From ae9b1aa1774aedca8f452514d9462c281e36773a Mon Sep 17 00:00:00 2001 From: Lars Hofhansl Date: Wed, 15 Nov 2017 21:58:23 -0800 Subject: Allow zoom to actually show more data. This allows the client to retrieve blocks at a greater distance from the server, thus allowing for a real zoom. --- src/camera.cpp | 5 +++-- 1 file changed, 3 insertions(+), 2 deletions(-) (limited to 'src/camera.cpp') diff --git a/src/camera.cpp b/src/camera.cpp index e0028f480..62acbe26d 100644 --- a/src/camera.cpp +++ b/src/camera.cpp @@ -458,7 +458,7 @@ void Camera::update(LocalPlayer* player, f32 frametime, f32 busytime, f32 tool_r } else { fov_degrees = m_cache_fov; } - fov_degrees = rangelim(fov_degrees, 7.0, 160.0); + fov_degrees = rangelim(fov_degrees, 1.0, 160.0); // FOV and aspect ratio const v2u32 &window_size = RenderingEngine::get_instance()->getWindowSize(); @@ -550,7 +550,8 @@ void Camera::updateViewingRange() { f32 viewing_range = g_settings->getFloat("viewing_range"); f32 near_plane = g_settings->getFloat("near_plane"); - m_draw_control.wanted_range = viewing_range; + + m_draw_control.wanted_range = std::fmin(adjustDist(viewing_range, getFovMax()), 4000); m_cameranode->setNearValue(rangelim(near_plane, 0.0f, 0.5f) * BS); if (m_draw_control.range_all) { m_cameranode->setFarValue(100000.0); -- cgit v1.2.3