Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-11-04 | Revert "Make Lint Happy" | Elias Fleckenstein | |
This reverts commit ad148587dcf5244c2d2011dba339786c765c54c4. | |||
2020-11-04 | Fix github build problems #3 | Elias Fleckenstein | |
2020-11-04 | Fix github build problems #2 | Elias Fleckenstein | |
2020-11-04 | Fix github build problems | Elias Fleckenstein | |
2020-11-04 | Make Lint Happy | Elias Fleckenstein | |
2020-11-04 | Added CheatHUD | Elias Fleckenstein | |
2020-11-04 | Moved Killaura to Lua; Added ForceField; Added Friendlist; Added ↵ | Elias Fleckenstein | |
ClientObjectRef:is_local_player(); Documented LocalPlayer:get_object() | |||
2020-11-02 | Reverted accidental commit in wrong repo | Elias Fleckenstein | |
This reverts commit 00d51fbd56743a4ee091d2956a70d6d5e6e1fda3. | |||
2020-11-02 | Armor textures support | Elias Fleckenstein | |
2020-10-19 | Added ThroughWalls, InventoryActions API and AutoTotem | Elias Fleckenstein | |
2020-10-18 | Added the API additions from waspsaliva | Elias Fleckenstein | |
2020-10-18 | Make lint happy; Remove stupid redirector | Elias Fleckenstein | |
2020-10-17 | New Mod System | Elias Fleckenstein | |
2020-10-12 | Added AttachmentFloat | Elias Fleckenstein | |
2020-10-05 | Improved X-Ray, added AutoEject | Elias Fleckenstein | |
2020-10-05 | Added ESP, fixed Tracers, improved Jesus | Elias Fleckenstein | |
2020-10-04 | Improved Tracers | Elias Fleckenstein | |
2020-10-04 | Added AutoSneak and improved X-Ray MapBlock updating | Elias Fleckenstein | |
2020-10-04 | Added Tracers, NoSlow and NoForceRotate; GUI Colors changed | Elias Fleckenstein | |
2020-10-04 | The Robot Update | Elias Fleckenstein | |
2020-08-15 | UI Update; Added AutoTool | Elias Fleckenstein | |
2020-08-14 | Added DestroyWater (:P anon) | Elias Fleckenstein | |
2020-08-14 | Some Updates | Elias Fleckenstein | |
2020-08-01 | Added Coords | Elias Fleckenstein | |
2020-08-01 | Added BrightNight | Elias Fleckenstein | |
2020-07-31 | Added more cheats | Elias Fleckenstein | |
2020-07-30 | Improved Xray and Fullbright | Elias Fleckenstein | |
2020-07-28 | Improved Freecam | Elias Fleckenstein | |
2020-07-28 | Added cheat Menu | Elias Fleckenstein | |
2020-07-26 | Improved Killaura and Chat position | Elias Fleckenstein | |
2020-07-26 | Added autodig, moved chat | Elias Fleckenstein | |
2020-07-20 | Added EntitySpeed | Elias Fleckenstein | |
2020-07-18 | Added customizable keybindings, improved freecam, added special inventory ↵ | Elias Fleckenstein | |
keybind (by default ender inventory) | |||
2020-07-18 | Fixed 5.4.0-dev build | Elias Fleckenstein | |
2020-07-18 | Update to minetest 5.4.0-dev | Elias Fleckenstein | |
2020-07-18 | Removed fast killaura | Elias Fleckenstein | |
2020-07-16 | Auto disable smooth lighting when fullbright is active | Elias Fleckenstein | |
2020-07-14 | Add object crosshair, disable entity selectionboxes by default (#9523) | LoneWolfHT | |
Adds new object crosshair base pack texture | |||
2020-07-14 | Cleanup ClientLauncher structure (#10160) | SmallJoker | |
Remove duplicated variables and unify the startup data into a new (inherited) struct. | |||
2020-07-12 | Add FormSpec font styling options (#9763) | v-rob | |
* Add FormSpec font styling options * Change multiplication to stof * Remove extraneous check | |||
2020-07-10 | Bump animation frame count from u8 to u16 (#10054) | Lars Müller | |
2020-07-10 | Remove std::shared_ptr use in TileLayer (#10090) | sfan5 | |
2020-07-07 | Fix player controls only being applied for the first move | TheTermos | |
2020-07-06 | Initial Commit | Elias Fleckenstein | |
2020-07-05 | Apply camera smoothing to 'air stepheight' (#10025) | Paramat | |
Recent changes to collision code have changed the behaviour of the 'touching_ground' bool in movement code. This had the effect of disabling camera smoothing when 'air stepheight' occurred when jumping onto a node while pressing forwards against the node, causing an unpleasant sharp camera movement. Rewrite the conditions for camera smoothing such that it is applied when jumping. | |||
2020-06-26 | Fix bone-attached entities (#10015) | hecktest | |
2020-06-23 | test | Elias Fleckenstein | |
2020-06-19 | ParticleSpawner: Fix crash when attaching to invisible entity | SmallJoker | |
2020-06-18 | content_cao: Fix behavior of legacy "textures" field for wielditems | sfan5 | |
2020-06-16 | Make shading of CAOs optional (#10033) | Danila Shutov | |