default_settings(g_settings); - - Settings game_defaults; - getGameMinetestConfig(gamespec.path, game_defaults); - game_defaults.removeSecureSettings(); + Settings *game_settings = Settings::getLayer(SL_GAME); + const bool new_game_settings = (game_settings == nullptr); + if (new_game_settings) { + // Called by main-menu without a Server instance running + // -> create and free manually + game_settings = Settings::createLayer(SL_GAME); + } - g_settings->overrideDefaults(&game_defaults); + getGameMinetestConfig(gamespec.path, *game_settings); + game_settings->removeSecureSettings(); infostream << "Initializing world at " << final_path << std::endl; @@ -381,4 +379,8 @@ void loadGameConfAndInitWorld(const std::string &path, const std::string &name, fs::safeWriteToFile(map_meta_path, oss.str()); } + + // The Settings object is no longer needed for created worlds + if (new_game_settings) + delete game_settings; } diff --git a/src/database/database-files.cpp b/src/database/database-files.cpp index 529fb8763..d9e8f24ea 100644 --- a/src/database/database-files.cpp +++ b/src/database/database-files.cpp @@ -122,18 +122,17 @@ void PlayerDatabaseFiles::serialize(RemotePlayer *p, std::ostream &os) args.set("name", p->m_name); // This should not happen - assert(m_sao); - args.setU16("hp", p->m_sao->getHP()); - args.setV3F("position", p->m_sao->getBasePosition()); - args.setFloat("pitch", p->m_sao->getLookPitch()); - args.setFloat("yaw", p->m_sao->getRotation().Y); - args.setU16("breath", p->m_sao->getBreath()); + PlayerSAO *sao = p->getPlayerSAO(); + assert(sao); + args.setU16("hp", sao->getHP()); + args.setV3F("position", sao->getBasePosition()); + args.setFloat("pitch", sao->getLookPitch()); + args.setFloat("yaw", sao->getRotation().Y); + args.setU16("breath", sao->getBreath()); std::string extended_attrs; { // serializeExtraAttributes - PlayerSAO *sao = p->getPlayerSAO(); - assert(sao); Json::Value json_root; const StringMap &attrs = sao->getMeta().getStrings(); diff --git a/src/database/database-files.h b/src/database/database-files.h index a041cb1ff..e647a2e24 100644 --- a/src/database/database-files.h +++ b/src/database/database-files.h @@ -38,8 +38,8 @@ public: void listPlayers(std::vector &res); private: - void deSerialize(RemotePlayer *p, std::istream &is, - const std::string &playername, PlayerSAO *sao); + void deSerialize(RemotePlayer *p, std::istream &is, const std::string &playername, + PlayerSAO *sao); /* serialize() writes a bunch of text that can contain any characters except a '\0', and such an ending that diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index 114351d86..d34ec324b 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -27,8 +27,10 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "mapgen/mapgen.h" // Mapgen::setDefaultSettings #include "util/string.h" -void set_default_settings(Settings *settings) +void set_default_settings() { + Settings *settings = Settings::createLayer(SL_DEFAULTS); + // Client and server settings->setDefault("language", ""); settings->setDefault("name", ""); diff --git a/src/defaultsettings.h b/src/defaultsettings.h index c81e88502..c239b3c12 100644 --- a/src/defaultsettings.h +++ b/src/defaultsettings.h @@ -25,11 +25,4 @@ class Settings; * initialize basic default settings * @param settings pointer to settings */ -void set_default_settings(Settings *settings); - -/** - * override a default settings by settings from another settings element - * @param settings target settings pointer - * @param from source settings pointer - */ -void override_default_settings(Settings *settings, Settings *from); +void set_default_settings(); diff --git a/src/gui/guiKeyChangeMenu.cpp b/src/gui/guiKeyChangeMenu.cpp index eb641d952..4dcb47779 100644 --- a/src/gui/guiKeyChangeMenu.cpp +++ b/src/gui/guiKeyChangeMenu.cpp @@ -248,7 +248,7 @@ bool GUIKeyChangeMenu::acceptInput() { for (key_setting *k : key_settings) { std::string default_key; - g_settings->getDefaultNoEx(k->setting_name, default_key); + Settings::getLayer(SL_DEFAULTS)->getNoEx(k->setting_name, default_key); if (k->key.sym() != default_key) g_settings->set(k->setting_name, k->key.sym()); diff --git a/src/main.cpp b/src/main.cpp index f7238176b..57768dbb2 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -487,12 +487,15 @@ static bool create_userdata_path() static bool init_common(const Settings &cmd_args, int argc, char *argv[]) { startup_message(); - set_default_settings(g_settings); + set_default_settings(); // Initialize sockets sockets_init(); atexit(sockets_cleanup); + // Initialize g_settings + Settings::createLayer(SL_GLOBAL); + if (!read_config_file(cmd_args)) return false; @@ -524,6 +527,7 @@ static bool read_config_file(const Settings &cmd_args) // Path of configuration file in use sanity_check(g_settings_path == ""); // Sanity check + if (cmd_args.exists("config")) { bool r = g_settings->readConfigFile(cmd_args.get("config").c_str()); if (!r) { diff --git a/src/map.cpp b/src/map.cpp index aff545921..7c59edbaa 100644 --- a/src/map.cpp +++ b/src/map.cpp @@ -1184,7 +1184,7 @@ bool Map::isBlockOccluded(MapBlock *block, v3s16 cam_pos_nodes) ServerMap::ServerMap(const std::string &savedir, IGameDef *gamedef, EmergeManager *emerge, MetricsBackend *mb): Map(gamedef), - settings_mgr(g_settings, savedir + DIR_DELIM + "map_meta.txt"), + settings_mgr(savedir + DIR_DELIM + "map_meta.txt"), m_emerge(emerge) { verbosestream<overrideDefaults(user_settings); + m_map_settings = Settings::createLayer(SL_MAP, "[end_of_params]"); + Mapgen::setDefaultSettings(Settings::getLayer(SL_DEFAULTS)); } @@ -49,22 +43,23 @@ MapSettingsManager::~MapSettingsManager() bool MapSettingsManager::getMapSetting( const std::string &name, std::string *value_out) { + // Get from map_meta.txt, then try from all other sources if (m_map_settings->getNoEx(name, *value_out)) return true; // Compatibility kludge - if (m_user_settings == g_settings && name == "seed") - return m_user_settings->getNoEx("fixed_map_seed", *value_out); + if (name == "seed") + return Settings::getLayer(SL_GLOBAL)->getNoEx("fixed_map_seed", *value_out); - return m_user_settings->getNoEx(name, *value_out); + return false; } bool MapSettingsManager::getMapSettingNoiseParams( const std::string &name, NoiseParams *value_out) { - return m_map_settings->getNoiseParams(name, *value_out) || - m_user_settings->getNoiseParams(name, *value_out); + // TODO: Rename to "getNoiseParams" + return m_map_settings->getNoiseParams(name, *value_out); } @@ -77,7 +72,7 @@ bool MapSettingsManager::setMapSetting( if (override_meta) m_map_settings->set(name, value); else - m_map_settings->setDefault(name, value); + Settings::getLayer(SL_GLOBAL)->set(name, value); return true; } @@ -89,7 +84,11 @@ bool MapSettingsManager::setMapSettingNoiseParams( if (mapgen_params) return false; - m_map_settings->setNoiseParams(name, *value, !override_meta); + if (override_meta) + m_map_settings->setNoiseParams(name, *value); + else + Settings::getLayer(SL_GLOBAL)->setNoiseParams(name, *value); + return true; } @@ -104,8 +103,8 @@ bool MapSettingsManager::loadMapMeta() return false; } - if (!m_map_settings->parseConfigLines(is, "[end_of_params]")) { - errorstream << "loadMapMeta: [end_of_params] not found!" << std::endl; + if (!m_map_settings->parseConfigLines(is)) { + errorstream << "loadMapMeta: Format error. '[end_of_params]' missing?" << std::endl; return false; } @@ -116,28 +115,22 @@ bool MapSettingsManager::loadMapMeta() bool MapSettingsManager::saveMapMeta() { // If mapgen params haven't been created yet; abort - if (!mapgen_params) + if (!mapgen_params) { + errorstream << "saveMapMeta: mapgen_params not present!" << std::endl; return false; + } + // Paths set up by subgames.cpp, but not in unittests if (!fs::CreateAllDirs(fs::RemoveLastPathComponent(m_map_meta_path))) { errorstream << "saveMapMeta: could not create dirs to " << m_map_meta_path; return false; } - std::ostringstream oss(std::ios_base::binary); - Settings conf; + mapgen_params->MapgenParams::writeParams(m_map_settings); + mapgen_params->writeParams(m_map_settings); - mapgen_params->MapgenParams::writeParams(&conf); - mapgen_params->writeParams(&conf); - conf.writeLines(oss); - - // NOTE: If there are ever types of map settings other than - // those relating to map generation, save them here - - oss << "[end_of_params]\n"; - - if (!fs::safeWriteToFile(m_map_meta_path, oss.str())) { + if (!m_map_settings->updateConfigFile(m_map_meta_path.c_str())) { errorstream << "saveMapMeta: could not write " << m_map_meta_path << std::endl; return false; @@ -152,23 +145,21 @@ MapgenParams *MapSettingsManager::makeMapgenParams() if (mapgen_params) return mapgen_params; - assert(m_user_settings != NULL); assert(m_map_settings != NULL); // At this point, we have (in order of precedence): - // 1). m_mapgen_settings->m_settings containing map_meta.txt settings or + // 1). SL_MAP containing map_meta.txt settings or // explicit overrides from scripts - // 2). m_mapgen_settings->m_defaults containing script-set mgparams without - // overrides - // 3). g_settings->m_settings containing all user-specified config file + // 2). SL_GLOBAL containing all user-specified config file // settings - // 4). g_settings->m_defaults containing any low-priority settings from + // 3). SL_DEFAULTS containing any low-priority settings from // scripts, e.g. mods using Lua as an enhanced config file) // Now, get the mapgen type so we can create the appropriate MapgenParams std::string mg_name; MapgenType mgtype = getMapSetting("mg_name", &mg_name) ? Mapgen::getMapgenType(mg_name) : MAPGEN_DEFAULT; + if (mgtype == MAPGEN_INVALID) { errorstream << "EmergeManager: mapgen '" << mg_name << "' not valid; falling back to " << diff --git a/src/map_settings_manager.h b/src/map_settings_manager.h index 5baa38455..9258d3032 100644 --- a/src/map_settings_manager.h +++ b/src/map_settings_manager.h @@ -44,8 +44,7 @@ struct MapgenParams; */ class MapSettingsManager { public: - MapSettingsManager(Settings *user_settings, - const std::string &map_meta_path); + MapSettingsManager(const std::string &map_meta_path); ~MapSettingsManager(); // Finalized map generation parameters @@ -71,6 +70,6 @@ public: private: std::string m_map_meta_path; + // TODO: Rename to "m_settings" Settings *m_map_settings; - Settings *m_user_settings; }; diff --git a/src/remoteplayer.h b/src/remoteplayer.h index b82cbc08e..8d086fc5a 100644 --- a/src/remoteplayer.h +++ b/src/remoteplayer.h @@ -140,7 +140,6 @@ public: void onSuccessfulSave(); private: - PlayerSAO *m_sao = nullptr; bool m_dirty = false; diff --git a/src/script/lua_api/l_mapgen.cpp b/src/script/lua_api/l_mapgen.cpp index fad08e1f6..183f20540 100644 --- a/src/script/lua_api/l_mapgen.cpp +++ b/src/script/lua_api/l_mapgen.cpp @@ -982,7 +982,7 @@ int ModApiMapgen::l_set_noiseparams(lua_State *L) bool set_default = !lua_isboolean(L, 3) || readParam(L, 3); - g_settings->setNoiseParams(name, np, set_default); + Settings::getLayer(set_default ? SL_DEFAULTS : SL_GLOBAL)->setNoiseParams(name, np); return 0; } diff --git a/src/script/lua_api/l_settings.cpp b/src/script/lua_api/l_settings.cpp index 33eb02392..bcbaf15fa 100644 --- a/src/script/lua_api/l_settings.cpp +++ b/src/script/lua_api/l_settings.cpp @@ -197,7 +197,7 @@ int LuaSettings::l_set_np_group(lua_State *L) SET_SECURITY_CHECK(L, key); - o->m_settings->setNoiseParams(key, value, false); + o->m_settings->setNoiseParams(key, value); return 0; } diff --git a/src/script/scripting_mainmenu.cpp b/src/script/scripting_mainmenu.cpp index 0f672f917..9b377366e 100644 --- a/src/script/scripting_mainmenu.cpp +++ b/src/script/scripting_mainmenu.cpp @@ -31,7 +31,7 @@ with this program; if not, write to the Free Software Foundation, Inc., extern "C" { #include "lualib.h" } - +#include "settings.h" #define MAINMENU_NUM_ASYNC_THREADS 4 diff --git a/src/server.cpp b/src/server.cpp index b5352749c..aba7b6401 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -351,6 +351,7 @@ Server::~Server() // Deinitialize scripting infostream << "Server: Deinitializing scripting" << std::endl; delete m_script; + delete m_game_settings; while (!m_unsent_map_edit_queue.empty()) { delete m_unsent_map_edit_queue.front(); @@ -368,6 +369,8 @@ void Server::init() infostream << "- world: " << m_path_world << std::endl; infostream << "- game: " << m_gamespec.path << std::endl; + m_game_settings = Settings::createLayer(SL_GAME); + // Create world if it doesn't exist try { loadGameConfAndInitWorld(m_path_world, diff --git a/src/server.h b/src/server.h index a7e85d0e1..1dd181794 100644 --- a/src/server.h +++ b/src/server.h @@ -524,6 +524,7 @@ private: u16 m_max_chatmessage_length; // For "dedicated" server list flag bool m_dedicated; + Settings *m_game_settings = nullptr; // Thread can set; step() will throw as ServerError MutexedVariable m_async_fatal_error; diff --git a/src/serverenvironment.cpp b/src/serverenvironment.cpp index 56dbb0632..3d9ba132b 100644 --- a/src/serverenvironment.cpp +++ b/src/serverenvironment.cpp @@ -632,7 +632,7 @@ void ServerEnvironment::saveMeta() // Open file and serialize std::ostringstream ss(std::ios_base::binary); - Settings args; + Settings args("EnvArgsEnd"); args.setU64("game_time", m_game_time); args.setU64("time_of_day", getTimeOfDay()); args.setU64("last_clear_objects_time", m_last_clear_objects_time); @@ -641,7 +641,6 @@ void ServerEnvironment::saveMeta() m_lbm_mgr.createIntroductionTimesString()); args.setU64("day_count", m_day_count); args.writeLines(ss); - ss<<"EnvArgsEnd\n"; if(!fs::safeWriteToFile(path, ss.str())) { @@ -676,9 +675,9 @@ void ServerEnvironment::loadMeta() throw SerializationError("Couldn't load env meta"); } - Settings args; + Settings args("EnvArgsEnd"); - if (!args.parseConfigLines(is, "EnvArgsEnd")) { + if (!args.parseConfigLines(is)) { throw SerializationError("ServerEnvironment::loadMeta(): " "EnvArgsEnd not found!"); } diff --git a/src/settings.cpp b/src/settings.cpp index f30ef34e9..cf2a16aa6 100644 --- a/src/settings.cpp +++ b/src/settings.cpp @@ -33,27 +33,50 @@ with this program; if not, write to the Free Software Foundation, Inc., #include #include -static Settings main_settings; -Settings *g_settings = &main_settings; +Settings *g_settings = nullptr; std::string g_settings_path; -Settings::~Settings() +Settings *Settings::s_layers[SL_TOTAL_COUNT] = {0}; // Zeroed by compiler +std::unordered_map Settings::s_flags; + + +Settings *Settings::createLayer(SettingsLayer sl, const std::string &end_tag) { - clear(); + if ((int)sl < 0 || sl >= SL_TOTAL_COUNT) + throw new BaseException("Invalid settings layer"); + + Settings *&pos = s_layers[(size_t)sl]; + if (pos) + throw new BaseException("Setting layer " + std::to_string(sl) + " already exists"); + + pos = new Settings(end_tag); + pos->m_settingslayer = sl; + + if (sl == SL_GLOBAL) + g_settings = pos; + return pos; } -Settings & Settings::operator += (const Settings &other) +Settings *Settings::getLayer(SettingsLayer sl) { - if (&other == this) - return *this; + sanity_check((int)sl >= 0 && sl < SL_TOTAL_COUNT); + return s_layers[(size_t)sl]; +} + +Settings::~Settings() +{ MutexAutoLock lock(m_mutex); - MutexAutoLock lock2(other.m_mutex); - updateNoLock(other); + if (m_settingslayer < SL_TOTAL_COUNT) + s_layers[(size_t)m_settingslayer] = nullptr; - return *this; + // Compatibility + if (m_settingslayer == SL_GLOBAL) + g_settings = nullptr; + + clearNoLock(); } @@ -62,11 +85,15 @@ Settings & Settings::operator = (const Settings &other) if (&other == this) return *this; + FATAL_ERROR_IF(m_settingslayer != SL_TOTAL_COUNT && other.m_settingslayer != SL_TOTAL_COUNT, + ("Tried to copy unique Setting layer " + std::to_string(m_settingslayer)).c_str()); + MutexAutoLock lock(m_mutex); MutexAutoLock lock2(other.m_mutex); clearNoLock(); - updateNoLock(other); + m_settings = other.m_settings; + m_callbacks = other.m_callbacks; return *this; } @@ -130,11 +157,11 @@ bool Settings::readConfigFile(const char *filename) if (!is.good()) return false; - return parseConfigLines(is, ""); + return parseConfigLines(is); } -bool Settings::parseConfigLines(std::istream &is, const std::string &end) +bool Settings::parseConfigLines(std::istream &is) { MutexAutoLock lock(m_mutex); @@ -142,7 +169,7 @@ bool Settings::parseConfigLines(std::istream &is, const std::string &end) while (is.good()) { std::getline(is, line); - SettingsParseEvent event = parseConfigObject(line, end, name, value); + SettingsParseEvent event = parseConfigObject(line, name, value); switch (event) { case SPE_NONE: @@ -155,8 +182,8 @@ bool Settings::parseConfigLines(std::istream &is, const std::string &end) case SPE_END: return true; case SPE_GROUP: { - Settings *group = new Settings; - if (!group->parseConfigLines(is, "}")) { + Settings *group = new Settings("}"); + if (!group->parseConfigLines(is)) { delete group; return false; } @@ -169,7 +196,8 @@ bool Settings::parseConfigLines(std::istream &is, const std::string &end) } } - return end.empty(); + // false (failure) if end tag not found + return m_end_tag.empty(); } @@ -179,6 +207,13 @@ void Settings::writeLines(std::ostream &os, u32 tab_depth) const for (const auto &setting_it : m_settings) printEntry(os, setting_it.first, setting_it.second, tab_depth); + + if (!m_end_tag.empty()) { + for (u32 i = 0; i < tab_depth; i++) + os << "\t"; + + os << m_end_tag << "\n"; + } } @@ -193,9 +228,7 @@ void Settings::printEntry(std::ostream &os, const std::string &name, entry.group->writeLines(os, tab_depth + 1); - for (u32 i = 0; i != tab_depth; i++) - os << "\t"; - os << "}\n"; + // Closing bracket handled by writeLines } else { os << name << " = "; @@ -207,8 +240,7 @@ void Settings::printEntry(std::ostream &os, const std::string &name, } -bool Settings::updateConfigObject(std::istream &is, std::ostream &os, - const std::string &end, u32 tab_depth) +bool Settings::updateConfigObject(std::istream &is, std::ostream &os, u32 tab_depth) { SettingEntries::const_iterator it; std::set present_entries; @@ -220,11 +252,11 @@ bool Settings::updateConfigObject(std::istream &is, std::ostream &os, // in the object if existing while (is.good() && !end_found) { std::getline(is, line); - SettingsParseEvent event = parseConfigObject(line, end, name, value); + SettingsParseEvent event = parseConfigObject(line, name, value); switch (event) { case SPE_END: - os << line << (is.eof() ? "" : "\n"); + // Skip end tag. Append later. end_found = true; break; case SPE_MULTILINE: @@ -252,14 +284,13 @@ bool Settings::updateConfigObject(std::istream &is, std::ostream &os, if (it != m_settings.end() && it->second.is_group) { os << line << "\n"; sanity_check(it->second.group != NULL); - was_modified |= it->second.group->updateConfigObject(is, os, - "}", tab_depth + 1); + was_modified |= it->second.group->updateConfigObject(is, os, tab_depth + 1); } else if (it == m_settings.end()) { // Remove by skipping was_modified = true; - Settings removed_group; // Move 'is' to group end + Settings removed_group("}"); // Move 'is' to group end std::stringstream ss; - removed_group.updateConfigObject(is, ss, "}", tab_depth + 1); + removed_group.updateConfigObject(is, ss, tab_depth + 1); break; } else { printEntry(os, name, it->second, tab_depth); @@ -273,6 +304,9 @@ bool Settings::updateConfigObject(std::istream &is, std::ostream &os, } } + if (!line.empty() && is.eof()) + os << "\n"; + // Add any settings in the object that don't exist in the config file yet for (it = m_settings.begin(); it != m_settings.end(); ++it) { if (present_entries.find(it->first) != present_entries.end()) @@ -282,6 +316,12 @@ bool Settings::updateConfigObject(std::istream &is, std::ostream &os, was_modified = true; } + // Append ending tag + if (!m_end_tag.empty()) { + os << m_end_tag << "\n"; + was_modified |= !end_found; + } + return was_modified; } @@ -293,7 +333,7 @@ bool Settings::updateConfigFile(const char *filename) std::ifstream is(filename); std::ostringstream os(std::ios_base::binary); - bool was_modified = updateConfigObject(is, os, ""); + bool was_modified = updateConfigObject(is, os); is.close(); if (!was_modified) @@ -366,29 +406,37 @@ bool Settings::parseCommandLine(int argc, char *argv[], * Getters * ***********/ - -const SettingsEntry &Settings::getEntry(const std::string &name) const +Settings *Settings::getParent() const { - MutexAutoLock lock(m_mutex); + // If the Settings object is within the hierarchy structure, + // iterate towards the origin (0) to find the next fallback layer + if (m_settingslayer >= SL_TOTAL_COUNT) + return nullptr; - SettingEntries::const_iterator n; - if ((n = m_settings.find(name)) == m_settings.end()) { - if ((n = m_defaults.find(name)) == m_defaults.end()) - throw SettingNotFoundException("Setting [" + name + "] not found."); + for (int i = (int)m_settingslayer - 1; i >= 0; --i) { + if (s_layers[i]) + return s_layers[i]; } - return n->second; + + // No parent + return nullptr; } -const SettingsEntry &Settings::getEntryDefault(const std::string &name) const +const SettingsEntry &Settings::getEntry(const std::string &name) const { - MutexAutoLock lock(m_mutex); + { + MutexAutoLock lock(m_mutex); - SettingEntries::const_iterator n; - if ((n = m_defaults.find(name)) == m_defaults.end()) { - throw SettingNotFoundException("Setting [" + name + "] not found."); + SettingEntries::const_iterator n; + if ((n = m_settings.find(name)) != m_settings.end()) + return n->second; } - return n->second; + + if (auto parent = getParent()) + return parent->getEntry(name); + + throw SettingNotFoundException("Setting [" + name + "] not found."); } @@ -412,10 +460,15 @@ const std::string &Settings::get(const std::string &name) const const std::string &Settings::getDefault(const std::string &name) const { - const SettingsEntry &entry = getEntryDefault(name); - if (entry.is_group) + const SettingsEntry *entry; + if (auto parent = getParent()) + entry = &parent->getEntry(name); + else + entry = &getEntry(name); // Bottom of the chain + + if (entry->is_group) throw SettingNotFoundException("Setting [" + name + "] is a group."); - return entry.value; + return entry->value; } @@ -491,29 +544,25 @@ u32 Settings::getFlagStr(const std::string &name, const FlagDesc *flagdesc, u32 *flagmask) const { u32 flags = 0; - u32 mask_default = 0; - std::string value; // Read default value (if there is any) - if (getDefaultNoEx(name, value)) { - flags = std::isdigit(value[0]) - ? stoi(value) - : readFlagString(value, flagdesc, &mask_default); - } + if (auto parent = getParent()) + flags = parent->getFlagStr(name, flagdesc, flagmask); // Apply custom flags "on top" - value = get(name); - u32 flags_user; - u32 mask_user = U32_MAX; - flags_user = std::isdigit(value[0]) - ? stoi(value) // Override default - : readFlagString(value, flagdesc, &mask_user); - - flags &= ~mask_user; - flags |= flags_user; - - if (flagmask) - *flagmask = mask_default | mask_user; + if (m_settings.find(name) != m_settings.end()) { + std::string value = get(name); + u32 flags_user; + u32 mask_user = U32_MAX; + flags_user = std::isdigit(value[0]) + ? stoi(value) // Override default + : readFlagString(value, flagdesc, &mask_user); + + flags &= ~mask_user; + flags |= flags_user; + if (flagmask) + *flagmask |= mask_user; + } return flags; } @@ -521,7 +570,12 @@ u32 Settings::getFlagStr(const std::string &name, const FlagDesc *flagdesc, bool Settings::getNoiseParams(const std::string &name, NoiseParams &np) const { - return getNoiseParamsFromGroup(name, np) || getNoiseParamsFromValue(name, np); + if (getNoiseParamsFromGroup(name, np) || getNoiseParamsFromValue(name, np)) + return true; + if (auto parent = getParent()) + return parent->getNoiseParams(name, np); + + return false; } @@ -583,13 +637,18 @@ bool Settings::exists(const std::string &name) const { MutexAutoLock lock(m_mutex); - return (m_settings.find(name) != m_settings.end() || - m_defaults.find(name) != m_defaults.end()); + if (m_settings.find(name) != m_settings.end()) + return true; + if (auto parent = getParent()) + return parent->exists(name); + return false; } std::vector Settings::getNames() const { + MutexAutoLock lock(m_mutex); + std::vector names; for (const auto &settings_it : m_settings) { names.push_back(settings_it.first); @@ -625,17 +684,6 @@ bool Settings::getNoEx(const std::string &name, std::string &val) const } -bool Settings::getDefaultNoEx(const std::string &name, std::string &val) const -{ - try { - val = getDefault(name); - return true; - } catch (SettingNotFoundException &e) { - return false; - } -} - - bool Settings::getFlag(const std::string &name) const { try { @@ -746,24 +794,25 @@ bool Settings::getFlagStrNoEx(const std::string &name, u32 &val, ***********/ bool Settings::setEntry(const std::string &name, const void *data, - bool set_group, bool set_default) + bool set_group) { - Settings *old_group = NULL; - if (!checkNameValid(name)) return false; if (!set_group && !checkValueValid(*(const std::string *)data)) return false; + Settings *old_group = NULL; { MutexAutoLock lock(m_mutex); - SettingsEntry &entry = set_default ? m_defaults[name] : m_settings[name]; + SettingsEntry &entry = m_settings[name]; old_group = entry.group; entry.value = set_group ? "" : *(const std::string *)data; entry.group = set_group ? *(Settings **)data : NULL; entry.is_group = set_group; + if (set_group) + entry.group->m_end_tag = "}"; } delete old_group; @@ -774,7 +823,7 @@ bool Settings::setEntry(const std::string &name, const void *data, bool Settings::set(const std::string &name, const std::string &value) { - if (!setEntry(name, &value, false, false)) + if (!setEntry(name, &value, false)) return false; doCallbacks(name); @@ -782,9 +831,10 @@ bool Settings::set(const std::string &name, const std::string &value) } +// TODO: Remove this function bool Settings::setDefault(const std::string &name, const std::string &value) { - return setEntry(name, &value, false, true); + return getLayer(SL_DEFAULTS)->set(name, value); } @@ -794,17 +844,7 @@ bool Settings::setGroup(const std::string &name, const Settings &group) // avoid double-free by copying the source Settings *copy = new Settings(); *copy = group; - return setEntry(name, ©, true, false); -} - - -bool Settings::setGroupDefault(const std::string &name, const Settings &group) -{ - // Settings must own the group pointer - // avoid double-free by copying the source - Settings *copy = new Settings(); - *copy = group; - return setEntry(name, ©, true, true); + return setEntry(name, ©, true); } @@ -874,8 +914,7 @@ bool Settings::setFlagStr(const std::string &name, u32 flags, } -bool Settings::setNoiseParams(const std::string &name, - const NoiseParams &np, bool set_default) +bool Settings::setNoiseParams(const std::string &name, const NoiseParams &np) { Settings *group = new Settings; @@ -888,7 +927,7 @@ bool Settings::setNoiseParams(const std::string &name, group->setFloat("lacunarity", np.lacunarity); group->setFlagStr("flags", np.flags, flagdesc_noiseparams, np.flags); - return setEntry(name, &group, true, set_default); + return setEntry(name, &group, true); } @@ -912,20 +951,8 @@ bool Settings::remove(const std::string &name) } -void Settings::clear() -{ - MutexAutoLock lock(m_mutex); - clearNoLock(); -} - -void Settings::clearDefaults() -{ - MutexAutoLock lock(m_mutex); - clearDefaultsNoLock(); -} - SettingsParseEvent Settings::parseConfigObject(const std::string &line, - const std::string &end, std::string &name, std::string &value) + std::string &name, std::string &value) { std::string trimmed_line = trim(line); @@ -933,7 +960,7 @@ SettingsParseEvent Settings::parseConfigObject(const std::string &line, return SPE_NONE; if (trimmed_line[0] == '#') return SPE_COMMENT; - if (trimmed_line == end) + if (trimmed_line == m_end_tag) return SPE_END; size_t pos = trimmed_line.find('='); @@ -952,67 +979,26 @@ SettingsParseEvent Settings::parseConfigObject(const std::string &line, } -void Settings::updateNoLock(const Settings &other) -{ - m_settings.insert(other.m_settings.begin(), other.m_settings.end()); - m_defaults.insert(other.m_defaults.begin(), other.m_defaults.end()); -} - - void Settings::clearNoLock() { - for (SettingEntries::const_iterator it = m_settings.begin(); it != m_settings.end(); ++it) delete it->second.group; m_settings.clear(); - - clearDefaultsNoLock(); } -void Settings::clearDefaultsNoLock() -{ - for (SettingEntries::const_iterator it = m_defaults.begin(); - it != m_defaults.end(); ++it) - delete it->second.group; - m_defaults.clear(); -} void Settings::setDefault(const std::string &name, const FlagDesc *flagdesc, u32 flags) { - m_flags[name] = flagdesc; + s_flags[name] = flagdesc; setDefault(name, writeFlagString(flags, flagdesc, U32_MAX)); } -void Settings::overrideDefaults(Settings *other) -{ - for (const auto &setting : other->m_settings) { - if (setting.second.is_group) { - setGroupDefault(setting.first, *setting.second.group); - continue; - } - const FlagDesc *flagdesc = getFlagDescFallback(setting.first); - if (flagdesc) { - // Flags cannot be copied directly. - // 1) Get the current set flags - u32 flags = getFlagStr(setting.first, flagdesc, nullptr); - // 2) Set the flags as defaults - other->setDefault(setting.first, flagdesc, flags); - // 3) Get the newly set flags and override the default setting value - setDefault(setting.first, flagdesc, - other->getFlagStr(setting.first, flagdesc, nullptr)); - continue; - } - // Also covers FlagDesc settings - setDefault(setting.first, setting.second.value); - } -} - const FlagDesc *Settings::getFlagDescFallback(const std::string &name) const { - auto it = m_flags.find(name); - return it == m_flags.end() ? nullptr : it->second; + auto it = s_flags.find(name); + return it == s_flags.end() ? nullptr : it->second; } void Settings::registerChangedCallback(const std::string &name, diff --git a/src/settings.h b/src/settings.h index 6db2f9481..af4cae3cd 100644 --- a/src/settings.h +++ b/src/settings.h @@ -30,7 +30,7 @@ class Settings; struct NoiseParams; // Global objects -extern Settings *g_settings; +extern Settings *g_settings; // Same as Settings::getLayer(SL_GLOBAL); extern std::string g_settings_path; // Type for a settings changed callback function @@ -60,6 +60,14 @@ enum SettingsParseEvent { SPE_MULTILINE, }; +enum SettingsLayer { + SL_DEFAULTS, + SL_GAME, + SL_GLOBAL, + SL_MAP, + SL_TOTAL_COUNT +}; + struct ValueSpec { ValueSpec(ValueType a_type, const char *a_help=NULL) { @@ -92,8 +100,13 @@ typedef std::unordered_map SettingEntries; class Settings { public: - Settings() = default; + static Settings *createLayer(SettingsLayer sl, const std::string &end_tag = ""); + static Settings *getLayer(SettingsLayer sl); + SettingsLayer getLayerType() const { return m_settingslayer; } + Settings(const std::string &end_tag = "") : + m_end_tag(end_tag) + {} ~Settings(); Settings & operator += (const Settings &other); @@ -110,7 +123,7 @@ public: // NOTE: Types of allowed_options are ignored. Returns success. bool parseCommandLine(int argc, char *argv[], std::map &allowed_options); - bool parseConfigLines(std::istream &is, const std::string &end = ""); + bool parseConfigLines(std::istream &is); void writeLines(std::ostream &os, u32 tab_depth=0) const; /*********** @@ -146,7 +159,6 @@ public: bool getGroupNoEx(const std::string &name, Settings *&val) const; bool getNoEx(const std::string &name, std::string &val) const; - bool getDefaultNoEx(const std::string &name, std::string &val) const; bool getFlag(const std::string &name) const; bool getU16NoEx(const std::string &name, u16 &val) const; bool getS16NoEx(const std::string &name, s16 &val) const; @@ -170,11 +182,10 @@ public: // N.B. Groups not allocated with new must be set to NULL in the settings // tree before object destruction. bool setEntry(const std::string &name, const void *entry, - bool set_group, bool set_default); + bool set_group); bool set(const std::string &name, const std::string &value); bool setDefault(const std::string &name, const std::string &value); bool setGroup(const std::string &name, const Settings &group); - bool setGroupDefault(const std::string &name, const Settings &group); bool setBool(const std::string &name, bool value); bool setS16(const std::string &name, s16 value); bool setU16(const std::string &name, u16 value); @@ -185,21 +196,16 @@ public: bool setV3F(const std::string &name, v3f value); bool setFlagStr(const std::string &name, u32 flags, const FlagDesc *flagdesc = nullptr, u32 flagmask = U32_MAX); - bool setNoiseParams(const std::string &name, const NoiseParams &np, - bool set_default=false); + bool setNoiseParams(const std::string &name, const NoiseParams &np); // remove a setting bool remove(const std::string &name); - void clear(); - void clearDefaults(); /************** * Miscellany * **************/ void setDefault(const std::string &name, const FlagDesc *flagdesc, u32 flags); - // Takes the provided setting values and uses them as new defaults - void overrideDefaults(Settings *other); const FlagDesc *getFlagDescFallback(const std::string &name) const; void registerChangedCallback(const std::string &name, @@ -215,9 +221,9 @@ private: ***********************/ SettingsParseEvent parseConfigObject(const std::string &line, - const std::string &end, std::string &name, std::string &value); + std::string &name, std::string &value); bool updateConfigObject(std::istream &is, std::ostream &os, - const std::string &end, u32 tab_depth=0); + u32 tab_depth=0); static bool checkNameValid(const std::string &name); static bool checkValueValid(const std::string &value); @@ -228,9 +234,9 @@ private: /*********** * Getters * ***********/ + Settings *getParent() const; const SettingsEntry &getEntry(const std::string &name) const; - const SettingsEntry &getEntryDefault(const std::string &name) const; // Allow TestSettings to run sanity checks using private functions. friend class TestSettings; @@ -242,14 +248,15 @@ private: void doCallbacks(const std::string &name) const; SettingEntries m_settings; - SettingEntries m_defaults; - std::unordered_map m_flags; - SettingsCallbackMap m_callbacks; + std::string m_end_tag; mutable std::mutex m_callback_mutex; // All methods that access m_settings/m_defaults directly should lock this. mutable std::mutex m_mutex; + static Settings *s_layers[SL_TOTAL_COUNT]; + SettingsLayer m_settingslayer = SL_TOTAL_COUNT; + static std::unordered_map s_flags; }; diff --git a/src/unittest/test_map_settings_manager.cpp b/src/unittest/test_map_settings_manager.cpp index 3d642a9b4..81ca68705 100644 --- a/src/unittest/test_map_settings_manager.cpp +++ b/src/unittest/test_map_settings_manager.cpp @@ -30,7 +30,7 @@ public: TestMapSettingsManager() { TestManager::registerTestModule(this); } const char *getName() { return "TestMapSettingsManager"; } - void makeUserConfig(Settings *conf); + void makeUserConfig(); std::string makeMetaFile(bool make_corrupt); void runTests(IGameDef *gamedef); @@ -65,8 +65,11 @@ void check_noise_params(const NoiseParams *np1, const NoiseParams *np2) } -void TestMapSettingsManager::makeUserConfig(Settings *conf) +void TestMapSettingsManager::makeUserConfig() { + delete Settings::getLayer(SL_GLOBAL); + Settings *conf = Settings::createLayer(SL_GLOBAL); + conf->set("mg_name", "v7"); conf->set("seed", "5678"); conf->set("water_level", "20"); @@ -103,12 +106,11 @@ std::string TestMapSettingsManager::makeMetaFile(bool make_corrupt) void TestMapSettingsManager::testMapSettingsManager() { - Settings user_settings; - makeUserConfig(&user_settings); + makeUserConfig(); std::string test_mapmeta_path = makeMetaFile(false); - MapSettingsManager mgr(&user_settings, test_mapmeta_path); + MapSettingsManager mgr(test_mapmeta_path); std::string value; UASSERT(mgr.getMapSetting("mg_name", &value)); @@ -140,6 +142,12 @@ void TestMapSettingsManager::testMapSettingsManager() mgr.setMapSettingNoiseParams("mgv5_np_height", &script_np_height); mgr.setMapSettingNoiseParams("mgv5_np_factor", &script_np_factor); + { + NoiseParams dummy; + mgr.getMapSettingNoiseParams("mgv5_np_factor", &dummy); + check_noise_params(&dummy, &script_np_factor); + } + // Now make our Params and see if the values are correctly sourced MapgenParams *params = mgr.makeMapgenParams(); UASSERT(params->mgtype == MAPGEN_V5); @@ -188,50 +196,66 @@ void TestMapSettingsManager::testMapSettingsManager() void TestMapSettingsManager::testMapMetaSaveLoad() { - Settings conf; std::string path = getTestTempDirectory() + DIR_DELIM + "foobar" + DIR_DELIM + "map_meta.txt"; + makeUserConfig(); + Settings &conf = *Settings::getLayer(SL_GLOBAL); + + // There cannot be two MapSettingsManager + // copy the mapgen params to compare them + MapgenParams params1, params2; // Create a set of mapgen params and save them to map meta - conf.set("seed", "12345"); - conf.set("water_level", "5"); - MapSettingsManager mgr1(&conf, path); - MapgenParams *params1 = mgr1.makeMapgenParams(); - UASSERT(params1); - UASSERT(mgr1.saveMapMeta()); + { + conf.set("seed", "12345"); + conf.set("water_level", "5"); + MapSettingsManager mgr(path); + MapgenParams *params = mgr.makeMapgenParams(); + UASSERT(params); + params1 = *params; + params1.bparams = nullptr; // No double-free + UASSERT(mgr.saveMapMeta()); + } // Now try loading the map meta to mapgen params - conf.set("seed", "67890"); - conf.set("water_level", "32"); - MapSettingsManager mgr2(&conf, path); - UASSERT(mgr2.loadMapMeta()); - MapgenParams *params2 = mgr2.makeMapgenParams(); - UASSERT(params2); + { + conf.set("seed", "67890"); + conf.set("water_level", "32"); + MapSettingsManager mgr(path); + UASSERT(mgr.loadMapMeta()); + MapgenParams *params = mgr.makeMapgenParams(); + UASSERT(params); + params2 = *params; + params2.bparams = nullptr; // No double-free + } // Check that both results are correct - UASSERTEQ(u64, params1->seed, 12345); - UASSERTEQ(s16, params1->water_level, 5); - UASSERTEQ(u64, params2->seed, 12345); - UASSERTEQ(s16, params2->water_level, 5); + UASSERTEQ(u64, params1.seed, 12345); + UASSERTEQ(s16, params1.water_level, 5); + UASSERTEQ(u64, params2.seed, 12345); + UASSERTEQ(s16, params2.water_level, 5); } void TestMapSettingsManager::testMapMetaFailures() { std::string test_mapmeta_path; - Settings conf; // Check to see if it'll fail on a non-existent map meta file - test_mapmeta_path = "woobawooba/fgdfg/map_meta.txt"; - UASSERT(!fs::PathExists(test_mapmeta_path)); + { + test_mapmeta_path = "woobawooba/fgdfg/map_meta.txt"; + UASSERT(!fs::PathExists(test_mapmeta_path)); - MapSettingsManager mgr1(&conf, test_mapmeta_path); - UASSERT(!mgr1.loadMapMeta()); + MapSettingsManager mgr1(test_mapmeta_path); + UASSERT(!mgr1.loadMapMeta()); + } // Check to see if it'll fail on a corrupt map meta file - test_mapmeta_path = makeMetaFile(true); - UASSERT(fs::PathExists(test_mapmeta_path)); + { + test_mapmeta_path = makeMetaFile(true); + UASSERT(fs::PathExists(test_mapmeta_path)); - MapSettingsManager mgr2(&conf, test_mapmeta_path); - UASSERT(!mgr2.loadMapMeta()); + MapSettingsManager mgr2(test_mapmeta_path); + UASSERT(!mgr2.loadMapMeta()); + } } diff --git a/src/unittest/test_settings.cpp b/src/unittest/test_settings.cpp index f91ba5b67..d2d35c357 100644 --- a/src/unittest/test_settings.cpp +++ b/src/unittest/test_settings.cpp @@ -21,6 +21,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include #include "settings.h" +#include "defaultsettings.h" #include "noise.h" class TestSettings : public TestBase { @@ -31,6 +32,7 @@ public: void runTests(IGameDef *gamedef); void testAllSettings(); + void testDefaults(); void testFlagDesc(); static const char *config_text_before; @@ -42,6 +44,7 @@ static TestSettings g_test_instance; void TestSettings::runTests(IGameDef *gamedef) { TEST(testAllSettings); + TEST(testDefaults); TEST(testFlagDesc); } @@ -70,7 +73,8 @@ const char *TestSettings::config_text_before = " with leading whitespace!\n" "\"\"\"\n" "np_terrain = 5, 40, (250, 250, 250), 12341, 5, 0.7, 2.4\n" - "zoop = true"; + "zoop = true\n" + "[dummy_eof_end_tag]\n"; const std::string TestSettings::config_text_after = "leet = 1337\n" @@ -111,12 +115,34 @@ const std::string TestSettings::config_text_after = " animals = cute\n" " num_apples = 4\n" " num_oranges = 53\n" - "}\n"; + "}\n" + "[dummy_eof_end_tag]"; + +void compare_settings(const std::string &name, Settings *a, Settings *b) +{ + auto keys = a->getNames(); + Settings *group1, *group2; + std::string value1, value2; + for (auto &key : keys) { + if (a->getGroupNoEx(key, group1)) { + UASSERT(b->getGroupNoEx(key, group2)); + + compare_settings(name + "->" + key, group1, group2); + continue; + } + + UASSERT(b->getNoEx(key, value1)); + // For identification + value1 = name + "->" + key + "=" + value1; + value2 = name + "->" + key + "=" + a->get(key); + UASSERTCMP(std::string, ==, value2, value1); + } +} void TestSettings::testAllSettings() { try { - Settings s; + Settings s("[dummy_eof_end_tag]"); // Test reading of settings std::istringstream is(config_text_before); @@ -197,21 +223,44 @@ void TestSettings::testAllSettings() is.clear(); is.seekg(0); - UASSERT(s.updateConfigObject(is, os, "", 0) == true); - //printf(">>>> expected config:\n%s\n", TEST_CONFIG_TEXT_AFTER); - //printf(">>>> actual config:\n%s\n", os.str().c_str()); -#if __cplusplus < 201103L - // This test only works in older C++ versions than C++11 because we use unordered_map - UASSERT(os.str() == config_text_after); -#endif + UASSERT(s.updateConfigObject(is, os, 0) == true); + + { + // Confirm settings + Settings s2("[dummy_eof_end_tag]"); + std::istringstream is(config_text_after, std::ios_base::binary); + s2.parseConfigLines(is); + + compare_settings("(main)", &s, &s2); + } + } catch (SettingNotFoundException &e) { UASSERT(!"Setting not found!"); } } +void TestSettings::testDefaults() +{ + Settings *game = Settings::createLayer(SL_GAME); + Settings *def = Settings::getLayer(SL_DEFAULTS); + + def->set("name", "FooBar"); + UASSERT(def->get("name") == "FooBar"); + UASSERT(game->get("name") == "FooBar"); + + game->set("name", "Baz"); + UASSERT(game->get("name") == "Baz"); + + delete game; + + // Restore default settings + delete Settings::getLayer(SL_DEFAULTS); + set_default_settings(); +} + void TestSettings::testFlagDesc() { - Settings s; + Settings &s = *Settings::createLayer(SL_GAME); FlagDesc flagdesc[] = { { "biomes", 0x01 }, { "trees", 0x02 }, @@ -242,4 +291,6 @@ void TestSettings::testFlagDesc() // Enabled: tables s.set("test_flags", "16"); UASSERT(s.getFlagStr("test_flags", flagdesc, nullptr) == 0x10); + + delete &s; } -- cgit v1.2.3 From c834d2ab25694ef2d67dc24f85f304269d202c8e Mon Sep 17 00:00:00 2001 From: sfan5 Date: Fri, 29 Jan 2021 14:03:27 +0100 Subject: Drop wide/narrow conversion functions The only valid usecase for these is interfacing with OS APIs that want a locale/OS-specific multibyte encoding. But they weren't used for that anywhere, instead UTF-8 is pretty much assumed when it comes to that. Since these are only a potential source of bugs and do not fulfil their purpose at all, drop them entirely. --- src/chat.cpp | 4 +-- src/client/client.cpp | 4 +-- src/client/keycode.cpp | 3 +- src/gui/guiConfirmRegistration.cpp | 3 +- src/network/serverpackethandler.cpp | 8 ++--- src/script/lua_api/l_server.cpp | 2 +- src/server.cpp | 61 ++++++++++++++----------------------- src/server.h | 8 ++--- src/unittest/test_utilities.cpp | 4 +-- src/util/string.cpp | 59 ++--------------------------------- src/util/string.h | 28 ----------------- 11 files changed, 41 insertions(+), 143 deletions(-) (limited to 'src/gui') diff --git a/src/chat.cpp b/src/chat.cpp index 2f65e68b3..c9317a079 100644 --- a/src/chat.cpp +++ b/src/chat.cpp @@ -485,8 +485,8 @@ void ChatPrompt::nickCompletion(const std::list& names, bool backwa // find all names that start with the selected prefix std::vector completions; for (const std::string &name : names) { - if (str_starts_with(narrow_to_wide(name), prefix, true)) { - std::wstring completion = narrow_to_wide(name); + std::wstring completion = utf8_to_wide(name); + if (str_starts_with(completion, prefix, true)) { if (prefix_start == 0) completion += L": "; completions.push_back(completion); diff --git a/src/client/client.cpp b/src/client/client.cpp index 61888b913..ef4a3cdfc 100644 --- a/src/client/client.cpp +++ b/src/client/client.cpp @@ -1196,7 +1196,7 @@ void Client::sendChatMessage(const std::wstring &message) if (canSendChatMessage()) { u32 now = time(NULL); float time_passed = now - m_last_chat_message_sent; - m_last_chat_message_sent = time(NULL); + m_last_chat_message_sent = now; m_chat_message_allowance += time_passed * (CLIENT_CHAT_MESSAGE_LIMIT_PER_10S / 8.0f); if (m_chat_message_allowance > CLIENT_CHAT_MESSAGE_LIMIT_PER_10S) @@ -1832,7 +1832,7 @@ void Client::makeScreenshot() sstr << "Failed to save screenshot '" << filename << "'"; } pushToChatQueue(new ChatMessage(CHATMESSAGE_TYPE_SYSTEM, - narrow_to_wide(sstr.str()))); + utf8_to_wide(sstr.str()))); infostream << sstr.str() << std::endl; image->drop(); } diff --git a/src/client/keycode.cpp b/src/client/keycode.cpp index 6a0e9f569..ce5214f54 100644 --- a/src/client/keycode.cpp +++ b/src/client/keycode.cpp @@ -316,7 +316,8 @@ KeyPress::KeyPress(const char *name) int chars_read = mbtowc(&Char, name, 1); FATAL_ERROR_IF(chars_read != 1, "Unexpected multibyte character"); m_name = ""; - warningstream << "KeyPress: Unknown key '" << name << "', falling back to first char."; + warningstream << "KeyPress: Unknown key '" << name + << "', falling back to first char." << std::endl; } KeyPress::KeyPress(const irr::SEvent::SKeyInput &in, bool prefer_character) diff --git a/src/gui/guiConfirmRegistration.cpp b/src/gui/guiConfirmRegistration.cpp index 020a2796a..4a798c39b 100644 --- a/src/gui/guiConfirmRegistration.cpp +++ b/src/gui/guiConfirmRegistration.cpp @@ -192,8 +192,7 @@ void GUIConfirmRegistration::acceptInput() bool GUIConfirmRegistration::processInput() { - std::wstring m_password_ws = narrow_to_wide(m_password); - if (m_password_ws != m_pass_confirm) { + if (utf8_to_wide(m_password) != m_pass_confirm) { gui::IGUIElement *e = getElementFromId(ID_message); if (e) e->setVisible(true); diff --git a/src/network/serverpackethandler.cpp b/src/network/serverpackethandler.cpp index 4d79f375c..02af06abc 100644 --- a/src/network/serverpackethandler.cpp +++ b/src/network/serverpackethandler.cpp @@ -778,15 +778,13 @@ void Server::handleCommand_ChatMessage(NetworkPacket* pkt) return; } - // Get player name of this client std::string name = player->getName(); - std::wstring wname = narrow_to_wide(name); - std::wstring answer_to_sender = handleChat(name, wname, message, true, player); + std::wstring answer_to_sender = handleChat(name, message, true, player); if (!answer_to_sender.empty()) { // Send the answer to sender - SendChatMessage(peer_id, ChatMessage(CHATMESSAGE_TYPE_NORMAL, - answer_to_sender, wname)); + SendChatMessage(peer_id, ChatMessage(CHATMESSAGE_TYPE_SYSTEM, + answer_to_sender)); } } diff --git a/src/script/lua_api/l_server.cpp b/src/script/lua_api/l_server.cpp index 78cf4b403..bf5292521 100644 --- a/src/script/lua_api/l_server.cpp +++ b/src/script/lua_api/l_server.cpp @@ -44,7 +44,7 @@ int ModApiServer::l_request_shutdown(lua_State *L) int ModApiServer::l_get_server_status(lua_State *L) { NO_MAP_LOCK_REQUIRED; - lua_pushstring(L, wide_to_narrow(getServer(L)->getStatusString()).c_str()); + lua_pushstring(L, getServer(L)->getStatusString().c_str()); return 1; } diff --git a/src/server.cpp b/src/server.cpp index 90496129e..907bc6d24 100644 --- a/src/server.cpp +++ b/src/server.cpp @@ -2955,7 +2955,7 @@ void Server::handleChatInterfaceEvent(ChatEvent *evt) } } -std::wstring Server::handleChat(const std::string &name, const std::wstring &wname, +std::wstring Server::handleChat(const std::string &name, std::wstring wmessage, bool check_shout_priv, RemotePlayer *player) { // If something goes wrong, this player is to blame @@ -2993,7 +2993,7 @@ std::wstring Server::handleChat(const std::string &name, const std::wstring &wna auto message = trim(wide_to_utf8(wmessage)); if (message.find_first_of("\n\r") != std::wstring::npos) { - return L"New lines are not permitted in chat messages"; + return L"Newlines are not permitted in chat messages"; } // Run script hook, exit if script ate the chat message @@ -3014,10 +3014,10 @@ std::wstring Server::handleChat(const std::string &name, const std::wstring &wna the Cyrillic alphabet and some characters on older Android devices */ #ifdef __ANDROID__ - line += L"<" + wname + L"> " + wmessage; + line += L"<" + utf8_to_wide(name) + L"> " + wmessage; #else - line += narrow_to_wide(m_script->formatChatMessage(name, - wide_to_narrow(wmessage))); + line += utf8_to_wide(m_script->formatChatMessage(name, + wide_to_utf8(wmessage))); #endif } @@ -3030,35 +3030,23 @@ std::wstring Server::handleChat(const std::string &name, const std::wstring &wna /* Send the message to others */ - actionstream << "CHAT: " << wide_to_narrow(unescape_enriched(line)) << std::endl; + actionstream << "CHAT: " << wide_to_utf8(unescape_enriched(line)) << std::endl; - std::vector clients = m_clients.getClientIDs(); - - /* - Send the message back to the inital sender - if they are using protocol version >= 29 - */ - - session_t peer_id_to_avoid_sending = - (player ? player->getPeerId() : PEER_ID_INEXISTENT); + ChatMessage chatmsg(line); - if (player && player->protocol_version >= 29) - peer_id_to_avoid_sending = PEER_ID_INEXISTENT; + std::vector clients = m_clients.getClientIDs(); + for (u16 cid : clients) + SendChatMessage(cid, chatmsg); - for (u16 cid : clients) { - if (cid != peer_id_to_avoid_sending) - SendChatMessage(cid, ChatMessage(line)); - } return L""; } void Server::handleAdminChat(const ChatEventChat *evt) { std::string name = evt->nick; - std::wstring wname = utf8_to_wide(name); std::wstring wmessage = evt->evt_msg; - std::wstring answer = handleChat(name, wname, wmessage); + std::wstring answer = handleChat(name, wmessage); // If asked to send answer to sender if (!answer.empty()) { @@ -3095,46 +3083,43 @@ PlayerSAO *Server::getPlayerSAO(session_t peer_id) return player->getPlayerSAO(); } -std::wstring Server::getStatusString() +std::string Server::getStatusString() { - std::wostringstream os(std::ios_base::binary); - os << L"# Server: "; + std::ostringstream os(std::ios_base::binary); + os << "# Server: "; // Version - os << L"version=" << narrow_to_wide(g_version_string); + os << "version=" << g_version_string; // Uptime - os << L", uptime=" << m_uptime_counter->get(); + os << ", uptime=" << m_uptime_counter->get(); // Max lag estimate - os << L", max_lag=" << (m_env ? m_env->getMaxLagEstimate() : 0); + os << ", max_lag=" << (m_env ? m_env->getMaxLagEstimate() : 0); // Information about clients bool first = true; - os << L", clients={"; + os << ", clients={"; if (m_env) { std::vector clients = m_clients.getClientIDs(); for (session_t client_id : clients) { RemotePlayer *player = m_env->getPlayer(client_id); // Get name of player - std::wstring name = L"unknown"; - if (player) - name = narrow_to_wide(player->getName()); + const char *name = player ? player->getName() : ""; // Add name to information string if (!first) - os << L", "; + os << ", "; else first = false; - os << name; } } - os << L"}"; + os << "}"; if (m_env && !((ServerMap*)(&m_env->getMap()))->isSavingEnabled()) - os << std::endl << L"# Server: " << " WARNING: Map saving is disabled."; + os << std::endl << "# Server: " << " WARNING: Map saving is disabled."; if (!g_settings->get("motd").empty()) - os << std::endl << L"# Server: " << narrow_to_wide(g_settings->get("motd")); + os << std::endl << "# Server: " << g_settings->get("motd"); return os.str(); } diff --git a/src/server.h b/src/server.h index 5c143a657..0b4084aa9 100644 --- a/src/server.h +++ b/src/server.h @@ -219,7 +219,7 @@ public: void onMapEditEvent(const MapEditEvent &event); // Connection must be locked when called - std::wstring getStatusString(); + std::string getStatusString(); inline double getUptime() const { return m_uptime_counter->get(); } // read shutdown state @@ -495,10 +495,8 @@ private: void handleChatInterfaceEvent(ChatEvent *evt); // This returns the answer to the sender of wmessage, or "" if there is none - std::wstring handleChat(const std::string &name, const std::wstring &wname, - std::wstring wmessage_input, - bool check_shout_priv = false, - RemotePlayer *player = NULL); + std::wstring handleChat(const std::string &name, std::wstring wmessage_input, + bool check_shout_priv = false, RemotePlayer *player = nullptr); void handleAdminChat(const ChatEventChat *evt); // When called, connection mutex should be locked diff --git a/src/unittest/test_utilities.cpp b/src/unittest/test_utilities.cpp index 5559cdbf2..93ba3f844 100644 --- a/src/unittest/test_utilities.cpp +++ b/src/unittest/test_utilities.cpp @@ -247,8 +247,8 @@ void TestUtilities::testStartsWith() void TestUtilities::testStrEqual() { - UASSERT(str_equal(narrow_to_wide("abc"), narrow_to_wide("abc"))); - UASSERT(str_equal(narrow_to_wide("ABC"), narrow_to_wide("abc"), true)); + UASSERT(str_equal(utf8_to_wide("abc"), utf8_to_wide("abc"))); + UASSERT(str_equal(utf8_to_wide("ABC"), utf8_to_wide("abc"), true)); } diff --git a/src/util/string.cpp b/src/util/string.cpp index 7e6d6d3b3..611ad35cb 100644 --- a/src/util/string.cpp +++ b/src/util/string.cpp @@ -175,62 +175,6 @@ wchar_t *utf8_to_wide_c(const char *str) return ret_c; } -// You must free the returned string! -// The returned string is allocated using new -wchar_t *narrow_to_wide_c(const char *str) -{ - wchar_t *nstr = nullptr; -#if defined(_WIN32) - int nResult = MultiByteToWideChar(CP_UTF8, 0, (LPCSTR) str, -1, 0, 0); - if (nResult == 0) { - errorstream<<"gettext: MultiByteToWideChar returned null"< wcs(wcl + 1); - size_t len = mbstowcs(*wcs, mbs.c_str(), wcl); - if (len == (size_t)(-1)) - return L""; - wcs[len] = 0; - return *wcs; -#endif -} - - -std::string wide_to_narrow(const std::wstring &wcs) -{ -#ifdef __ANDROID__ - return wide_to_utf8(wcs); -#else - size_t mbl = wcs.size() * 4; - SharedBuffer mbs(mbl+1); - size_t len = wcstombs(*mbs, wcs.c_str(), mbl); - if (len == (size_t)(-1)) - return "Character conversion failed!"; - - mbs[len] = 0; - return *mbs; -#endif -} - std::string urlencode(const std::string &str) { @@ -757,7 +701,8 @@ void translate_string(const std::wstring &s, Translations *translations, } else { // This is an escape sequence *inside* the template string to translate itself. // This should not happen, show an error message. - errorstream << "Ignoring escape sequence '" << wide_to_narrow(escape_sequence) << "' in translation" << std::endl; + errorstream << "Ignoring escape sequence '" + << wide_to_utf8(escape_sequence) << "' in translation" << std::endl; } } diff --git a/src/util/string.h b/src/util/string.h index ec14e9a2d..d4afcaec8 100644 --- a/src/util/string.h +++ b/src/util/string.h @@ -73,16 +73,6 @@ std::string wide_to_utf8(const std::wstring &input); // The returned string is allocated using new[] wchar_t *utf8_to_wide_c(const char *str); -// NEVER use those two functions unless you have a VERY GOOD reason to -// they just convert between wide and multibyte encoding -// multibyte encoding depends on current locale, this is no good, especially on Windows - -// You must free the returned string! -// The returned string is allocated using new -wchar_t *narrow_to_wide_c(const char *str); -std::wstring narrow_to_wide(const std::string &mbs); -std::string wide_to_narrow(const std::wstring &wcs); - std::string urlencode(const std::string &str); std::string urldecode(const std::string &str); u32 readFlagString(std::string str, const FlagDesc *flagdesc, u32 *flagmask); @@ -355,11 +345,6 @@ inline s32 mystoi(const std::string &str, s32 min, s32 max) return i; } - -// MSVC2010 includes it's own versions of these -//#if !defined(_MSC_VER) || _MSC_VER < 1600 - - /** * Returns a 32-bit value reprensented by the string \p str (decimal). * @see atoi(3) for further limitations @@ -369,17 +354,6 @@ inline s32 mystoi(const std::string &str) return atoi(str.c_str()); } - -/** - * Returns s 32-bit value represented by the wide string \p str (decimal). - * @see atoi(3) for further limitations - */ -inline s32 mystoi(const std::wstring &str) -{ - return mystoi(wide_to_narrow(str)); -} - - /** * Returns a float reprensented by the string \p str (decimal). * @see atof(3) @@ -389,8 +363,6 @@ inline float mystof(const std::string &str) return atof(str.c_str()); } -//#endif - #define stoi mystoi #define stof mystof -- cgit v1.2.3 From f227e40180b2035f33059749b14287478bab374a Mon Sep 17 00:00:00 2001 From: Vincent Robinson Date: Tue, 2 Feb 2021 11:55:13 -0800 Subject: Fix list spacing and size (again) (#10869) --- games/devtest/mods/testformspec/formspec.lua | 30 +++++++++++++++++----- src/gui/guiFormSpecMenu.cpp | 38 +++++++++++++--------------- src/gui/guiInventoryList.cpp | 2 -- 3 files changed, 42 insertions(+), 28 deletions(-) (limited to 'src/gui') diff --git a/games/devtest/mods/testformspec/formspec.lua b/games/devtest/mods/testformspec/formspec.lua index 62578b740..bb178e1b3 100644 --- a/games/devtest/mods/testformspec/formspec.lua +++ b/games/devtest/mods/testformspec/formspec.lua @@ -35,11 +35,30 @@ local tabheaders_fs = [[ local inv_style_fs = [[ style_type[list;noclip=true] - list[current_player;main;-1.125,-1.125;2,2] + list[current_player;main;-0.75,0.75;2,2] + + real_coordinates[false] + list[current_player;main;1.5,0;3,2] + real_coordinates[true] + + real_coordinates[false] + style_type[list;size=1.1;spacing=0.1] + list[current_player;main;5,0;3,2] + real_coordinates[true] + + style_type[list;size=.001;spacing=0] + list[current_player;main;7,3.5;8,4] + + box[3,3.5;1,1;#000000] + box[5,3.5;1,1;#000000] + box[4,4.5;1,1;#000000] + box[3,5.5;1,1;#000000] + box[5,5.5;1,1;#000000] style_type[list;spacing=.25,.125;size=.75,.875] - list[current_player;main;3,.5;3,3] - style_type[list;spacing=0;size=1] - list[current_player;main;.5,4;8,4] + list[current_player;main;3,3.5;3,3] + + style_type[list;spacing=0;size=1.1] + list[current_player;main;.5,7;8,4] ]] local hypertext_basic = [[ @@ -322,8 +341,7 @@ local pages = { "container[0.5,1.5]" .. tabheaders_fs .. "container_end[]", -- Inv - "size[12,13]real_coordinates[true]" .. - "container[0.5,1.5]" .. inv_style_fs .. "container_end[]", + "size[12,13]real_coordinates[true]" .. inv_style_fs, -- Animation [[ diff --git a/src/gui/guiFormSpecMenu.cpp b/src/gui/guiFormSpecMenu.cpp index e4678bcd1..88ea77812 100644 --- a/src/gui/guiFormSpecMenu.cpp +++ b/src/gui/guiFormSpecMenu.cpp @@ -19,6 +19,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include +#include #include #include #include @@ -500,37 +501,34 @@ void GUIFormSpecMenu::parseList(parserData *data, const std::string &element) auto style = getDefaultStyleForElement("list", spec.fname); v2f32 slot_scale = style.getVector2f(StyleSpec::SIZE, v2f32(0, 0)); - v2s32 slot_size( - slot_scale.X <= 0 ? imgsize.X : slot_scale.X * imgsize.X, - slot_scale.Y <= 0 ? imgsize.Y : slot_scale.Y * imgsize.Y + v2f32 slot_size( + slot_scale.X <= 0 ? imgsize.X : std::max(slot_scale.X * imgsize.X, 1), + slot_scale.Y <= 0 ? imgsize.Y : std::max(slot_scale.Y * imgsize.Y, 1) ); v2f32 slot_spacing = style.getVector2f(StyleSpec::SPACING, v2f32(-1, -1)); - if (data->real_coordinates) { - slot_spacing.X = slot_spacing.X < 0 ? imgsize.X * 0.25f : - imgsize.X * slot_spacing.X; - slot_spacing.Y = slot_spacing.Y < 0 ? imgsize.Y * 0.25f : - imgsize.Y * slot_spacing.Y; + v2f32 default_spacing = data->real_coordinates ? + v2f32(imgsize.X * 0.25f, imgsize.Y * 0.25f) : + v2f32(spacing.X - imgsize.X, spacing.Y - imgsize.Y); - slot_spacing.X += slot_size.X; - slot_spacing.Y += slot_size.Y; - } else { - slot_spacing.X = slot_spacing.X < 0 ? spacing.X : - slot_spacing.X * spacing.X; - slot_spacing.Y = slot_spacing.Y < 0 ? spacing.Y : - slot_spacing.Y * spacing.Y; - } + slot_spacing.X = slot_spacing.X < 0 ? default_spacing.X : + imgsize.X * slot_spacing.X; + slot_spacing.Y = slot_spacing.Y < 0 ? default_spacing.Y : + imgsize.Y * slot_spacing.Y; + + slot_spacing += slot_size; v2s32 pos = data->real_coordinates ? getRealCoordinateBasePos(v_pos) : getElementBasePos(&v_pos); core::rect rect = core::rect(pos.X, pos.Y, - pos.X + (geom.X - 1) * slot_spacing.X + imgsize.X, - pos.Y + (geom.Y - 1) * slot_spacing.Y + imgsize.Y); + pos.X + (geom.X - 1) * slot_spacing.X + slot_size.X, + pos.Y + (geom.Y - 1) * slot_spacing.Y + slot_size.Y); GUIInventoryList *e = new GUIInventoryList(Environment, data->current_parent, - spec.fid, rect, m_invmgr, loc, listname, geom, start_i, slot_size, - slot_spacing, this, data->inventorylist_options, m_font); + spec.fid, rect, m_invmgr, loc, listname, geom, start_i, + v2s32(slot_size.X, slot_size.Y), slot_spacing, this, + data->inventorylist_options, m_font); e->setNotClipped(style.getBool(StyleSpec::NOCLIP, false)); diff --git a/src/gui/guiInventoryList.cpp b/src/gui/guiInventoryList.cpp index dfdb60448..183d72165 100644 --- a/src/gui/guiInventoryList.cpp +++ b/src/gui/guiInventoryList.cpp @@ -104,8 +104,6 @@ void GUIInventoryList::draw() && m_invmgr->getInventory(selected_item->inventoryloc) == inv && selected_item->listname == m_listname && selected_item->i == item_i; - core::rect clipped_rect(rect); - clipped_rect.clipAgainst(AbsoluteClippingRect); bool hovering = m_hovered_i == item_i; ItemRotationKind rotation_kind = selected ? IT_ROT_SELECTED : (hovering ? IT_ROT_HOVERED : IT_ROT_NONE); -- cgit v1.2.3 From 2072afb72b4b3e9c5dcbcec71d824aeae1b35d19 Mon Sep 17 00:00:00 2001 From: "k.h.lai" Date: Wed, 3 Feb 2021 03:56:24 +0800 Subject: Fix memory leak detected by address sanitizer (#10896) --- src/client/renderingengine.cpp | 2 +- src/gui/guiEngine.cpp | 3 +-- src/irrlicht_changes/CGUITTFont.cpp | 4 ++++ src/irrlicht_changes/CGUITTFont.h | 1 + 4 files changed, 7 insertions(+), 3 deletions(-) (limited to 'src/gui') diff --git a/src/client/renderingengine.cpp b/src/client/renderingengine.cpp index f5aca8f58..99ff8c1ee 100644 --- a/src/client/renderingengine.cpp +++ b/src/client/renderingengine.cpp @@ -153,7 +153,7 @@ RenderingEngine::RenderingEngine(IEventReceiver *receiver) RenderingEngine::~RenderingEngine() { core.reset(); - m_device->drop(); + m_device->closeDevice(); s_singleton = nullptr; } diff --git a/src/gui/guiEngine.cpp b/src/gui/guiEngine.cpp index 6e2c2b053..93463ad70 100644 --- a/src/gui/guiEngine.cpp +++ b/src/gui/guiEngine.cpp @@ -75,8 +75,6 @@ video::ITexture *MenuTextureSource::getTexture(const std::string &name, u32 *id) if (name.empty()) return NULL; - m_to_delete.insert(name); - #if ENABLE_GLES video::ITexture *retval = m_driver->findTexture(name.c_str()); if (retval) @@ -88,6 +86,7 @@ video::ITexture *MenuTextureSource::getTexture(const std::string &name, u32 *id) image = Align2Npot2(image, m_driver); retval = m_driver->addTexture(name.c_str(), image); + m_to_delete.insert(name); image->drop(); return retval; #else diff --git a/src/irrlicht_changes/CGUITTFont.cpp b/src/irrlicht_changes/CGUITTFont.cpp index bd4e700de..0f3368822 100644 --- a/src/irrlicht_changes/CGUITTFont.cpp +++ b/src/irrlicht_changes/CGUITTFont.cpp @@ -378,6 +378,7 @@ bool CGUITTFont::load(const io::path& filename, const u32 size, const bool antia } // Store our face. + sguitt_face = face; tt_face = face->face; // Store font metrics. @@ -436,6 +437,9 @@ CGUITTFont::~CGUITTFont() // Drop our driver now. if (Driver) Driver->drop(); + + // Destroy sguitt_face after clearing c_faces + delete sguitt_face; } void CGUITTFont::reset_images() diff --git a/src/irrlicht_changes/CGUITTFont.h b/src/irrlicht_changes/CGUITTFont.h index 310f74f67..b64e57a45 100644 --- a/src/irrlicht_changes/CGUITTFont.h +++ b/src/irrlicht_changes/CGUITTFont.h @@ -375,6 +375,7 @@ namespace gui gui::IGUIEnvironment* Environment; video::IVideoDriver* Driver; io::path filename; + SGUITTFace* sguitt_face = nullptr; FT_Face tt_face; FT_Size_Metrics font_metrics; FT_Int32 load_flags; -- cgit v1.2.3 From 4caf156be5baf80e6bcdb6797937ffabbe476a0f Mon Sep 17 00:00:00 2001 From: Vitaliy Date: Sun, 7 Feb 2021 13:48:30 +0300 Subject: Rewrite touch event conversion (#10636) --- src/gui/modalMenu.cpp | 171 ++++++++++++++++++++++++++++---------------------- src/gui/modalMenu.h | 9 +++ 2 files changed, 104 insertions(+), 76 deletions(-) (limited to 'src/gui') diff --git a/src/gui/modalMenu.cpp b/src/gui/modalMenu.cpp index 9b1e6dd9c..0d3fb55f0 100644 --- a/src/gui/modalMenu.cpp +++ b/src/gui/modalMenu.cpp @@ -183,6 +183,64 @@ static bool isChild(gui::IGUIElement *tocheck, gui::IGUIElement *parent) return false; } +#ifdef __ANDROID__ + +bool GUIModalMenu::simulateMouseEvent( + gui::IGUIElement *target, ETOUCH_INPUT_EVENT touch_event) +{ + SEvent mouse_event{}; // value-initialized, not unitialized + mouse_event.EventType = EET_MOUSE_INPUT_EVENT; + mouse_event.MouseInput.X = m_pointer.X; + mouse_event.MouseInput.Y = m_pointer.Y; + switch (touch_event) { + case ETIE_PRESSED_DOWN: + mouse_event.MouseInput.Event = EMIE_LMOUSE_PRESSED_DOWN; + mouse_event.MouseInput.ButtonStates = EMBSM_LEFT; + break; + case ETIE_MOVED: + mouse_event.MouseInput.Event = EMIE_MOUSE_MOVED; + mouse_event.MouseInput.ButtonStates = EMBSM_LEFT; + break; + case ETIE_LEFT_UP: + mouse_event.MouseInput.Event = EMIE_LMOUSE_LEFT_UP; + mouse_event.MouseInput.ButtonStates = 0; + break; + default: + return false; + } + if (preprocessEvent(mouse_event)) + return true; + if (!target) + return false; + return target->OnEvent(mouse_event); +} + +void GUIModalMenu::enter(gui::IGUIElement *hovered) +{ + sanity_check(!m_hovered); + m_hovered.grab(hovered); + SEvent gui_event{}; + gui_event.EventType = EET_GUI_EVENT; + gui_event.GUIEvent.Caller = m_hovered.get(); + gui_event.GUIEvent.EventType = EGET_ELEMENT_HOVERED; + gui_event.GUIEvent.Element = gui_event.GUIEvent.Caller; + m_hovered->OnEvent(gui_event); +} + +void GUIModalMenu::leave() +{ + if (!m_hovered) + return; + SEvent gui_event{}; + gui_event.EventType = EET_GUI_EVENT; + gui_event.GUIEvent.Caller = m_hovered.get(); + gui_event.GUIEvent.EventType = EGET_ELEMENT_LEFT; + m_hovered->OnEvent(gui_event); + m_hovered.reset(); +} + +#endif + bool GUIModalMenu::preprocessEvent(const SEvent &event) { #ifdef __ANDROID__ @@ -230,89 +288,50 @@ bool GUIModalMenu::preprocessEvent(const SEvent &event) } if (event.EventType == EET_TOUCH_INPUT_EVENT) { - SEvent translated; - memset(&translated, 0, sizeof(SEvent)); - translated.EventType = EET_MOUSE_INPUT_EVENT; - gui::IGUIElement *root = Environment->getRootGUIElement(); - - if (!root) { - errorstream << "GUIModalMenu::preprocessEvent" - << " unable to get root element" << std::endl; - return false; - } - gui::IGUIElement *hovered = - root->getElementFromPoint(core::position2d( - event.TouchInput.X, event.TouchInput.Y)); - - translated.MouseInput.X = event.TouchInput.X; - translated.MouseInput.Y = event.TouchInput.Y; - translated.MouseInput.Control = false; + irr_ptr holder; + holder.grab(this); // keep this alive until return (it might be dropped downstream [?]) - if (event.TouchInput.touchedCount == 1) { - switch (event.TouchInput.Event) { - case ETIE_PRESSED_DOWN: + switch ((int)event.TouchInput.touchedCount) { + case 1: { + if (event.TouchInput.Event == ETIE_PRESSED_DOWN || event.TouchInput.Event == ETIE_MOVED) m_pointer = v2s32(event.TouchInput.X, event.TouchInput.Y); - translated.MouseInput.Event = EMIE_LMOUSE_PRESSED_DOWN; - translated.MouseInput.ButtonStates = EMBSM_LEFT; + if (event.TouchInput.Event == ETIE_PRESSED_DOWN) m_down_pos = m_pointer; - break; - case ETIE_MOVED: - m_pointer = v2s32(event.TouchInput.X, event.TouchInput.Y); - translated.MouseInput.Event = EMIE_MOUSE_MOVED; - translated.MouseInput.ButtonStates = EMBSM_LEFT; - break; - case ETIE_LEFT_UP: - translated.MouseInput.Event = EMIE_LMOUSE_LEFT_UP; - translated.MouseInput.ButtonStates = 0; - hovered = root->getElementFromPoint(m_down_pos); - // we don't have a valid pointer element use last - // known pointer pos - translated.MouseInput.X = m_pointer.X; - translated.MouseInput.Y = m_pointer.Y; - - // reset down pos - m_down_pos = v2s32(0, 0); - break; - default: - break; + gui::IGUIElement *hovered = Environment->getRootGUIElement()->getElementFromPoint(core::position2d(m_pointer)); + if (event.TouchInput.Event == ETIE_PRESSED_DOWN) + Environment->setFocus(hovered); + if (m_hovered != hovered) { + leave(); + enter(hovered); } - } else if ((event.TouchInput.touchedCount == 2) && - (event.TouchInput.Event == ETIE_PRESSED_DOWN)) { - hovered = root->getElementFromPoint(m_down_pos); - - translated.MouseInput.Event = EMIE_RMOUSE_PRESSED_DOWN; - translated.MouseInput.ButtonStates = EMBSM_LEFT | EMBSM_RIGHT; - translated.MouseInput.X = m_pointer.X; - translated.MouseInput.Y = m_pointer.Y; - if (hovered) - hovered->OnEvent(translated); - - translated.MouseInput.Event = EMIE_RMOUSE_LEFT_UP; - translated.MouseInput.ButtonStates = EMBSM_LEFT; - - if (hovered) - hovered->OnEvent(translated); - - return true; - } else { - // ignore unhandled 2 touch events (accidental moving for example) + gui::IGUIElement *focused = Environment->getFocus(); + bool ret = simulateMouseEvent(focused, event.TouchInput.Event); + if (!ret && m_hovered != focused) + ret = simulateMouseEvent(m_hovered.get(), event.TouchInput.Event); + if (event.TouchInput.Event == ETIE_LEFT_UP) + leave(); + return ret; + } + case 2: { + if (event.TouchInput.Event != ETIE_PRESSED_DOWN) + return true; // ignore + auto focused = Environment->getFocus(); + if (!focused) + return true; + SEvent rclick_event{}; + rclick_event.EventType = EET_MOUSE_INPUT_EVENT; + rclick_event.MouseInput.Event = EMIE_RMOUSE_PRESSED_DOWN; + rclick_event.MouseInput.ButtonStates = EMBSM_LEFT | EMBSM_RIGHT; + rclick_event.MouseInput.X = m_pointer.X; + rclick_event.MouseInput.Y = m_pointer.Y; + focused->OnEvent(rclick_event); + rclick_event.MouseInput.Event = EMIE_RMOUSE_LEFT_UP; + rclick_event.MouseInput.ButtonStates = EMBSM_LEFT; + focused->OnEvent(rclick_event); return true; } - - // check if translated event needs to be preprocessed again - if (preprocessEvent(translated)) + default: // ignored return true; - - if (hovered) { - grab(); - bool retval = hovered->OnEvent(translated); - - if (event.TouchInput.Event == ETIE_LEFT_UP) - // reset pointer - m_pointer = v2s32(0, 0); - - drop(); - return retval; } } #endif diff --git a/src/gui/modalMenu.h b/src/gui/modalMenu.h index 1cb687f82..ed0da3205 100644 --- a/src/gui/modalMenu.h +++ b/src/gui/modalMenu.h @@ -20,6 +20,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #pragma once #include "irrlichttypes_extrabloated.h" +#include "irr_ptr.h" #include "util/string.h" class GUIModalMenu; @@ -100,4 +101,12 @@ private: // This might be necessary to expose to the implementation if it // wants to launch other menus bool m_allow_focus_removal = false; + +#ifdef __ANDROID__ + irr_ptr m_hovered; + + bool simulateMouseEvent(gui::IGUIElement *target, ETOUCH_INPUT_EVENT touch_event); + void enter(gui::IGUIElement *element); + void leave(); +#endif }; -- cgit v1.2.3 From 6591597430c8a06c579e2631fcdbb022ae12160d Mon Sep 17 00:00:00 2001 From: Jean-Patrick Guerrero Date: Mon, 8 Feb 2021 00:04:38 +0000 Subject: Fix animation_image support in scroll containers --- games/devtest/mods/testformspec/formspec.lua | 1 + src/gui/guiFormSpecMenu.cpp | 2 +- 2 files changed, 2 insertions(+), 1 deletion(-) (limited to 'src/gui') diff --git a/games/devtest/mods/testformspec/formspec.lua b/games/devtest/mods/testformspec/formspec.lua index bb178e1b3..2a2bdad60 100644 --- a/games/devtest/mods/testformspec/formspec.lua +++ b/games/devtest/mods/testformspec/formspec.lua @@ -227,6 +227,7 @@ local scroll_fs = "box[1,1;8,6;#00aa]".. "scroll_container[1,1;8,6;scrbar;vertical]".. "button[0,1;1,1;lorem;Lorem]".. + "animated_image[0,1;4.5,1;clip_animated_image;testformspec_animation.png;4;100]" .. "button[0,10;1,1;ipsum;Ipsum]".. "pwdfield[2,2;1,1;lorem2;Lorem]".. "list[current_player;main;4,4;1,5;]".. diff --git a/src/gui/guiFormSpecMenu.cpp b/src/gui/guiFormSpecMenu.cpp index 88ea77812..5aa6dc9ae 100644 --- a/src/gui/guiFormSpecMenu.cpp +++ b/src/gui/guiFormSpecMenu.cpp @@ -928,7 +928,7 @@ void GUIFormSpecMenu::parseAnimatedImage(parserData *data, const std::string &el core::rect rect = core::rect(pos, pos + geom); - GUIAnimatedImage *e = new GUIAnimatedImage(Environment, this, spec.fid, + GUIAnimatedImage *e = new GUIAnimatedImage(Environment, data->current_parent, spec.fid, rect, texture_name, frame_count, frame_duration, m_tsrc); if (parts.size() >= 7) -- cgit v1.2.3 From 827224635bc131dbf4f6e41dd3d78c7a2d94da0f Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Wed, 24 Feb 2021 10:45:30 +0000 Subject: Use "Aux1" key name consistently everywhere --- README.md | 2 +- build/android/icons/aux1_btn.svg | 143 +++++++++++++ build/android/icons/aux_btn.svg | 411 ------------------------------------- builtin/settingtypes.txt | 16 +- src/client/game.cpp | 4 +- src/client/inputhandler.cpp | 4 +- src/client/joystick_controller.cpp | 6 +- src/client/keys.h | 2 +- src/defaultsettings.cpp | 4 +- src/gui/guiKeyChangeMenu.cpp | 6 +- src/gui/touchscreengui.cpp | 18 +- src/gui/touchscreengui.h | 8 +- textures/base/pack/aux1_btn.png | Bin 0 -> 1652 bytes textures/base/pack/aux_btn.png | Bin 1900 -> 0 bytes 14 files changed, 178 insertions(+), 446 deletions(-) create mode 100644 build/android/icons/aux1_btn.svg delete mode 100644 build/android/icons/aux_btn.svg create mode 100644 textures/base/pack/aux1_btn.png delete mode 100644 textures/base/pack/aux_btn.png (limited to 'src/gui') diff --git a/README.md b/README.md index 58ec0c821..249f24a16 100644 --- a/README.md +++ b/README.md @@ -68,7 +68,7 @@ Some can be changed in the key config dialog in the settings tab. | P | Enable/disable pitch move mode | | J | Enable/disable fast mode (needs fast privilege) | | H | Enable/disable noclip mode (needs noclip privilege) | -| E | Move fast in fast mode | +| E | Aux1 (Move fast in fast mode. Games may add special features) | | C | Cycle through camera modes | | V | Cycle through minimap modes | | Shift + V | Change minimap orientation | diff --git a/build/android/icons/aux1_btn.svg b/build/android/icons/aux1_btn.svg new file mode 100644 index 000000000..e0ee97c0c --- /dev/null +++ b/build/android/icons/aux1_btn.svg @@ -0,0 +1,143 @@ + + + + + + + + + + image/svg+xml + + + + + + + + + + + + + + + + + + + + Aux1 + + + diff --git a/build/android/icons/aux_btn.svg b/build/android/icons/aux_btn.svg deleted file mode 100644 index 6bbefff67..000000000 --- a/build/android/icons/aux_btn.svg +++ /dev/null @@ -1,411 +0,0 @@ - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - - image/svg+xml - - - - - - - - - - - - - - - - - - - - AUX - - diff --git a/builtin/settingtypes.txt b/builtin/settingtypes.txt index f800f71ab..62f1ee2d0 100644 --- a/builtin/settingtypes.txt +++ b/builtin/settingtypes.txt @@ -75,7 +75,7 @@ free_move (Flying) bool false # If enabled, makes move directions relative to the player's pitch when flying or swimming. pitch_move (Pitch move mode) bool false -# Fast movement (via the "special" key). +# Fast movement (via the "Aux1" key). # This requires the "fast" privilege on the server. fast_move (Fast movement) bool false @@ -99,14 +99,14 @@ invert_mouse (Invert mouse) bool false # Mouse sensitivity multiplier. mouse_sensitivity (Mouse sensitivity) float 0.2 -# If enabled, "special" key instead of "sneak" key is used for climbing down and +# If enabled, "Aux1" key instead of "Sneak" key is used for climbing down and # descending. -aux1_descends (Special key for climbing/descending) bool false +aux1_descends (Aux1 key for climbing/descending) bool false # Double-tapping the jump key toggles fly mode. doubletap_jump (Double tap jump for fly) bool false -# If disabled, "special" key is used to fly fast if both fly and fast mode are +# If disabled, "Aux1" key is used to fly fast if both fly and fast mode are # enabled. always_fly_fast (Always fly and fast) bool true @@ -135,9 +135,9 @@ touchscreen_threshold (Touch screen threshold) int 20 0 100 # If disabled, virtual joystick will center to first-touch's position. fixed_virtual_joystick (Fixed virtual joystick) bool false -# (Android) Use virtual joystick to trigger "aux" button. -# If enabled, virtual joystick will also tap "aux" button when out of main circle. -virtual_joystick_triggers_aux (Virtual joystick triggers aux button) bool false +# (Android) Use virtual joystick to trigger "Aux1" button. +# If enabled, virtual joystick will also tap "Aux1" button when out of main circle. +virtual_joystick_triggers_aux1 (Virtual joystick triggers Aux1 button) bool false # Enable joysticks enable_joysticks (Enable joysticks) bool false @@ -199,7 +199,7 @@ keymap_inventory (Inventory key) key KEY_KEY_I # Key for moving fast in fast mode. # See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 -keymap_special1 (Special key) key KEY_KEY_E +keymap_aux1 (Aux1 key) key KEY_KEY_E # Key for opening the chat window. # See http://irrlicht.sourceforge.net/docu/namespaceirr.html#a54da2a0e231901735e3da1b0edf72eb3 diff --git a/src/client/game.cpp b/src/client/game.cpp index 3c58fb46f..d4e2fe7c3 100644 --- a/src/client/game.cpp +++ b/src/client/game.cpp @@ -2415,7 +2415,7 @@ void Game::updatePlayerControl(const CameraOrientation &cam) input->isKeyDown(KeyType::LEFT), input->isKeyDown(KeyType::RIGHT), isKeyDown(KeyType::JUMP), - isKeyDown(KeyType::SPECIAL1), + isKeyDown(KeyType::AUX1), isKeyDown(KeyType::SNEAK), isKeyDown(KeyType::ZOOM), isKeyDown(KeyType::DIG), @@ -2432,7 +2432,7 @@ void Game::updatePlayerControl(const CameraOrientation &cam) ( (u32)(isKeyDown(KeyType::LEFT) & 0x1) << 2) | ( (u32)(isKeyDown(KeyType::RIGHT) & 0x1) << 3) | ( (u32)(isKeyDown(KeyType::JUMP) & 0x1) << 4) | - ( (u32)(isKeyDown(KeyType::SPECIAL1) & 0x1) << 5) | + ( (u32)(isKeyDown(KeyType::AUX1) & 0x1) << 5) | ( (u32)(isKeyDown(KeyType::SNEAK) & 0x1) << 6) | ( (u32)(isKeyDown(KeyType::DIG) & 0x1) << 7) | ( (u32)(isKeyDown(KeyType::PLACE) & 0x1) << 8) | diff --git a/src/client/inputhandler.cpp b/src/client/inputhandler.cpp index 978baa320..b7e70fa6c 100644 --- a/src/client/inputhandler.cpp +++ b/src/client/inputhandler.cpp @@ -35,7 +35,7 @@ void KeyCache::populate() key[KeyType::LEFT] = getKeySetting("keymap_left"); key[KeyType::RIGHT] = getKeySetting("keymap_right"); key[KeyType::JUMP] = getKeySetting("keymap_jump"); - key[KeyType::SPECIAL1] = getKeySetting("keymap_special1"); + key[KeyType::AUX1] = getKeySetting("keymap_aux1"); key[KeyType::SNEAK] = getKeySetting("keymap_sneak"); key[KeyType::DIG] = getKeySetting("keymap_dig"); key[KeyType::PLACE] = getKeySetting("keymap_place"); @@ -219,7 +219,7 @@ void RandomInputHandler::step(float dtime) { static RandomInputHandlerSimData rnd_data[] = { { "keymap_jump", 0.0f, 40 }, - { "keymap_special1", 0.0f, 40 }, + { "keymap_aux1", 0.0f, 40 }, { "keymap_forward", 0.0f, 40 }, { "keymap_left", 0.0f, 40 }, { "keymap_dig", 0.0f, 30 }, diff --git a/src/client/joystick_controller.cpp b/src/client/joystick_controller.cpp index f61ae4ae6..919db5315 100644 --- a/src/client/joystick_controller.cpp +++ b/src/client/joystick_controller.cpp @@ -79,7 +79,7 @@ JoystickLayout create_default_layout() // Accessible without any modifier pressed JLO_B_PB(KeyType::JUMP, bm | 1 << 0, 1 << 0); - JLO_B_PB(KeyType::SPECIAL1, bm | 1 << 1, 1 << 1); + JLO_B_PB(KeyType::AUX1, bm | 1 << 1, 1 << 1); // Accessible with start button not pressed, but four pressed // TODO find usage for button 0 @@ -126,11 +126,11 @@ JoystickLayout create_xbox_layout() // 4 Buttons JLO_B_PB(KeyType::JUMP, 1 << 0, 1 << 0); // A/green JLO_B_PB(KeyType::ESC, 1 << 1, 1 << 1); // B/red - JLO_B_PB(KeyType::SPECIAL1, 1 << 2, 1 << 2); // X/blue + JLO_B_PB(KeyType::AUX1, 1 << 2, 1 << 2); // X/blue JLO_B_PB(KeyType::INVENTORY, 1 << 3, 1 << 3); // Y/yellow // Analog Sticks - JLO_B_PB(KeyType::SPECIAL1, 1 << 11, 1 << 11); // left + JLO_B_PB(KeyType::AUX1, 1 << 11, 1 << 11); // left JLO_B_PB(KeyType::SNEAK, 1 << 12, 1 << 12); // right // Triggers diff --git a/src/client/keys.h b/src/client/keys.h index 60a7a3c45..9f90da6b8 100644 --- a/src/client/keys.h +++ b/src/client/keys.h @@ -32,7 +32,7 @@ public: LEFT, RIGHT, JUMP, - SPECIAL1, + AUX1, SNEAK, AUTOFORWARD, DIG, diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index cda953082..9d155f76c 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -80,7 +80,7 @@ void set_default_settings() settings->setDefault("keymap_drop", "KEY_KEY_Q"); settings->setDefault("keymap_zoom", "KEY_KEY_Z"); settings->setDefault("keymap_inventory", "KEY_KEY_I"); - settings->setDefault("keymap_special1", "KEY_KEY_E"); + settings->setDefault("keymap_aux1", "KEY_KEY_E"); settings->setDefault("keymap_chat", "KEY_KEY_T"); settings->setDefault("keymap_cmd", "/"); settings->setDefault("keymap_cmd_local", "."); @@ -464,7 +464,7 @@ void set_default_settings() settings->setDefault("touchtarget", "true"); settings->setDefault("touchscreen_threshold","20"); settings->setDefault("fixed_virtual_joystick", "false"); - settings->setDefault("virtual_joystick_triggers_aux", "false"); + settings->setDefault("virtual_joystick_triggers_aux1", "false"); settings->setDefault("smooth_lighting", "false"); settings->setDefault("max_simultaneous_block_sends_per_client", "10"); settings->setDefault("emergequeue_limit_diskonly", "16"); diff --git a/src/gui/guiKeyChangeMenu.cpp b/src/gui/guiKeyChangeMenu.cpp index 4dcb47779..84678b629 100644 --- a/src/gui/guiKeyChangeMenu.cpp +++ b/src/gui/guiKeyChangeMenu.cpp @@ -46,7 +46,7 @@ enum GUI_ID_KEY_BACKWARD_BUTTON, GUI_ID_KEY_LEFT_BUTTON, GUI_ID_KEY_RIGHT_BUTTON, - GUI_ID_KEY_USE_BUTTON, + GUI_ID_KEY_AUX1_BUTTON, GUI_ID_KEY_FLY_BUTTON, GUI_ID_KEY_FAST_BUTTON, GUI_ID_KEY_JUMP_BUTTON, @@ -177,7 +177,7 @@ void GUIKeyChangeMenu::regenerateGui(v2u32 screensize) { core::rect rect(0, 0, option_w, 30 * s); rect += topleft + v2s32(option_x, option_y); - const wchar_t *text = wgettext("\"Special\" = climb down"); + const wchar_t *text = wgettext("\"Aux1\" = climb down"); Environment->addCheckBox(g_settings->getBool("aux1_descends"), rect, this, GUI_ID_CB_AUX1_DESCENDS, text); delete[] text; @@ -416,7 +416,7 @@ void GUIKeyChangeMenu::init_keys() this->add_key(GUI_ID_KEY_BACKWARD_BUTTON, wgettext("Backward"), "keymap_backward"); this->add_key(GUI_ID_KEY_LEFT_BUTTON, wgettext("Left"), "keymap_left"); this->add_key(GUI_ID_KEY_RIGHT_BUTTON, wgettext("Right"), "keymap_right"); - this->add_key(GUI_ID_KEY_USE_BUTTON, wgettext("Special"), "keymap_special1"); + this->add_key(GUI_ID_KEY_AUX1_BUTTON, wgettext("Aux1"), "keymap_aux1"); this->add_key(GUI_ID_KEY_JUMP_BUTTON, wgettext("Jump"), "keymap_jump"); this->add_key(GUI_ID_KEY_SNEAK_BUTTON, wgettext("Sneak"), "keymap_sneak"); this->add_key(GUI_ID_KEY_DROP_BUTTON, wgettext("Drop"), "keymap_drop"); diff --git a/src/gui/touchscreengui.cpp b/src/gui/touchscreengui.cpp index e1a971462..78b18c2d9 100644 --- a/src/gui/touchscreengui.cpp +++ b/src/gui/touchscreengui.cpp @@ -40,7 +40,7 @@ const char **button_imagenames = (const char *[]) { "jump_btn.png", "down.png", "zoom.png", - "aux_btn.png" + "aux1_btn.png" }; const char **joystick_imagenames = (const char *[]) { @@ -80,8 +80,8 @@ static irr::EKEY_CODE id2keycode(touch_gui_button_id id) case zoom_id: key = "zoom"; break; - case special1_id: - key = "special1"; + case aux1_id: + key = "aux1"; break; case fly_id: key = "freemove"; @@ -425,7 +425,7 @@ TouchScreenGUI::TouchScreenGUI(IrrlichtDevice *device, IEventReceiver *receiver) m_touchscreen_threshold = g_settings->getU16("touchscreen_threshold"); m_fixed_joystick = g_settings->getBool("fixed_virtual_joystick"); - m_joystick_triggers_special1 = g_settings->getBool("virtual_joystick_triggers_aux"); + m_joystick_triggers_aux1 = g_settings->getBool("virtual_joystick_triggers_aux1"); m_screensize = m_device->getVideoDriver()->getScreenSize(); button_size = MYMIN(m_screensize.Y / 4.5f, porting::getDisplayDensity() * @@ -521,9 +521,9 @@ void TouchScreenGUI::init(ISimpleTextureSource *tsrc) m_screensize.Y - (3 * button_size)), L"z", false); - // init special1/aux button - if (!m_joystick_triggers_special1) - initButton(special1_id, + // init aux1 button + if (!m_joystick_triggers_aux1) + initButton(aux1_id, rect(m_screensize.X - (1.25 * button_size), m_screensize.Y - (2.5 * button_size), m_screensize.X - (0.25 * button_size), @@ -923,7 +923,7 @@ void TouchScreenGUI::translateEvent(const SEvent &event) } if (distance > button_size) { - m_joystick_status[j_special1] = true; + m_joystick_status[j_aux1] = true; // move joystick "button" s32 ndx = button_size * dx / distance - button_size / 2.0f; s32 ndy = button_size * dy / distance - button_size / 2.0f; @@ -1039,7 +1039,7 @@ bool TouchScreenGUI::doubleTapDetection() void TouchScreenGUI::applyJoystickStatus() { for (unsigned int i = 0; i < 5; i++) { - if (i == 4 && !m_joystick_triggers_special1) + if (i == 4 && !m_joystick_triggers_aux1) continue; SEvent translated{}; diff --git a/src/gui/touchscreengui.h b/src/gui/touchscreengui.h index 0349624fa..ad5abae87 100644 --- a/src/gui/touchscreengui.h +++ b/src/gui/touchscreengui.h @@ -39,7 +39,7 @@ typedef enum jump_id = 0, crunch_id, zoom_id, - special1_id, + aux1_id, after_last_element_id, settings_starter_id, rare_controls_starter_id, @@ -69,7 +69,7 @@ typedef enum j_backward, j_left, j_right, - j_special1 + j_aux1 } touch_gui_joystick_move_id; typedef enum @@ -217,7 +217,7 @@ private: // forward, backward, left, right touch_gui_button_id m_joystick_names[5] = { - forward_id, backward_id, left_id, right_id, special1_id}; + forward_id, backward_id, left_id, right_id, aux1_id}; bool m_joystick_status[5] = {false, false, false, false, false}; /* @@ -237,7 +237,7 @@ private: int m_joystick_id = -1; bool m_joystick_has_really_moved = false; bool m_fixed_joystick = false; - bool m_joystick_triggers_special1 = false; + bool m_joystick_triggers_aux1 = false; button_info *m_joystick_btn_off = nullptr; button_info *m_joystick_btn_bg = nullptr; button_info *m_joystick_btn_center = nullptr; diff --git a/textures/base/pack/aux1_btn.png b/textures/base/pack/aux1_btn.png new file mode 100644 index 000000000..8ceb09542 Binary files /dev/null and b/textures/base/pack/aux1_btn.png differ diff --git a/textures/base/pack/aux_btn.png b/textures/base/pack/aux_btn.png deleted file mode 100644 index f589910e8..000000000 Binary files a/textures/base/pack/aux_btn.png and /dev/null differ -- cgit v1.2.3 From 3579dd21867598ff30867ebd68b690c85ba14f9b Mon Sep 17 00:00:00 2001 From: sfan5 Date: Sun, 17 May 2020 01:03:33 +0200 Subject: Restore Irrlicht 1.9 support --- misc/Info.plist | 6 ++++++ src/client/render/interlaced.cpp | 4 ++++ src/client/renderingengine.cpp | 2 ++ src/client/sky.cpp | 5 +++-- src/gui/guiButton.cpp | 7 +++++++ src/gui/guiButton.h | 35 +++++++++++++++++++++++------------ src/irrlicht_changes/static_text.cpp | 6 ++++++ src/irrlicht_changes/static_text.h | 5 +++++ 8 files changed, 56 insertions(+), 14 deletions(-) (limited to 'src/gui') diff --git a/misc/Info.plist b/misc/Info.plist index 1498ee474..0491d2fc1 100644 --- a/misc/Info.plist +++ b/misc/Info.plist @@ -8,7 +8,13 @@ minetest CFBundleIconFile minetest-icon.icns + CFBundleName + Minetest + CFBundleDisplayName + Minetest CFBundleIdentifier net.minetest.minetest + NSHighResolutionCapable + diff --git a/src/client/render/interlaced.cpp b/src/client/render/interlaced.cpp index ce8e92f21..3f79a8eb5 100644 --- a/src/client/render/interlaced.cpp +++ b/src/client/render/interlaced.cpp @@ -35,7 +35,11 @@ void RenderingCoreInterlaced::initMaterial() IShaderSource *s = client->getShaderSource(); mat.UseMipMaps = false; mat.ZBuffer = false; +#if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR > 8 + mat.ZWriteEnable = video::EZW_OFF; +#else mat.ZWriteEnable = false; +#endif u32 shader = s->getShader("3d_interlaced_merge", TILE_MATERIAL_BASIC); mat.MaterialType = s->getShaderInfo(shader).material; for (int k = 0; k < 3; ++k) { diff --git a/src/client/renderingengine.cpp b/src/client/renderingengine.cpp index 99ff8c1ee..055a555ab 100644 --- a/src/client/renderingengine.cpp +++ b/src/client/renderingengine.cpp @@ -325,9 +325,11 @@ static bool getWindowHandle(irr::video::IVideoDriver *driver, HWND &hWnd) const video::SExposedVideoData exposedData = driver->getExposedVideoData(); switch (driver->getDriverType()) { +#if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR < 9 case video::EDT_DIRECT3D8: hWnd = reinterpret_cast(exposedData.D3D8.HWnd); break; +#endif case video::EDT_DIRECT3D9: hWnd = reinterpret_cast(exposedData.D3D9.HWnd); break; diff --git a/src/client/sky.cpp b/src/client/sky.cpp index 3a40321dd..caf695e7a 100644 --- a/src/client/sky.cpp +++ b/src/client/sky.cpp @@ -39,12 +39,13 @@ static video::SMaterial baseMaterial() { video::SMaterial mat; mat.Lighting = false; -#if ENABLE_GLES +#if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR > 8 mat.ZBuffer = video::ECFN_DISABLED; + mat.ZWriteEnable = video::EZW_OFF; #else + mat.ZWriteEnable = false; mat.ZBuffer = video::ECFN_NEVER; #endif - mat.ZWriteEnable = false; mat.AntiAliasing = 0; mat.TextureLayer[0].TextureWrapU = video::ETC_CLAMP_TO_EDGE; mat.TextureLayer[0].TextureWrapV = video::ETC_CLAMP_TO_EDGE; diff --git a/src/gui/guiButton.cpp b/src/gui/guiButton.cpp index b98e5de82..d6dbddf54 100644 --- a/src/gui/guiButton.cpp +++ b/src/gui/guiButton.cpp @@ -506,6 +506,13 @@ video::SColor GUIButton::getOverrideColor() const return OverrideColor; } +#if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR > 8 +video::SColor GUIButton::getActiveColor() const +{ + return video::SColor(0,0,0,0); // unused? +} +#endif + void GUIButton::enableOverrideColor(bool enable) { OverrideColorEnabled = enable; diff --git a/src/gui/guiButton.h b/src/gui/guiButton.h index 4e1b04aac..834405f51 100644 --- a/src/gui/guiButton.h +++ b/src/gui/guiButton.h @@ -69,6 +69,12 @@ using namespace irr; class ISimpleTextureSource; +#if (IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR <= 8) +#define OVERRIDE_19 +#else +#define OVERRIDE_19 override +#endif + class GUIButton : public gui::IGUIButton { public: @@ -97,22 +103,27 @@ public: virtual gui::IGUIFont* getActiveFont() const override; //! Sets another color for the button text. - virtual void setOverrideColor(video::SColor color); + virtual void setOverrideColor(video::SColor color) OVERRIDE_19; //! Gets the override color - virtual video::SColor getOverrideColor(void) const; + virtual video::SColor getOverrideColor(void) const OVERRIDE_19; + + #if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR > 8 + //! Gets the currently used text color + virtual video::SColor getActiveColor() const override; + #endif //! Sets if the button text should use the override color or the color in the gui skin. - virtual void enableOverrideColor(bool enable); + virtual void enableOverrideColor(bool enable) OVERRIDE_19; //! Checks if an override color is enabled - virtual bool isOverrideColorEnabled(void) const; + virtual bool isOverrideColorEnabled(void) const OVERRIDE_19; // PATCH //! Sets an image which should be displayed on the button when it is in the given state. virtual void setImage(gui::EGUI_BUTTON_IMAGE_STATE state, video::ITexture* image=nullptr, - const core::rect& sourceRect=core::rect(0,0,0,0)); + const core::rect& sourceRect=core::rect(0,0,0,0)) OVERRIDE_19; //! Sets an image which should be displayed on the button when it is in normal state. virtual void setImage(video::ITexture* image=nullptr) override; @@ -141,7 +152,7 @@ public: */ virtual void setSprite(gui::EGUI_BUTTON_STATE state, s32 index, video::SColor color=video::SColor(255,255,255,255), - bool loop=false, bool scale=false); + bool loop=false, bool scale=false) OVERRIDE_19; #if (IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR <= 8) void setSprite(gui::EGUI_BUTTON_STATE state, s32 index, video::SColor color, bool loop) override { @@ -150,16 +161,16 @@ public: #endif //! Get the sprite-index for the given state or -1 when no sprite is set - virtual s32 getSpriteIndex(gui::EGUI_BUTTON_STATE state) const; + virtual s32 getSpriteIndex(gui::EGUI_BUTTON_STATE state) const OVERRIDE_19; //! Get the sprite color for the given state. Color is only used when a sprite is set. - virtual video::SColor getSpriteColor(gui::EGUI_BUTTON_STATE state) const; + virtual video::SColor getSpriteColor(gui::EGUI_BUTTON_STATE state) const OVERRIDE_19; //! Returns if the sprite in the given state does loop - virtual bool getSpriteLoop(gui::EGUI_BUTTON_STATE state) const; + virtual bool getSpriteLoop(gui::EGUI_BUTTON_STATE state) const OVERRIDE_19; //! Returns if the sprite in the given state is scaled - virtual bool getSpriteScale(gui::EGUI_BUTTON_STATE state) const; + virtual bool getSpriteScale(gui::EGUI_BUTTON_STATE state) const OVERRIDE_19; //! Sets if the button should behave like a push button. Which means it //! can be in two states: Normal or Pressed. With a click on the button, @@ -199,13 +210,13 @@ public: virtual bool isScalingImage() const override; //! Get if the shift key was pressed in last EGET_BUTTON_CLICKED event - virtual bool getClickShiftState() const + virtual bool getClickShiftState() const OVERRIDE_19 { return ClickShiftState; } //! Get if the control key was pressed in last EGET_BUTTON_CLICKED event - virtual bool getClickControlState() const + virtual bool getClickControlState() const OVERRIDE_19 { return ClickControlState; } diff --git a/src/irrlicht_changes/static_text.cpp b/src/irrlicht_changes/static_text.cpp index bf61cd64e..a8cc33352 100644 --- a/src/irrlicht_changes/static_text.cpp +++ b/src/irrlicht_changes/static_text.cpp @@ -255,6 +255,12 @@ video::SColor StaticText::getOverrideColor() const return ColoredText.getDefaultColor(); } +#if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR > 8 +video::SColor StaticText::getActiveColor() const +{ + return getOverrideColor(); +} +#endif //! Sets if the static text should use the overide color or the //! color in the gui skin. diff --git a/src/irrlicht_changes/static_text.h b/src/irrlicht_changes/static_text.h index 1f111ea56..786129d57 100644 --- a/src/irrlicht_changes/static_text.h +++ b/src/irrlicht_changes/static_text.h @@ -140,6 +140,11 @@ namespace gui virtual video::SColor getOverrideColor() const; #endif + #if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR > 8 + //! Gets the currently used text color + virtual video::SColor getActiveColor() const; + #endif + //! Sets if the static text should use the overide color or the //! color in the gui skin. virtual void enableOverrideColor(bool enable); -- cgit v1.2.3 From 285ba74723695c4b51192dac0e1e17c5d8f880db Mon Sep 17 00:00:00 2001 From: Jean-Patrick Guerrero Date: Tue, 16 Mar 2021 23:28:16 +0100 Subject: GUIScene: Clear depth buffer + replace deprecated clearZBuffer calls --- doc/lua_api.txt | 3 ++- src/client/camera.cpp | 2 +- src/client/hud.cpp | 2 +- src/client/render/anaglyph.cpp | 2 +- src/gui/guiFormSpecMenu.cpp | 4 +++- src/gui/guiScene.cpp | 15 ++++++++++++--- src/gui/guiScene.h | 1 + 7 files changed, 21 insertions(+), 8 deletions(-) (limited to 'src/gui') diff --git a/doc/lua_api.txt b/doc/lua_api.txt index c09578a15..abbe88f80 100644 --- a/doc/lua_api.txt +++ b/doc/lua_api.txt @@ -2299,7 +2299,7 @@ Elements * `frame duration`: Milliseconds between each frame. `0` means the frames don't advance. * `frame start` (Optional): The index of the frame to start on. Default `1`. -### `model[,;,;;;;;;;]` +### `model[,;,;;;;;;;;]` * Show a mesh model. * `name`: Element name that can be used for styling @@ -2313,6 +2313,7 @@ Elements * `frame loop range` (Optional): Range of the animation frames. * Defaults to the full range of all available frames. * Syntax: `,` +* `animation speed` (Optional): Sets the animation speed. Default 0 FPS. ### `item_image[,;,;]` diff --git a/src/client/camera.cpp b/src/client/camera.cpp index 350b685e1..5158d0dd1 100644 --- a/src/client/camera.cpp +++ b/src/client/camera.cpp @@ -664,7 +664,7 @@ void Camera::wield(const ItemStack &item) void Camera::drawWieldedTool(irr::core::matrix4* translation) { // Clear Z buffer so that the wielded tool stays in front of world geometry - m_wieldmgr->getVideoDriver()->clearZBuffer(); + m_wieldmgr->getVideoDriver()->clearBuffers(video::ECBF_DEPTH); // Draw the wielded node (in a separate scene manager) scene::ICameraSceneNode* cam = m_wieldmgr->getActiveCamera(); diff --git a/src/client/hud.cpp b/src/client/hud.cpp index 46736b325..74c1828e3 100644 --- a/src/client/hud.cpp +++ b/src/client/hud.cpp @@ -950,7 +950,7 @@ void drawItemStack( if (imesh && imesh->mesh) { scene::IMesh *mesh = imesh->mesh; - driver->clearZBuffer(); + driver->clearBuffers(video::ECBF_DEPTH); s32 delta = 0; if (rotation_kind < IT_ROT_NONE) { MeshTimeInfo &ti = rotation_time_infos[rotation_kind]; diff --git a/src/client/render/anaglyph.cpp b/src/client/render/anaglyph.cpp index 9ba4464a2..153e77400 100644 --- a/src/client/render/anaglyph.cpp +++ b/src/client/render/anaglyph.cpp @@ -40,7 +40,7 @@ void RenderingCoreAnaglyph::setupMaterial(int color_mask) void RenderingCoreAnaglyph::useEye(bool right) { RenderingCoreStereo::useEye(right); - driver->clearZBuffer(); + driver->clearBuffers(video::ECBF_DEPTH); setupMaterial(right ? video::ECP_GREEN | video::ECP_BLUE : video::ECP_RED); } diff --git a/src/gui/guiFormSpecMenu.cpp b/src/gui/guiFormSpecMenu.cpp index 5aa6dc9ae..5d763a4be 100644 --- a/src/gui/guiFormSpecMenu.cpp +++ b/src/gui/guiFormSpecMenu.cpp @@ -2746,7 +2746,7 @@ void GUIFormSpecMenu::parseModel(parserData *data, const std::string &element) { std::vector parts = split(element, ';'); - if (parts.size() < 5 || (parts.size() > 9 && + if (parts.size() < 5 || (parts.size() > 10 && m_formspec_version <= FORMSPEC_API_VERSION)) { errorstream << "Invalid model element (" << parts.size() << "): '" << element << "'" << std::endl; @@ -2766,6 +2766,7 @@ void GUIFormSpecMenu::parseModel(parserData *data, const std::string &element) bool inf_rotation = is_yes(parts[6]); bool mousectrl = is_yes(parts[7]) || parts[7].empty(); // default true std::vector frame_loop = split(parts[8], ','); + std::string speed = unescape_string(parts[9]); MY_CHECKPOS("model", 0); MY_CHECKGEOM("model", 1); @@ -2825,6 +2826,7 @@ void GUIFormSpecMenu::parseModel(parserData *data, const std::string &element) } e->setFrameLoop(frame_loop_begin, frame_loop_end); + e->setAnimationSpeed(stof(speed)); auto style = getStyleForElement("model", spec.fname); e->setStyles(style); diff --git a/src/gui/guiScene.cpp b/src/gui/guiScene.cpp index 5f4c50b91..f0cfbec5e 100644 --- a/src/gui/guiScene.cpp +++ b/src/gui/guiScene.cpp @@ -34,9 +34,6 @@ GUIScene::GUIScene(gui::IGUIEnvironment *env, scene::ISceneManager *smgr, m_cam = m_smgr->addCameraSceneNode(0, v3f(0.f, 0.f, -100.f), v3f(0.f)); m_cam->setFOV(30.f * core::DEGTORAD); - scene::ILightSceneNode *light = m_smgr->addLightSceneNode(m_cam); - light->setRadius(1000.f); - m_smgr->getParameters()->setAttribute(scene::ALLOW_ZWRITE_ON_TRANSPARENT, true); } @@ -60,6 +57,7 @@ scene::IAnimatedMeshSceneNode *GUIScene::setMesh(scene::IAnimatedMesh *mesh) m_mesh = m_smgr->addAnimatedMeshSceneNode(mesh); m_mesh->setPosition(-m_mesh->getBoundingBox().getCenter()); m_mesh->animateJoints(); + return m_mesh; } @@ -73,10 +71,13 @@ void GUIScene::setTexture(u32 idx, video::ITexture *texture) material.setFlag(video::EMF_FOG_ENABLE, true); material.setFlag(video::EMF_BILINEAR_FILTER, false); material.setFlag(video::EMF_BACK_FACE_CULLING, false); + material.setFlag(video::EMF_ZWRITE_ENABLE, true); } void GUIScene::draw() { + m_driver->clearBuffers(video::ECBF_DEPTH); + // Control rotation speed based on time u64 new_time = porting::getTimeMs(); u64 dtime_ms = 0; @@ -161,6 +162,14 @@ void GUIScene::setFrameLoop(s32 begin, s32 end) m_mesh->setFrameLoop(begin, end); } +/** + * Sets the animation speed (FPS) for the mesh + */ +void GUIScene::setAnimationSpeed(f32 speed) +{ + m_mesh->setAnimationSpeed(speed); +} + /* Camera control functions */ inline void GUIScene::calcOptimalDistance() diff --git a/src/gui/guiScene.h b/src/gui/guiScene.h index 08eb7f350..0f5f3a891 100644 --- a/src/gui/guiScene.h +++ b/src/gui/guiScene.h @@ -37,6 +37,7 @@ public: void setTexture(u32 idx, video::ITexture *texture); void setBackgroundColor(const video::SColor &color) noexcept { m_bgcolor = color; }; void setFrameLoop(s32 begin, s32 end); + void setAnimationSpeed(f32 speed); void enableMouseControl(bool enable) noexcept { m_mouse_ctrl = enable; }; void setRotation(v2f rot) noexcept { m_custom_rot = rot; }; void enableContinuousRotation(bool enable) noexcept { m_inf_rot = enable; }; -- cgit v1.2.3 From 96d4df995c1baf364217699cd43e5ab71918c9d8 Mon Sep 17 00:00:00 2001 From: sfan5 Date: Fri, 19 Mar 2021 18:44:32 +0100 Subject: Drop old text input workarounds (#11089) * Drop unused intlGUIEditBox * Drop unnecessary Linux text input workarounds --- src/gui/CMakeLists.txt | 1 - src/gui/guiChatConsole.cpp | 8 +- src/gui/guiConfirmRegistration.cpp | 9 +- src/gui/guiEditBox.cpp | 23 +- src/gui/guiFormSpecMenu.cpp | 23 +- src/gui/intlGUIEditBox.cpp | 626 ------------------------------------- src/gui/intlGUIEditBox.h | 68 ---- 7 files changed, 13 insertions(+), 745 deletions(-) delete mode 100644 src/gui/intlGUIEditBox.cpp delete mode 100644 src/gui/intlGUIEditBox.h (limited to 'src/gui') diff --git a/src/gui/CMakeLists.txt b/src/gui/CMakeLists.txt index fdd36914a..5552cebea 100644 --- a/src/gui/CMakeLists.txt +++ b/src/gui/CMakeLists.txt @@ -23,7 +23,6 @@ set(gui_SRCS ${CMAKE_CURRENT_SOURCE_DIR}/guiTable.cpp ${CMAKE_CURRENT_SOURCE_DIR}/guiHyperText.cpp ${CMAKE_CURRENT_SOURCE_DIR}/guiVolumeChange.cpp - ${CMAKE_CURRENT_SOURCE_DIR}/intlGUIEditBox.cpp ${CMAKE_CURRENT_SOURCE_DIR}/modalMenu.cpp ${CMAKE_CURRENT_SOURCE_DIR}/profilergraph.cpp PARENT_SCOPE diff --git a/src/gui/guiChatConsole.cpp b/src/gui/guiChatConsole.cpp index ef471106d..a4e91fe78 100644 --- a/src/gui/guiChatConsole.cpp +++ b/src/gui/guiChatConsole.cpp @@ -607,13 +607,7 @@ bool GUIChatConsole::OnEvent(const SEvent& event) prompt.nickCompletion(names, backwards); return true; } else if (!iswcntrl(event.KeyInput.Char) && !event.KeyInput.Control) { - #if defined(__linux__) && (IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR < 9) - wchar_t wc = L'_'; - mbtowc( &wc, (char *) &event.KeyInput.Char, sizeof(event.KeyInput.Char) ); - prompt.input(wc); - #else - prompt.input(event.KeyInput.Char); - #endif + prompt.input(event.KeyInput.Char); return true; } } diff --git a/src/gui/guiConfirmRegistration.cpp b/src/gui/guiConfirmRegistration.cpp index 4a798c39b..4ca9a64ed 100644 --- a/src/gui/guiConfirmRegistration.cpp +++ b/src/gui/guiConfirmRegistration.cpp @@ -25,7 +25,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include #include #include -#include "intlGUIEditBox.h" +#include "guiEditBoxWithScrollbar.h" #include "porting.h" #include "gettext.h" @@ -109,10 +109,9 @@ void GUIConfirmRegistration::regenerateGui(v2u32 screensize) porting::mt_snprintf(info_text_buf, sizeof(info_text_buf), info_text_template.c_str(), m_playername.c_str()); - wchar_t *info_text_buf_wide = utf8_to_wide_c(info_text_buf); - gui::IGUIEditBox *e = new gui::intlGUIEditBox(info_text_buf_wide, true, - Environment, this, ID_intotext, rect2, false, true); - delete[] info_text_buf_wide; + std::wstring info_text_w = utf8_to_wide(info_text_buf); + gui::IGUIEditBox *e = new GUIEditBoxWithScrollBar(info_text_w.c_str(), + true, Environment, this, ID_intotext, rect2, false, true); e->drop(); e->setMultiLine(true); e->setWordWrap(true); diff --git a/src/gui/guiEditBox.cpp b/src/gui/guiEditBox.cpp index 79979dbc3..cd5a0868d 100644 --- a/src/gui/guiEditBox.cpp +++ b/src/gui/guiEditBox.cpp @@ -208,31 +208,10 @@ bool GUIEditBox::OnEvent(const SEvent &event) } } break; - case EET_KEY_INPUT_EVENT: { -#if (defined(__linux__) || defined(__FreeBSD__)) || defined(__DragonFly__) - // ################################################################ - // ValkaTR: - // This part is the difference from the original intlGUIEditBox - // It converts UTF-8 character into a UCS-2 (wchar_t) - wchar_t wc = L'_'; - mbtowc(&wc, (char *)&event.KeyInput.Char, - sizeof(event.KeyInput.Char)); - - // printf( "char: %lc (%u) \r\n", wc, wc ); - - SEvent irrevent(event); - irrevent.KeyInput.Char = wc; - // ################################################################ - - if (processKey(irrevent)) - return true; -#else + case EET_KEY_INPUT_EVENT: if (processKey(event)) return true; -#endif // defined(linux) - break; - } case EET_MOUSE_INPUT_EVENT: if (processMouse(event)) return true; diff --git a/src/gui/guiFormSpecMenu.cpp b/src/gui/guiFormSpecMenu.cpp index 5d763a4be..4661e505d 100644 --- a/src/gui/guiFormSpecMenu.cpp +++ b/src/gui/guiFormSpecMenu.cpp @@ -65,7 +65,6 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "guiInventoryList.h" #include "guiItemImage.h" #include "guiScrollContainer.h" -#include "intlGUIEditBox.h" #include "guiHyperText.h" #include "guiScene.h" @@ -1547,21 +1546,13 @@ void GUIFormSpecMenu::createTextField(parserData *data, FieldSpec &spec, } gui::IGUIEditBox *e = nullptr; - static constexpr bool use_intl_edit_box = USE_FREETYPE && - IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR < 9; - - if (use_intl_edit_box && g_settings->getBool("freetype")) { - e = new gui::intlGUIEditBox(spec.fdefault.c_str(), true, Environment, - data->current_parent, spec.fid, rect, is_editable, is_multiline); - } else { - if (is_multiline) { - e = new GUIEditBoxWithScrollBar(spec.fdefault.c_str(), true, Environment, - data->current_parent, spec.fid, rect, is_editable, true); - } else if (is_editable) { - e = Environment->addEditBox(spec.fdefault.c_str(), rect, true, - data->current_parent, spec.fid); - e->grab(); - } + if (is_multiline) { + e = new GUIEditBoxWithScrollBar(spec.fdefault.c_str(), true, Environment, + data->current_parent, spec.fid, rect, is_editable, true); + } else if (is_editable) { + e = Environment->addEditBox(spec.fdefault.c_str(), rect, true, + data->current_parent, spec.fid); + e->grab(); } auto style = getDefaultStyleForElement(is_multiline ? "textarea" : "field", spec.fname); diff --git a/src/gui/intlGUIEditBox.cpp b/src/gui/intlGUIEditBox.cpp deleted file mode 100644 index 0f09ea746..000000000 --- a/src/gui/intlGUIEditBox.cpp +++ /dev/null @@ -1,626 +0,0 @@ -// 11.11.2011 11:11 ValkaTR -// -// This is a copy of intlGUIEditBox from the irrlicht, but with a -// fix in the OnEvent function, which doesn't allowed input of -// other keyboard layouts than latin-1 -// -// Characters like: ä ö ü õ ы й ю я ъ № € ° ... -// -// This fix is only needed for linux, because of a bug -// in the CIrrDeviceLinux.cpp:1014-1015 of the irrlicht -// -// Also locale in the programm should not be changed to -// a "C", "POSIX" or whatever, it should be set to "", -// or XLookupString will return nothing for the international -// characters. -// -// From the "man setlocale": -// -// On startup of the main program, the portable "C" locale -// is selected as default. A program may be made -// portable to all locales by calling: -// -// setlocale(LC_ALL, ""); -// -// after program initialization.... -// - -// Copyright (C) 2002-2013 Nikolaus Gebhardt -// This file is part of the "Irrlicht Engine". -// For conditions of distribution and use, see copyright notice in irrlicht.h - -#include -#include "intlGUIEditBox.h" - -#include "IGUISkin.h" -#include "IGUIEnvironment.h" -#include "IGUIFont.h" -#include "IVideoDriver.h" -//#include "irrlicht/os.cpp" -#include "porting.h" -//#include "Keycodes.h" -#include "log.h" - -/* - todo: - optional scrollbars - ctrl+left/right to select word - double click/ctrl click: word select + drag to select whole words, triple click to select line - optional? dragging selected text - numerical -*/ - -namespace irr -{ -namespace gui -{ - -//! constructor -intlGUIEditBox::intlGUIEditBox(const wchar_t* text, bool border, - IGUIEnvironment* environment, IGUIElement* parent, s32 id, - const core::rect& rectangle, bool writable, bool has_vscrollbar) - : GUIEditBox(environment, parent, id, rectangle, border, writable) -{ - #ifdef _DEBUG - setDebugName("intlintlGUIEditBox"); - #endif - - Text = text; - - if (Environment) - m_operator = Environment->getOSOperator(); - - if (m_operator) - m_operator->grab(); - - // this element can be tabbed to - setTabStop(true); - setTabOrder(-1); - - IGUISkin *skin = 0; - if (Environment) - skin = Environment->getSkin(); - if (m_border && skin) - { - m_frame_rect.UpperLeftCorner.X += skin->getSize(EGDS_TEXT_DISTANCE_X)+1; - m_frame_rect.UpperLeftCorner.Y += skin->getSize(EGDS_TEXT_DISTANCE_Y)+1; - m_frame_rect.LowerRightCorner.X -= skin->getSize(EGDS_TEXT_DISTANCE_X)+1; - m_frame_rect.LowerRightCorner.Y -= skin->getSize(EGDS_TEXT_DISTANCE_Y)+1; - } - - if (skin && has_vscrollbar) { - m_scrollbar_width = skin->getSize(gui::EGDS_SCROLLBAR_SIZE); - - if (m_scrollbar_width > 0) { - createVScrollBar(); - } - } - - breakText(); - - calculateScrollPos(); - setWritable(writable); -} - -//! Sets whether to draw the background -void intlGUIEditBox::setDrawBackground(bool draw) -{ -} - -void intlGUIEditBox::updateAbsolutePosition() -{ - core::rect oldAbsoluteRect(AbsoluteRect); - IGUIElement::updateAbsolutePosition(); - if ( oldAbsoluteRect != AbsoluteRect ) - { - breakText(); - } -} - - -//! draws the element and its children -void intlGUIEditBox::draw() -{ - if (!IsVisible) - return; - - const bool focus = Environment->hasFocus(this); - - IGUISkin* skin = Environment->getSkin(); - if (!skin) - return; - - m_frame_rect = AbsoluteRect; - - // draw the border - - if (m_border) - { - if (m_writable) { - skin->draw3DSunkenPane(this, skin->getColor(EGDC_WINDOW), - false, true, m_frame_rect, &AbsoluteClippingRect); - } - - m_frame_rect.UpperLeftCorner.X += skin->getSize(EGDS_TEXT_DISTANCE_X)+1; - m_frame_rect.UpperLeftCorner.Y += skin->getSize(EGDS_TEXT_DISTANCE_Y)+1; - m_frame_rect.LowerRightCorner.X -= skin->getSize(EGDS_TEXT_DISTANCE_X)+1; - m_frame_rect.LowerRightCorner.Y -= skin->getSize(EGDS_TEXT_DISTANCE_Y)+1; - } - - updateVScrollBar(); - core::rect localClipRect = m_frame_rect; - localClipRect.clipAgainst(AbsoluteClippingRect); - - // draw the text - - IGUIFont* font = m_override_font; - if (!m_override_font) - font = skin->getFont(); - - s32 cursorLine = 0; - s32 charcursorpos = 0; - - if (font) - { - if (m_last_break_font != font) - { - breakText(); - } - - // calculate cursor pos - - core::stringw *txtLine = &Text; - s32 startPos = 0; - - core::stringw s, s2; - - // get mark position - const bool ml = (!m_passwordbox && (m_word_wrap || m_multiline)); - const s32 realmbgn = m_mark_begin < m_mark_end ? m_mark_begin : m_mark_end; - const s32 realmend = m_mark_begin < m_mark_end ? m_mark_end : m_mark_begin; - const s32 hlineStart = ml ? getLineFromPos(realmbgn) : 0; - const s32 hlineCount = ml ? getLineFromPos(realmend) - hlineStart + 1 : 1; - const s32 lineCount = ml ? m_broken_text.size() : 1; - - // Save the override color information. - // Then, alter it if the edit box is disabled. - const bool prevOver = m_override_color_enabled; - const video::SColor prevColor = m_override_color; - - if (!Text.empty()) { - if (!IsEnabled && !m_override_color_enabled) - { - m_override_color_enabled = true; - m_override_color = skin->getColor(EGDC_GRAY_TEXT); - } - - for (s32 i=0; i < lineCount; ++i) - { - setTextRect(i); - - // clipping test - don't draw anything outside the visible area - core::rect c = localClipRect; - c.clipAgainst(m_current_text_rect); - if (!c.isValid()) - continue; - - // get current line - if (m_passwordbox) - { - if (m_broken_text.size() != 1) - { - m_broken_text.clear(); - m_broken_text.emplace_back(); - } - if (m_broken_text[0].size() != Text.size()) - { - m_broken_text[0] = Text; - for (u32 q = 0; q < Text.size(); ++q) - { - m_broken_text[0] [q] = m_passwordchar; - } - } - txtLine = &m_broken_text[0]; - startPos = 0; - } - else - { - txtLine = ml ? &m_broken_text[i] : &Text; - startPos = ml ? m_broken_text_positions[i] : 0; - } - - - // draw normal text - font->draw(txtLine->c_str(), m_current_text_rect, - m_override_color_enabled ? m_override_color : skin->getColor(EGDC_BUTTON_TEXT), - false, true, &localClipRect); - - // draw mark and marked text - if (focus && m_mark_begin != m_mark_end && i >= hlineStart && i < hlineStart + hlineCount) - { - - s32 mbegin = 0, mend = 0; - s32 lineStartPos = 0, lineEndPos = txtLine->size(); - - if (i == hlineStart) - { - // highlight start is on this line - s = txtLine->subString(0, realmbgn - startPos); - mbegin = font->getDimension(s.c_str()).Width; - - // deal with kerning - mbegin += font->getKerningWidth( - &((*txtLine)[realmbgn - startPos]), - realmbgn - startPos > 0 ? &((*txtLine)[realmbgn - startPos - 1]) : 0); - - lineStartPos = realmbgn - startPos; - } - if (i == hlineStart + hlineCount - 1) - { - // highlight end is on this line - s2 = txtLine->subString(0, realmend - startPos); - mend = font->getDimension(s2.c_str()).Width; - lineEndPos = (s32)s2.size(); - } - else - mend = font->getDimension(txtLine->c_str()).Width; - - m_current_text_rect.UpperLeftCorner.X += mbegin; - m_current_text_rect.LowerRightCorner.X = m_current_text_rect.UpperLeftCorner.X + mend - mbegin; - - // draw mark - skin->draw2DRectangle(this, skin->getColor(EGDC_HIGH_LIGHT), m_current_text_rect, &localClipRect); - - // draw marked text - s = txtLine->subString(lineStartPos, lineEndPos - lineStartPos); - - if (!s.empty()) - font->draw(s.c_str(), m_current_text_rect, - m_override_color_enabled ? m_override_color : skin->getColor(EGDC_HIGH_LIGHT_TEXT), - false, true, &localClipRect); - - } - } - - // Return the override color information to its previous settings. - m_override_color_enabled = prevOver; - m_override_color = prevColor; - } - - // draw cursor - - if (m_word_wrap || m_multiline) - { - cursorLine = getLineFromPos(m_cursor_pos); - txtLine = &m_broken_text[cursorLine]; - startPos = m_broken_text_positions[cursorLine]; - } - s = txtLine->subString(0,m_cursor_pos-startPos); - charcursorpos = font->getDimension(s.c_str()).Width + - font->getKerningWidth(L"_", m_cursor_pos-startPos > 0 ? &((*txtLine)[m_cursor_pos-startPos-1]) : 0); - - if (m_writable) { - if (focus && (porting::getTimeMs() - m_blink_start_time) % 700 < 350) { - setTextRect(cursorLine); - m_current_text_rect.UpperLeftCorner.X += charcursorpos; - - font->draw(L"_", m_current_text_rect, - m_override_color_enabled ? m_override_color : skin->getColor(EGDC_BUTTON_TEXT), - false, true, &localClipRect); - } - } - } - - // draw children - IGUIElement::draw(); -} - - -s32 intlGUIEditBox::getCursorPos(s32 x, s32 y) -{ - IGUIFont* font = getActiveFont(); - - const u32 lineCount = (m_word_wrap || m_multiline) ? m_broken_text.size() : 1; - - core::stringw *txtLine = NULL; - s32 startPos = 0; - u32 curr_line_idx = 0; - x += 3; - - for (; curr_line_idx < lineCount; ++curr_line_idx) { - setTextRect(curr_line_idx); - if (curr_line_idx == 0 && y < m_current_text_rect.UpperLeftCorner.Y) - y = m_current_text_rect.UpperLeftCorner.Y; - if (curr_line_idx == lineCount - 1 && y > m_current_text_rect.LowerRightCorner.Y) - y = m_current_text_rect.LowerRightCorner.Y; - - // is it inside this region? - if (y >= m_current_text_rect.UpperLeftCorner.Y && y <= m_current_text_rect.LowerRightCorner.Y) { - // we've found the clicked line - txtLine = (m_word_wrap || m_multiline) ? &m_broken_text[curr_line_idx] : &Text; - startPos = (m_word_wrap || m_multiline) ? m_broken_text_positions[curr_line_idx] : 0; - break; - } - } - - if (x < m_current_text_rect.UpperLeftCorner.X) - x = m_current_text_rect.UpperLeftCorner.X; - else if (x > m_current_text_rect.LowerRightCorner.X) - x = m_current_text_rect.LowerRightCorner.X; - - s32 idx = font->getCharacterFromPos(txtLine->c_str(), x - m_current_text_rect.UpperLeftCorner.X); - // Special handling for last line, if we are on limits, add 1 extra shift because idx - // will be the last char, not null char of the wstring - if (curr_line_idx == lineCount - 1 && x == m_current_text_rect.LowerRightCorner.X) - idx++; - - return rangelim(idx + startPos, 0, S32_MAX); -} - - -//! Breaks the single text line. -void intlGUIEditBox::breakText() -{ - IGUISkin* skin = Environment->getSkin(); - - if ((!m_word_wrap && !m_multiline) || !skin) - return; - - m_broken_text.clear(); // need to reallocate :/ - m_broken_text_positions.clear(); - - IGUIFont* font = m_override_font; - if (!m_override_font) - font = skin->getFont(); - - if (!font) - return; - - m_last_break_font = font; - - core::stringw line; - core::stringw word; - core::stringw whitespace; - s32 lastLineStart = 0; - s32 size = Text.size(); - s32 length = 0; - s32 elWidth = RelativeRect.getWidth() - m_scrollbar_width - 10; - wchar_t c; - - for (s32 i=0; igetDimension(whitespace.c_str()).Width; - s32 worldlgth = font->getDimension(word.c_str()).Width; - - if (m_word_wrap && length + worldlgth + whitelgth > elWidth) - { - // break to next line - length = worldlgth; - m_broken_text.push_back(line); - m_broken_text_positions.push_back(lastLineStart); - lastLineStart = i - (s32)word.size(); - line = word; - } - else - { - // add word to line - line += whitespace; - line += word; - length += whitelgth + worldlgth; - } - - word = L""; - whitespace = L""; - } - - whitespace += c; - - // compute line break - if (lineBreak) - { - line += whitespace; - line += word; - m_broken_text.push_back(line); - m_broken_text_positions.push_back(lastLineStart); - lastLineStart = i+1; - line = L""; - word = L""; - whitespace = L""; - length = 0; - } - } - else - { - // yippee this is a word.. - word += c; - } - } - - line += whitespace; - line += word; - m_broken_text.push_back(line); - m_broken_text_positions.push_back(lastLineStart); -} - - -void intlGUIEditBox::setTextRect(s32 line) -{ - core::dimension2du d; - - IGUISkin* skin = Environment->getSkin(); - if (!skin) - return; - - IGUIFont* font = m_override_font ? m_override_font : skin->getFont(); - - if (!font) - return; - - // get text dimension - const u32 lineCount = (m_word_wrap || m_multiline) ? m_broken_text.size() : 1; - if (m_word_wrap || m_multiline) - { - d = font->getDimension(m_broken_text[line].c_str()); - } - else - { - d = font->getDimension(Text.c_str()); - d.Height = AbsoluteRect.getHeight(); - } - d.Height += font->getKerningHeight(); - - // justification - switch (m_halign) - { - case EGUIA_CENTER: - // align to h centre - m_current_text_rect.UpperLeftCorner.X = (m_frame_rect.getWidth()/2) - (d.Width/2); - m_current_text_rect.LowerRightCorner.X = (m_frame_rect.getWidth()/2) + (d.Width/2); - break; - case EGUIA_LOWERRIGHT: - // align to right edge - m_current_text_rect.UpperLeftCorner.X = m_frame_rect.getWidth() - d.Width; - m_current_text_rect.LowerRightCorner.X = m_frame_rect.getWidth(); - break; - default: - // align to left edge - m_current_text_rect.UpperLeftCorner.X = 0; - m_current_text_rect.LowerRightCorner.X = d.Width; - - } - - switch (m_valign) - { - case EGUIA_CENTER: - // align to v centre - m_current_text_rect.UpperLeftCorner.Y = - (m_frame_rect.getHeight()/2) - (lineCount*d.Height)/2 + d.Height*line; - break; - case EGUIA_LOWERRIGHT: - // align to bottom edge - m_current_text_rect.UpperLeftCorner.Y = - m_frame_rect.getHeight() - lineCount*d.Height + d.Height*line; - break; - default: - // align to top edge - m_current_text_rect.UpperLeftCorner.Y = d.Height*line; - break; - } - - m_current_text_rect.UpperLeftCorner.X -= m_hscroll_pos; - m_current_text_rect.LowerRightCorner.X -= m_hscroll_pos; - m_current_text_rect.UpperLeftCorner.Y -= m_vscroll_pos; - m_current_text_rect.LowerRightCorner.Y = m_current_text_rect.UpperLeftCorner.Y + d.Height; - - m_current_text_rect += m_frame_rect.UpperLeftCorner; - -} - -void intlGUIEditBox::calculateScrollPos() -{ - if (!m_autoscroll) - return; - - // calculate horizontal scroll position - s32 cursLine = getLineFromPos(m_cursor_pos); - setTextRect(cursLine); - - // don't do horizontal scrolling when wordwrap is enabled. - if (!m_word_wrap) - { - // get cursor position - IGUISkin* skin = Environment->getSkin(); - if (!skin) - return; - IGUIFont* font = m_override_font ? m_override_font : skin->getFont(); - if (!font) - return; - - core::stringw *txtLine = m_multiline ? &m_broken_text[cursLine] : &Text; - s32 cPos = m_multiline ? m_cursor_pos - m_broken_text_positions[cursLine] : m_cursor_pos; - - s32 cStart = m_current_text_rect.UpperLeftCorner.X + m_hscroll_pos + - font->getDimension(txtLine->subString(0, cPos).c_str()).Width; - - s32 cEnd = cStart + font->getDimension(L"_ ").Width; - - if (m_frame_rect.LowerRightCorner.X < cEnd) - m_hscroll_pos = cEnd - m_frame_rect.LowerRightCorner.X; - else if (m_frame_rect.UpperLeftCorner.X > cStart) - m_hscroll_pos = cStart - m_frame_rect.UpperLeftCorner.X; - else - m_hscroll_pos = 0; - - // todo: adjust scrollbar - } - - if (!m_word_wrap && !m_multiline) - return; - - // vertical scroll position - if (m_frame_rect.LowerRightCorner.Y < m_current_text_rect.LowerRightCorner.Y) - m_vscroll_pos += m_current_text_rect.LowerRightCorner.Y - m_frame_rect.LowerRightCorner.Y; // scrolling downwards - else if (m_frame_rect.UpperLeftCorner.Y > m_current_text_rect.UpperLeftCorner.Y) - m_vscroll_pos += m_current_text_rect.UpperLeftCorner.Y - m_frame_rect.UpperLeftCorner.Y; // scrolling upwards - - // todo: adjust scrollbar - if (m_vscrollbar) - m_vscrollbar->setPos(m_vscroll_pos); -} - - -//! Create a vertical scrollbar -void intlGUIEditBox::createVScrollBar() -{ - s32 fontHeight = 1; - - if (m_override_font) { - fontHeight = m_override_font->getDimension(L"").Height; - } else { - if (IGUISkin* skin = Environment->getSkin()) { - if (IGUIFont* font = skin->getFont()) { - fontHeight = font->getDimension(L"").Height; - } - } - } - - irr::core::rect scrollbarrect = m_frame_rect; - scrollbarrect.UpperLeftCorner.X += m_frame_rect.getWidth() - m_scrollbar_width; - m_vscrollbar = new GUIScrollBar(Environment, getParent(), -1, - scrollbarrect, false, true); - - m_vscrollbar->setVisible(false); - m_vscrollbar->setSmallStep(3 * fontHeight); - m_vscrollbar->setLargeStep(10 * fontHeight); -} - -} // end namespace gui -} // end namespace irr diff --git a/src/gui/intlGUIEditBox.h b/src/gui/intlGUIEditBox.h deleted file mode 100644 index 007fe1c93..000000000 --- a/src/gui/intlGUIEditBox.h +++ /dev/null @@ -1,68 +0,0 @@ -// Copyright (C) 2002-2013 Nikolaus Gebhardt -// This file is part of the "Irrlicht Engine". -// For conditions of distribution and use, see copyright notice in irrlicht.h - -#pragma once - -#include "IrrCompileConfig.h" -//#ifdef _IRR_COMPILE_WITH_GUI_ - -#include "guiEditBox.h" -#include "irrArray.h" -#include "IOSOperator.h" - -namespace irr -{ -namespace gui -{ - class intlGUIEditBox : public GUIEditBox - { - public: - - //! constructor - intlGUIEditBox(const wchar_t* text, bool border, IGUIEnvironment* environment, - IGUIElement* parent, s32 id, const core::rect& rectangle, - bool writable = true, bool has_vscrollbar = false); - - //! destructor - virtual ~intlGUIEditBox() {} - - //! Sets whether to draw the background - virtual void setDrawBackground(bool draw); - - virtual bool isDrawBackgroundEnabled() const { return true; } - - //! draws the element and its children - virtual void draw(); - - //! Updates the absolute position, splits text if required - virtual void updateAbsolutePosition(); - - virtual void setCursorChar(const wchar_t cursorChar) {} - - virtual wchar_t getCursorChar() const { return L'|'; } - - virtual void setCursorBlinkTime(u32 timeMs) {} - - virtual u32 getCursorBlinkTime() const { return 500; } - - protected: - //! Breaks the single text line. - virtual void breakText(); - //! sets the area of the given line - virtual void setTextRect(s32 line); - - //! calculates the current scroll position - void calculateScrollPos(); - - s32 getCursorPos(s32 x, s32 y); - - //! Create a vertical scrollbar - void createVScrollBar(); - }; - - -} // end namespace gui -} // end namespace irr - -//#endif // _IRR_COMPILE_WITH_GUI_ -- cgit v1.2.3 From c9eba8440d3dc293a8aa6ffafc045737732da1e1 Mon Sep 17 00:00:00 2001 From: Jean-Patrick Guerrero Date: Sun, 21 Mar 2021 23:23:30 +0100 Subject: Fix segfault for model[] without animation speed --- src/gui/guiFormSpecMenu.cpp | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) (limited to 'src/gui') diff --git a/src/gui/guiFormSpecMenu.cpp b/src/gui/guiFormSpecMenu.cpp index 4661e505d..fd35f2d84 100644 --- a/src/gui/guiFormSpecMenu.cpp +++ b/src/gui/guiFormSpecMenu.cpp @@ -2745,8 +2745,8 @@ void GUIFormSpecMenu::parseModel(parserData *data, const std::string &element) } // Avoid length checks by resizing - if (parts.size() < 9) - parts.resize(9); + if (parts.size() < 10) + parts.resize(10); std::vector v_pos = split(parts[0], ','); std::vector v_geom = split(parts[1], ','); -- cgit v1.2.3 From 024d47e0d38c382c6b1974bb4d019058acd77e67 Mon Sep 17 00:00:00 2001 From: sfan5 Date: Fri, 2 Apr 2021 00:20:16 +0200 Subject: CGUITTFont optimizations (#11136) --- src/gui/guiChatConsole.cpp | 1 - src/irrlicht_changes/CGUITTFont.cpp | 39 ++++++++++++++++++++++-------------- src/irrlicht_changes/CGUITTFont.h | 3 ++- src/irrlicht_changes/static_text.cpp | 7 +------ 4 files changed, 27 insertions(+), 23 deletions(-) (limited to 'src/gui') diff --git a/src/gui/guiChatConsole.cpp b/src/gui/guiChatConsole.cpp index a4e91fe78..b7af0ca0f 100644 --- a/src/gui/guiChatConsole.cpp +++ b/src/gui/guiChatConsole.cpp @@ -326,7 +326,6 @@ void GUIChatConsole::drawText() tmp->draw( fragment.text, destrect, - video::SColor(255, 255, 255, 255), false, false, &AbsoluteClippingRect); diff --git a/src/irrlicht_changes/CGUITTFont.cpp b/src/irrlicht_changes/CGUITTFont.cpp index 05a1ae43e..e785ea837 100644 --- a/src/irrlicht_changes/CGUITTFont.cpp +++ b/src/irrlicht_changes/CGUITTFont.cpp @@ -547,12 +547,12 @@ void CGUITTFont::setFontHinting(const bool enable, const bool enable_auto_hintin void CGUITTFont::draw(const core::stringw& text, const core::rect& position, video::SColor color, bool hcenter, bool vcenter, const core::rect* clip) { - draw(EnrichedString(std::wstring(text.c_str()), color), position, color, hcenter, vcenter, clip); + draw(EnrichedString(std::wstring(text.c_str()), color), position, hcenter, vcenter, clip); } -void CGUITTFont::draw(const EnrichedString &text, const core::rect& position, video::SColor color, bool hcenter, bool vcenter, const core::rect* clip) +void CGUITTFont::draw(const EnrichedString &text, const core::rect& position, bool hcenter, bool vcenter, const core::rect* clip) { - std::vector colors = text.getColors(); + const std::vector &colors = text.getColors(); if (!Driver) return; @@ -562,6 +562,7 @@ void CGUITTFont::draw(const EnrichedString &text, const core::rect& positio { Glyph_Pages[i]->render_positions.clear(); Glyph_Pages[i]->render_source_rects.clear(); + Glyph_Pages[i]->render_colors.clear(); } // Set up some variables. @@ -590,7 +591,6 @@ void CGUITTFont::draw(const EnrichedString &text, const core::rect& positio u32 n; uchar32_t previousChar = 0; core::ustring::const_iterator iter(utext); - std::vector applied_colors; while (!iter.atEnd()) { uchar32_t currentChar = *iter; @@ -636,10 +636,11 @@ void CGUITTFont::draw(const EnrichedString &text, const core::rect& positio CGUITTGlyphPage* const page = Glyph_Pages[glyph.glyph_page]; page->render_positions.push_back(core::position2di(offset.X + offx, offset.Y + offy)); page->render_source_rects.push_back(glyph.source_rect); + if (iter.getPos() < colors.size()) + page->render_colors.push_back(colors[iter.getPos()]); + else + page->render_colors.push_back(video::SColor(255,255,255,255)); Render_Map.set(glyph.glyph_page, page); - u32 current_color = iter.getPos(); - if (current_color < colors.size()) - applied_colors.push_back(colors[current_color]); } if (n > 0) { @@ -688,16 +689,24 @@ void CGUITTFont::draw(const EnrichedString &text, const core::rect& positio for (size_t i = 0; i < page->render_positions.size(); ++i) page->render_positions[i] -= core::vector2di(shadow_offset, shadow_offset); } + // render runs of matching color in batch + size_t ibegin; + video::SColor colprev; for (size_t i = 0; i < page->render_positions.size(); ++i) { - irr::video::SColor col; - if (!applied_colors.empty()) { - col = applied_colors[i < applied_colors.size() ? i : 0]; - } else { - col = irr::video::SColor(255, 255, 255, 255); - } + ibegin = i; + colprev = page->render_colors[i]; + do + ++i; + while (i < page->render_positions.size() && page->render_colors[i] == colprev); + core::array tmp_positions; + core::array tmp_source_rects; + tmp_positions.set_pointer(&page->render_positions[ibegin], i - ibegin, false, false); // no copy + tmp_source_rects.set_pointer(&page->render_source_rects[ibegin], i - ibegin, false, false); + --i; + if (!use_transparency) - col.color |= 0xff000000; - Driver->draw2DImage(page->texture, page->render_positions[i], page->render_source_rects[i], clip, col, true); + colprev.color |= 0xff000000; + Driver->draw2DImageBatch(page->texture, tmp_positions, tmp_source_rects, clip, colprev, true); } } } diff --git a/src/irrlicht_changes/CGUITTFont.h b/src/irrlicht_changes/CGUITTFont.h index 141ea3931..7b04ae828 100644 --- a/src/irrlicht_changes/CGUITTFont.h +++ b/src/irrlicht_changes/CGUITTFont.h @@ -199,6 +199,7 @@ namespace gui core::array render_positions; core::array render_source_rects; + core::array render_colors; private: core::array glyph_to_be_paged; @@ -270,7 +271,7 @@ namespace gui const core::rect* clip=0); void draw(const EnrichedString& text, const core::rect& position, - video::SColor color, bool hcenter=false, bool vcenter=false, + bool hcenter=false, bool vcenter=false, const core::rect* clip=0); //! Returns the dimension of a character produced by this font. diff --git a/src/irrlicht_changes/static_text.cpp b/src/irrlicht_changes/static_text.cpp index b20707bbd..8908a91f7 100644 --- a/src/irrlicht_changes/static_text.cpp +++ b/src/irrlicht_changes/static_text.cpp @@ -108,16 +108,11 @@ void StaticText::draw() font->getDimension(str.c_str()).Width; } - //str = colorizeText(BrokenText[i].c_str(), colors, previous_color); - //if (!colors.empty()) - // previous_color = colors[colors.size() - 1]; - #if USE_FREETYPE if (font->getType() == irr::gui::EGFT_CUSTOM) { irr::gui::CGUITTFont *tmp = static_cast(font); tmp->draw(str, - r, previous_color, // FIXME - HAlign == EGUIA_CENTER, VAlign == EGUIA_CENTER, + r, HAlign == EGUIA_CENTER, VAlign == EGUIA_CENTER, (RestrainTextInside ? &AbsoluteClippingRect : NULL)); } else #endif -- cgit v1.2.3 From f0bad0e2badbb7d4777aac7de1b50239bca4010a Mon Sep 17 00:00:00 2001 From: sfan5 Date: Mon, 5 Apr 2021 13:38:31 +0200 Subject: Reserve vectors before pushing and other code quality changes (#11161) --- src/client/clientmap.cpp | 9 +++++---- src/client/clouds.cpp | 2 +- src/client/hud.cpp | 16 ++++++++-------- src/client/sky.cpp | 26 +++++++++++++------------- src/client/sky.h | 22 +++++++++++----------- src/clientiface.cpp | 1 - src/gui/guiButtonItemImage.cpp | 4 ++-- src/gui/guiButtonItemImage.h | 6 +++--- src/inventory.cpp | 7 ++++--- src/nodedef.cpp | 4 ++-- src/nodedef.h | 2 +- src/nodemetadata.cpp | 16 +++++++--------- src/pathfinder.cpp | 2 +- src/settings.cpp | 5 +++-- src/util/areastore.cpp | 9 ++++----- src/util/container.h | 23 ++++++++++------------- src/util/enriched_string.cpp | 10 +++------- src/util/enriched_string.h | 34 +++++++++++++++++++++------------- src/voxelalgorithms.cpp | 14 ++++++-------- src/voxelalgorithms.h | 2 +- 20 files changed, 106 insertions(+), 108 deletions(-) (limited to 'src/gui') diff --git a/src/client/clientmap.cpp b/src/client/clientmap.cpp index be8343009..c5b47532c 100644 --- a/src/client/clientmap.cpp +++ b/src/client/clientmap.cpp @@ -499,12 +499,12 @@ int ClientMap::getBackgroundBrightness(float max_d, u32 daylight_factor, static v3f z_directions[50] = { v3f(-100, 0, 0) }; - static f32 z_offsets[sizeof(z_directions)/sizeof(*z_directions)] = { + static f32 z_offsets[50] = { -1000, }; - if(z_directions[0].X < -99){ - for(u32 i=0; i 35*BS) sunlight_min_d = 35*BS; std::vector values; - for(u32 i=0; i a; a.buildRotateFromTo(v3f(0,1,0), z_dir); diff --git a/src/client/clouds.cpp b/src/client/clouds.cpp index 253dee8b9..5a075aaf0 100644 --- a/src/client/clouds.cpp +++ b/src/client/clouds.cpp @@ -170,7 +170,7 @@ void Clouds::render() // Read noise - std::vector grid(m_cloud_radius_i * 2 * m_cloud_radius_i * 2); // vector is broken + std::vector grid(m_cloud_radius_i * 2 * m_cloud_radius_i * 2); std::vector vertices; vertices.reserve(16 * m_cloud_radius_i * m_cloud_radius_i); diff --git a/src/client/hud.cpp b/src/client/hud.cpp index e5c7a4cfd..6d332490c 100644 --- a/src/client/hud.cpp +++ b/src/client/hud.cpp @@ -336,22 +336,22 @@ void Hud::drawLuaElements(const v3s16 &camera_offset) irr::gui::IGUIFont* font = g_fontengine->getFont(); // Reorder elements by z_index - std::vector ids; + std::vector elems; + elems.reserve(player->maxHudId()); for (size_t i = 0; i != player->maxHudId(); i++) { HudElement *e = player->getHud(i); if (!e) continue; - auto it = ids.begin(); - while (it != ids.end() && player->getHud(*it)->z_index <= e->z_index) + auto it = elems.begin(); + while (it != elems.end() && (*it)->z_index <= e->z_index) ++it; - ids.insert(it, i); + elems.insert(it, e); } - for (size_t i : ids) { - HudElement *e = player->getHud(i); + for (HudElement *e : elems) { v2s32 pos(floor(e->pos.X * (float) m_screensize.X + 0.5), floor(e->pos.Y * (float) m_screensize.Y + 0.5)); @@ -522,8 +522,8 @@ void Hud::drawLuaElements(const v3s16 &camera_offset) client->getMinimap()->drawMinimap(rect); break; } default: - infostream << "Hud::drawLuaElements: ignoring drawform " << e->type << - " of hud element ID " << i << " due to unrecognized type" << std::endl; + infostream << "Hud::drawLuaElements: ignoring drawform " << e->type + << " due to unrecognized type" << std::endl; } } } diff --git a/src/client/sky.cpp b/src/client/sky.cpp index caf695e7a..44c8f1574 100644 --- a/src/client/sky.cpp +++ b/src/client/sky.cpp @@ -82,13 +82,13 @@ Sky::Sky(s32 id, ITextureSource *tsrc, IShaderSource *ssrc) : // Ensures that sun and moon textures and tonemaps are correct. setSkyDefaults(); m_sun_texture = tsrc->isKnownSourceImage(m_sun_params.texture) ? - tsrc->getTextureForMesh(m_sun_params.texture) : NULL; + tsrc->getTextureForMesh(m_sun_params.texture) : nullptr; m_moon_texture = tsrc->isKnownSourceImage(m_moon_params.texture) ? - tsrc->getTextureForMesh(m_moon_params.texture) : NULL; + tsrc->getTextureForMesh(m_moon_params.texture) : nullptr; m_sun_tonemap = tsrc->isKnownSourceImage(m_sun_params.tonemap) ? - tsrc->getTexture(m_sun_params.tonemap) : NULL; + tsrc->getTexture(m_sun_params.tonemap) : nullptr; m_moon_tonemap = tsrc->isKnownSourceImage(m_moon_params.tonemap) ? - tsrc->getTexture(m_moon_params.tonemap) : NULL; + tsrc->getTexture(m_moon_params.tonemap) : nullptr; if (m_sun_texture) { m_materials[3] = baseMaterial(); @@ -744,14 +744,14 @@ void Sky::place_sky_body( } } -void Sky::setSunTexture(std::string sun_texture, - std::string sun_tonemap, ITextureSource *tsrc) +void Sky::setSunTexture(const std::string &sun_texture, + const std::string &sun_tonemap, ITextureSource *tsrc) { // Ignore matching textures (with modifiers) entirely, // but lets at least update the tonemap before hand. m_sun_params.tonemap = sun_tonemap; m_sun_tonemap = tsrc->isKnownSourceImage(m_sun_params.tonemap) ? - tsrc->getTexture(m_sun_params.tonemap) : NULL; + tsrc->getTexture(m_sun_params.tonemap) : nullptr; m_materials[3].Lighting = !!m_sun_tonemap; if (m_sun_params.texture == sun_texture) @@ -780,7 +780,7 @@ void Sky::setSunTexture(std::string sun_texture, } } -void Sky::setSunriseTexture(std::string sunglow_texture, +void Sky::setSunriseTexture(const std::string &sunglow_texture, ITextureSource* tsrc) { // Ignore matching textures (with modifiers) entirely. @@ -792,14 +792,14 @@ void Sky::setSunriseTexture(std::string sunglow_texture, ); } -void Sky::setMoonTexture(std::string moon_texture, - std::string moon_tonemap, ITextureSource *tsrc) +void Sky::setMoonTexture(const std::string &moon_texture, + const std::string &moon_tonemap, ITextureSource *tsrc) { // Ignore matching textures (with modifiers) entirely, // but lets at least update the tonemap before hand. m_moon_params.tonemap = moon_tonemap; m_moon_tonemap = tsrc->isKnownSourceImage(m_moon_params.tonemap) ? - tsrc->getTexture(m_moon_params.tonemap) : NULL; + tsrc->getTexture(m_moon_params.tonemap) : nullptr; m_materials[4].Lighting = !!m_moon_tonemap; if (m_moon_params.texture == moon_texture) @@ -893,7 +893,7 @@ void Sky::setSkyColors(const SkyColor &sky_color) } void Sky::setHorizonTint(video::SColor sun_tint, video::SColor moon_tint, - std::string use_sun_tint) + const std::string &use_sun_tint) { // Change sun and moon tinting: m_sky_params.fog_sun_tint = sun_tint; @@ -907,7 +907,7 @@ void Sky::setHorizonTint(video::SColor sun_tint, video::SColor moon_tint, m_default_tint = true; } -void Sky::addTextureToSkybox(std::string texture, int material_id, +void Sky::addTextureToSkybox(const std::string &texture, int material_id, ITextureSource *tsrc) { // Sanity check for more than six textures. diff --git a/src/client/sky.h b/src/client/sky.h index 342a97596..dc7da5021 100644 --- a/src/client/sky.h +++ b/src/client/sky.h @@ -65,15 +65,15 @@ public: } void setSunVisible(bool sun_visible) { m_sun_params.visible = sun_visible; } - void setSunTexture(std::string sun_texture, - std::string sun_tonemap, ITextureSource *tsrc); + void setSunTexture(const std::string &sun_texture, + const std::string &sun_tonemap, ITextureSource *tsrc); void setSunScale(f32 sun_scale) { m_sun_params.scale = sun_scale; } void setSunriseVisible(bool glow_visible) { m_sun_params.sunrise_visible = glow_visible; } - void setSunriseTexture(std::string sunglow_texture, ITextureSource* tsrc); + void setSunriseTexture(const std::string &sunglow_texture, ITextureSource* tsrc); void setMoonVisible(bool moon_visible) { m_moon_params.visible = moon_visible; } - void setMoonTexture(std::string moon_texture, - std::string moon_tonemap, ITextureSource *tsrc); + void setMoonTexture(const std::string &moon_texture, + const std::string &moon_tonemap, ITextureSource *tsrc); void setMoonScale(f32 moon_scale) { m_moon_params.scale = moon_scale; } void setStarsVisible(bool stars_visible) { m_star_params.visible = stars_visible; } @@ -87,21 +87,21 @@ public: void setVisible(bool visible) { m_visible = visible; } // Set only from set_sky API void setCloudsEnabled(bool clouds_enabled) { m_clouds_enabled = clouds_enabled; } - void setFallbackBgColor(const video::SColor &fallback_bg_color) + void setFallbackBgColor(video::SColor fallback_bg_color) { m_fallback_bg_color = fallback_bg_color; } - void overrideColors(const video::SColor &bgcolor, const video::SColor &skycolor) + void overrideColors(video::SColor bgcolor, video::SColor skycolor) { m_bgcolor = bgcolor; m_skycolor = skycolor; } void setSkyColors(const SkyColor &sky_color); void setHorizonTint(video::SColor sun_tint, video::SColor moon_tint, - std::string use_sun_tint); + const std::string &use_sun_tint); void setInClouds(bool clouds) { m_in_clouds = clouds; } void clearSkyboxTextures() { m_sky_params.textures.clear(); } - void addTextureToSkybox(std::string texture, int material_id, + void addTextureToSkybox(const std::string &texture, int material_id, ITextureSource *tsrc); const video::SColorf &getCurrentStarColor() const { return m_star_color; } @@ -126,7 +126,7 @@ private: } // Mix two colors by a given amount - video::SColor m_mix_scolor(video::SColor col1, video::SColor col2, f32 factor) + static video::SColor m_mix_scolor(video::SColor col1, video::SColor col2, f32 factor) { video::SColor result = video::SColor( col1.getAlpha() * (1 - factor) + col2.getAlpha() * factor, @@ -135,7 +135,7 @@ private: col1.getBlue() * (1 - factor) + col2.getBlue() * factor); return result; } - video::SColorf m_mix_scolorf(video::SColorf col1, video::SColorf col2, f32 factor) + static video::SColorf m_mix_scolorf(video::SColorf col1, video::SColorf col2, f32 factor) { video::SColorf result = video::SColorf(col1.r * (1 - factor) + col2.r * factor, diff --git a/src/clientiface.cpp b/src/clientiface.cpp index 797afd3c1..f35dcd0eb 100644 --- a/src/clientiface.cpp +++ b/src/clientiface.cpp @@ -671,7 +671,6 @@ void ClientInterface::UpdatePlayerList() std::vector clients = getClientIDs(); m_clients_names.clear(); - if (!clients.empty()) infostream<<"Players:"< rectangle, - ISimpleTextureSource *tsrc, std::string item, Client *client, + ISimpleTextureSource *tsrc, const std::string &item, Client *client, bool noclip) : GUIButton (environment, parent, id, rectangle, tsrc, noclip) { @@ -44,7 +44,7 @@ GUIButtonItemImage::GUIButtonItemImage(gui::IGUIEnvironment *environment, GUIButtonItemImage *GUIButtonItemImage::addButton(IGUIEnvironment *environment, const core::rect &rectangle, ISimpleTextureSource *tsrc, - IGUIElement *parent, s32 id, const wchar_t *text, std::string item, + IGUIElement *parent, s32 id, const wchar_t *text, const std::string &item, Client *client) { GUIButtonItemImage *button = new GUIButtonItemImage(environment, diff --git a/src/gui/guiButtonItemImage.h b/src/gui/guiButtonItemImage.h index b90ac757e..205e957a7 100644 --- a/src/gui/guiButtonItemImage.h +++ b/src/gui/guiButtonItemImage.h @@ -33,13 +33,13 @@ public: //! constructor GUIButtonItemImage(gui::IGUIEnvironment *environment, gui::IGUIElement *parent, s32 id, core::rect rectangle, ISimpleTextureSource *tsrc, - std::string item, Client *client, bool noclip = false); + const std::string &item, Client *client, bool noclip = false); //! Do not drop returned handle static GUIButtonItemImage *addButton(gui::IGUIEnvironment *environment, const core::rect &rectangle, ISimpleTextureSource *tsrc, - IGUIElement *parent, s32 id, const wchar_t *text, std::string item, - Client *client); + IGUIElement *parent, s32 id, const wchar_t *text, + const std::string &item, Client *client); private: Client *m_client; diff --git a/src/inventory.cpp b/src/inventory.cpp index 1ef9b13cd..fc1aaf371 100644 --- a/src/inventory.cpp +++ b/src/inventory.cpp @@ -965,13 +965,14 @@ InventoryList * Inventory::getList(const std::string &name) { s32 i = getListIndex(name); if(i == -1) - return NULL; + return nullptr; return m_lists[i]; } std::vector Inventory::getLists() { std::vector lists; + lists.reserve(m_lists.size()); for (auto list : m_lists) { lists.push_back(list); } @@ -990,11 +991,11 @@ bool Inventory::deleteList(const std::string &name) return true; } -const InventoryList * Inventory::getList(const std::string &name) const +const InventoryList *Inventory::getList(const std::string &name) const { s32 i = getListIndex(name); if(i == -1) - return NULL; + return nullptr; return m_lists[i]; } diff --git a/src/nodedef.cpp b/src/nodedef.cpp index 3dcac439f..dd862e606 100644 --- a/src/nodedef.cpp +++ b/src/nodedef.cpp @@ -1544,10 +1544,10 @@ void NodeDefManager::deSerialize(std::istream &is) } -void NodeDefManager::addNameIdMapping(content_t i, std::string name) +void NodeDefManager::addNameIdMapping(content_t i, const std::string &name) { m_name_id_mapping.set(i, name); - m_name_id_mapping_with_aliases.insert(std::make_pair(name, i)); + m_name_id_mapping_with_aliases.emplace(name, i); } diff --git a/src/nodedef.h b/src/nodedef.h index b8cf7c14d..0de4dbc21 100644 --- a/src/nodedef.h +++ b/src/nodedef.h @@ -725,7 +725,7 @@ private: * @param i a content ID * @param name a node name */ - void addNameIdMapping(content_t i, std::string name); + void addNameIdMapping(content_t i, const std::string &name); /*! * Removes a content ID from all groups. diff --git a/src/nodemetadata.cpp b/src/nodemetadata.cpp index 6447c8785..f98732385 100644 --- a/src/nodemetadata.cpp +++ b/src/nodemetadata.cpp @@ -206,10 +206,9 @@ NodeMetadataList::~NodeMetadataList() std::vector NodeMetadataList::getAllKeys() { std::vector keys; - - NodeMetadataMap::const_iterator it; - for (it = m_data.begin(); it != m_data.end(); ++it) - keys.push_back(it->first); + keys.reserve(m_data.size()); + for (const auto &it : m_data) + keys.push_back(it.first); return keys; } @@ -218,7 +217,7 @@ NodeMetadata *NodeMetadataList::get(v3s16 p) { NodeMetadataMap::const_iterator n = m_data.find(p); if (n == m_data.end()) - return NULL; + return nullptr; return n->second; } @@ -235,7 +234,7 @@ void NodeMetadataList::remove(v3s16 p) void NodeMetadataList::set(v3s16 p, NodeMetadata *d) { remove(p); - m_data.insert(std::make_pair(p, d)); + m_data.emplace(p, d); } void NodeMetadataList::clear() @@ -251,9 +250,8 @@ void NodeMetadataList::clear() int NodeMetadataList::countNonEmpty() const { int n = 0; - NodeMetadataMap::const_iterator it; - for (it = m_data.begin(); it != m_data.end(); ++it) { - if (!it->second->empty()) + for (const auto &it : m_data) { + if (!it.second->empty()) n++; } return n; diff --git a/src/pathfinder.cpp b/src/pathfinder.cpp index 1cb84997a..c45ce9158 100644 --- a/src/pathfinder.cpp +++ b/src/pathfinder.cpp @@ -1428,7 +1428,7 @@ std::string Pathfinder::dirToName(PathDirections dir) } /******************************************************************************/ -void Pathfinder::printPath(std::vector path) +void Pathfinder::printPath(const std::vector &path) { unsigned int current = 0; for (std::vector::iterator i = path.begin(); diff --git a/src/settings.cpp b/src/settings.cpp index 3415ff818..cff393e5f 100644 --- a/src/settings.cpp +++ b/src/settings.cpp @@ -43,11 +43,11 @@ std::unordered_map Settings::s_flags; Settings *Settings::createLayer(SettingsLayer sl, const std::string &end_tag) { if ((int)sl < 0 || sl >= SL_TOTAL_COUNT) - throw new BaseException("Invalid settings layer"); + throw BaseException("Invalid settings layer"); Settings *&pos = s_layers[(size_t)sl]; if (pos) - throw new BaseException("Setting layer " + std::to_string(sl) + " already exists"); + throw BaseException("Setting layer " + std::to_string(sl) + " already exists"); pos = new Settings(end_tag); pos->m_settingslayer = sl; @@ -638,6 +638,7 @@ std::vector Settings::getNames() const MutexAutoLock lock(m_mutex); std::vector names; + names.reserve(m_settings.size()); for (const auto &settings_it : m_settings) { names.push_back(settings_it.first); } diff --git a/src/util/areastore.cpp b/src/util/areastore.cpp index cea526336..67bfef0c0 100644 --- a/src/util/areastore.cpp +++ b/src/util/areastore.cpp @@ -96,16 +96,15 @@ void AreaStore::deserialize(std::istream &is) u16 num_areas = readU16(is); std::vector areas; + areas.reserve(num_areas); for (u32 i = 0; i < num_areas; ++i) { Area a(U32_MAX); a.minedge = readV3S16(is); a.maxedge = readV3S16(is); u16 data_len = readU16(is); - char *data = new char[data_len]; - is.read(data, data_len); - a.data = std::string(data, data_len); - areas.emplace_back(a); - delete [] data; + a.data = std::string(data_len, '\0'); + is.read(&a.data[0], data_len); + areas.emplace_back(std::move(a)); } bool read_ids = is.good(); // EOF for old formats diff --git a/src/util/container.h b/src/util/container.h index 2ad2bbfc7..1c4a219f0 100644 --- a/src/util/container.h +++ b/src/util/container.h @@ -90,8 +90,7 @@ public: bool get(const Key &name, Value *result) const { MutexAutoLock lock(m_mutex); - typename std::map::const_iterator n = - m_values.find(name); + auto n = m_values.find(name); if (n == m_values.end()) return false; if (result) @@ -103,11 +102,9 @@ public: { MutexAutoLock lock(m_mutex); std::vector result; - for (typename std::map::const_iterator - it = m_values.begin(); - it != m_values.end(); ++it){ + result.reserve(m_values.size()); + for (auto it = m_values.begin(); it != m_values.end(); ++it) result.push_back(it->second); - } return result; } @@ -136,7 +133,7 @@ public: return m_queue.empty(); } - void push_back(T t) + void push_back(const T &t) { MutexAutoLock lock(m_mutex); m_queue.push_back(t); @@ -151,7 +148,7 @@ public: if (m_signal.wait(wait_time_max_ms)) { MutexAutoLock lock(m_mutex); - T t = m_queue.front(); + T t = std::move(m_queue.front()); m_queue.pop_front(); return t; } @@ -164,7 +161,7 @@ public: if (m_signal.wait(wait_time_max_ms)) { MutexAutoLock lock(m_mutex); - T t = m_queue.front(); + T t = std::move(m_queue.front()); m_queue.pop_front(); return t; } @@ -178,7 +175,7 @@ public: MutexAutoLock lock(m_mutex); - T t = m_queue.front(); + T t = std::move(m_queue.front()); m_queue.pop_front(); return t; } @@ -188,7 +185,7 @@ public: if (m_signal.wait(wait_time_max_ms)) { MutexAutoLock lock(m_mutex); - T t = m_queue.back(); + T t = std::move(m_queue.back()); m_queue.pop_back(); return t; } @@ -204,7 +201,7 @@ public: if (m_signal.wait(wait_time_max_ms)) { MutexAutoLock lock(m_mutex); - T t = m_queue.back(); + T t = std::move(m_queue.back()); m_queue.pop_back(); return t; } @@ -218,7 +215,7 @@ public: MutexAutoLock lock(m_mutex); - T t = m_queue.back(); + T t = std::move(m_queue.back()); m_queue.pop_back(); return t; } diff --git a/src/util/enriched_string.cpp b/src/util/enriched_string.cpp index 762d094eb..b1f95215e 100644 --- a/src/util/enriched_string.cpp +++ b/src/util/enriched_string.cpp @@ -65,12 +65,14 @@ void EnrichedString::operator=(const wchar_t *str) addAtEnd(translate_string(std::wstring(str)), m_default_color); } -void EnrichedString::addAtEnd(const std::wstring &s, const SColor &initial_color) +void EnrichedString::addAtEnd(const std::wstring &s, SColor initial_color) { SColor color(initial_color); bool use_default = (m_default_length == m_string.size() && color == m_default_color); + m_colors.reserve(m_colors.size() + s.size()); + size_t i = 0; while (i < s.length()) { if (s[i] != L'\x1b') { @@ -200,12 +202,6 @@ const std::wstring &EnrichedString::getString() const return m_string; } -void EnrichedString::setDefaultColor(const irr::video::SColor &color) -{ - m_default_color = color; - updateDefaultColor(); -} - void EnrichedString::updateDefaultColor() { sanity_check(m_default_length <= m_colors.size()); diff --git a/src/util/enriched_string.h b/src/util/enriched_string.h index c8a095887..16a0eef74 100644 --- a/src/util/enriched_string.h +++ b/src/util/enriched_string.h @@ -23,18 +23,22 @@ with this program; if not, write to the Free Software Foundation, Inc., #include #include +using namespace irr; + class EnrichedString { public: EnrichedString(); EnrichedString(const std::wstring &s, - const irr::video::SColor &color = irr::video::SColor(255, 255, 255, 255)); + const video::SColor &color = video::SColor(255, 255, 255, 255)); EnrichedString(const wchar_t *str, - const irr::video::SColor &color = irr::video::SColor(255, 255, 255, 255)); + const video::SColor &color = video::SColor(255, 255, 255, 255)); EnrichedString(const std::wstring &string, - const std::vector &colors); - void clear(); + const std::vector &colors); void operator=(const wchar_t *str); - void addAtEnd(const std::wstring &s, const irr::video::SColor &color); + + void clear(); + + void addAtEnd(const std::wstring &s, video::SColor color); // Adds the character source[i] at the end. // An EnrichedString should always be able to be copied @@ -49,12 +53,16 @@ public: EnrichedString operator+(const EnrichedString &other) const; void operator+=(const EnrichedString &other); const wchar_t *c_str() const; - const std::vector &getColors() const; + const std::vector &getColors() const; const std::wstring &getString() const; - void setDefaultColor(const irr::video::SColor &color); + inline void setDefaultColor(video::SColor color) + { + m_default_color = color; + updateDefaultColor(); + } void updateDefaultColor(); - inline const irr::video::SColor &getDefaultColor() const + inline const video::SColor &getDefaultColor() const { return m_default_color; } @@ -80,11 +88,11 @@ public: { return m_has_background; } - inline irr::video::SColor getBackground() const + inline video::SColor getBackground() const { return m_background; } - inline void setBackground(const irr::video::SColor &color) + inline void setBackground(video::SColor color) { m_background = color; m_has_background = true; @@ -92,10 +100,10 @@ public: private: std::wstring m_string; - std::vector m_colors; + std::vector m_colors; bool m_has_background; - irr::video::SColor m_default_color; - irr::video::SColor m_background; + video::SColor m_default_color; + video::SColor m_background; // This variable defines the length of the default-colored text. // Change this to a std::vector if an "end coloring" tag is wanted. size_t m_default_length = 0; diff --git a/src/voxelalgorithms.cpp b/src/voxelalgorithms.cpp index 62fd68890..ffb70aa71 100644 --- a/src/voxelalgorithms.cpp +++ b/src/voxelalgorithms.cpp @@ -65,7 +65,7 @@ struct ChangingLight { ChangingLight() = default; - ChangingLight(const relative_v3 &rel_pos, const mapblock_v3 &block_pos, + ChangingLight(relative_v3 rel_pos, mapblock_v3 block_pos, MapBlock *b, direction source_dir) : rel_position(rel_pos), block_position(block_pos), @@ -125,8 +125,8 @@ struct LightQueue { * The parameters are the same as in ChangingLight's constructor. * \param light light level of the ChangingLight */ - inline void push(u8 light, const relative_v3 &rel_pos, - const mapblock_v3 &block_pos, MapBlock *block, + inline void push(u8 light, relative_v3 rel_pos, + mapblock_v3 block_pos, MapBlock *block, direction source_dir) { assert(light <= LIGHT_SUN); @@ -467,7 +467,7 @@ bool is_sunlight_above(Map *map, v3s16 pos, const NodeDefManager *ndef) static const LightBank banks[] = { LIGHTBANK_DAY, LIGHTBANK_NIGHT }; void update_lighting_nodes(Map *map, - std::vector > &oldnodes, + const std::vector> &oldnodes, std::map &modified_blocks) { const NodeDefManager *ndef = map->getNodeDefManager(); @@ -482,8 +482,7 @@ void update_lighting_nodes(Map *map, // won't change, since they didn't get their light from a // modified node. u8 min_safe_light = 0; - for (std::vector >::iterator it = - oldnodes.begin(); it < oldnodes.end(); ++it) { + for (auto it = oldnodes.cbegin(); it < oldnodes.cend(); ++it) { u8 old_light = it->second.getLight(bank, ndef); if (old_light > min_safe_light) { min_safe_light = old_light; @@ -495,8 +494,7 @@ void update_lighting_nodes(Map *map, min_safe_light++; } // For each changed node process sunlight and initialize - for (std::vector >::iterator it = - oldnodes.begin(); it < oldnodes.end(); ++it) { + for (auto it = oldnodes.cbegin(); it < oldnodes.cend(); ++it) { // Get position and block of the changed node v3s16 p = it->first; relative_v3 rel_pos; diff --git a/src/voxelalgorithms.h b/src/voxelalgorithms.h index 1452f30f4..bcbd3b586 100644 --- a/src/voxelalgorithms.h +++ b/src/voxelalgorithms.h @@ -45,7 +45,7 @@ namespace voxalgo */ void update_lighting_nodes( Map *map, - std::vector > &oldnodes, + const std::vector> &oldnodes, std::map &modified_blocks); /*! -- cgit v1.2.3 From 85163b531f283c52111c3964fd382e4ed1dafeb8 Mon Sep 17 00:00:00 2001 From: yw05 <37980625+yw05@users.noreply.github.com> Date: Mon, 5 Apr 2021 15:56:29 +0200 Subject: Make edit boxes respond to string input (IME) (#11156) Make edit boxes respond to string input events (introduced in minetest/irrlicht#23) that are usually triggered by entering text with an IME. --- src/gui/guiChatConsole.cpp | 8 ++++++ src/gui/guiChatConsole.h | 2 ++ src/gui/guiEditBox.cpp | 67 +++++++++++++++++++++++++++------------------- src/gui/guiEditBox.h | 3 +++ 4 files changed, 52 insertions(+), 28 deletions(-) (limited to 'src/gui') diff --git a/src/gui/guiChatConsole.cpp b/src/gui/guiChatConsole.cpp index b7af0ca0f..baaaea5e8 100644 --- a/src/gui/guiChatConsole.cpp +++ b/src/gui/guiChatConsole.cpp @@ -17,6 +17,7 @@ with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA. */ +#include "IrrCompileConfig.h" #include "guiChatConsole.h" #include "chat.h" #include "client/client.h" @@ -618,6 +619,13 @@ bool GUIChatConsole::OnEvent(const SEvent& event) m_chat_backend->scroll(rows); } } +#if (IRRLICHT_VERSION_MT_REVISION >= 2) + else if(event.EventType == EET_STRING_INPUT_EVENT) + { + prompt.input(std::wstring(event.StringInput.Str->c_str())); + return true; + } +#endif return Parent ? Parent->OnEvent(event) : false; } diff --git a/src/gui/guiChatConsole.h b/src/gui/guiChatConsole.h index 896342ab0..1152f2b2d 100644 --- a/src/gui/guiChatConsole.h +++ b/src/gui/guiChatConsole.h @@ -72,6 +72,8 @@ public: virtual void setVisible(bool visible); + virtual bool acceptsIME() { return true; } + private: void reformatConsole(); void recalculateConsolePosition(); diff --git a/src/gui/guiEditBox.cpp b/src/gui/guiEditBox.cpp index cd5a0868d..ba548aa2d 100644 --- a/src/gui/guiEditBox.cpp +++ b/src/gui/guiEditBox.cpp @@ -19,6 +19,7 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "guiEditBox.h" +#include "IrrCompileConfig.h" #include "IGUISkin.h" #include "IGUIEnvironment.h" #include "IGUIFont.h" @@ -216,6 +217,11 @@ bool GUIEditBox::OnEvent(const SEvent &event) if (processMouse(event)) return true; break; +#if (IRRLICHT_VERSION_MT_REVISION >= 2) + case EET_STRING_INPUT_EVENT: + inputString(*event.StringInput.Str); + return true; +#endif default: break; } @@ -670,39 +676,44 @@ bool GUIEditBox::onKeyDelete(const SEvent &event, s32 &mark_begin, s32 &mark_end void GUIEditBox::inputChar(wchar_t c) { - if (!isEnabled() || !m_writable) + if (c == 0) return; + core::stringw s(&c, 1); + inputString(s); +} - if (c != 0) { - if (Text.size() < m_max || m_max == 0) { - core::stringw s; - - if (m_mark_begin != m_mark_end) { - // clang-format off - // replace marked text - s32 real_begin = m_mark_begin < m_mark_end ? m_mark_begin : m_mark_end; - s32 real_end = m_mark_begin < m_mark_end ? m_mark_end : m_mark_begin; - - s = Text.subString(0, real_begin); - s.append(c); - s.append(Text.subString(real_end, Text.size() - real_end)); - Text = s; - m_cursor_pos = real_begin + 1; - // clang-format on - } else { - // add new character - s = Text.subString(0, m_cursor_pos); - s.append(c); - s.append(Text.subString(m_cursor_pos, - Text.size() - m_cursor_pos)); - Text = s; - ++m_cursor_pos; - } +void GUIEditBox::inputString(const core::stringw &str) +{ + if (!isEnabled() || !m_writable) + return; - m_blink_start_time = porting::getTimeMs(); - setTextMarkers(0, 0); + u32 len = str.size(); + if (Text.size()+len <= m_max || m_max == 0) { + core::stringw s; + if (m_mark_begin != m_mark_end) { + // replace marked text + s32 real_begin = m_mark_begin < m_mark_end ? m_mark_begin : m_mark_end; + s32 real_end = m_mark_begin < m_mark_end ? m_mark_end : m_mark_begin; + + s = Text.subString(0, real_begin); + s.append(str); + s.append(Text.subString(real_end, Text.size() - real_end)); + Text = s; + m_cursor_pos = real_begin + len; + } else { + // append string + s = Text.subString(0, m_cursor_pos); + s.append(str); + s.append(Text.subString(m_cursor_pos, + Text.size() - m_cursor_pos)); + Text = s; + m_cursor_pos += len; } + + m_blink_start_time = porting::getTimeMs(); + setTextMarkers(0, 0); } + breakText(); sendGuiEvent(EGET_EDITBOX_CHANGED); calculateScrollPos(); diff --git a/src/gui/guiEditBox.h b/src/gui/guiEditBox.h index c616d75d1..2a5c911bc 100644 --- a/src/gui/guiEditBox.h +++ b/src/gui/guiEditBox.h @@ -138,6 +138,8 @@ public: virtual void deserializeAttributes( io::IAttributes *in, io::SAttributeReadWriteOptions *options); + virtual bool acceptsIME() { return isEnabled() && m_writable; }; + protected: virtual void breakText() = 0; @@ -156,6 +158,7 @@ protected: virtual s32 getCursorPos(s32 x, s32 y) = 0; bool processKey(const SEvent &event); + virtual void inputString(const core::stringw &str); virtual void inputChar(wchar_t c); //! returns the line number that the cursor is on -- cgit v1.2.3 From 16e5b39e1dbe503684effb11f4b87a641c3e43e6 Mon Sep 17 00:00:00 2001 From: Seth Traverse Date: Tue, 20 Apr 2021 10:23:31 -0700 Subject: Add a key to toggle map block bounds (#11172) It's often useful to know where the map block boundaries are for doing server admin work and the like. Adds three modes: single mapblock, range of 5, and disabled. --- src/client/game.cpp | 2 ++ src/client/hud.cpp | 48 +++++++++++++++++++++++++++++++ src/client/hud.h | 11 +++++++ src/client/inputhandler.cpp | 1 + src/client/keys.h | 1 + src/client/render/core.cpp | 1 + src/defaultsettings.cpp | 1 + src/gui/guiKeyChangeMenu.cpp | 68 +++++++++++++++++++++++--------------------- 8 files changed, 100 insertions(+), 33 deletions(-) (limited to 'src/gui') diff --git a/src/client/game.cpp b/src/client/game.cpp index edb054032..b092b95e2 100644 --- a/src/client/game.cpp +++ b/src/client/game.cpp @@ -1932,6 +1932,8 @@ void Game::processKeyInput() toggleCinematic(); } else if (wasKeyDown(KeyType::SCREENSHOT)) { client->makeScreenshot(); + } else if (wasKeyDown(KeyType::TOGGLE_BLOCK_BOUNDS)) { + hud->toggleBlockBounds(); } else if (wasKeyDown(KeyType::TOGGLE_HUD)) { m_game_ui->toggleHud(); } else if (wasKeyDown(KeyType::MINIMAP)) { diff --git a/src/client/hud.cpp b/src/client/hud.cpp index 6d332490c..c58c7e822 100644 --- a/src/client/hud.cpp +++ b/src/client/hud.cpp @@ -862,6 +862,54 @@ void Hud::drawSelectionMesh() } } +void Hud::toggleBlockBounds() +{ + m_block_bounds_mode = static_cast(m_block_bounds_mode + 1); + + if (m_block_bounds_mode >= BLOCK_BOUNDS_MAX) { + m_block_bounds_mode = BLOCK_BOUNDS_OFF; + } +} + +void Hud::drawBlockBounds() +{ + if (m_block_bounds_mode == BLOCK_BOUNDS_OFF) { + return; + } + + video::SMaterial old_material = driver->getMaterial2D(); + driver->setMaterial(m_selection_material); + + v3s16 pos = player->getStandingNodePos(); + + v3s16 blockPos( + floorf((float) pos.X / MAP_BLOCKSIZE), + floorf((float) pos.Y / MAP_BLOCKSIZE), + floorf((float) pos.Z / MAP_BLOCKSIZE) + ); + + v3f offset = intToFloat(client->getCamera()->getOffset(), BS); + + s8 radius = m_block_bounds_mode == BLOCK_BOUNDS_ALL ? 2 : 0; + + v3f halfNode = v3f(BS, BS, BS) / 2.0f; + + for (s8 x = -radius; x <= radius; x++) + for (s8 y = -radius; y <= radius; y++) + for (s8 z = -radius; z <= radius; z++) { + v3s16 blockOffset(x, y, z); + + aabb3f box( + intToFloat((blockPos + blockOffset) * MAP_BLOCKSIZE, BS) - offset - halfNode, + intToFloat(((blockPos + blockOffset) * MAP_BLOCKSIZE) + (MAP_BLOCKSIZE - 1), BS) - offset + halfNode + ); + + driver->draw3DBox(box, video::SColor(255, 255, 0, 0)); + } + + driver->setMaterial(old_material); +} + void Hud::updateSelectionMesh(const v3s16 &camera_offset) { m_camera_offset = camera_offset; diff --git a/src/client/hud.h b/src/client/hud.h index d46545d71..7046a16fb 100644 --- a/src/client/hud.h +++ b/src/client/hud.h @@ -59,6 +59,9 @@ public: Inventory *inventory); ~Hud(); + void toggleBlockBounds(); + void drawBlockBounds(); + void drawHotbar(u16 playeritem); void resizeHotbar(); void drawCrosshair(); @@ -125,6 +128,14 @@ private: scene::SMeshBuffer m_rotation_mesh_buffer; + enum BlockBoundsMode + { + BLOCK_BOUNDS_OFF, + BLOCK_BOUNDS_CURRENT, + BLOCK_BOUNDS_ALL, + BLOCK_BOUNDS_MAX + } m_block_bounds_mode = BLOCK_BOUNDS_OFF; + enum { HIGHLIGHT_BOX, diff --git a/src/client/inputhandler.cpp b/src/client/inputhandler.cpp index b7e70fa6c..980765efa 100644 --- a/src/client/inputhandler.cpp +++ b/src/client/inputhandler.cpp @@ -60,6 +60,7 @@ void KeyCache::populate() key[KeyType::DEC_VOLUME] = getKeySetting("keymap_decrease_volume"); key[KeyType::CINEMATIC] = getKeySetting("keymap_cinematic"); key[KeyType::SCREENSHOT] = getKeySetting("keymap_screenshot"); + key[KeyType::TOGGLE_BLOCK_BOUNDS] = getKeySetting("keymap_toggle_block_bounds"); key[KeyType::TOGGLE_HUD] = getKeySetting("keymap_toggle_hud"); key[KeyType::TOGGLE_CHAT] = getKeySetting("keymap_toggle_chat"); key[KeyType::TOGGLE_FOG] = getKeySetting("keymap_toggle_fog"); diff --git a/src/client/keys.h b/src/client/keys.h index 9f90da6b8..e120a2d92 100644 --- a/src/client/keys.h +++ b/src/client/keys.h @@ -59,6 +59,7 @@ public: DEC_VOLUME, CINEMATIC, SCREENSHOT, + TOGGLE_BLOCK_BOUNDS, TOGGLE_HUD, TOGGLE_CHAT, TOGGLE_FOG, diff --git a/src/client/render/core.cpp b/src/client/render/core.cpp index 92a7137ea..3c4583623 100644 --- a/src/client/render/core.cpp +++ b/src/client/render/core.cpp @@ -76,6 +76,7 @@ void RenderingCore::draw3D() driver->setTransform(video::ETS_WORLD, core::IdentityMatrix); if (!show_hud) return; + hud->drawBlockBounds(); hud->drawSelectionMesh(); if (draw_wield_tool) camera->drawWieldedTool(); diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index 4ecf77c0e..871290944 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -97,6 +97,7 @@ void set_default_settings() settings->setDefault("keymap_increase_volume", ""); settings->setDefault("keymap_decrease_volume", ""); settings->setDefault("keymap_cinematic", ""); + settings->setDefault("keymap_toggle_block_bounds", ""); settings->setDefault("keymap_toggle_hud", "KEY_F1"); settings->setDefault("keymap_toggle_chat", "KEY_F2"); settings->setDefault("keymap_toggle_fog", "KEY_F3"); diff --git a/src/gui/guiKeyChangeMenu.cpp b/src/gui/guiKeyChangeMenu.cpp index 84678b629..29d5138f0 100644 --- a/src/gui/guiKeyChangeMenu.cpp +++ b/src/gui/guiKeyChangeMenu.cpp @@ -70,6 +70,7 @@ enum GUI_ID_KEY_MINIMAP_BUTTON, GUI_ID_KEY_SCREENSHOT_BUTTON, GUI_ID_KEY_CHATLOG_BUTTON, + GUI_ID_KEY_BLOCK_BOUNDS_BUTTON, GUI_ID_KEY_HUD_BUTTON, GUI_ID_KEY_FOG_BUTTON, GUI_ID_KEY_DEC_RANGE_BUTTON, @@ -412,37 +413,38 @@ void GUIKeyChangeMenu::add_key(int id, const wchar_t *button_name, const std::st void GUIKeyChangeMenu::init_keys() { - this->add_key(GUI_ID_KEY_FORWARD_BUTTON, wgettext("Forward"), "keymap_forward"); - this->add_key(GUI_ID_KEY_BACKWARD_BUTTON, wgettext("Backward"), "keymap_backward"); - this->add_key(GUI_ID_KEY_LEFT_BUTTON, wgettext("Left"), "keymap_left"); - this->add_key(GUI_ID_KEY_RIGHT_BUTTON, wgettext("Right"), "keymap_right"); - this->add_key(GUI_ID_KEY_AUX1_BUTTON, wgettext("Aux1"), "keymap_aux1"); - this->add_key(GUI_ID_KEY_JUMP_BUTTON, wgettext("Jump"), "keymap_jump"); - this->add_key(GUI_ID_KEY_SNEAK_BUTTON, wgettext("Sneak"), "keymap_sneak"); - this->add_key(GUI_ID_KEY_DROP_BUTTON, wgettext("Drop"), "keymap_drop"); - this->add_key(GUI_ID_KEY_INVENTORY_BUTTON, wgettext("Inventory"), "keymap_inventory"); - this->add_key(GUI_ID_KEY_HOTBAR_PREV_BUTTON,wgettext("Prev. item"), "keymap_hotbar_previous"); - this->add_key(GUI_ID_KEY_HOTBAR_NEXT_BUTTON,wgettext("Next item"), "keymap_hotbar_next"); - this->add_key(GUI_ID_KEY_ZOOM_BUTTON, wgettext("Zoom"), "keymap_zoom"); - this->add_key(GUI_ID_KEY_CAMERA_BUTTON, wgettext("Change camera"), "keymap_camera_mode"); - this->add_key(GUI_ID_KEY_MINIMAP_BUTTON, wgettext("Toggle minimap"), "keymap_minimap"); - this->add_key(GUI_ID_KEY_FLY_BUTTON, wgettext("Toggle fly"), "keymap_freemove"); - this->add_key(GUI_ID_KEY_PITCH_MOVE, wgettext("Toggle pitchmove"), "keymap_pitchmove"); - this->add_key(GUI_ID_KEY_FAST_BUTTON, wgettext("Toggle fast"), "keymap_fastmove"); - this->add_key(GUI_ID_KEY_NOCLIP_BUTTON, wgettext("Toggle noclip"), "keymap_noclip"); - this->add_key(GUI_ID_KEY_MUTE_BUTTON, wgettext("Mute"), "keymap_mute"); - this->add_key(GUI_ID_KEY_DEC_VOLUME_BUTTON,wgettext("Dec. volume"), "keymap_decrease_volume"); - this->add_key(GUI_ID_KEY_INC_VOLUME_BUTTON,wgettext("Inc. volume"), "keymap_increase_volume"); - this->add_key(GUI_ID_KEY_AUTOFWD_BUTTON, wgettext("Autoforward"), "keymap_autoforward"); - this->add_key(GUI_ID_KEY_CHAT_BUTTON, wgettext("Chat"), "keymap_chat"); - this->add_key(GUI_ID_KEY_SCREENSHOT_BUTTON,wgettext("Screenshot"), "keymap_screenshot"); - this->add_key(GUI_ID_KEY_RANGE_BUTTON, wgettext("Range select"), "keymap_rangeselect"); - this->add_key(GUI_ID_KEY_DEC_RANGE_BUTTON, wgettext("Dec. range"), "keymap_decrease_viewing_range_min"); - this->add_key(GUI_ID_KEY_INC_RANGE_BUTTON, wgettext("Inc. range"), "keymap_increase_viewing_range_min"); - this->add_key(GUI_ID_KEY_CONSOLE_BUTTON, wgettext("Console"), "keymap_console"); - this->add_key(GUI_ID_KEY_CMD_BUTTON, wgettext("Command"), "keymap_cmd"); - this->add_key(GUI_ID_KEY_CMD_LOCAL_BUTTON, wgettext("Local command"), "keymap_cmd_local"); - this->add_key(GUI_ID_KEY_HUD_BUTTON, wgettext("Toggle HUD"), "keymap_toggle_hud"); - this->add_key(GUI_ID_KEY_CHATLOG_BUTTON, wgettext("Toggle chat log"), "keymap_toggle_chat"); - this->add_key(GUI_ID_KEY_FOG_BUTTON, wgettext("Toggle fog"), "keymap_toggle_fog"); + this->add_key(GUI_ID_KEY_FORWARD_BUTTON, wgettext("Forward"), "keymap_forward"); + this->add_key(GUI_ID_KEY_BACKWARD_BUTTON, wgettext("Backward"), "keymap_backward"); + this->add_key(GUI_ID_KEY_LEFT_BUTTON, wgettext("Left"), "keymap_left"); + this->add_key(GUI_ID_KEY_RIGHT_BUTTON, wgettext("Right"), "keymap_right"); + this->add_key(GUI_ID_KEY_AUX1_BUTTON, wgettext("Aux1"), "keymap_aux1"); + this->add_key(GUI_ID_KEY_JUMP_BUTTON, wgettext("Jump"), "keymap_jump"); + this->add_key(GUI_ID_KEY_SNEAK_BUTTON, wgettext("Sneak"), "keymap_sneak"); + this->add_key(GUI_ID_KEY_DROP_BUTTON, wgettext("Drop"), "keymap_drop"); + this->add_key(GUI_ID_KEY_INVENTORY_BUTTON, wgettext("Inventory"), "keymap_inventory"); + this->add_key(GUI_ID_KEY_HOTBAR_PREV_BUTTON, wgettext("Prev. item"), "keymap_hotbar_previous"); + this->add_key(GUI_ID_KEY_HOTBAR_NEXT_BUTTON, wgettext("Next item"), "keymap_hotbar_next"); + this->add_key(GUI_ID_KEY_ZOOM_BUTTON, wgettext("Zoom"), "keymap_zoom"); + this->add_key(GUI_ID_KEY_CAMERA_BUTTON, wgettext("Change camera"), "keymap_camera_mode"); + this->add_key(GUI_ID_KEY_MINIMAP_BUTTON, wgettext("Toggle minimap"), "keymap_minimap"); + this->add_key(GUI_ID_KEY_FLY_BUTTON, wgettext("Toggle fly"), "keymap_freemove"); + this->add_key(GUI_ID_KEY_PITCH_MOVE, wgettext("Toggle pitchmove"), "keymap_pitchmove"); + this->add_key(GUI_ID_KEY_FAST_BUTTON, wgettext("Toggle fast"), "keymap_fastmove"); + this->add_key(GUI_ID_KEY_NOCLIP_BUTTON, wgettext("Toggle noclip"), "keymap_noclip"); + this->add_key(GUI_ID_KEY_MUTE_BUTTON, wgettext("Mute"), "keymap_mute"); + this->add_key(GUI_ID_KEY_DEC_VOLUME_BUTTON, wgettext("Dec. volume"), "keymap_decrease_volume"); + this->add_key(GUI_ID_KEY_INC_VOLUME_BUTTON, wgettext("Inc. volume"), "keymap_increase_volume"); + this->add_key(GUI_ID_KEY_AUTOFWD_BUTTON, wgettext("Autoforward"), "keymap_autoforward"); + this->add_key(GUI_ID_KEY_CHAT_BUTTON, wgettext("Chat"), "keymap_chat"); + this->add_key(GUI_ID_KEY_SCREENSHOT_BUTTON, wgettext("Screenshot"), "keymap_screenshot"); + this->add_key(GUI_ID_KEY_RANGE_BUTTON, wgettext("Range select"), "keymap_rangeselect"); + this->add_key(GUI_ID_KEY_DEC_RANGE_BUTTON, wgettext("Dec. range"), "keymap_decrease_viewing_range_min"); + this->add_key(GUI_ID_KEY_INC_RANGE_BUTTON, wgettext("Inc. range"), "keymap_increase_viewing_range_min"); + this->add_key(GUI_ID_KEY_CONSOLE_BUTTON, wgettext("Console"), "keymap_console"); + this->add_key(GUI_ID_KEY_CMD_BUTTON, wgettext("Command"), "keymap_cmd"); + this->add_key(GUI_ID_KEY_CMD_LOCAL_BUTTON, wgettext("Local command"), "keymap_cmd_local"); + this->add_key(GUI_ID_KEY_BLOCK_BOUNDS_BUTTON, wgettext("Block bounds"), "keymap_toggle_block_bounds"); + this->add_key(GUI_ID_KEY_HUD_BUTTON, wgettext("Toggle HUD"), "keymap_toggle_hud"); + this->add_key(GUI_ID_KEY_CHATLOG_BUTTON, wgettext("Toggle chat log"), "keymap_toggle_chat"); + this->add_key(GUI_ID_KEY_FOG_BUTTON, wgettext("Toggle fog"), "keymap_toggle_fog"); } -- cgit v1.2.3 From 258101a91031f3ff9ee01a974030b02529ffdac0 Mon Sep 17 00:00:00 2001 From: Loic Blot Date: Wed, 28 Apr 2021 12:48:13 +0200 Subject: refacto: RenderingEngine is now better hidden * No more access to the singleton instance from everywhere (RenderingEngine::get_instance dropped) * RenderingEngine::get_timer_time is now non static * RenderingEngine::draw_menu_scene is now non static * RenderingEngine::draw_scene is now non static * RenderingEngine::{initialize,finalize} are now non static * RenderingEngine::run is now non static * RenderingEngine::getWindowSize now have a static helper. It was mandatory to hide the global get_instance access --- src/client/camera.cpp | 2 +- src/client/clientlauncher.cpp | 57 ++++++++++++++++++++------------------- src/client/clientlauncher.h | 1 + src/client/game.cpp | 54 ++++++++++++++++++++----------------- src/client/game.h | 4 ++- src/client/gameui.cpp | 6 ++--- src/client/hud.cpp | 6 ++--- src/client/minimap.cpp | 2 +- src/client/renderingengine.cpp | 12 ++++----- src/client/renderingengine.h | 51 +++++++++++------------------------ src/gui/guiEngine.cpp | 30 +++++++++++---------- src/gui/guiEngine.h | 3 +++ src/main.cpp | 3 +-- src/script/lua_api/l_mainmenu.cpp | 2 +- 14 files changed, 112 insertions(+), 121 deletions(-) (limited to 'src/gui') diff --git a/src/client/camera.cpp b/src/client/camera.cpp index 5158d0dd1..f6892295b 100644 --- a/src/client/camera.cpp +++ b/src/client/camera.cpp @@ -541,7 +541,7 @@ void Camera::update(LocalPlayer* player, f32 frametime, f32 busytime, f32 tool_r m_curr_fov_degrees = rangelim(m_curr_fov_degrees, 1.0f, 160.0f); // FOV and aspect ratio - const v2u32 &window_size = RenderingEngine::get_instance()->getWindowSize(); + const v2u32 &window_size = RenderingEngine::getWindowSize(); m_aspect = (f32) window_size.X / (f32) window_size.Y; m_fov_y = m_curr_fov_degrees * M_PI / 180.0; // Increase vertical FOV on lower aspect ratios (<16:10) diff --git a/src/client/clientlauncher.cpp b/src/client/clientlauncher.cpp index b1b801947..6db5f2e70 100644 --- a/src/client/clientlauncher.cpp +++ b/src/client/clientlauncher.cpp @@ -80,7 +80,7 @@ ClientLauncher::~ClientLauncher() delete g_fontengine; delete g_gamecallback; - delete RenderingEngine::get_instance(); + delete m_rendering_engine; #if USE_SOUND g_sound_manager_singleton.reset(); @@ -101,7 +101,7 @@ bool ClientLauncher::run(GameStartData &start_data, const Settings &cmd_args) // List video modes if requested if (list_video_modes) - return RenderingEngine::print_video_modes(); + return m_rendering_engine->print_video_modes(); #if USE_SOUND if (g_settings->getBool("enable_sound")) @@ -120,12 +120,12 @@ bool ClientLauncher::run(GameStartData &start_data, const Settings &cmd_args) return true; } - if (RenderingEngine::get_video_driver() == NULL) { + if (m_rendering_engine->get_video_driver() == NULL) { errorstream << "Could not initialize video driver." << std::endl; return false; } - RenderingEngine::get_instance()->setupTopLevelWindow(PROJECT_NAME_C); + m_rendering_engine->setupTopLevelWindow(PROJECT_NAME_C); /* This changes the minimum allowed number of vertices in a VBO. @@ -136,15 +136,15 @@ bool ClientLauncher::run(GameStartData &start_data, const Settings &cmd_args) // Create game callback for menus g_gamecallback = new MainGameCallback(); - RenderingEngine::get_instance()->setResizable(true); + m_rendering_engine->setResizable(true); init_input(); - RenderingEngine::get_scene_manager()->getParameters()-> + m_rendering_engine->get_scene_manager()->getParameters()-> setAttribute(scene::ALLOW_ZWRITE_ON_TRANSPARENT, true); - guienv = RenderingEngine::get_gui_env(); - skin = RenderingEngine::get_gui_env()->getSkin(); + guienv = m_rendering_engine->get_gui_env(); + skin = guienv->getSkin(); skin->setColor(gui::EGDC_BUTTON_TEXT, video::SColor(255, 255, 255, 255)); skin->setColor(gui::EGDC_3D_LIGHT, video::SColor(0, 0, 0, 0)); skin->setColor(gui::EGDC_3D_HIGH_LIGHT, video::SColor(255, 30, 30, 30)); @@ -166,7 +166,7 @@ bool ClientLauncher::run(GameStartData &start_data, const Settings &cmd_args) sprite_path.append("checkbox_16.png"); // Texture dimensions should be a power of 2 gui::IGUISpriteBank *sprites = skin->getSpriteBank(); - video::IVideoDriver *driver = RenderingEngine::get_video_driver(); + video::IVideoDriver *driver = m_rendering_engine->get_video_driver(); video::ITexture *sprite_texture = driver->getTexture(sprite_path.c_str()); if (sprite_texture) { s32 sprite_id = sprites->addTextureAsSprite(sprite_texture); @@ -184,7 +184,7 @@ bool ClientLauncher::run(GameStartData &start_data, const Settings &cmd_args) // Create the menu clouds if (!g_menucloudsmgr) - g_menucloudsmgr = RenderingEngine::get_scene_manager()->createNewSceneManager(); + g_menucloudsmgr = m_rendering_engine->get_scene_manager()->createNewSceneManager(); if (!g_menuclouds) g_menuclouds = new Clouds(g_menucloudsmgr, -1, rand()); g_menuclouds->setHeight(100.0f); @@ -212,11 +212,11 @@ bool ClientLauncher::run(GameStartData &start_data, const Settings &cmd_args) bool retval = true; bool *kill = porting::signal_handler_killstatus(); - while (RenderingEngine::run() && !*kill && + while (m_rendering_engine->run() && !*kill && !g_gamecallback->shutdown_requested) { // Set the window caption const wchar_t *text = wgettext("Main Menu"); - RenderingEngine::get_raw_device()-> + m_rendering_engine->get_raw_device()-> setWindowCaption((utf8_to_wide(PROJECT_NAME_C) + L" " + utf8_to_wide(g_version_hash) + L" [" + text + L"]").c_str()); @@ -224,14 +224,14 @@ bool ClientLauncher::run(GameStartData &start_data, const Settings &cmd_args) try { // This is used for catching disconnects - RenderingEngine::get_gui_env()->clear(); + m_rendering_engine->get_gui_env()->clear(); /* We need some kind of a root node to be able to add custom gui elements directly on the screen. Otherwise they won't be automatically drawn. */ - guiroot = RenderingEngine::get_gui_env()->addStaticText(L"", + guiroot = m_rendering_engine->get_gui_env()->addStaticText(L"", core::rect(0, 0, 10000, 10000)); bool game_has_run = launch_game(error_message, reconnect_requested, @@ -254,29 +254,30 @@ bool ClientLauncher::run(GameStartData &start_data, const Settings &cmd_args) } // Break out of menu-game loop to shut down cleanly - if (!RenderingEngine::get_raw_device()->run() || *kill) { + if (!m_rendering_engine->run() || *kill) { if (!g_settings_path.empty()) g_settings->updateConfigFile(g_settings_path.c_str()); break; } - RenderingEngine::get_video_driver()->setTextureCreationFlag( + m_rendering_engine->get_video_driver()->setTextureCreationFlag( video::ETCF_CREATE_MIP_MAPS, g_settings->getBool("mip_map")); #ifdef HAVE_TOUCHSCREENGUI - receiver->m_touchscreengui = new TouchScreenGUI(RenderingEngine::get_raw_device(), receiver); + receiver->m_touchscreengui = new TouchScreenGUI(m_rendering_engine->get_raw_device(), receiver); g_touchscreengui = receiver->m_touchscreengui; #endif the_game( kill, input, + m_rendering_engine, start_data, error_message, chat_backend, &reconnect_requested ); - RenderingEngine::get_scene_manager()->clear(); + m_rendering_engine->get_scene_manager()->clear(); #ifdef HAVE_TOUCHSCREENGUI delete g_touchscreengui; @@ -344,8 +345,8 @@ void ClientLauncher::init_args(GameStartData &start_data, const Settings &cmd_ar bool ClientLauncher::init_engine() { receiver = new MyEventReceiver(); - new RenderingEngine(receiver); - return RenderingEngine::get_raw_device() != nullptr; + m_rendering_engine = new RenderingEngine(receiver); + return m_rendering_engine->get_raw_device() != nullptr; } void ClientLauncher::init_input() @@ -362,7 +363,7 @@ void ClientLauncher::init_input() // Make sure this is called maximum once per // irrlicht device, otherwise it will give you // multiple events for the same joystick. - if (RenderingEngine::get_raw_device()->activateJoysticks(infos)) { + if (m_rendering_engine->get_raw_device()->activateJoysticks(infos)) { infostream << "Joystick support enabled" << std::endl; joystick_infos.reserve(infos.size()); for (u32 i = 0; i < infos.size(); i++) { @@ -469,7 +470,7 @@ bool ClientLauncher::launch_game(std::string &error_message, start_data.address.empty() && !start_data.name.empty(); } - if (!RenderingEngine::run()) + if (!m_rendering_engine->run()) return false; if (!start_data.isSinglePlayer() && start_data.name.empty()) { @@ -541,14 +542,14 @@ bool ClientLauncher::launch_game(std::string &error_message, void ClientLauncher::main_menu(MainMenuData *menudata) { bool *kill = porting::signal_handler_killstatus(); - video::IVideoDriver *driver = RenderingEngine::get_video_driver(); + video::IVideoDriver *driver = m_rendering_engine->get_video_driver(); infostream << "Waiting for other menus" << std::endl; - while (RenderingEngine::get_raw_device()->run() && !*kill) { + while (m_rendering_engine->run() && !*kill) { if (!isMenuActive()) break; driver->beginScene(true, true, video::SColor(255, 128, 128, 128)); - RenderingEngine::get_gui_env()->drawAll(); + m_rendering_engine->get_gui_env()->drawAll(); driver->endScene(); // On some computers framerate doesn't seem to be automatically limited sleep_ms(25); @@ -557,14 +558,14 @@ void ClientLauncher::main_menu(MainMenuData *menudata) // Cursor can be non-visible when coming from the game #ifndef ANDROID - RenderingEngine::get_raw_device()->getCursorControl()->setVisible(true); + m_rendering_engine->get_raw_device()->getCursorControl()->setVisible(true); #endif /* show main menu */ - GUIEngine mymenu(&input->joystick, guiroot, &g_menumgr, menudata, *kill); + GUIEngine mymenu(&input->joystick, guiroot, m_rendering_engine, &g_menumgr, menudata, *kill); /* leave scene manager in a clean state */ - RenderingEngine::get_scene_manager()->clear(); + m_rendering_engine->get_scene_manager()->clear(); } void ClientLauncher::speed_tests() diff --git a/src/client/clientlauncher.h b/src/client/clientlauncher.h index b280d8e6b..79727e1fe 100644 --- a/src/client/clientlauncher.h +++ b/src/client/clientlauncher.h @@ -49,6 +49,7 @@ private: bool list_video_modes = false; bool skip_main_menu = false; bool random_input = false; + RenderingEngine *m_rendering_engine = nullptr; InputHandler *input = nullptr; MyEventReceiver *receiver = nullptr; gui::IGUISkin *skin = nullptr; diff --git a/src/client/game.cpp b/src/client/game.cpp index 8400d7639..33707df4a 100644 --- a/src/client/game.cpp +++ b/src/client/game.cpp @@ -642,6 +642,7 @@ public: bool startup(bool *kill, InputHandler *input, + RenderingEngine *rendering_engine, const GameStartData &game_params, std::string &error_message, bool *reconnect, @@ -853,6 +854,7 @@ private: these items (e.g. device) */ IrrlichtDevice *device; + RenderingEngine *m_rendering_engine; video::IVideoDriver *driver; scene::ISceneManager *smgr; bool *kill; @@ -994,6 +996,7 @@ Game::~Game() bool Game::startup(bool *kill, InputHandler *input, + RenderingEngine *rendering_engine, const GameStartData &start_data, std::string &error_message, bool *reconnect, @@ -1001,21 +1004,21 @@ bool Game::startup(bool *kill, { // "cache" - this->device = RenderingEngine::get_raw_device(); + m_rendering_engine = rendering_engine; + device = m_rendering_engine->get_raw_device(); this->kill = kill; this->error_message = &error_message; - this->reconnect_requested = reconnect; + reconnect_requested = reconnect; this->input = input; this->chat_backend = chat_backend; - this->simple_singleplayer_mode = start_data.isSinglePlayer(); + simple_singleplayer_mode = start_data.isSinglePlayer(); input->keycache.populate(); driver = device->getVideoDriver(); - smgr = RenderingEngine::get_scene_manager(); + smgr = m_rendering_engine->get_scene_manager(); - RenderingEngine::get_scene_manager()->getParameters()-> - setAttribute(scene::OBJ_LOADER_IGNORE_MATERIAL_FILES, true); + smgr->getParameters()->setAttribute(scene::OBJ_LOADER_IGNORE_MATERIAL_FILES, true); // Reinit runData runData = GameRunData(); @@ -1036,7 +1039,7 @@ bool Game::startup(bool *kill, if (!createClient(start_data)) return false; - RenderingEngine::initialize(client, hud); + m_rendering_engine->initialize(client, hud); return true; } @@ -1055,7 +1058,7 @@ void Game::run() Profiler::GraphValues dummyvalues; g_profiler->graphGet(dummyvalues); - draw_times.last_time = RenderingEngine::get_timer_time(); + draw_times.last_time = m_rendering_engine->get_timer_time(); set_light_table(g_settings->getFloat("display_gamma")); @@ -1067,12 +1070,12 @@ void Game::run() irr::core::dimension2d previous_screen_size(g_settings->getU16("screen_w"), g_settings->getU16("screen_h")); - while (RenderingEngine::run() + while (m_rendering_engine->run() && !(*kill || g_gamecallback->shutdown_requested || (server && server->isShutdownRequested()))) { const irr::core::dimension2d ¤t_screen_size = - RenderingEngine::get_video_driver()->getScreenSize(); + m_rendering_engine->get_video_driver()->getScreenSize(); // Verify if window size has changed and save it if it's the case // Ensure evaluating settings->getBool after verifying screensize // First condition is cheaper @@ -1085,7 +1088,7 @@ void Game::run() } // Calculate dtime = - // RenderingEngine::run() from this iteration + // m_rendering_engine->run() from this iteration // + Sleep time until the wanted FPS are reached limitFps(&draw_times, &dtime); @@ -1134,7 +1137,7 @@ void Game::run() void Game::shutdown() { - RenderingEngine::finalize(); + m_rendering_engine->finalize(); #if IRRLICHT_VERSION_MAJOR == 1 && IRRLICHT_VERSION_MINOR <= 8 if (g_settings->get("3d_mode") == "pageflip") { driver->setRenderTarget(irr::video::ERT_STEREO_BOTH_BUFFERS); @@ -1463,7 +1466,7 @@ bool Game::connectToServer(const GameStartData &start_data, start_data.password, start_data.address, *draw_control, texture_src, shader_src, itemdef_manager, nodedef_manager, sound, eventmgr, - RenderingEngine::get_instance(), connect_address.isIPv6(), m_game_ui.get()); + m_rendering_engine, connect_address.isIPv6(), m_game_ui.get()); client->m_simple_singleplayer_mode = simple_singleplayer_mode; @@ -1485,9 +1488,9 @@ bool Game::connectToServer(const GameStartData &start_data, f32 dtime; f32 wait_time = 0; // in seconds - fps_control.last_time = RenderingEngine::get_timer_time(); + fps_control.last_time = m_rendering_engine->get_timer_time(); - while (RenderingEngine::run()) { + while (m_rendering_engine->run()) { limitFps(&fps_control, &dtime); @@ -1524,7 +1527,7 @@ bool Game::connectToServer(const GameStartData &start_data, if (client->m_is_registration_confirmation_state) { if (registration_confirmation_shown) { // Keep drawing the GUI - RenderingEngine::draw_menu_scene(guienv, dtime, true); + m_rendering_engine->draw_menu_scene(guienv, dtime, true); } else { registration_confirmation_shown = true; (new GUIConfirmRegistration(guienv, guienv->getRootGUIElement(), -1, @@ -1560,9 +1563,9 @@ bool Game::getServerContent(bool *aborted) FpsControl fps_control = { 0 }; f32 dtime; // in seconds - fps_control.last_time = RenderingEngine::get_timer_time(); + fps_control.last_time = m_rendering_engine->get_timer_time(); - while (RenderingEngine::run()) { + while (m_rendering_engine->run()) { limitFps(&fps_control, &dtime); @@ -1600,13 +1603,13 @@ bool Game::getServerContent(bool *aborted) if (!client->itemdefReceived()) { const wchar_t *text = wgettext("Item definitions..."); progress = 25; - RenderingEngine::draw_load_screen(text, guienv, texture_src, + m_rendering_engine->draw_load_screen(text, guienv, texture_src, dtime, progress); delete[] text; } else if (!client->nodedefReceived()) { const wchar_t *text = wgettext("Node definitions..."); progress = 30; - RenderingEngine::draw_load_screen(text, guienv, texture_src, + m_rendering_engine->draw_load_screen(text, guienv, texture_src, dtime, progress); delete[] text; } else { @@ -1633,7 +1636,7 @@ bool Game::getServerContent(bool *aborted) } progress = 30 + client->mediaReceiveProgress() * 35 + 0.5; - RenderingEngine::draw_load_screen(utf8_to_wide(message.str()), guienv, + m_rendering_engine->draw_load_screen(utf8_to_wide(message.str()), guienv, texture_src, dtime, progress); } } @@ -3886,7 +3889,7 @@ void Game::updateFrame(ProfilerGraph *graph, RunStats *stats, f32 dtime, } catch (SettingNotFoundException) { } #endif - RenderingEngine::draw_scene(skycolor, m_game_ui->m_flags.show_hud, + m_rendering_engine->draw_scene(skycolor, m_game_ui->m_flags.show_hud, m_game_ui->m_flags.show_minimap, draw_wield_tool, draw_crosshair); /* @@ -4016,7 +4019,7 @@ inline void Game::limitFps(FpsControl *fps_timings, f32 *dtime) void Game::showOverlayMessage(const char *msg, float dtime, int percent, bool draw_clouds) { const wchar_t *wmsg = wgettext(msg); - RenderingEngine::draw_load_screen(wmsg, guienv, texture_src, dtime, percent, + m_rendering_engine->draw_load_screen(wmsg, guienv, texture_src, dtime, percent, draw_clouds); delete[] wmsg; } @@ -4229,6 +4232,7 @@ void Game::showPauseMenu() void the_game(bool *kill, InputHandler *input, + RenderingEngine *rendering_engine, const GameStartData &start_data, std::string &error_message, ChatBackend &chat_backend, @@ -4243,8 +4247,8 @@ void the_game(bool *kill, try { - if (game.startup(kill, input, start_data, error_message, - reconnect_requested, &chat_backend)) { + if (game.startup(kill, input, rendering_engine, start_data, + error_message, reconnect_requested, &chat_backend)) { game.run(); } diff --git a/src/client/game.h b/src/client/game.h index d04153271..fbbf106db 100644 --- a/src/client/game.h +++ b/src/client/game.h @@ -23,7 +23,8 @@ with this program; if not, write to the Free Software Foundation, Inc., #include class InputHandler; -class ChatBackend; /* to avoid having to include chat.h */ +class ChatBackend; +class RenderingEngine; struct SubgameSpec; struct GameStartData; @@ -45,6 +46,7 @@ struct CameraOrientation { void the_game(bool *kill, InputHandler *input, + RenderingEngine *rendering_engine, const GameStartData &start_data, std::string &error_message, ChatBackend &chat_backend, diff --git a/src/client/gameui.cpp b/src/client/gameui.cpp index 0c08efeb5..ebc6b108c 100644 --- a/src/client/gameui.cpp +++ b/src/client/gameui.cpp @@ -97,7 +97,7 @@ void GameUI::update(const RunStats &stats, Client *client, MapDrawControl *draw_ const CameraOrientation &cam, const PointedThing &pointed_old, const GUIChatConsole *chat_console, float dtime) { - v2u32 screensize = RenderingEngine::get_instance()->getWindowSize(); + v2u32 screensize = RenderingEngine::getWindowSize(); if (m_flags.show_debug) { static float drawtime_avg = 0; @@ -228,7 +228,7 @@ void GameUI::setChatText(const EnrichedString &chat_text, u32 recent_chat_count) if (m_flags.show_debug) chat_y += 2 * g_fontengine->getLineHeight(); - const v2u32 &window_size = RenderingEngine::get_instance()->getWindowSize(); + const v2u32 &window_size = RenderingEngine::getWindowSize(); core::rect chat_size(10, chat_y, window_size.X - 20, 0); @@ -260,7 +260,7 @@ void GameUI::updateProfiler() core::position2di upper_left(6, 50); core::position2di lower_right = upper_left; lower_right.X += size.Width + 10; - lower_right.Y += size.Height; + lower_right.Y += size.Height; m_guitext_profiler->setRelativePosition(core::rect(upper_left, lower_right)); } diff --git a/src/client/hud.cpp b/src/client/hud.cpp index c58c7e822..ceea96832 100644 --- a/src/client/hud.cpp +++ b/src/client/hud.cpp @@ -747,7 +747,7 @@ void Hud::drawHotbar(u16 playeritem) { s32 width = hotbar_itemcount * (m_hotbar_imagesize + m_padding * 2); v2s32 pos = centerlowerpos - v2s32(width / 2, m_hotbar_imagesize + m_padding * 3); - const v2u32 &window_size = RenderingEngine::get_instance()->getWindowSize(); + const v2u32 &window_size = RenderingEngine::getWindowSize(); if ((float) width / (float) window_size.X <= g_settings->getFloat("hud_hotbar_max_width")) { if (player->hud_flags & HUD_FLAG_HOTBAR_VISIBLE) { @@ -874,7 +874,7 @@ void Hud::toggleBlockBounds() void Hud::drawBlockBounds() { if (m_block_bounds_mode == BLOCK_BOUNDS_OFF) { - return; + return; } video::SMaterial old_material = driver->getMaterial2D(); @@ -956,7 +956,7 @@ void Hud::updateSelectionMesh(const v3s16 &camera_offset) } void Hud::resizeHotbar() { - const v2u32 &window_size = RenderingEngine::get_instance()->getWindowSize(); + const v2u32 &window_size = RenderingEngine::getWindowSize(); if (m_screensize != window_size) { m_hotbar_imagesize = floor(HOTBAR_IMAGE_SIZE * diff --git a/src/client/minimap.cpp b/src/client/minimap.cpp index 97977c366..f26aa1c70 100644 --- a/src/client/minimap.cpp +++ b/src/client/minimap.cpp @@ -577,7 +577,7 @@ scene::SMeshBuffer *Minimap::getMinimapMeshBuffer() void Minimap::drawMinimap() { // Non hud managed minimap drawing (legacy minimap) - v2u32 screensize = RenderingEngine::get_instance()->getWindowSize(); + v2u32 screensize = RenderingEngine::getWindowSize(); const u32 size = 0.25 * screensize.Y; drawMinimap(core::rect( diff --git a/src/client/renderingengine.cpp b/src/client/renderingengine.cpp index da9022477..ec8f47576 100644 --- a/src/client/renderingengine.cpp +++ b/src/client/renderingengine.cpp @@ -159,7 +159,7 @@ RenderingEngine::~RenderingEngine() s_singleton = nullptr; } -v2u32 RenderingEngine::getWindowSize() const +v2u32 RenderingEngine::_getWindowSize() const { if (core) return core->getVirtualSize(); @@ -497,7 +497,7 @@ void RenderingEngine::_draw_load_screen(const std::wstring &text, gui::IGUIEnvironment *guienv, ITextureSource *tsrc, float dtime, int percent, bool clouds) { - v2u32 screensize = RenderingEngine::get_instance()->getWindowSize(); + v2u32 screensize = getWindowSize(); v2s32 textsize(g_fontengine->getTextWidth(text), g_fontengine->getLineHeight()); v2s32 center(screensize.X / 2, screensize.Y / 2); @@ -565,7 +565,7 @@ void RenderingEngine::_draw_load_screen(const std::wstring &text, /* Draws the menu scene including (optional) cloud background. */ -void RenderingEngine::_draw_menu_scene(gui::IGUIEnvironment *guienv, +void RenderingEngine::draw_menu_scene(gui::IGUIEnvironment *guienv, float dtime, bool clouds) { bool cloud_menu_background = clouds && g_settings->getBool("menu_clouds"); @@ -613,19 +613,19 @@ std::vector RenderingEngine::getSupportedVideoDrivers return drivers; } -void RenderingEngine::_initialize(Client *client, Hud *hud) +void RenderingEngine::initialize(Client *client, Hud *hud) { const std::string &draw_mode = g_settings->get("3d_mode"); core.reset(createRenderingCore(draw_mode, m_device, client, hud)); core->initialize(); } -void RenderingEngine::_finalize() +void RenderingEngine::finalize() { core.reset(); } -void RenderingEngine::_draw_scene(video::SColor skycolor, bool show_hud, +void RenderingEngine::draw_scene(video::SColor skycolor, bool show_hud, bool show_minimap, bool draw_wield_tool, bool draw_crosshair) { core->draw(skycolor, show_hud, show_minimap, draw_wield_tool, draw_crosshair); diff --git a/src/client/renderingengine.h b/src/client/renderingengine.h index 73b55229e..5462aa667 100644 --- a/src/client/renderingengine.h +++ b/src/client/renderingengine.h @@ -44,7 +44,6 @@ public: RenderingEngine(IEventReceiver *eventReceiver); ~RenderingEngine(); - v2u32 getWindowSize() const; void setResizable(bool resize); video::IVideoDriver *getVideoDriver() { return driver; } @@ -63,7 +62,11 @@ public: void removeMesh(const irr::scene::IMesh* mesh); - static RenderingEngine *get_instance() { return s_singleton; } + static v2u32 getWindowSize() + { + sanity_check(s_singleton); + return s_singleton->_getWindowSize(); + } io::IFileSystem *get_filesystem() { @@ -88,11 +91,9 @@ public: return s_singleton->m_device; } - static u32 get_timer_time() + u32 get_timer_time() { - sanity_check(s_singleton && s_singleton->m_device && - s_singleton->m_device->getTimer()); - return s_singleton->m_device->getTimer()->getTime(); + return m_device->getTimer()->getTime(); } static gui::IGUIEnvironment *get_gui_env() @@ -109,30 +110,16 @@ public: text, guienv, tsrc, dtime, percent, clouds); } - inline static void draw_menu_scene( - gui::IGUIEnvironment *guienv, float dtime, bool clouds) - { - s_singleton->_draw_menu_scene(guienv, dtime, clouds); - } + void draw_menu_scene(gui::IGUIEnvironment *guienv, float dtime, bool clouds); + void draw_scene(video::SColor skycolor, bool show_hud, + bool show_minimap, bool draw_wield_tool, bool draw_crosshair); - inline static void draw_scene(video::SColor skycolor, bool show_hud, - bool show_minimap, bool draw_wield_tool, bool draw_crosshair) - { - s_singleton->_draw_scene(skycolor, show_hud, show_minimap, - draw_wield_tool, draw_crosshair); - } + void initialize(Client *client, Hud *hud); + void finalize(); - inline static void initialize(Client *client, Hud *hud) + bool run() { - s_singleton->_initialize(client, hud); - } - - inline static void finalize() { s_singleton->_finalize(); } - - static bool run() - { - sanity_check(s_singleton && s_singleton->m_device); - return s_singleton->m_device->run(); + return m_device->run(); } static std::vector> getSupportedVideoModes(); @@ -143,15 +130,7 @@ private: ITextureSource *tsrc, float dtime = 0, int percent = 0, bool clouds = true); - void _draw_menu_scene(gui::IGUIEnvironment *guienv, float dtime = 0, - bool clouds = true); - - void _draw_scene(video::SColor skycolor, bool show_hud, bool show_minimap, - bool draw_wield_tool, bool draw_crosshair); - - void _initialize(Client *client, Hud *hud); - - void _finalize(); + v2u32 _getWindowSize() const; std::unique_ptr core; irr::IrrlichtDevice *m_device = nullptr; diff --git a/src/gui/guiEngine.cpp b/src/gui/guiEngine.cpp index 93463ad70..0c7b96492 100644 --- a/src/gui/guiEngine.cpp +++ b/src/gui/guiEngine.cpp @@ -121,12 +121,14 @@ void MenuMusicFetcher::fetchSounds(const std::string &name, /******************************************************************************/ GUIEngine::GUIEngine(JoystickController *joystick, gui::IGUIElement *parent, + RenderingEngine *rendering_engine, IMenuManager *menumgr, MainMenuData *data, bool &kill) : + m_rendering_engine(rendering_engine), m_parent(parent), m_menumanager(menumgr), - m_smgr(RenderingEngine::get_scene_manager()), + m_smgr(rendering_engine->get_scene_manager()), m_data(data), m_kill(kill) { @@ -138,7 +140,7 @@ GUIEngine::GUIEngine(JoystickController *joystick, m_buttonhandler = new TextDestGuiEngine(this); //create texture source - m_texture_source = new MenuTextureSource(RenderingEngine::get_video_driver()); + m_texture_source = new MenuTextureSource(rendering_engine->get_video_driver()); //create soundmanager MenuMusicFetcher soundfetcher; @@ -156,7 +158,7 @@ GUIEngine::GUIEngine(JoystickController *joystick, g_fontengine->getTextHeight()); rect += v2s32(4, 0); - m_irr_toplefttext = gui::StaticText::add(RenderingEngine::get_gui_env(), + m_irr_toplefttext = gui::StaticText::add(rendering_engine->get_gui_env(), m_toplefttext, rect, false, true, 0, -1); //create formspecsource @@ -232,7 +234,7 @@ void GUIEngine::run() { // Always create clouds because they may or may not be // needed based on the game selected - video::IVideoDriver *driver = RenderingEngine::get_video_driver(); + video::IVideoDriver *driver = m_rendering_engine->get_video_driver(); cloudInit(); @@ -259,10 +261,10 @@ void GUIEngine::run() fog_pixelfog, fog_rangefog); } - while (RenderingEngine::run() && (!m_startgame) && (!m_kill)) { + while (m_rendering_engine->run() && (!m_startgame) && (!m_kill)) { const irr::core::dimension2d ¤t_screen_size = - RenderingEngine::get_video_driver()->getScreenSize(); + m_rendering_engine->get_video_driver()->getScreenSize(); // Verify if window size has changed and save it if it's the case // Ensure evaluating settings->getBool after verifying screensize // First condition is cheaper @@ -293,11 +295,11 @@ void GUIEngine::run() drawHeader(driver); drawFooter(driver); - RenderingEngine::get_gui_env()->drawAll(); + m_rendering_engine->get_gui_env()->drawAll(); driver->endScene(); - IrrlichtDevice *device = RenderingEngine::get_raw_device(); + IrrlichtDevice *device = m_rendering_engine->get_raw_device(); u32 frametime_min = 1000 / (device->isWindowFocused() ? g_settings->getFloat("fps_max") : g_settings->getFloat("fps_max_unfocused")); @@ -330,7 +332,7 @@ GUIEngine::~GUIEngine() //clean up texture pointers for (image_definition &texture : m_textures) { if (texture.texture) - RenderingEngine::get_video_driver()->removeTexture(texture.texture); + m_rendering_engine->get_video_driver()->removeTexture(texture.texture); } delete m_texture_source; @@ -350,13 +352,13 @@ void GUIEngine::cloudInit() v3f(0,0,0), v3f(0, 60, 100)); m_cloud.camera->setFarValue(10000); - m_cloud.lasttime = RenderingEngine::get_timer_time(); + m_cloud.lasttime = m_rendering_engine->get_timer_time(); } /******************************************************************************/ void GUIEngine::cloudPreProcess() { - u32 time = RenderingEngine::get_timer_time(); + u32 time = m_rendering_engine->get_timer_time(); if(time > m_cloud.lasttime) m_cloud.dtime = (time - m_cloud.lasttime) / 1000.0; @@ -377,7 +379,7 @@ void GUIEngine::cloudPostProcess(u32 frametime_min, IrrlichtDevice *device) u32 busytime_u32; // not using getRealTime is necessary for wine - u32 time = RenderingEngine::get_timer_time(); + u32 time = m_rendering_engine->get_timer_time(); if(time > m_cloud.lasttime) busytime_u32 = time - m_cloud.lasttime; else @@ -528,7 +530,7 @@ void GUIEngine::drawFooter(video::IVideoDriver *driver) bool GUIEngine::setTexture(texture_layer layer, const std::string &texturepath, bool tile_image, unsigned int minsize) { - video::IVideoDriver *driver = RenderingEngine::get_video_driver(); + video::IVideoDriver *driver = m_rendering_engine->get_video_driver(); if (m_textures[layer].texture) { driver->removeTexture(m_textures[layer].texture); @@ -595,7 +597,7 @@ void GUIEngine::updateTopLeftTextSize() rect += v2s32(4, 0); m_irr_toplefttext->remove(); - m_irr_toplefttext = gui::StaticText::add(RenderingEngine::get_gui_env(), + m_irr_toplefttext = gui::StaticText::add(m_rendering_engine->get_gui_env(), m_toplefttext, rect, false, true, 0, -1); } diff --git a/src/gui/guiEngine.h b/src/gui/guiEngine.h index eef1ad8aa..70abce181 100644 --- a/src/gui/guiEngine.h +++ b/src/gui/guiEngine.h @@ -50,6 +50,7 @@ struct image_definition { /* forward declarations */ /******************************************************************************/ class GUIEngine; +class RenderingEngine; class MainMenuScripting; class Clouds; struct MainMenuData; @@ -150,6 +151,7 @@ public: */ GUIEngine(JoystickController *joystick, gui::IGUIElement *parent, + RenderingEngine *rendering_engine, IMenuManager *menumgr, MainMenuData *data, bool &kill); @@ -188,6 +190,7 @@ private: /** update size of topleftext element */ void updateTopLeftTextSize(); + RenderingEngine *m_rendering_engine = nullptr; /** parent gui element */ gui::IGUIElement *m_parent = nullptr; /** manager to add menus to */ diff --git a/src/main.cpp b/src/main.cpp index 39b441d2c..7f96836b5 100644 --- a/src/main.cpp +++ b/src/main.cpp @@ -225,8 +225,7 @@ int main(int argc, char *argv[]) return run_dedicated_server(game_params, cmd_args) ? 0 : 1; #ifndef SERVER - ClientLauncher launcher; - retval = launcher.run(game_params, cmd_args) ? 0 : 1; + retval = ClientLauncher().run(game_params, cmd_args) ? 0 : 1; #else retval = 0; #endif diff --git a/src/script/lua_api/l_mainmenu.cpp b/src/script/lua_api/l_mainmenu.cpp index 1e8dea909..a5bb5f261 100644 --- a/src/script/lua_api/l_mainmenu.cpp +++ b/src/script/lua_api/l_mainmenu.cpp @@ -790,7 +790,7 @@ int ModApiMainMenu::l_get_screen_info(lua_State *L) lua_pushnumber(L,RenderingEngine::getDisplayDensity()); lua_settable(L, top); - const v2u32 &window_size = RenderingEngine::get_instance()->getWindowSize(); + const v2u32 &window_size = RenderingEngine::getWindowSize(); lua_pushstring(L,"window_width"); lua_pushnumber(L, window_size.X); lua_settable(L, top); -- cgit v1.2.3 From 5a02c376ea5f2e7f1dd0a2bd4f08bf953ed4bfc8 Mon Sep 17 00:00:00 2001 From: Loic Blot Date: Thu, 29 Apr 2021 09:40:56 +0200 Subject: refacto: RenderingEngine::get_scene_manager() is now not callable from singleton This permits to make evidence that we have some bad object passing on various code parts. I fixed majority of them to reduce the scope of passed objects Unfortunately, for some edge cases i should have to expose ISceneManager from client, this should be fixed in the future when our POO will be cleaner client side (we have a mix of rendering and processing in majority of the client objects, it works but it's not clean) --- src/client/client.cpp | 5 +++++ src/client/client.h | 1 + src/client/clientenvironment.cpp | 2 +- src/client/content_mapblock.cpp | 16 +++++++--------- src/client/content_mapblock.h | 3 ++- src/client/mapblock_mesh.cpp | 4 ++-- src/client/particles.cpp | 4 ++-- src/client/renderingengine.h | 5 ++--- src/client/wieldmesh.cpp | 5 +++-- src/gui/guiFormSpecMenu.cpp | 2 +- src/nodedef.cpp | 4 ++-- 11 files changed, 28 insertions(+), 23 deletions(-) (limited to 'src/gui') diff --git a/src/client/client.cpp b/src/client/client.cpp index d1c5cd948..2f4f2aac5 100644 --- a/src/client/client.cpp +++ b/src/client/client.cpp @@ -1475,6 +1475,11 @@ bool Client::updateWieldedItem() return true; } +irr::scene::ISceneManager* Client::getSceneManager() +{ + return m_rendering_engine->get_scene_manager(); +} + Inventory* Client::getInventory(const InventoryLocation &loc) { switch(loc.type){ diff --git a/src/client/client.h b/src/client/client.h index bcb7d6b09..be5970160 100644 --- a/src/client/client.h +++ b/src/client/client.h @@ -355,6 +355,7 @@ public: void setCamera(Camera* camera) { m_camera = camera; } Camera* getCamera () { return m_camera; } + irr::scene::ISceneManager *getSceneManager(); bool shouldShowMinimap() const; diff --git a/src/client/clientenvironment.cpp b/src/client/clientenvironment.cpp index 9c40484bf..7e3867537 100644 --- a/src/client/clientenvironment.cpp +++ b/src/client/clientenvironment.cpp @@ -352,7 +352,7 @@ u16 ClientEnvironment::addActiveObject(ClientActiveObject *object) if (!m_ao_manager.registerObject(object)) return 0; - object->addToScene(m_texturesource, RenderingEngine::get_scene_manager()); + object->addToScene(m_texturesource, m_client->getSceneManager()); // Update lighting immediately object->updateLight(getDayNightRatio()); diff --git a/src/client/content_mapblock.cpp b/src/client/content_mapblock.cpp index ce7235bca..e530f3d7f 100644 --- a/src/client/content_mapblock.cpp +++ b/src/client/content_mapblock.cpp @@ -60,18 +60,16 @@ static constexpr u16 quad_indices[] = {0, 1, 2, 2, 3, 0}; const std::string MapblockMeshGenerator::raillike_groupname = "connect_to_raillike"; -MapblockMeshGenerator::MapblockMeshGenerator(MeshMakeData *input, MeshCollector *output) +MapblockMeshGenerator::MapblockMeshGenerator(MeshMakeData *input, MeshCollector *output, + irr::scene::IMeshManipulator *mm): + data(input), + collector(output), + nodedef(data->m_client->ndef()), + meshmanip(mm), + blockpos_nodes(data->m_blockpos * MAP_BLOCKSIZE) { - data = input; - collector = output; - - nodedef = data->m_client->ndef(); - meshmanip = RenderingEngine::get_scene_manager()->getMeshManipulator(); - enable_mesh_cache = g_settings->getBool("enable_mesh_cache") && !data->m_smooth_lighting; // Mesh cache is not supported with smooth lighting - - blockpos_nodes = data->m_blockpos * MAP_BLOCKSIZE; } void MapblockMeshGenerator::useTile(int index, u8 set_flags, u8 reset_flags, bool special) diff --git a/src/client/content_mapblock.h b/src/client/content_mapblock.h index a6c450d1f..cbee49021 100644 --- a/src/client/content_mapblock.h +++ b/src/client/content_mapblock.h @@ -172,7 +172,8 @@ public: void drawNode(); public: - MapblockMeshGenerator(MeshMakeData *input, MeshCollector *output); + MapblockMeshGenerator(MeshMakeData *input, MeshCollector *output, + irr::scene::IMeshManipulator *mm); void generate(); void renderSingle(content_t node, u8 param2 = 0x00); }; diff --git a/src/client/mapblock_mesh.cpp b/src/client/mapblock_mesh.cpp index 167e1e3ec..72e68fe97 100644 --- a/src/client/mapblock_mesh.cpp +++ b/src/client/mapblock_mesh.cpp @@ -1072,8 +1072,8 @@ MapBlockMesh::MapBlockMesh(MeshMakeData *data, v3s16 camera_offset): */ { - MapblockMeshGenerator generator(data, &collector); - generator.generate(); + MapblockMeshGenerator(data, &collector, + data->m_client->getSceneManager()->getMeshManipulator()).generate(); } /* diff --git a/src/client/particles.cpp b/src/client/particles.cpp index 7acd996dc..288826a5f 100644 --- a/src/client/particles.cpp +++ b/src/client/particles.cpp @@ -64,8 +64,8 @@ Particle::Particle( v2f texsize, video::SColor color ): - scene::ISceneNode(RenderingEngine::get_scene_manager()->getRootSceneNode(), - RenderingEngine::get_scene_manager()) + scene::ISceneNode(((Client *)gamedef)->getSceneManager()->getRootSceneNode(), + ((Client *)gamedef)->getSceneManager()) { // Misc m_gamedef = gamedef; diff --git a/src/client/renderingengine.h b/src/client/renderingengine.h index 5462aa667..4d06baa23 100644 --- a/src/client/renderingengine.h +++ b/src/client/renderingengine.h @@ -79,10 +79,9 @@ public: return s_singleton->m_device->getVideoDriver(); } - static scene::ISceneManager *get_scene_manager() + scene::ISceneManager *get_scene_manager() { - sanity_check(s_singleton && s_singleton->m_device); - return s_singleton->m_device->getSceneManager(); + return m_device->getSceneManager(); } static irr::IrrlichtDevice *get_raw_device() diff --git a/src/client/wieldmesh.cpp b/src/client/wieldmesh.cpp index d9d5e57cd..08fd49fc0 100644 --- a/src/client/wieldmesh.cpp +++ b/src/client/wieldmesh.cpp @@ -307,7 +307,8 @@ static scene::SMesh *createSpecialNodeMesh(Client *client, MapNode n, MeshMakeData mesh_make_data(client, false); MeshCollector collector; mesh_make_data.setSmoothLighting(false); - MapblockMeshGenerator gen(&mesh_make_data, &collector); + MapblockMeshGenerator gen(&mesh_make_data, &collector, + client->getSceneManager()->getMeshManipulator()); if (n.getParam2()) { // keep it @@ -538,7 +539,7 @@ void getItemMesh(Client *client, const ItemStack &item, ItemMesh *result) content_t id = ndef->getId(def.name); FATAL_ERROR_IF(!g_extrusion_mesh_cache, "Extrusion mesh cache is not yet initialized"); - + scene::SMesh *mesh = nullptr; // Shading is on by default diff --git a/src/gui/guiFormSpecMenu.cpp b/src/gui/guiFormSpecMenu.cpp index fd35f2d84..fdcf27a0a 100644 --- a/src/gui/guiFormSpecMenu.cpp +++ b/src/gui/guiFormSpecMenu.cpp @@ -2794,7 +2794,7 @@ void GUIFormSpecMenu::parseModel(parserData *data, const std::string &element) core::rect rect(pos, pos + geom); - GUIScene *e = new GUIScene(Environment, RenderingEngine::get_scene_manager(), + GUIScene *e = new GUIScene(Environment, m_client->getSceneManager(), data->current_parent, rect, spec.fid); auto meshnode = e->setMesh(mesh); diff --git a/src/nodedef.cpp b/src/nodedef.cpp index dd862e606..65a76bcec 100644 --- a/src/nodedef.cpp +++ b/src/nodedef.cpp @@ -1446,8 +1446,8 @@ void NodeDefManager::updateTextures(IGameDef *gamedef, Client *client = (Client *)gamedef; ITextureSource *tsrc = client->tsrc(); IShaderSource *shdsrc = client->getShaderSource(); - scene::IMeshManipulator *meshmanip = - RenderingEngine::get_scene_manager()->getMeshManipulator(); + auto smgr = client->getSceneManager(); + scene::IMeshManipulator *meshmanip = smgr->getMeshManipulator(); TextureSettings tsettings; tsettings.readSettings(); -- cgit v1.2.3 From 48d5abd5bee7a3f956cb2b92745bed6313cf5d8a Mon Sep 17 00:00:00 2001 From: Loic Blot Date: Thu, 29 Apr 2021 20:38:35 +0200 Subject: refacto: remove get_gui_env & draw_load_screen from RenderingEngine singleton --- src/client/client.cpp | 6 +++--- src/client/client.h | 1 + src/client/game.cpp | 24 ++++++++++++------------ src/client/renderingengine.cpp | 2 +- src/client/renderingengine.h | 17 ++++------------- src/gui/guiEngine.cpp | 1 + src/gui/guiFormSpecMenu.cpp | 12 ++++++------ src/gui/guiFormSpecMenu.h | 6 ++++-- src/nodedef.cpp | 6 ++---- src/nodedef.h | 4 +--- src/script/lua_api/l_mainmenu.cpp | 5 +++-- 11 files changed, 38 insertions(+), 46 deletions(-) (limited to 'src/gui') diff --git a/src/client/client.cpp b/src/client/client.cpp index 1a3a81378..c7aae1644 100644 --- a/src/client/client.cpp +++ b/src/client/client.cpp @@ -1731,7 +1731,7 @@ typedef struct TextureUpdateArgs { ITextureSource *tsrc; } TextureUpdateArgs; -void texture_update_progress(void *args, u32 progress, u32 max_progress) +void Client::showUpdateProgressTexture(void *args, u32 progress, u32 max_progress) { TextureUpdateArgs* targs = (TextureUpdateArgs*) args; u16 cur_percent = ceil(progress / (double) max_progress * 100.); @@ -1750,7 +1750,7 @@ void texture_update_progress(void *args, u32 progress, u32 max_progress) targs->last_time_ms = time_ms; std::basic_stringstream strm; strm << targs->text_base << " " << targs->last_percent << "%..."; - RenderingEngine::draw_load_screen(strm.str(), targs->guienv, targs->tsrc, 0, + m_rendering_engine->draw_load_screen(strm.str(), targs->guienv, targs->tsrc, 0, 72 + (u16) ((18. / 100.) * (double) targs->last_percent), true); } } @@ -1804,7 +1804,7 @@ void Client::afterContentReceived() tu_args.last_percent = 0; tu_args.text_base = wgettext("Initializing nodes"); tu_args.tsrc = m_tsrc; - m_nodedef->updateTextures(this, texture_update_progress, &tu_args); + m_nodedef->updateTextures(this, &tu_args); delete[] tu_args.text_base; // Start mesh update thread after setting up content definitions diff --git a/src/client/client.h b/src/client/client.h index be5970160..b819d4301 100644 --- a/src/client/client.h +++ b/src/client/client.h @@ -347,6 +347,7 @@ public: float mediaReceiveProgress(); void afterContentReceived(); + void showUpdateProgressTexture(void *args, u32 progress, u32 max_progress); float getRTT(); float getCurRate(); diff --git a/src/client/game.cpp b/src/client/game.cpp index 81508f5f4..2f0f50505 100644 --- a/src/client/game.cpp +++ b/src/client/game.cpp @@ -2047,8 +2047,8 @@ void Game::openInventory() || !client->getScript()->on_inventory_open(fs_src->m_client->getInventory(inventoryloc))) { TextDest *txt_dst = new TextDestPlayerInventory(client); auto *&formspec = m_game_ui->updateFormspec(""); - GUIFormSpecMenu::create(formspec, client, &input->joystick, fs_src, - txt_dst, client->getFormspecPrepend(), sound); + GUIFormSpecMenu::create(formspec, client, m_rendering_engine->get_gui_env(), + &input->joystick, fs_src, txt_dst, client->getFormspecPrepend(), sound); formspec->setFormSpec(fs_src->getForm(), inventoryloc); } @@ -2626,8 +2626,8 @@ void Game::handleClientEvent_ShowFormSpec(ClientEvent *event, CameraOrientation new TextDestPlayerInventory(client, *(event->show_formspec.formname)); auto *&formspec = m_game_ui->updateFormspec(*(event->show_formspec.formname)); - GUIFormSpecMenu::create(formspec, client, &input->joystick, - fs_src, txt_dst, client->getFormspecPrepend(), sound); + GUIFormSpecMenu::create(formspec, client, m_rendering_engine->get_gui_env(), + &input->joystick, fs_src, txt_dst, client->getFormspecPrepend(), sound); } delete event->show_formspec.formspec; @@ -2639,8 +2639,8 @@ void Game::handleClientEvent_ShowLocalFormSpec(ClientEvent *event, CameraOrienta FormspecFormSource *fs_src = new FormspecFormSource(*event->show_formspec.formspec); LocalFormspecHandler *txt_dst = new LocalFormspecHandler(*event->show_formspec.formname, client); - GUIFormSpecMenu::create(m_game_ui->getFormspecGUI(), client, &input->joystick, - fs_src, txt_dst, client->getFormspecPrepend(), sound); + GUIFormSpecMenu::create(m_game_ui->getFormspecGUI(), client, m_rendering_engine->get_gui_env(), + &input->joystick, fs_src, txt_dst, client->getFormspecPrepend(), sound); delete event->show_formspec.formspec; delete event->show_formspec.formname; @@ -3332,8 +3332,8 @@ bool Game::nodePlacement(const ItemDefinition &selected_def, TextDest *txt_dst = new TextDestNodeMetadata(nodepos, client); auto *&formspec = m_game_ui->updateFormspec(""); - GUIFormSpecMenu::create(formspec, client, &input->joystick, fs_src, - txt_dst, client->getFormspecPrepend(), sound); + GUIFormSpecMenu::create(formspec, client, m_rendering_engine->get_gui_env(), + &input->joystick, fs_src, txt_dst, client->getFormspecPrepend(), sound); formspec->setFormSpec(meta->getString("formspec"), inventoryloc); return false; @@ -4082,8 +4082,8 @@ void Game::showDeathFormspec() LocalFormspecHandler *txt_dst = new LocalFormspecHandler("MT_DEATH_SCREEN", client); auto *&formspec = m_game_ui->getFormspecGUI(); - GUIFormSpecMenu::create(formspec, client, &input->joystick, - fs_src, txt_dst, client->getFormspecPrepend(), sound); + GUIFormSpecMenu::create(formspec, client, m_rendering_engine->get_gui_env(), + &input->joystick, fs_src, txt_dst, client->getFormspecPrepend(), sound); formspec->setFocus("btn_respawn"); } @@ -4216,8 +4216,8 @@ void Game::showPauseMenu() LocalFormspecHandler *txt_dst = new LocalFormspecHandler("MT_PAUSE_MENU"); auto *&formspec = m_game_ui->getFormspecGUI(); - GUIFormSpecMenu::create(formspec, client, &input->joystick, - fs_src, txt_dst, client->getFormspecPrepend(), sound); + GUIFormSpecMenu::create(formspec, client, m_rendering_engine->get_gui_env(), + &input->joystick, fs_src, txt_dst, client->getFormspecPrepend(), sound); formspec->setFocus("btn_continue"); formspec->doPause = true; diff --git a/src/client/renderingengine.cpp b/src/client/renderingengine.cpp index ec8f47576..e74446aeb 100644 --- a/src/client/renderingengine.cpp +++ b/src/client/renderingengine.cpp @@ -493,7 +493,7 @@ bool RenderingEngine::setXorgWindowIconFromPath(const std::string &icon_file) Text will be removed when the screen is drawn the next time. Additionally, a progressbar can be drawn when percent is set between 0 and 100. */ -void RenderingEngine::_draw_load_screen(const std::wstring &text, +void RenderingEngine::draw_load_screen(const std::wstring &text, gui::IGUIEnvironment *guienv, ITextureSource *tsrc, float dtime, int percent, bool clouds) { diff --git a/src/client/renderingengine.h b/src/client/renderingengine.h index 4d06baa23..1fd85f5ef 100644 --- a/src/client/renderingengine.h +++ b/src/client/renderingengine.h @@ -95,19 +95,14 @@ public: return m_device->getTimer()->getTime(); } - static gui::IGUIEnvironment *get_gui_env() + gui::IGUIEnvironment *get_gui_env() { - sanity_check(s_singleton && s_singleton->m_device); - return s_singleton->m_device->getGUIEnvironment(); + return m_device->getGUIEnvironment(); } - inline static void draw_load_screen(const std::wstring &text, + void draw_load_screen(const std::wstring &text, gui::IGUIEnvironment *guienv, ITextureSource *tsrc, - float dtime = 0, int percent = 0, bool clouds = true) - { - s_singleton->_draw_load_screen( - text, guienv, tsrc, dtime, percent, clouds); - } + float dtime = 0, int percent = 0, bool clouds = true); void draw_menu_scene(gui::IGUIEnvironment *guienv, float dtime, bool clouds); void draw_scene(video::SColor skycolor, bool show_hud, @@ -125,10 +120,6 @@ public: static std::vector getSupportedVideoDrivers(); private: - void _draw_load_screen(const std::wstring &text, gui::IGUIEnvironment *guienv, - ITextureSource *tsrc, float dtime = 0, int percent = 0, - bool clouds = true); - v2u32 _getWindowSize() const; std::unique_ptr core; diff --git a/src/gui/guiEngine.cpp b/src/gui/guiEngine.cpp index 0c7b96492..694baf482 100644 --- a/src/gui/guiEngine.cpp +++ b/src/gui/guiEngine.cpp @@ -170,6 +170,7 @@ GUIEngine::GUIEngine(JoystickController *joystick, -1, m_menumanager, NULL /* &client */, + m_rendering_engine->get_gui_env(), m_texture_source, m_sound_manager, m_formspecgui, diff --git a/src/gui/guiFormSpecMenu.cpp b/src/gui/guiFormSpecMenu.cpp index fdcf27a0a..c6435804f 100644 --- a/src/gui/guiFormSpecMenu.cpp +++ b/src/gui/guiFormSpecMenu.cpp @@ -96,10 +96,10 @@ inline u32 clamp_u8(s32 value) GUIFormSpecMenu::GUIFormSpecMenu(JoystickController *joystick, gui::IGUIElement *parent, s32 id, IMenuManager *menumgr, - Client *client, ISimpleTextureSource *tsrc, ISoundManager *sound_manager, - IFormSource *fsrc, TextDest *tdst, + Client *client, gui::IGUIEnvironment *guienv, ISimpleTextureSource *tsrc, + ISoundManager *sound_manager, IFormSource *fsrc, TextDest *tdst, const std::string &formspecPrepend, bool remap_dbl_click): - GUIModalMenu(RenderingEngine::get_gui_env(), parent, id, menumgr, remap_dbl_click), + GUIModalMenu(guienv, parent, id, menumgr, remap_dbl_click), m_invmgr(client), m_tsrc(tsrc), m_sound_manager(sound_manager), @@ -145,12 +145,12 @@ GUIFormSpecMenu::~GUIFormSpecMenu() } void GUIFormSpecMenu::create(GUIFormSpecMenu *&cur_formspec, Client *client, - JoystickController *joystick, IFormSource *fs_src, TextDest *txt_dest, - const std::string &formspecPrepend, ISoundManager *sound_manager) + gui::IGUIEnvironment *guienv, JoystickController *joystick, IFormSource *fs_src, + TextDest *txt_dest, const std::string &formspecPrepend, ISoundManager *sound_manager) { if (cur_formspec == nullptr) { cur_formspec = new GUIFormSpecMenu(joystick, guiroot, -1, &g_menumgr, - client, client->getTextureSource(), sound_manager, fs_src, + client, guienv, client->getTextureSource(), sound_manager, fs_src, txt_dest, formspecPrepend); cur_formspec->doPause = false; diff --git a/src/gui/guiFormSpecMenu.h b/src/gui/guiFormSpecMenu.h index d658aba7b..926de66d5 100644 --- a/src/gui/guiFormSpecMenu.h +++ b/src/gui/guiFormSpecMenu.h @@ -152,6 +152,7 @@ public: gui::IGUIElement* parent, s32 id, IMenuManager *menumgr, Client *client, + gui::IGUIEnvironment *guienv, ISimpleTextureSource *tsrc, ISoundManager *sound_manager, IFormSource* fs_src, @@ -162,8 +163,9 @@ public: ~GUIFormSpecMenu(); static void create(GUIFormSpecMenu *&cur_formspec, Client *client, - JoystickController *joystick, IFormSource *fs_src, TextDest *txt_dest, - const std::string &formspecPrepend, ISoundManager *sound_manager); + gui::IGUIEnvironment *guienv, JoystickController *joystick, IFormSource *fs_src, + TextDest *txt_dest, const std::string &formspecPrepend, + ISoundManager *sound_manager); void setFormSpec(const std::string &formspec_string, const InventoryLocation ¤t_inventory_location) diff --git a/src/nodedef.cpp b/src/nodedef.cpp index 65a76bcec..db4043aa1 100644 --- a/src/nodedef.cpp +++ b/src/nodedef.cpp @@ -1435,9 +1435,7 @@ void NodeDefManager::applyTextureOverrides(const std::vector &o } } -void NodeDefManager::updateTextures(IGameDef *gamedef, - void (*progress_callback)(void *progress_args, u32 progress, u32 max_progress), - void *progress_callback_args) +void NodeDefManager::updateTextures(IGameDef *gamedef, void *progress_callback_args) { #ifndef SERVER infostream << "NodeDefManager::updateTextures(): Updating " @@ -1456,7 +1454,7 @@ void NodeDefManager::updateTextures(IGameDef *gamedef, for (u32 i = 0; i < size; i++) { ContentFeatures *f = &(m_content_features[i]); f->updateTextures(tsrc, shdsrc, meshmanip, client, tsettings); - progress_callback(progress_callback_args, i, size); + client->showUpdateProgressTexture(progress_callback_args, i, size); } #endif } diff --git a/src/nodedef.h b/src/nodedef.h index 0de4dbc21..8a6d88071 100644 --- a/src/nodedef.h +++ b/src/nodedef.h @@ -660,9 +660,7 @@ public: * total ContentFeatures. * @param progress_cbk_args passed to the callback function */ - void updateTextures(IGameDef *gamedef, - void (*progress_cbk)(void *progress_args, u32 progress, u32 max_progress), - void *progress_cbk_args); + void updateTextures(IGameDef *gamedef, void *progress_cbk_args); /*! * Writes the content of this manager to the given output stream. diff --git a/src/script/lua_api/l_mainmenu.cpp b/src/script/lua_api/l_mainmenu.cpp index a5bb5f261..b13398539 100644 --- a/src/script/lua_api/l_mainmenu.cpp +++ b/src/script/lua_api/l_mainmenu.cpp @@ -397,7 +397,8 @@ int ModApiMainMenu::l_show_keys_menu(lua_State *L) GUIEngine* engine = getGuiEngine(L); sanity_check(engine != NULL); - GUIKeyChangeMenu *kmenu = new GUIKeyChangeMenu(RenderingEngine::get_gui_env(), + GUIKeyChangeMenu *kmenu = new GUIKeyChangeMenu( + engine->m_rendering_engine->get_gui_env(), engine->m_parent, -1, engine->m_menumanager, @@ -694,7 +695,7 @@ int ModApiMainMenu::l_show_path_select_dialog(lua_State *L) bool is_file_select = readParam(L, 3); GUIFileSelectMenu* fileOpenMenu = - new GUIFileSelectMenu(RenderingEngine::get_gui_env(), + new GUIFileSelectMenu(engine->m_rendering_engine->get_gui_env(), engine->m_parent, -1, engine->m_menumanager, -- cgit v1.2.3