Age | Commit message (Collapse) | Author |
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GPLv2/later, by agreement of major contributors
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http://c55.me/minetest/wiki/doku.php?id=changes:itemdef
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too (necessary for eg. crafting)
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lua definition table
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A spurious semicolon after the conditional checking for the drop count
to be not higher than the owned count caused the subsequent
count = getCount()
to be always executed. Fix by removing the extra semicolon.
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node/tool/item/whatever types
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InventoryItem::getImageRay(), some const-correctness fixes
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Also, the temp item wasn't being deleted, might have been a memory leak.
Now you will only eat 1 item off a stack
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This one contains these changes from main c55:
* Adds a function to check if there is room for a specific item
* Using that, you can now pick up rats if you have a full inventory and a not full rat stack
* Furnace would cook only 1 item if that item used the last available result slot, now it will continue
* Furnace will say it's overloaded
* Furnace won't wait until the next step to start on the next item
- This caused small fuels to cook slower than meant to
- Also caused furnaces to say they were out of fuel after finishing the last fuel item
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doing it
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by spongie)
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stuff from material.cpp to content_mapnode.{h,cpp}
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