Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-05-17 | Merge branch 'master' of https://github.com/minetest/minetest | Elias Fleckenstein | |
2022-03-29 | Fix the documentation of InvRef:get_lists() and clean up code (#12150) | DS | |
2021-09-19 | Merge branch 'master' of https://github.com/minetest/minetest | Elias Fleckenstein | |
2021-09-19 | Add ClientObjectRef:remove and return true in on_object_add callback to ↵ | Elias Fleckenstein | |
remove newly added object | |||
2021-09-10 | Clean up/improve some scriptapi error handling code | sfan5 | |
2021-05-13 | Add minetest.get_send_speed | Elias Fleckenstein | |
2021-05-11 | Add on_object_add callback2021.05 | Elias Fleckenstein | |
2021-05-11 | Include tile definitions in get_node_def; Client-side minetest.object_refs table | Elias Fleckenstein | |
2021-05-10 | Add on_object_hp_change callback and nametag images | Elias Fleckenstein | |
2021-05-10 | Add on_object_properties_change callback | Elias Fleckenstein | |
2021-01-07 | Add minetest.registered_items and minetest.registered_nodes (Doesn't do ↵ | Elias Fleckenstein | |
anything yet) | |||
2020-11-30 | Lua API: Particle callbacks; Add NoWeather | Elias Fleckenstein | |
2020-11-24 | Added minetest.register_on_play_sound | Elias Fleckenstein | |
2020-11-23 | LocalPlayer:set_physics_override; minetest.register_on_recieve_physics_override | Elias Fleckenstein | |
2020-11-04 | Revert "Make Lint Happy" | Elias Fleckenstein | |
This reverts commit ad148587dcf5244c2d2011dba339786c765c54c4. | |||
2020-11-04 | Make Lint Happy | Elias Fleckenstein | |
2020-10-17 | New Mod System | Elias Fleckenstein | |
2020-08-22 | Added minetest.get_inventory(location) | Elias Fleckenstein | |
2020-07-18 | Added customizable keybindings, improved freecam, added special inventory ↵ | Elias Fleckenstein | |
keybind (by default ender inventory) | |||
2018-11-28 | Move client-specific files to 'src/client' (#7902) | Quentin Bazin | |
Update Android.mk Remove 'src/client' from include_directories | |||
2018-06-30 | Modernize lua read (part 2 & 3): C++ templating assurance (#7410) | Loïc Blot | |
* Modernize lua read (part 2 & 3): C++ templating assurance Implement the boolean reader Implement the string reader Also remove unused & unimplemented script_error_handler Add a reader with default value | |||
2018-06-06 | CSM/SSM: Add on_mods_loaded callback (#7411) | Loïc Blot | |
* CSM/SSM: Add on_mods_loaded callback | |||
2018-02-10 | Node definition manager refactor (#7016) | Dániel Juhász | |
* Rename IWritableNodeDefManager to NodeDefManager * Make INodeDefManager functions const * Use "const *NodeDefManager" instead of "*INodeDefManager" * Remove unused INodeDefManager class * Merge NodeDefManager and CNodeDefManager * Document NodeDefManager | |||
2018-01-21 | [CSM] Remove `on_connect` callback (#6941) | red-001 | |
Fixes #6939 | |||
2017-10-02 | [CSM] Add callback on open inventory (#5793) | Vincent Glize | |
2017-06-09 | CSM: Fix documentation error for register_on_*_chat_messages (#5917) | DS | |
2017-05-20 | Fix CSM crash (#5779) | red-001 | |
Caused by dc5bc6c and them made worse by 5ebf8f9 | |||
2017-05-06 | [CSM] add `on_item_use` (#5544) | red-001 | |
2017-04-29 | [CSM] Add event on_place_node API lua (#5548) | Vincent Glize | |
* [CSM] Add event on_place_node API lua | |||
2017-04-08 | [CSM] Add event on_connect player API lua (#5540) | Vincent Glize | |
* Add event on_connect player API lua | |||
2017-03-17 | [CSM] Add core.get_timeofday & core.get_day_count env calls (#5401) | Loïc Blot | |
* [CSM] Add core.get_timeofday & core.get_day_count env calls * [CSM] Add core.get_node_level, core.get_node_max_level, core.find_node_near | |||
2017-03-13 | [CSM] Add enable_client_modding param (default: false) | nerzhul | |
2017-03-13 | [CSM] Add `on_punchnode` callback | red-001 | |
2017-03-13 | [CSM] Add `on_dignode` callback (#5140) | red-001 | |
2017-03-13 | [CSM] Add local formspecs. (#5094) | red-001 | |
2017-03-13 | [CSM] sound_play & sound_stop support + client_lua_api doc (#5096) | Loïc Blot | |
* squashed: CSM: Implement register_globalstep * Re-use fatal error mechanism from server to disconnect client on CSM error * Little client functions cleanups * squashed: CSM: add core.after function * core.after is shared code between client & server * ModApiUtil get_us_time feature enabled for client | |||
2017-03-13 | [CSM] Add on_death, on_hp_modification & oh_damage_taken callbacks (#5093) | Loïc Blot | |
* Add on_death callback * Add on_hp_modification & on_damage_taken callbacks * move preview code to preview.lua | |||
2017-03-13 | [CSM] Client side modding | Loic Blot | |
* rename GameScripting to ServerScripting * Make getBuiltinLuaPath static serverside * Add on_shutdown callback * Add on_receiving_chat_message & on_sending_chat_message callbacks * ScriptApiBase: use IGameDef instead of Server This permits to share common attribute between client & server * Enable mod security in client side modding without conditions |