From d221917170c2bb43c66e5e09f2a43350cf28d71b Mon Sep 17 00:00:00 2001 From: RealBadAngel Date: Tue, 21 Oct 2014 05:12:15 +0200 Subject: Recalculate normals for cached meshes. Check if mesh is here before adding to meshcollector. Fix deleting the meshes. --- src/client.cpp | 4 ++++ 1 file changed, 4 insertions(+) (limited to 'src/client.cpp') diff --git a/src/client.cpp b/src/client.cpp index 7e74cf36b..c6319d584 100644 --- a/src/client.cpp +++ b/src/client.cpp @@ -2781,6 +2781,10 @@ IShaderSource* Client::getShaderSource() { return m_shsrc; } +scene::ISceneManager* Client::getSceneManager() +{ + return m_device->getSceneManager(); +} u16 Client::allocateUnknownNodeId(const std::string &name) { errorstream<<"Client::allocateUnknownNodeId(): " -- cgit v1.2.3