From f1760622ec4708decfe34e268a63a9d83d2978a7 Mon Sep 17 00:00:00 2001 From: Elias Fleckenstein Date: Sat, 1 Aug 2020 11:55:48 +0200 Subject: Added BrightNight --- src/environment.cpp | 2 ++ 1 file changed, 2 insertions(+) (limited to 'src/environment.cpp') diff --git a/src/environment.cpp b/src/environment.cpp index 6751f39e4..a7f79ee08 100644 --- a/src/environment.cpp +++ b/src/environment.cpp @@ -44,6 +44,8 @@ Environment::Environment(IGameDef *gamedef): u32 Environment::getDayNightRatio() { MutexAutoLock lock(this->m_time_lock); + if (g_settings->getBool("no_night")) + return time_to_daynight_ratio(12000, m_cache_enable_shaders); if (m_enable_day_night_ratio_override) return m_day_night_ratio_override; return time_to_daynight_ratio(m_time_of_day_f * 24000, m_cache_enable_shaders); -- cgit v1.2.3