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path: root/src/script/lua_api/l_server.h
AgeCommit message (Expand)Author
2022-05-02Async environment for mods to do concurrent tasks (#11131)sfan5
2021-11-26Implemented disconnect_player (#10492)Corey Powell
2021-10-05Add get_server_max_lag() (#11671)Wuzzy
2021-09-09Dynamic_Add_Media v2 (#11550)sfan5
2021-08-28Async-related script cleanupssfan5
2021-02-01Revise dynamic_add_media API to better accomodate future changessfan5
2020-06-13Server pushing media at runtime (#9961)sfan5
2017-08-17C++ modernize: Pragma once (#6264)Loïc Blot
2017-05-03Sound API: Add fading soundsBrandon
2017-04-27Allow scripts to get the client protocol version in non-debug builds. (#5649)red-001
2017-04-23Player data to Database (#5475)Loïc Blot
2017-04-22lua: remove core.cause_error call (#5637)Loïc Blot
2017-04-07Pass clang-format on 14 trivial header files fixesLoic Blot
2016-11-02Add minetest.get_server_uptime() function to Lua API (#4702)Brandon
2015-11-06Add server side ncurses terminalest31
2015-08-12SAPI: Track last executed mod and include in error messageskwolekr
2015-07-23Optional reconnect functionalityest31
2014-08-23Add lua exception handling test codesapier
2014-04-08Cleanup client init states by bumping protocol versionsapier
2014-02-03Add minetest.kick_player(name, reason)sapier
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl