From 5a4d8ffad3b172eae67844deda6b65273b7c9757 Mon Sep 17 00:00:00 2001 From: Perttu Ahola Date: Sun, 10 Apr 2011 15:16:27 +0300 Subject: implemented rats in new system to verify that it works --- src/clientobject.cpp | 189 +++++++++++++++++++++++++++++++++++++++++++++------ 1 file changed, 170 insertions(+), 19 deletions(-) (limited to 'src/clientobject.cpp') diff --git a/src/clientobject.cpp b/src/clientobject.cpp index 901b3d072..1d9dd215b 100644 --- a/src/clientobject.cpp +++ b/src/clientobject.cpp @@ -24,6 +24,10 @@ with this program; if not, write to the Free Software Foundation, Inc., #include "utility.h" #include "environment.h" +/* + ClientActiveObject +*/ + core::map ClientActiveObject::m_types; ClientActiveObject::ClientActiveObject(u16 id): @@ -231,8 +235,9 @@ void ItemCAO::addToScene(scene::ISceneManager *smgr) buf->getMaterial().setFlag(video::EMF_LIGHTING, false); buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false); //buf->getMaterial().setTexture(0, NULL); + // Initialize with the stick texture buf->getMaterial().setTexture - (0, driver->getTexture(porting::getDataPath("rat.png").c_str())); + (0, driver->getTexture(porting::getDataPath("stick.png").c_str())); buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false); buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true); buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL; @@ -313,19 +318,12 @@ void ItemCAO::processMessage(const std::string &data) { dstream<<"ItemCAO: Got message"<getVideoDriver(); + + scene::SMesh *mesh = new scene::SMesh(); + scene::IMeshBuffer *buf = new scene::SMeshBuffer(); + video::SColor c(255,255,255,255); + video::S3DVertex vertices[4] = + { + video::S3DVertex(-BS/2,0,0, 0,0,0, c, 0,1), + video::S3DVertex(BS/2,0,0, 0,0,0, c, 1,1), + video::S3DVertex(BS/2,BS/2,0, 0,0,0, c, 1,0), + video::S3DVertex(-BS/2,BS/2,0, 0,0,0, c, 0,0), + }; + u16 indices[] = {0,1,2,2,3,0}; + buf->append(vertices, 4, indices, 6); + // Set material + buf->getMaterial().setFlag(video::EMF_LIGHTING, false); + buf->getMaterial().setFlag(video::EMF_BACK_FACE_CULLING, false); + //buf->getMaterial().setTexture(0, NULL); + buf->getMaterial().setTexture + (0, driver->getTexture(porting::getDataPath("rat.png").c_str())); + buf->getMaterial().setFlag(video::EMF_BILINEAR_FILTER, false); + buf->getMaterial().setFlag(video::EMF_FOG_ENABLE, true); + buf->getMaterial().MaterialType = video::EMT_TRANSPARENT_ALPHA_CHANNEL; + // Add to mesh + mesh->addMeshBuffer(buf); + buf->drop(); + m_node = smgr->addMeshSceneNode(mesh, NULL); + mesh->drop(); + // Set it to use the materials of the meshbuffers directly. + // This is needed for changing the texture in the future + m_node->setReadOnlyMaterials(true); + updateNodePos(); +} + +void RatCAO::removeFromScene() +{ + if(m_node == NULL) + return; + + m_node->remove(); + m_node = NULL; +} + +void RatCAO::updateLight(u8 light_at_pos) +{ + if(m_node == NULL) + return; + + u8 li = decode_light(light_at_pos); + video::SColor color(255,li,li,li); + + scene::IMesh *mesh = m_node->getMesh(); + if(mesh == NULL) + return; + + u16 mc = mesh->getMeshBufferCount(); + for(u16 j=0; jgetMeshBuffer(j); + video::S3DVertex *vertices = (video::S3DVertex*)buf->getVertices(); + u16 vc = buf->getVertexCount(); + for(u16 i=0; isetPosition(m_position); + m_node->setPosition(pos_translator.vect_show); + + v3f rot = m_node->getRotation(); + rot.Y = 180.0 - m_yaw; + m_node->setRotation(rot); +} + +void RatCAO::step(float dtime, ClientEnvironment *env) +{ + pos_translator.translate(dtime); + updateNodePos(); +} + +void RatCAO::processMessage(const std::string &data) +{ + //dstream<<"RatCAO: Got message"<