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2016-02-11Documentation: Remove now unused 'vertical spawn range'paramat
2016-02-09Filmic HDR tone mappingRealBadAngel
2016-02-08Cleanup selection mesh code, add shaders for halo and selection boxesRealBadAngel
2016-02-07Use meshes to display inventory itemsRealBadAngel
2016-01-31Mgvalleys: use standard cavesDuane Robertson
Replace simple caves with V5 caves, adding unpredictable water and lava settings and massive caves based on subterrain. Remove fast terrain mode and accompanying settings. Remove superfluous temperature/humidity settings. Remove lava/water height setting. Fix errors in humidity handling and remove humidity_break_point setting. Move cave noises to generateCaves. Fix minor formatting/naming issues and use MYMAX/MYMIN/myround.
2016-01-14Add Valleys mapgen.Duane Robertson
2016-01-10Mgflat: Set blank default spflags. Unhideparamat
2016-01-09New 3D Mode: PageflipDalai Felinto
The pageflip mode requires a stereo quadbuffer, and a modern graphic card. Patch tested with NVidia 3D Vision. The mini-map is not drawn, but that's what is done for topbottom and sidebyside modes as well. Also most of the time the user would prefer the HUD to be off. That's for the user to decide though, and toggle it manually. Finally, the interocular distance (aka eye separation) is twice as much as the "3d_paralax_strength" settings. I find this a strange design decision. I didn't want to chance this though, since it's how the other 3d modes interpret this settings.
2015-12-15Mgfractal: Add 3D and 4D fractalsparamat
3D Mandelbrot/Mandelbar 3D Christmas Tree 3D Mandelbulb 3D Cosine Mandelbulb 4D Mandelbulb Plus corresponding julia set for each Add credits for formulas Rename parameter 'formula' to 'fractal' Speed optimisations
2015-12-10Fix some setting documentationest31
* Horizontal and vertical are used wrongly. Use height and width because horizontal/vertical describes different things. Thanks @kilbith for pointing out. * Update minetest.conf.example and settings_translation_file.cpp * Correct maximum/minimum copy paste mistake.
2015-11-23Mgfractal: Move julia set selection into formula parameterparamat
Improve default parameters Update and improve documentation Unhide mapgen, but is still unstable
2015-11-21Mapgen: Add global 'decorations' flagparamat
Flag is set by default in MapgenParams The global 'trees' flag remains but is now undocumented and unset by default in MapgenParams Add mgv6_spflag 'trees' set by default in defaultsettings.cpp to affect new worlds only This is automatically backwards compatible for existing worlds
2015-11-15Mgfractal: Revert unnecessary duplication of parametersparamat
2015-11-14Mgfractal: Create a choice of 4 mandelbrot formulasparamat
2015-11-13Mgv6: Move global mapgen flag 'flat' into mgv6 spflagsparamat
Add mgv6 spflag 'flat' Global flag is kept for backwards compatibility but is now undocumented
2015-11-11Mapgen: Add flat mapgen in hidden formparamat
2015-11-08Update minetest.conf.example and src/settings_translation_file.cppest31
2015-11-06Conf.example, settingtypes: Improve mgfractal documentationparamat
2015-11-04Mgfractal: Add documentation to conf.example and settingtypesparamat
2015-10-29findSpawnPos: Add setting for max height above water levelparamat
Increase default from 6 to 16 to help with mgv7 and mgfractal Large-scale or alternative mapgens can result in a lowland spawn point not being found, causing a spawn at (0, 0, 0) possibly buried underground The max height is now settable to allow correct player spawn in any mapgen or when using custom noise parameters
2015-10-25Escape " in generated settings_translation_file.cppPilzAdam
2015-10-24Improve Lua settings menuPilzAdam
* Add key settings to setting table and ignore them later This way they are added to the auto-generated minetest.conf.example * Add flags type * Add input validation for int, float and flags * Break in-game graphic settings into multiple sections * Parse settingtpes.txt in mods and games * Improve description for a lot of settings * Fix typos and wording in settingtypes.txt * Convert language setting to an enum
2015-10-17New settings tab contain all possible settingsPilzAdam
Settings are automatically parsed from builtin/settingtypes.txt The edit dialog automatically adjust based on the type of setting
2015-10-14Refactor loggingShadowNinja
- Add warning log level - Change debug_log_level setting to enumeration string - Map Irrlicht log events to MT log events - Encapsulate log_* functions and global variables into a class, Logger - Unify dstream with standard logging mechanism - Unify core.debug() with standard core.log() script API
2015-09-07Mgv5/mgv7 biomes: Reduce heat and humidity noise spreads to former value of 750paramat
2015-09-01Make example config more readableMarcin
2015-08-29Dungeongen: Remove floating framesparamat
Preserves the rare unbroken protruding dungeons Fix random range for first room roomplace Fix checked volume for first room 'fits' bool and check for 'untouchable' flag instead of 'inside' Remove 'enable floating dungeons' setting
2015-08-24Fix comment positioning in minetest.conf.exampleonkrot
2015-08-15Defaultsettings: Increase client_mapblock_limit to 5000paramat
2015-08-13Add count based unload limit for mapblocksest31
2015-08-02Add map limit config optionrubenwardy
2015-07-23Optional reconnect functionalityest31
Enable the server to request the client to reconnect. This can be done with the now extended minetest.request_shutdown([reason], [reconnect]) setting.
2015-07-22Conf.example: Update mgv7 noise parametersparamat
2015-07-17Server kicks: make messages configurable, cache wstringest31
2015-07-08Add new leaves style - simple (glasslike drawtype)RealBadAngel
2015-07-01Disable mesh cache by defaultest31
2015-06-30Biome API: Increase heat and humidity noise spreads to 1000paramat
2015-06-28Minimap updateRealBadAngel
2015-06-21Mgv7: Edit noise parameters. Fewer octaves, larger spreads.paramat
2015-06-18Biome API: Add noise defined biome blendparamat
2015-06-14Improved parallax mapping. Generate heightmaps on the fly.RealBadAngel
2015-05-26Mgv6: Enable snowbiomes by default. Double biome noise spread. 3 octaves, ↵paramat
0.5 persistence for humidity
2015-05-24Biome API, mgv7: Increase heat/humidity spreads. Improve mgv7 noise parametersparamat
2015-05-16Add core.request_insecure_environment()ShadowNinja
2015-05-16Add mod securityShadowNinja
Due to compatibility concerns, this is temporarily disabled.
2015-05-11Change lower limit of display_gamma to 1.0 (linear light)Craig Robbins
Now matches function comment
2015-05-08Conf.example: Update recommended maximum cloud radius to 26paramat
2015-05-04Clouds: Make cloud area radius settable in .confparamat
2015-04-14Defaultsettings: Add dungeons and jungles flags. Update conf.exampleparamat
2015-04-13Conf.example: Update, fix and improve mapgen flags docsparamat
Remove dynamic weather year parameter