From 3face01a202040e4feff3b0936b4aa89c051c98d Mon Sep 17 00:00:00 2001 From: Dániel Juhász Date: Sat, 10 Feb 2018 22:04:16 +0200 Subject: Node definition manager refactor (#7016) * Rename IWritableNodeDefManager to NodeDefManager * Make INodeDefManager functions const * Use "const *NodeDefManager" instead of "*INodeDefManager" * Remove unused INodeDefManager class * Merge NodeDefManager and CNodeDefManager * Document NodeDefManager --- src/content_cao.cpp | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) (limited to 'src/content_cao.cpp') diff --git a/src/content_cao.cpp b/src/content_cao.cpp index 2d43f4b3c..2e9f8f39d 100644 --- a/src/content_cao.cpp +++ b/src/content_cao.cpp @@ -874,7 +874,7 @@ void GenericCAO::step(float dtime, ClientEnvironment *env) if (m_step_distance_counter > 1.5f * BS) { m_step_distance_counter = 0.0f; if (!m_is_local_player && m_prop.makes_footstep_sound) { - INodeDefManager *ndef = m_client->ndef(); + const NodeDefManager *ndef = m_client->ndef(); v3s16 p = floatToInt(getPosition() + v3f(0.0f, (m_prop.collisionbox.MinEdge.Y - 0.5f) * BS, 0.0f), BS); MapNode n = m_env->getMap().getNodeNoEx(p); -- cgit v1.2.3