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clientpackethandler.cpp
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Commit message (
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Author
2021-03-26
Add ClientObjectRef:remove
Elias Fleckenstein
2020-11-30
Lua API: Particle callbacks; Add NoWeather
Elias Fleckenstein
2020-11-28
Merged Minetest
Elias Fleckenstein
2020-11-24
Added minetest.register_on_play_sound
Elias Fleckenstein
2020-11-04
Revert "Make Lint Happy"
Elias Fleckenstein
2020-11-04
Make Lint Happy
Elias Fleckenstein
2020-10-04
Added Tracers, NoSlow and NoForceRotate; GUI Colors changed
Elias Fleckenstein
2020-10-04
Minimap as HUD element with API control
Pierre-Yves Rollo
2020-10-04
The Robot Update
Elias Fleckenstein
2020-10-01
(se)SerializeString: Include max length in the name
SmallJoker
2020-07-20
Added EntitySpeed
Elias Fleckenstein
2020-07-18
Update to minetest 5.4.0-dev
Elias Fleckenstein
2020-07-18
Added Anti Knockback
Elias Fleckenstein
2020-07-12
Add reconnect button on error: Too many players (#9405)
Lejo
2020-07-06
Initial Commit
Elias Fleckenstein
2020-06-23
test
Elias Fleckenstein
2020-06-13
Server pushing media at runtime (#9961)
sfan5
2020-05-23
Implement spawning particles with node texture appearance
sfan5
2020-05-22
Cleanup of particle & particlespawner structures and code (#9893)
sfan5
2020-05-11
Add support for statbar “off state” icons (#9462)
Wuzzy
2020-05-05
Sky API: Rename *_tint to fog_*_tint for consistency
SmallJoker
2020-05-02
set_fov: Add support for time-based transitions (#9705)
ANAND
2020-04-08
Overall improvements to log messages (#9598)
sfan5
2020-03-20
Add comments for translators (#9510)
Wuzzy
2020-03-05
Fix memory leak in protocol 38 set_sky
sfan5
2020-03-05
set_sky improvements, set_sun, set_moon and set_stars
Jordach
2020-02-26
Allow texture modifiers in hotbar textures. (#9271)
Warr1024
2020-02-01
Improve core.sound_play with ephemeral sounds and player exclusion
sfan5
2019-12-06
Add z-index management to HUD
Pierre-Yves Rollo
2019-09-19
Add support for per-player FOV overrides and multipliers
Anand S
2019-09-14
Send ActiveObjects once right after Init2
ANAND
2019-09-14
Load CSM environment after the restrictions are known
SmallJoker
2019-08-24
Inventory: Send dirty lists where appropriate (#8742)
SmallJoker
2019-08-10
Implement adding velocity to player from Lua
sfan5
2019-08-04
Fix binary-string confusion in client network code
sfan5
2019-03-10
Fix serialization of std::time_t by casting to u64 first (#8353)
rubenwardy
2019-03-07
Fix detach inventory serialisation (#8331)
rubenwardy
2019-03-01
Fix particle spawners not visible since CSM spawner implementation (#8289)
Loïc Blot
2019-02-26
Revert "Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8...
Loïc Blot
2019-02-26
Revert CSM particles commit to fix particle spawner bug for 5.0.0 (#8288)
Paramat
2019-02-09
Disable confirmation dialog on localhost
rubenwardy
2019-01-26
Add setting to disable confirmation on new player registration (#8102)
Muhammad Rifqi Priyo Susanto
2019-01-03
Proselytize the network. Use IEEE F32 (#8030)
SmallJoker
2018-12-04
Send only changed node metadata to clients instead of whole mapblock (#5268)
SmallJoker
2018-11-28
Move client-specific files to 'src/client' (#7902)
Quentin Bazin
2018-11-24
CSM: Don't create the client script environment if CSM is disabled (#7874)
Paramat
2018-10-10
Add core.remove_detached_inventory (#7684)
SmallJoker
2018-09-08
Particles: Make collision with objects optional (#7682)
Paramat
2018-06-26
Rename CSM flavours to restrictions
SmallJoker
2018-03-28
Add formspec theming using prepended strings
Andrew Ward
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