Age | Commit message (Collapse) | Author | |
---|---|---|---|
2022-06-07 | Merge branch 'master' of https://github.com/minetest/minetest | Elias Fleckenstein | |
2022-06-05 | Add register dialog to separate login/register (#12185) | rubenwardy | |
New users find Minetest's account system confusing. This change moves username/password to a new dialog, with login and register buttons added to the Join Game tab. The old registration confirmation dialog is removed in favour of the new dialog. Fixes #8138 | |||
2022-05-17 | Merge branch 'master' of https://github.com/minetest/minetest | Elias Fleckenstein | |
2022-04-28 | Clean up some auth packet handling related code | sfan5 | |
2022-03-26 | Add API to control shadow intensity from the game/mod (#11944) | x2048 | |
* Also Disable shadows when sun/moon is hidden. Fixes #11972. | |||
2022-01-30 | Get rid of `basic_debug` last minute | sfan5 | |
This isn't a revert but rather just disables the codepaths. also see #12011 | |||
2022-01-22 | Fix consistency of sky sun/moon texture behaviour | sfan5 | |
Also cleans up related code somewhat. | |||
2022-01-19 | Fix local animation not instantly updating after being set | sfan5 | |
2021-12-28 | Restore GCC 5 compatibility (#11778) | JosiahWI | |
2021-09-19 | Merge branch 'master' of https://github.com/minetest/minetest | Elias Fleckenstein | |
2021-09-19 | Fix trivial typos | sfan5 | |
2021-09-12 | Fix broken handling of NodemetaChanged packets | sfan5 | |
fixes #11610 | |||
2021-09-11 | Make sure relevant std::stringstreams are set to binary | sfan5 | |
2021-09-09 | Dynamic_Add_Media v2 (#11550) | sfan5 | |
2021-08-21 | HUD: Reject and warn on invalid stat types (#11548) | SmallJoker | |
This comes into play on older servers which do not know the "stat" type. Warnings are only logged once to avoid spam within globalstep callbacks | |||
2021-07-27 | Add bold, italic and monospace font styling for HUD text elements (#11478) | sfan5 | |
Co-authored-by: Elias Fleckenstein <eliasfleckenstein@web.de> | |||
2021-06-24 | Require 'basic_debug' priv to view gameplay-relevant debug info, require ↵ | Wuzzy | |
'debug' priv to view wireframe (#9315) Fixes #7245. | |||
2021-03-26 | Merge branch 'master' of https://github.com/minetest/minetest | Elias Fleckenstein | |
2021-03-26 | Add ClientObjectRef:remove | Elias Fleckenstein | |
2021-03-06 | Clean up ClientEvent hudadd/hudchange internals | sfan5 | |
2021-02-26 | Fix hud_change and hud_remove after hud_add (#10997) | savilli | |
2020-11-30 | Lua API: Particle callbacks; Add NoWeather | Elias Fleckenstein | |
2020-11-28 | Merged Minetest | Elias Fleckenstein | |
2020-11-24 | Added minetest.register_on_play_sound | Elias Fleckenstein | |
2020-11-04 | Revert "Make Lint Happy" | Elias Fleckenstein | |
This reverts commit ad148587dcf5244c2d2011dba339786c765c54c4. | |||
2020-11-04 | Make Lint Happy | Elias Fleckenstein | |
2020-10-04 | Added Tracers, NoSlow and NoForceRotate; GUI Colors changed | Elias Fleckenstein | |
2020-10-04 | Minimap as HUD element with API control | Pierre-Yves Rollo | |
Features: * Define Minimap available modes (surface/radar, scale) from Lua, using player:set_minimap_modes() * New HUD elements for displaying minimap with custom size and placing * New minimap mode for displaying a texture instead of the map | |||
2020-10-04 | The Robot Update | Elias Fleckenstein | |
2020-10-01 | (se)SerializeString: Include max length in the name | SmallJoker | |
This commit clarifies the maximal length of the serialized strings. It will avoid accidental use of serializeString() when a larger string can be expected. Removes unused Wide String serialization functions | |||
2020-07-20 | Added EntitySpeed | Elias Fleckenstein | |
2020-07-18 | Update to minetest 5.4.0-dev | Elias Fleckenstein | |
2020-07-18 | Added Anti Knockback | Elias Fleckenstein | |
2020-07-12 | Add reconnect button on error: Too many players (#9405) | Lejo | |
2020-07-06 | Initial Commit | Elias Fleckenstein | |
2020-06-23 | test | Elias Fleckenstein | |
2020-06-13 | Server pushing media at runtime (#9961) | sfan5 | |
2020-05-23 | Implement spawning particles with node texture appearance | sfan5 | |
2020-05-22 | Cleanup of particle & particlespawner structures and code (#9893) | sfan5 | |
2020-05-11 | Add support for statbar “off state” icons (#9462) | Wuzzy | |
This adds support for optional “off state” icons for statbars. “off state icons” can be used to denote the lack of something, like missing hearts or bubbles. Add "off state" textures to the builtin statbars. Co-authored-by: SmallJoker <mk939@ymail.com> | |||
2020-05-05 | Sky API: Rename *_tint to fog_*_tint for consistency | SmallJoker | |
2020-05-02 | set_fov: Add support for time-based transitions (#9705) | ANAND | |
2020-04-08 | Overall improvements to log messages (#9598) | sfan5 | |
Hide some unnecessarily verbose ones behind --trace or disable them entirely. Remove duplicate ones. Improve their contents in some places. | |||
2020-03-20 | Add comments for translators (#9510) | Wuzzy | |
* Add translator comments for "special" strings * Add translator comments for some "tricky" strings | |||
2020-03-05 | Fix memory leak in protocol 38 set_sky | sfan5 | |
2020-03-05 | set_sky improvements, set_sun, set_moon and set_stars | Jordach | |
2020-02-26 | Allow texture modifiers in hotbar textures. (#9271) | Warr1024 | |
2020-02-01 | Improve core.sound_play with ephemeral sounds and player exclusion | sfan5 | |
2019-12-06 | Add z-index management to HUD | Pierre-Yves Rollo | |
2019-09-19 | Add support for per-player FOV overrides and multipliers | Anand S | |