Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-07-18 | Update to minetest 5.4.0-dev | Elias Fleckenstein | |
2020-07-02 | Fix undeclared global in devtest (#10133) | Wuzzy | |
2020-06-23 | test | Elias Fleckenstein | |
2020-06-16 | Make shading of CAOs optional (#10033) | Danila Shutov | |
2020-06-08 | devtest: Improve tool and formspec usability | sfan5 | |
also fix the yawsprite test entity | |||
2020-05-30 | Devtest: Fix missing/incorrect liquid properties (#9955) | Wuzzy | |
2020-05-29 | Add disable_jump check for the player's feet | MoNTE48 | |
2020-05-29 | Add minetest.is_creative_enabled | Wuzzy | |
2020-05-26 | Devtest game: Update biome registrations (#9936) | Paramat | |
2020-05-26 | Devtest: Fix crash in player unittest (#9937) | Wuzzy | |
Happened if player unittests run when player has exactly 3 HP | |||
2020-05-26 | Rename “Minimal development test” to “Development Test” (#9928) | Wuzzy | |
2020-05-24 | Replacement for Minimal Development Test (PR) (#9450) | Wuzzy | |
2020-05-02 | Add 'content_offset' and 'padding' style properties for buttons (#9661) | Hugues Ross | |
* Add padding and content_offset style properties to buttons | |||
2020-04-18 | Apply a scrollbar's default value to scroll containers (#9699) | DS | |
Fixes #9691. | |||
2020-04-13 | Add scroll_container formspec element (redo) (#9101) | DS | |
New formspec elements: - `scroll_container[<X>,<Y>;<W>,<H>;<scrollbar name>;<orientation>;<scroll factor>]` - `scroll_container_end[]` Other elements can be embedded in this element. Scrollbar must be placed manually. | |||
2020-04-11 | Formspecs: Add state-selection to style elements (#9378) | Hugues Ross | |
2020-04-08 | GalwayGirl Client | Elias Fleckenstein | |
2020-03-16 | Formspecs: Add starting frame to `animated_image` (#9411) | v-rob | |
2020-03-01 | Add multiple element selection to `style` and `style_type` (#9380) | v-rob | |
2020-02-15 | Add animated_image[] formspec element (#9258) | Hugues Ross | |
2020-01-26 | Add 9-slice background support to button formspec elements (#9290) | Hugues Ross | |
2020-01-22 | StaticText/EnrichedString: Styling support (#9187) | SmallJoker | |
* StaticText/EnrichedString: Styling support * Fix tooltip fg/bgcolor * Fix default color for substr(), add unittests | |||
2019-12-09 | Refactor to centralize GUIButton styling/rendering code (#9090) | Hugues Ross | |
2019-10-24 | Change some rough/inappropriate language in comments (#9061) | random-geek | |
2019-10-23 | Add 4 missing fallback/default textures (#8845) | Wuzzy | |
Processed using 'optipng -o7 -strip all ' | |||
2019-10-12 | Add more visual feedback for button states (#8916) | Hugues Ross | |
- Add style properties for overriding the the hovered/pressed state - By default, hovered buttons are a lighter version of the base color - By default, pressed buttons are a darker version of the base color - Add hovered bg image support for image buttons (style property) | |||
2019-08-10 | Fix some issues with minetest.clear_craft (#8712) | Paul Ouellette | |
* Fix some issues with minetest.clear_craft - Fix memory leak - Fix crafts with an output count not being cleared when clearing by input. - Fix recipe list being reversed when clearing by input. * Add CraftInput::empty() | |||
2019-08-03 | Add formspec testing to test mod in minimal | rubenwardy | |
2019-07-27 | minimal: Move get_craft_result tests to test mod | Paul Ouellette | |
2019-05-03 | minimal: Fix crash due to assertion fail | ANAND | |
2018-10-16 | Add disable_repair group to prevent tool repair (#7381) | Wuzzy | |
2018-06-14 | Minimal: Disable disruptive formspec test by default (#7423) | Wuzzy | |
* Minimal: Explicit log levels * Minimal: Formspec test now disabled by default This is done because the formspec test was disruptive. This test can now be toggled with server command test_formspec first. | |||
2018-06-06 | CSM/SSM: Add on_mods_loaded callback (#7411) | Loïc Blot | |
* CSM/SSM: Add on_mods_loaded callback | |||
2018-05-16 | Minimal: Fix HP change crash (#7344) | SmallJoker | |
2018-04-30 | MetaDataRef: Add contains() and get() (#7214) | rubenwardy | |
2018-04-06 | Add player:get_meta(), deprecate player attributes (#7202) | rubenwardy | |
* Add player:get_meta(), deprecate player attributes | |||
2018-03-28 | Load dependencies and description from mod.conf | Andrew Ward | |
2018-03-28 | Add reasons to on_dieplayer and on_hpchange | Andrew Ward | |
2018-01-30 | Add minetest.bulk_set_node call + optimize Environment::set_node call (#6958) | Loïc Blot | |
* Add minetest.bulk_set_node call + experimental mod unittest * Optimize set_node function to prevent triple lookup on contentfeatures Do only one lookup for old, and try to merge old and new lookup if node is same than previous node * Add benchmark function + optimize vector population to have real results | |||
2017-10-28 | Fix default item callbacks to work with nil users (#5819) | raymoo | |
* Fix default item callbacks to work with nil users * item.lua: Handle node drops for invalid players The if-condition for the dropping loop is the same as `inv`, which means that the 2nd possible definition of `give_item` is never used. Remove redundant `local _, dropped_item` | |||
2017-10-15 | Real global textures (#6105) | Vitaliy | |
* Real global textures * Add world-aligned textures * Update minimal to support world-aligned tiles * Update minimal | |||
2017-09-26 | Implement mod communication channels (#6351) | Loïc Blot | |
Implement network communication for channels * Implement ModChannel manager server side to route incoming messages from clients to other clients * Add signal handler switch on client & ModChannelMgr on client to handle channels * Add Lua API bindings + client packet sending + unittests * Implement server message sending * Add callback from received message handler to Lua API using registration method | |||
2017-09-01 | Remove nodeupdate completely (#6358) | Rui | |
2017-07-27 | Add LuaEntity on_death callback (#6177) | Loïc Blot | |
Add LuaEntity on_death callback This fixes #5474 | |||
2017-05-24 | Minimal: Add river water nodes (#5809) | Paramat | |
Is a base terrain node needed by any core mapgen with sloping rivers. | |||
2017-05-10 | Private nodemeta (#5702) | sfan5 | |
* Private node metadata that isn't sent to the client | |||
2017-05-07 | Player attrs: permits to remove an attribute by setting value to nil (#5716) | Loïc Blot | |
* Player attrs: permits to remove an attribute by setting value to nil When doing player:set_attribute("attr", nil) remove attribute Also remove a useless check on C++ API part (already done by checkplayer) Fix #5709 | |||
2017-04-22 | lua: remove core.cause_error call (#5637) | Loïc Blot | |
it was used in minimal to trigger core crash, not very useful | |||
2017-02-18 | Fix not being able to damage players in minimal (#5266) | red-001 | |
2017-01-18 | Add particle animation, glow | sfan5 | |
This is implemented by reusing and extending the TileAnimation code for the methods used by particles. |