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voxelalgorithms.h
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Author
2021-04-05
Reserve vectors before pushing and other code quality changes (#11161)
sfan5
2018-02-04
Remove unused light updating code
Dániel Juhász
2017-08-17
C++ modernize: Pragma once (#6264)
Loïc Blot
2017-07-07
Expose getPointedThing to Lua
Dániel Juhász
2017-06-21
Cpp11 initializers: last src root changeset (#6022)
Loïc Blot
2017-06-04
C++11 patchset 2: remove util/cpp11.h and util/cpp11_container.h (#5821)
Loïc Blot
2017-04-20
Light update for map blocks
Dániel Juhász
2017-03-11
Light calculation: New bulk node lighting code
Dániel Juhász
2017-02-13
Lighting: Update lighting at block loading
Dániel Juhász
2017-01-04
Improve getPointedThing() (#4346)
Dániel Juhász
2016-10-27
Use node lighting for liquid spreading
Dániel Juhász
2016-10-27
Improved lighting
Dániel Juhász
2013-03-11
Migrate to STL containers/algorithms.
Ilya Zhuravlev
2013-02-24
Update Copyright Years
Sfan5
2013-02-24
Change Minetest-c55 to Minetest
PilzAdam
2012-06-05
Switch the license to be LGPLv2/later, with small parts still remaining as GP...
Perttu Ahola
2012-03-27
voxalgo::clearLightAndCollectSources
Perttu Ahola
2012-03-27
Implement propagateSunlight for VoxelManipulator
Perttu Ahola