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2020-11-04Revert "Make Lint Happy"Elias Fleckenstein
This reverts commit ad148587dcf5244c2d2011dba339786c765c54c4.
2020-11-04Fix github build problems #3Elias Fleckenstein
2020-11-04Fix github build problems #2Elias Fleckenstein
2020-11-04Fix github build problemsElias Fleckenstein
2020-11-04Make Lint HappyElias Fleckenstein
2020-11-04Added CheatHUDElias Fleckenstein
2020-11-04Moved Killaura to Lua; Added ForceField; Added Friendlist; Added ↵Elias Fleckenstein
ClientObjectRef:is_local_player(); Documented LocalPlayer:get_object()
2020-11-02Reverted accidental commit in wrong repoElias Fleckenstein
This reverts commit 00d51fbd56743a4ee091d2956a70d6d5e6e1fda3.
2020-11-02Armor textures supportElias Fleckenstein
2020-10-19Added ThroughWalls, InventoryActions API and AutoTotemElias Fleckenstein
2020-10-18Added the API additions from waspsalivaElias Fleckenstein
2020-10-18Make lint happy; Remove stupid redirectorElias Fleckenstein
2020-10-17New Mod SystemElias Fleckenstein
2020-10-12Added AttachmentFloatElias Fleckenstein
2020-10-05Improved X-Ray, added AutoEjectElias Fleckenstein
2020-10-05Added ESP, fixed Tracers, improved JesusElias Fleckenstein
2020-10-04Improved TracersElias Fleckenstein
2020-10-04Added AutoSneak and improved X-Ray MapBlock updatingElias Fleckenstein
2020-10-04Added Tracers, NoSlow and NoForceRotate; GUI Colors changedElias Fleckenstein
2020-10-04The Robot UpdateElias Fleckenstein
2020-08-15UI Update; Added AutoToolElias Fleckenstein
2020-08-14Added DestroyWater (:P anon)Elias Fleckenstein
2020-08-14Some UpdatesElias Fleckenstein
2020-08-01Added CoordsElias Fleckenstein
2020-08-01Added BrightNightElias Fleckenstein
2020-07-31Added more cheatsElias Fleckenstein
2020-07-30Improved Xray and FullbrightElias Fleckenstein
2020-07-28Improved FreecamElias Fleckenstein
2020-07-28Added cheat MenuElias Fleckenstein
2020-07-26Improved Killaura and Chat positionElias Fleckenstein
2020-07-26Added autodig, moved chatElias Fleckenstein
2020-07-20Added EntitySpeedElias Fleckenstein
2020-07-18Added customizable keybindings, improved freecam, added special inventory ↵Elias Fleckenstein
keybind (by default ender inventory)
2020-07-18Fixed 5.4.0-dev buildElias Fleckenstein
2020-07-18Update to minetest 5.4.0-devElias Fleckenstein
2020-07-18Removed fast killauraElias Fleckenstein
2020-07-16Auto disable smooth lighting when fullbright is activeElias Fleckenstein
2020-07-14Add object crosshair, disable entity selectionboxes by default (#9523)LoneWolfHT
Adds new object crosshair base pack texture
2020-07-14Cleanup ClientLauncher structure (#10160)SmallJoker
Remove duplicated variables and unify the startup data into a new (inherited) struct.
2020-07-12Add FormSpec font styling options (#9763)v-rob
* Add FormSpec font styling options * Change multiplication to stof * Remove extraneous check
2020-07-10Bump animation frame count from u8 to u16 (#10054)Lars Müller
2020-07-10Remove std::shared_ptr use in TileLayer (#10090)sfan5
2020-07-07Fix player controls only being applied for the first moveTheTermos
2020-07-06Initial CommitElias Fleckenstein
2020-07-05Apply camera smoothing to 'air stepheight' (#10025)Paramat
Recent changes to collision code have changed the behaviour of the 'touching_ground' bool in movement code. This had the effect of disabling camera smoothing when 'air stepheight' occurred when jumping onto a node while pressing forwards against the node, causing an unpleasant sharp camera movement. Rewrite the conditions for camera smoothing such that it is applied when jumping.
2020-06-26Fix bone-attached entities (#10015)hecktest
2020-06-23testElias Fleckenstein
2020-06-19ParticleSpawner: Fix crash when attaching to invisible entitySmallJoker
2020-06-18content_cao: Fix behavior of legacy "textures" field for wielditemssfan5
2020-06-16Make shading of CAOs optional (#10033)Danila Shutov