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path: root/src/client/inputhandler.h
AgeCommit message (Collapse)Author
2016-06-03Initial Gamepad supportest31
Adds initial ingame gamepad support to minetest. Full Formspec support is not implemented yet and can be added by a later change.
2016-05-26Tell irrlicht if we handle a key or not.est31
We can remove the function in MtNativeActivity now as it serves precisely that purpose: to tell irrlicht that we handled the esc key. TODO for later: * Perhaps try to find a more performant container than KeyList
2015-10-14Refactor loggingShadowNinja
- Add warning log level - Change debug_log_level setting to enumeration string - Map Irrlicht log events to MT log events - Encapsulate log_* functions and global variables into a class, Logger - Unify dstream with standard logging mechanism - Unify core.debug() with standard core.log() script API
2015-07-10Misc. minor fixeskwolekr
2015-07-05Use minetest logging facilities for irrlicht log outputShadowNinja
2015-02-12main.cpp rework * Move ClientLauncher class to a dedicated file * ↵Loic Blot
ClientLauncher now owns print_video_modes and speed_tests functions (they are only called by him) * Move GameParams to shared/gameparams.h because it's shared between server and client and launcher need to know it * Move InputHandlers class to client/inputhandler.h * Cleanup includes