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noise.cpp
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Author
2013-01-21
Readded and optimized mapgen V6
kwolekr
2013-01-21
Cleaned & enhanced noise object management
kwolekr
2013-01-21
Add initial Lua biomedef support, fixed biome selection
kwolekr
2013-01-21
The new mapgen, noise functions, et al.
kwolekr
2012-11-02
Replace pow() with multiplikation to improve speed
PilzAdam
2012-06-05
Switch the license to be LGPLv2/later, with small parts still remaining as ↵
Perttu Ahola
GPLv2/later, by agreement of major contributors
2011-06-26
updated noise stuff
Perttu Ahola
2011-06-25
New map generator added (and SQLite, messed up the commits at that time...) ↵
Perttu Ahola
(import from temporary git repo)
2011-04-26
tested out and commented out some new stuff for the terrain generator, to be ↵
Perttu Ahola
used in the future.
2011-03-02
mapgen work-in-progress
Perttu Ahola
2011-03-01
mapgen tweaking
Perttu Ahola
2011-02-28
A third try on terrain generation. No trees yet.
Perttu Ahola
2011-02-27
fixed 3d noise and made 2d noise faster
Perttu Ahola
2011-02-26
3d noise stuff
Perttu Ahola
2011-02-08
made it to work with my windows compiler
Perttu Ahola
2011-02-05
added noise.*
Perttu Ahola
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