| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2021-03-26 | Merge branch 'master' of https://github.com/minetest/minetest | Elias Fleckenstein | |
| 2021-03-09 | Use place_param2 client-side for item appearance & prediction (#11024) | sfan5 | |
| 2021-02-17 | Add nametag background setting and object property (#10937) | rubenwardy | |
| 2021-02-17 | Fix short_description fallback order (#10943) | rubenwardy | |
| 2021-02-12 | Attempt to fix SEGFAULT in push_inventory | Elias Fleckenstein | |
| 2021-02-10 | Merge branch 'master' of https://github.com/minetest/minetest | Elias Fleckenstein | |
| 2021-01-29 | Rework use_texture_alpha to provide three opaque/clip/blend modes | sfan5 | |
| The change that turns nodeboxes and meshes opaque when possible is kept, as is the compatibility code that warns modders to adjust their nodedefs. | |||
| 2021-01-29 | Drop never documented 'alpha' property from nodedef | sfan5 | |
| Includes minimal support code for practical reasons. We'll need it for a slightly different purpose next commit. | |||
| 2021-01-21 | Removed some obsolete code (#10562) | Zughy | |
| Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com> | |||
| 2020-11-30 | Lua API: Particle callbacks; Add NoWeather | Elias Fleckenstein | |
| 2020-11-28 | Merged Minetest | Elias Fleckenstein | |
| 2020-11-23 | LocalPlayer:set_physics_override; minetest.register_on_recieve_physics_override | Elias Fleckenstein | |
| 2020-11-05 | MapBlockMesh Performance Improvement | Elias Fleckenstein | |
| 2020-11-04 | Revert "Make Lint Happy" | Elias Fleckenstein | |
| This reverts commit ad148587dcf5244c2d2011dba339786c765c54c4. | |||
| 2020-11-04 | Make Lint Happy | Elias Fleckenstein | |
| 2020-10-19 | Decouple entity minimap markers from nametags replacing with show_on_minimap ↵ | sfan5 | |
| property (#10443) | |||
| 2020-10-18 | Extended ClientObjectRef; Improved CrystalPvP | Elias Fleckenstein | |
| 2020-10-13 | Pass ContentFeatures as reference to read_content_features (#10464) | JosiahWI | |
| 2020-10-09 | Add a short_description to be used by mods (#8980) | DS | |
| 2020-08-22 | Added minetest.get_inventory(location) | Elias Fleckenstein | |
| 2020-08-12 | Fix precision not working in hud_change (#10186) | Lars Müller | |
| 2020-07-18 | Update to minetest 5.4.0-dev | Elias Fleckenstein | |
| 2020-06-23 | test | Elias Fleckenstein | |
| 2020-06-16 | Make shading of CAOs optional (#10033) | Danila Shutov | |
| 2020-05-20 | CSM: Fix crashing minetest.get_item_def() | sfan5 | |
| fixes #9884 | |||
| 2020-05-19 | Rework functionality of leveled nodes (#9852) | Wuzzy | |
| Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com> | |||
| 2020-05-11 | Damage texture modifier (#9833) | Lars Müller | |
| Adds a new object property "damage_texture_modifier" | |||
| 2020-05-11 | Add support for statbar “off state” icons (#9462) | Wuzzy | |
| This adds support for optional “off state” icons for statbars. “off state icons” can be used to denote the lack of something, like missing hearts or bubbles. Add "off state" textures to the builtin statbars. Co-authored-by: SmallJoker <mk939@ymail.com> | |||
| 2020-05-06 | Expose collided objects in moveresult | sfan5 | |
| closes #9787 | |||
| 2020-05-05 | Rename moveresult speed to velocity | SmallJoker | |
| 2020-04-27 | Expose collision information to LuaEntity on_step | sfan5 | |
| 2020-04-27 | Script: Enforce type checks if not nil (#9748) | SmallJoker | |
| * Script: Enforce type checks if not nil | |||
| 2020-04-15 | Fix parsing JSON with large integers (#9674) | sfan5 | |
| 2020-04-14 | scriptapi: Some small optimizations to value pushing (#9669) | sfan5 | |
| 2020-04-11 | Improve waypoints and add image variant (#9480) | Lars Müller | |
| 2020-04-11 | Move PlayerSAO to dedicated files | Loic Blot | |
| 2020-04-11 | Move serveractiveobject & unitsao | Loic Blot | |
| Move serverobject.{cpp,h} to server/serveractiveobject.{cpp,h} Move UnitSAO class to dedicated files | |||
| 2020-02-01 | Improve core.sound_play with ephemeral sounds and player exclusion | sfan5 | |
| 2020-01-22 | Remove unused weight property from objects (#9320) | Wuzzy | |
| 2019-12-06 | Add z-index management to HUD | Pierre-Yves Rollo | |
| 2019-10-29 | Change some usages of "deprecated" to "obsolete" (#9062) | random-geek | |
| "Deprecated" means that something is still in use, but is unsupported and needs to be removed. "Obsolete" means it is already out of use. | |||
| 2019-09-22 | Punchwear (improved) (#8959) | sfan5 | |
| 2019-08-07 | Do not add group values of zero to group lists. (#8751) | Beha | |
| This fixes an issue where when the engine looked up groups (for example, in ABM node names), NodeDefManager's m_group_to_items would contain nodes with a group value of zero, resulting in nodes with flammable = 0 being burned by a fire mod with a group:flammable checking ABM. It brings consistency to the behaviour described in the api documentation, where zero and nil groups should be the same. | |||
| 2019-07-30 | Move the clamping of hp/breath when their maximums change to ↵ | Beha | |
| read_object_properties(). (#8689) This prevents set_properties() calls that have nothing to do with hp_max or breath_max overriding the saved hp before another mod has the chance to set a player's intended hp_max (such as in on_joinplayer). | |||
| 2019-03-07 | Abort when trying to set a not registered node (#7011) | HybridDog | |
| I removed the MapNode constructor which takes a nodename and gives the node's id or CONTENT_IGNORE The code which used this constructor (two places) now handles the situation of not registered nodes correctly: * minetest.set_node and similar functions make minetest crash when a not registered node is passed * reverting a node with rollback aborts if the node is not registered | |||
| 2019-02-10 | Consistent HP and damage types (#8167) | SmallJoker | |
| Remove deprecated HUDs and chat message handling. Remove unused m_damage variable (compat break). HP: s32 for setter/calculations, u16 for getter. | |||
| 2019-01-06 | Fix various bugs (Anticheat, Lua helpers) (#8013) | SmallJoker | |
| * Fix various bugs (Anticheat, Lua helpers) Anticheat: Use camera position instead of player position for shoot line calculations Lua helpers: Increase 'i' to not overwrite earlier added table values * Remove lag compensation * * 1.5 for larger selection boxes | |||
| 2019-01-03 | Proselytize the network. Use IEEE F32 (#8030) | SmallJoker | |
| * Proselytize the network. Use IEEE F32 * Remove unused V2F1000 functions | |||
| 2018-08-16 | Raycast: export exact pointing location (#6304) | Dániel Juhász | |
| * Return intersection point in node coordinates. * Clarify 'intersection_point' documentation | |||
| 2018-03-29 | Optional alpha channel support for entities | stujones11 | |
