Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-09-19 | Add ClientObjectRef:remove and return true in on_object_add callback to ↵ | Elias Fleckenstein | |
remove newly added object | |||
2021-05-13 | Add minetest.get_send_speed | Elias Fleckenstein | |
2021-05-11 | Add on_object_add callback2021.05 | Elias Fleckenstein | |
2021-05-10 | Add on_object_hp_change callback and nametag images | Elias Fleckenstein | |
2021-05-10 | Add on_object_properties_change callback | Elias Fleckenstein | |
2021-01-07 | Fix line containing only whitespace | Elias Fleckenstein | |
2021-01-07 | Add minetest.registered_items and minetest.registered_nodes (Doesn't do ↵ | Elias Fleckenstein | |
anything yet) | |||
2020-12-12 | Make GitHub Actions Happy try 1 | Elias Fleckenstein | |
2020-11-30 | Lua API: Particle callbacks; Add NoWeather | Elias Fleckenstein | |
2020-11-24 | Added minetest.register_on_play_sound | Elias Fleckenstein | |
2020-11-23 | LocalPlayer:set_physics_override; minetest.register_on_recieve_physics_override | Elias Fleckenstein | |
2020-10-17 | New Mod System | Elias Fleckenstein | |
2020-07-18 | Added customizable keybindings, improved freecam, added special inventory ↵ | Elias Fleckenstein | |
keybind (by default ender inventory) | |||
2018-06-06 | CSM/SSM: Add on_mods_loaded callback (#7411) | Loïc Blot | |
* CSM/SSM: Add on_mods_loaded callback | |||
2018-01-21 | [CSM] Remove `on_connect` callback (#6941) | red-001 | |
Fixes #6939 | |||
2017-10-02 | [CSM] Add callback on open inventory (#5793) | Vincent Glize | |
2017-08-17 | C++ modernize: Pragma once (#6264) | Loïc Blot | |
* Migrate cpp headers to pragma once | |||
2017-05-06 | [CSM] add `on_item_use` (#5544) | red-001 | |
2017-04-29 | [CSM] Add event on_place_node API lua (#5548) | Vincent Glize | |
* [CSM] Add event on_place_node API lua | |||
2017-04-08 | code style fix on src/script/cpp_api/s_client.h | Loic Blot | |
2017-04-08 | [CSM] Add event on_connect player API lua (#5540) | Vincent Glize | |
* Add event on_connect player API lua | |||
2017-04-07 | Pass clang-format on 14 trivial header files fixes | Loic Blot | |
Also remove them from whitelist | |||
2017-03-17 | [CSM] Add core.get_timeofday & core.get_day_count env calls (#5401) | Loïc Blot | |
* [CSM] Add core.get_timeofday & core.get_day_count env calls * [CSM] Add core.get_node_level, core.get_node_max_level, core.find_node_near | |||
2017-03-13 | [CSM] Add `on_punchnode` callback | red-001 | |
2017-03-13 | [CSM] Add `on_dignode` callback (#5140) | red-001 | |
2017-03-13 | [CSM] Add local formspecs. (#5094) | red-001 | |
2017-03-13 | [CSM] sound_play & sound_stop support + client_lua_api doc (#5096) | Loïc Blot | |
* squashed: CSM: Implement register_globalstep * Re-use fatal error mechanism from server to disconnect client on CSM error * Little client functions cleanups * squashed: CSM: add core.after function * core.after is shared code between client & server * ModApiUtil get_us_time feature enabled for client | |||
2017-03-13 | [CSM] Add on_death, on_hp_modification & oh_damage_taken callbacks (#5093) | Loïc Blot | |
* Add on_death callback * Add on_hp_modification & on_damage_taken callbacks * move preview code to preview.lua | |||
2017-03-13 | [CSM] Client side modding | Loic Blot | |
* rename GameScripting to ServerScripting * Make getBuiltinLuaPath static serverside * Add on_shutdown callback * Add on_receiving_chat_message & on_sending_chat_message callbacks * ScriptApiBase: use IGameDef instead of Server This permits to share common attribute between client & server * Enable mod security in client side modding without conditions |