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path: root/src/script/common/c_internal.cpp
AgeCommit message (Expand)Author
2022-05-02Async environment for mods to do concurrent tasks (#11131)sfan5
2021-09-10Clean up/improve some scriptapi error handling codesfan5
2021-08-21HUD: Reject and warn on invalid stat types (#11548)SmallJoker
2020-10-31Fix segfault in deprecation logging due to tail call, log by default (#10174)rubenwardy
2020-04-22Fix configuration caching in log_deprecated (#9697)HybridDog
2020-04-04Fix 'the the' typos in comments (#9554)LNJ
2020-02-23Refactor Script API's log_deprecatedsfan5
2018-11-28Clean up stack after script_get_backtrace (#7854)Michael Muller
2018-07-22Add a MSVC / Windows compatible snprintf function (#7353)nOOb3167
2018-05-14Fix segfault in player migration and crash in log_deprecatedSmallJoker
2017-11-27Hint at problematic code when logging deprecated callssfan5
2017-06-30Create a filesystem abstraction layer for CSM and only allow accessing files ...red-001
2015-10-17Fix crash regression when invsize formspec gets usedest31
2015-10-15Use warningstream for deprecated field messages and refactor log_deprecatedShadowNinja
2015-08-27Push error handler afresh each time lua_pcall is usedKahrl
2015-08-12SAPI: Track last executed mod and include in error messageskwolekr
2015-08-10Display Lua memory usage at the time of Out-of-Memory errorkwolekr
2015-08-05Improve Script CPP API diagnosticskwolekr
2015-05-16Add mod securityShadowNinja
2015-04-01Move globals from main.cpp to more sane locationsCraig Robbins
2015-03-07For usages of assert() that are meant to persist in Release builds (when NDEB...Craig Robbins
2014-08-23Fix LuaJIT exception wrapperKahrl
2014-05-08Use "core" namespace internallyShadowNinja
2014-04-29Add proper lua api deprecated handlingsapier
2014-03-15Remove lua_State parameter from LuaError::LuaErrorShadowNinja
2014-03-15Revert "Make sure we get a stacktrace for as many lua errors as possible"ShadowNinja
2014-03-15Make sure we get a stacktrace for as many lua errors as possibleSfan5
2013-12-18Handle LuaErrors in Lua -> C++ calls on LuaJITShadowNinja
2013-12-07Move script_run_callbacks to LuaShadowNinja
2013-11-21Fix possible implicit conversion of NULL to std::stringkwolekr
2013-11-15Pass a errfunc to lua_pcall to get a tracebackShadowNinja
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-05-25Move scriptapi to separate folder (by sapier)sapier