aboutsummaryrefslogtreecommitdiff
path: root/src/script/lua_api
AgeCommit message (Collapse)Author
2020-12-01CheatDB Support & Enable/Disable CSMs in Main MenuElias Fleckenstein
2020-11-28Merged MinetestElias Fleckenstein
2020-11-28Fixed crash when attempting to access nonexistant inventory from Lua APIElias Fleckenstein
2020-11-26Added ClientObjectRef:get_hp()Elias Fleckenstein
2020-11-23LocalPlayer:set_physics_override; minetest.register_on_recieve_physics_overrideElias Fleckenstein
2020-11-15lua-api: fix get/set_pitchcorarona
2020-11-10ObjectRef: Re-add legacy code for set_physics_override (#10585)SmallJoker
These arguments are used at least by MTG beds and homedecor_common. A deprecation warning is shown to safely remove it in a future release.
2020-11-05Run Lint Script05-11-2020Elias Fleckenstein
2020-11-05Merge pull request #10 from corarona/masterElias Fleckenstein
lua api: set_pitch and make_screenshot
2020-11-05add LUA_FCTcorarona
2020-11-05Several EnhancementsElias Fleckenstein
2020-11-05api-screenshot: change function name to make_screenshotcorarona
2020-11-04Fix ObjectRef errors due to lua_isnil() (#10564)Zughy
Treat 'none' values as 'nil'
2020-11-04Fix and run the Lint autocorrect scriptElias Fleckenstein
2020-11-04Merge branch 'master' into masterElias Fleckenstein
2020-11-04Revert "Make Lint Happy"Elias Fleckenstein
This reverts commit ad148587dcf5244c2d2011dba339786c765c54c4.
2020-11-04Merge branch 'master' into masterElias Fleckenstein
2020-11-04Make Lint HappyElias Fleckenstein
2020-11-04Moved Killaura to Lua; Added ForceField; Added Friendlist; Added ↵Elias Fleckenstein
ClientObjectRef:is_local_player(); Documented LocalPlayer:get_object()
2020-11-01Fix incorrect deprecation hintsSmallJoker
"good" and "bad" were swapped in the process, resulting in wrong deprecation messages
2020-10-31Fix segfault in deprecation logging due to tail call, log by default (#10174)rubenwardy
2020-10-27lua api: add set/get_pitchcorarona
2020-10-27lua api: add core.take_screenshot()cora
2020-10-22Clean up l_object.cpp (#10512)Zughy
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2020-10-21Added Strip, AutoRefill, indexing for InventoryActions and Wield Index ↵Elias Fleckenstein
starts at 1 now
2020-10-19Added ThroughWalls, InventoryActions API and AutoTotemElias Fleckenstein
2020-10-18Extended ClientObjectRef; Improved CrystalPvPElias Fleckenstein
2020-10-18Another Lint commitElias Fleckenstein
2020-10-18Lint is still not happy...Elias Fleckenstein
2020-10-18Replaced spaces with tabsElias Fleckenstein
2020-10-18Replaced spaces with tabsElias Fleckenstein
2020-10-18Added the API additions from waspsalivaElias Fleckenstein
2020-10-18Lint is bitchElias Fleckenstein
2020-10-18Make lint happy; Remove stupid redirectorElias Fleckenstein
2020-10-13Fix float argument check in minetest.set_timeofday() (#10483)Zughy
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2020-10-13Add ObjectRef:get_children() (#10480)Zughy
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2020-10-13Pass ContentFeatures as reference to read_content_features (#10464)JosiahWI
2020-10-11Add missing type check to InvRef:set_lists() (#10476)Zughy
2020-10-09Add a short_description to be used by mods (#8980)DS
2020-10-06Add minetest.get_artificial_light and minetest.get_natural_light (#5680)HybridDog
Add more detailed light detection functions, a function to get the artificial light (torches) and a function to get the sunlight as seen by the player (you can specify timeofday). Co-authored-by: rubenwardy <rw@rubenwardy.com>
2020-10-05Added minetest.drop_selected_item(), Improved AutoEjectElias Fleckenstein
2020-10-05Remove unused functions reported by cppcheck (#10463)SmallJoker
Run unused functions reported by cppcheck This change removes a few (but not all) unused functions. Some unused helper functions were not removed due to their complexity and potential of future use.
2020-10-04Minimap as HUD element with API controlPierre-Yves Rollo
Features: * Define Minimap available modes (surface/radar, scale) from Lua, using player:set_minimap_modes() * New HUD elements for displaying minimap with custom size and placing * New minimap mode for displaying a texture instead of the map
2020-10-04Add First Person Attachments (#10360)Jordan Snelling
Fixes some other third person camera specific attachments. Implements a single new flag for entities to be forced visible in first person mode. Old mods do not need to be updated to use the new flag and are fully backwards compatible.
2020-10-04The Robot UpdateElias Fleckenstein
2020-10-04Deprecate get_player_velocity and add_player_velocity (#10173)rubenwardy
2020-09-16Clean up server-side translations, remove global variable (#10075)rubenwardy
2020-08-27Lua API: Register missing get_texture_mod function (#10338)karamel59
2020-08-22Unrestricted HTTP API for Client, Server and Main MenuElias Fleckenstein
2020-08-22Added minetest.get_inventory(location)Elias Fleckenstein