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Author
2021-02-10
Merge branch 'master' of https://github.com/minetest/minetest
Elias Fleckenstein
2021-02-02
Drop wide/narrow conversion functions
sfan5
2021-01-31
Readd Client::sendPlayerPos optimization (was part of 81c7f0a)
sfan5
2021-01-22
Remove dead code (#10845)
rubenwardy
2020-11-28
Merged Minetest
Elias Fleckenstein
2020-11-04
Revert "Make Lint Happy"
Elias Fleckenstein
2020-11-04
Make Lint Happy
Elias Fleckenstein
2020-10-19
Decouple entity minimap markers from nametags replacing with show_on_minimap ...
sfan5
2020-10-05
Improved X-Ray, added AutoEject
Elias Fleckenstein
2020-10-05
Remove unused functions reported by cppcheck (#10463)
SmallJoker
2020-10-04
Improved Tracers
Elias Fleckenstein
2020-10-04
Added AutoSneak and improved X-Ray MapBlock updating
Elias Fleckenstein
2020-10-04
Added Tracers, NoSlow and NoForceRotate; GUI Colors changed
Elias Fleckenstein
2020-10-04
Minimap as HUD element with API control
Pierre-Yves Rollo
2020-10-04
The Robot Update
Elias Fleckenstein
2020-09-16
Clean up server-side translations, remove global variable (#10075)
rubenwardy
2020-08-15
Allow binding dig, place actions to keys; remove LMB/RMB hardcoding
ANAND
2020-08-14
Some Updates
Elias Fleckenstein
2020-08-01
Added BrightNight
Elias Fleckenstein
2020-07-30
Improved Xray and Fullbright
Elias Fleckenstein
2020-07-28
Added cheat Menu
Elias Fleckenstein
2020-07-20
Added EntitySpeed
Elias Fleckenstein
2020-07-18
Fixed 5.4.0-dev build
Elias Fleckenstein
2020-07-18
Update to minetest 5.4.0-dev
Elias Fleckenstein
2020-07-07
Fix player controls only being applied for the first move
TheTermos
2020-06-23
test
Elias Fleckenstein
2020-06-13
Server pushing media at runtime (#9961)
sfan5
2020-05-17
Client: Add sum and average to packetcounter
sfan5
2020-05-13
Hacked Client
Elias Fleckenstein
2020-04-25
Add server side translations capability (#9733)
EvidenceB Kidscode
2020-04-14
Refactor texture overrides and add new features (#9600)
Hugues Ross
2020-04-11
A few initialization cleanups
sfan5
2020-04-08
Overall improvements to log messages (#9598)
sfan5
2020-04-06
Allow relative directories for `screenshot_path`, tweak default path (#9122)
Hugo Locurcio
2020-02-16
Basic model shading (#9374)
Danila Shutov
2020-02-01
Improve core.sound_play with ephemeral sounds and player exclusion
sfan5
2020-01-11
Map download: Escape ':' to '_' (#9235)
Montandalar
2019-11-25
Improve client-side packet receiving
sfan5
2019-11-11
Fix clang-tidy and lint travis checks
sfan5
2019-11-11
[CSM] Expose more env functions
sfan5
2019-11-11
Refactor CSM restriction code a bit
sfan5
2019-11-09
Be lenient with extra slashes for CSM paths
sfan5
2019-11-09
Corrections to client_lua_api.txt
sfan5
2019-11-09
Load client mods into memory before execution.
sfan5
2019-10-08
Revert Client::sendPlayerPos optimization (part of 81c7f0a) (#9025)
ANAND
2019-09-14
client.cpp: Fix code-style in Client::sendPlayerPos
ANAND
2019-09-14
Send ActiveObjects once right after Init2
ANAND
2019-09-14
Formspecs: Introduce formspec_version to mods
SmallJoker
2019-09-14
Load CSM environment after the restrictions are known
SmallJoker
2019-08-24
Inventory: Send dirty lists where appropriate (#8742)
SmallJoker
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