| Age | Commit message (Collapse) | Author | |
|---|---|---|---|
| 2017-02-18 | Fix not being able to damage players in minimal (#5266) | red-001 | |
| 2017-01-18 | Add particle animation, glow | sfan5 | |
| This is implemented by reusing and extending the TileAnimation code for the methods used by particles. | |||
| 2017-01-02 | Add 2D sheet animation for nodes | sfan5 | |
| 2017-01-02 | Added "[sheet" to the texture special commands. | Luke Puchner-Hardman | |
| "[sheet:WxH:X,Y" assumes the base image is a tilesheet with W*H tiles on it and crops to the tile at position X,Y. Basically it works like "[verticalframe" but in 2D. For testing, I combined the four default_chest images into one. | |||
| 2016-12-24 | Minimal game: Use field 'tiles' instead of 'tile_images' | Rogier | |
| 2016-01-11 | Mapgen: Various fixes and improvements | paramat | |
| Lua_api.txt: Document 'minetest.registered_biomes' Minimal: Remove 'mapgen_air' alias Cavegen: Add fallback node for 'mapgen_ice' Dungeongen: Add fallback node for 'mapgen_river_water_source' Mgv5: Remove unnecessary '#include util/directiontables.h' Add missing 'this->'s in makeChunk() Mgv6: Edit empty line formatting Remove leading spaces in makeChunk() Add missing spaces after 'for' and 'if' Mgv7: Edit empty line formatting | |||
| 2015-12-30 | Minimal: Add mapgen alias for air | paramat | |
| 2015-12-06 | Fix spelling of noise_threshold | Jun Zhang | |
| 2015-07-16 | Fix relief mapping issues | RealBadAngel | |
| 2015-07-14 | Minimal: Remove recently added unnecessary nodes | paramat | |
| Fix 'is ground content' for some nodes | |||
| 2015-06-16 | Simpler patch for saplings trying to grow on unknown nodes | ShadowNinja | |
| 2015-06-16 | Add list-rings | est31 | |
| Adds list-rings, a method to implement item sending between inventories via shift-click. Nice insider feature: a ring consisting of a single inventory list serves as nice clean-up method. Also adds them to minimal game, and the standard inventory. Craft output slots are not supported. | |||
| 2015-06-15 | Don't crash when saplings try to grow on unknown nodes | y.st | |
| 2015-06-12 | Minimal: Add snow biome and jungleleaves nodes. Add mapgen aliases | paramat | |
| Treegen: Remove alias checks from jungletree generation for speed | |||
| 2015-06-09 | Minimal: Edit mapgen aliases. Use blob ore for clay, update other ores. ↵ | paramat | |
| Update simple biomes. Cleanup code | |||
| 2015-01-31 | Fix NDT_GLASSLIKE normals | Kahrl | |
| Remove inventorycube() workaround for default:glass in minimal game | |||
| 2015-01-11 | Remove builtin_biome.lua from builtin and add simple biome minimal | paramat | |
| 2014-08-23 | Add lua exception handling test code | sapier | |
| Catch some error situations when mod used without thinking about it | |||
| 2014-08-23 | Minimal game: add /dummyball <count> command | Kahrl | |
| 2013-11-30 | Add minetest.swap_node | Novatux | |
| 2013-11-30 | Change default value of is_ground_content to true | kwolekr | |
| Most modders would otherwise forget to explicitly define this, and generated nodes aliased from mods would wall-off caves | |||
| 2013-11-02 | Fix possible crash with grass ABM. | Novatux | |
| 2013-11-02 | Fix grass adding/removing ABM. | Novatux | |
| 2013-11-02 | Move the sapling growing and grass adding/removing ABMs to Lua | Novatux | |
| 2013-10-05 | Remove mapgen_air alias (#935) | 0gb.us | |
| 2013-09-06 | Add mapgen_stair_cobble alias to minimal | Sfan5 | |
| 2013-08-06 | Add support for different drowning damage and allow drowning in other nodetypes | BlockMen | |
| 2013-06-19 | Add drowning | PilzAdam | |
| 2013-06-18 | Compress textures | David Gumberg | |
| 2013-05-25 | Move scriptapi to separate folder (by sapier) | sapier | |
| On the lua side, notably minetest.env:<function>(<args>) should now be replaced by minetest.<function>(<args>). The old way is and will stay supported for a long time. Also: Update and clean up lua_api.txt (by celeron55) Move EnvRef to lua and remove add_rat and add_firefly (by kahrl) Add separate src/util/CMakeLists.txt, other minor fixes (by kahrl) | |||
| 2013-05-20 | Use the group "soil" for nodes that saplings grow on | ShadowNinja | |
| 2013-05-02 | games/minimal: Add menu/background.png and menu/icon.png | Perttu Ahola | |
| 2013-04-07 | Add Mapgen V7, reorganize biomes | kwolekr | |
| 2013-04-05 | unkn own block -> unkn own node | khonkhortisan | |
| 2013-03-29 | Add different place sound for nodes | PilzAdam | |
| 2013-03-24 | Use minetest.register_ore() in minimal | PilzAdam | |
| 2013-03-24 | Mapgen indev: float islands, larger far biomes | proller | |
| 2013-03-14 | Liquid fine tuning | proller | |
| 2013-02-24 | new adjustable finite liquid | proller | |
| 2013-01-21 | Readded and optimized mapgen V6 | kwolekr | |
| 2013-01-21 | Add initial Lua biomedef support, fixed biome selection | kwolekr | |
| 2012-12-01 | Add the group attached_node | PilzAdam | |
| Nodes in this group will be dropped as items if the node under them or the node in the wallmounted direction is not walkable. | |||
| 2012-11-09 | Swap out pixel-perfect nyan cat by request of Chris Torres | Perttu Ahola | |
| 2012-11-01 | Add functions to the default mod of minimal game to support old code | PilzAdam | |
| 2012-10-31 | Move falling to builtin | PilzAdam | |
| 2012-08-12 | Fix crash when furnace is full (minimal game) | Perttu Ahola | |
| 2012-07-25 | Deprecate minetest.add_to_creative_inventory and use group ↵ | Perttu Ahola | |
| not_in_creative_inventory instead | |||
| 2012-07-25 | Add notice in the minimal game | Perttu Ahola | |
| 2012-07-25 | Improve inventory callbacks a bit | Perttu Ahola | |
| 2012-07-25 | Detached inventory callbacks and reworked node metadata callbacks | Perttu Ahola | |
