From ba4b704ebf24952ab9a84c914b8ad6c45dabfaba Mon Sep 17 00:00:00 2001 From: Lars Hofhansl Date: Mon, 27 Feb 2017 23:06:15 -0800 Subject: Allow server side occlusion culling. --- src/defaultsettings.cpp | 1 + 1 file changed, 1 insertion(+) (limited to 'src/defaultsettings.cpp') diff --git a/src/defaultsettings.cpp b/src/defaultsettings.cpp index e9ee1135f..483c9cff6 100644 --- a/src/defaultsettings.cpp +++ b/src/defaultsettings.cpp @@ -282,6 +282,7 @@ void set_default_settings(Settings *settings) // This causes frametime jitter on client side, or does it? settings->setDefault("max_block_send_distance", "9"); settings->setDefault("block_send_optimize_distance", "4"); + settings->setDefault("server_side_occlusion_culling", "false"); settings->setDefault("max_clearobjects_extra_loaded_blocks", "4096"); settings->setDefault("time_speed", "72"); settings->setDefault("server_unload_unused_data_timeout", "29"); -- cgit v1.2.3