From bba4563d89b6708d75a4053c69873dff0d747538 Mon Sep 17 00:00:00 2001 From: SmallJoker Date: Thu, 3 Jan 2019 17:04:26 +0100 Subject: Proselytize the network. Use IEEE F32 (#8030) * Proselytize the network. Use IEEE F32 * Remove unused V2F1000 functions --- src/genericobject.cpp | 24 ++++++++++++------------ 1 file changed, 12 insertions(+), 12 deletions(-) (limited to 'src/genericobject.cpp') diff --git a/src/genericobject.cpp b/src/genericobject.cpp index ceec222aa..b1ec8ce4e 100644 --- a/src/genericobject.cpp +++ b/src/genericobject.cpp @@ -87,7 +87,7 @@ std::string gob_cmd_set_sprite( // parameters writeV2S16(os, p); writeU16(os, num_frames); - writeF1000(os, framelength); + writeF32(os, framelength); writeU8(os, select_horiz_by_yawpitch); return os.str(); } @@ -123,9 +123,9 @@ std::string gob_cmd_update_physics_override(float physics_override_speed, float // command writeU8(os, GENERIC_CMD_SET_PHYSICS_OVERRIDE); // parameters - writeF1000(os, physics_override_speed); - writeF1000(os, physics_override_jump); - writeF1000(os, physics_override_gravity); + writeF32(os, physics_override_speed); + writeF32(os, physics_override_jump); + writeF32(os, physics_override_gravity); // these are sent inverted so we get true when the server sends nothing writeU8(os, !sneak); writeU8(os, !sneak_glitch); @@ -139,9 +139,9 @@ std::string gob_cmd_update_animation(v2f frames, float frame_speed, float frame_ // command writeU8(os, GENERIC_CMD_SET_ANIMATION); // parameters - writeV2F1000(os, frames); - writeF1000(os, frame_speed); - writeF1000(os, frame_blend); + writeV2F32(os, frames); + writeF32(os, frame_speed); + writeF32(os, frame_blend); // these are sent inverted so we get true when the server sends nothing writeU8(os, !frame_loop); return os.str(); @@ -153,7 +153,7 @@ std::string gob_cmd_update_animation_speed(float frame_speed) // command writeU8(os, GENERIC_CMD_SET_ANIMATION_SPEED); // parameters - writeF1000(os, frame_speed); + writeF32(os, frame_speed); return os.str(); } @@ -165,8 +165,8 @@ std::string gob_cmd_update_bone_position(const std::string &bone, v3f position, writeU8(os, GENERIC_CMD_SET_BONE_POSITION); // parameters os<