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Author
2012-07-24
Add node timer test in minimal/experimental
Perttu Ahola
2012-07-23
Move /give, /giveme, /spawnentity and /pulverize to builtin/chatcommands.lua
Perttu Ahola
2012-07-22
Formspec button_exit[] and image_button_exit[]
Perttu Ahola
2012-07-22
Add /test1 command to minimal for testing a more complicated player inventory...
Perttu Ahola
2012-07-22
Implement formspec
darkrose
2012-07-21
Actually fix facedir-rotated nodes placed using minetest.env:place_node()
Perttu Ahola
2012-07-21
Make lava buckets work as fuel in minimal game
darkrose
2012-07-19
Allow defining player's inventory form in Lua
Perttu Ahola
2012-06-17
Custom boxy nodes (stairs, slabs) and collision changes
Kahrl
2012-06-16
Revert back proper crack texture
Perttu Ahola
2012-06-16
Allow node cracking animations of any length
Perttu Ahola
2012-06-16
Update field names to non-deprecated ones in node definition prototype
Perttu Ahola
2012-06-16
Use new field names and reorder fields a bit in minimal game
Perttu Ahola
2012-06-16
Node texture animation
Perttu Ahola
2012-06-08
Add experimental_tester_tool_1.png to minimal game (was accidentally left out)
Perttu Ahola
2012-06-06
Allow groups in crafting recipes
Perttu Ahola
2012-06-05
Add after_destruct and cache the existence of on_construct, on_destruct and a...
Perttu Ahola
2012-06-05
place_node, dig_node and punch_node; an in-game tester tool; remove old code
Perttu Ahola
2012-06-03
Add InvRef:is_empty(listname) and make chests/furnaces not diggable if not em...
darkrose
2012-06-03
fix locked chest to not destroy denied items (minimal game)
darkrose
2012-06-03
Add fire visualization to minimal furnace menu
Perttu Ahola
2012-06-03
Use proper furnace cook time
Perttu Ahola
2012-06-03
Lua implementation of furnace with visible active state
darkrose
2012-06-03
Implement locked chest; add after_place_node and after_dig_node node callbacks
Perttu Ahola
2012-06-03
minetest.get_craft_result
Perttu Ahola
2012-06-03
Implement sign using form field protocol
Perttu Ahola
2012-06-03
Properly create metadata inventories in minimal
Perttu Ahola
2012-06-03
Random node metadata things
Perttu Ahola
2012-06-03
Attempt to begin to implement chests and furnace in Lua (with problems)
Perttu Ahola
2012-04-06
Add missing mapgen.lua to games/minimal
Perttu Ahola
2012-04-06
experimental:soundblock dig_immediate=3
Perttu Ahola
2012-04-05
Make the minimal development test somewhat playable by adding ore generation ...
Perttu Ahola
2012-04-04
Fix sound direction and add experimental:soundblock alias sb in minimal for t...
Perttu Ahola
2012-03-31
initial_properties field in entity definition
Perttu Ahola
2012-03-30
Add minetest.get_connected_players()
Perttu Ahola
2012-03-30
ObjectRef:set_armor_groups() and ObjectRef:set_properties() - works on player...
Perttu Ahola
2012-03-29
Modify minimal/give_initial_stuff to always give stuff
Perttu Ahola
2012-03-29
Rework tool_capabilities a bit (maxwear->uses, scale dig time according to le...
Perttu Ahola
2012-03-28
Make mapgen use mapgen_* node aliases rather than the LEGN macro
Perttu Ahola
2012-03-28
Add PseudoRandom in Lua API
Perttu Ahola
2012-03-27
Add minetest.after(time, func)
Perttu Ahola
2012-03-27
Add default_grass_footstep.1.ogg as a test sound in minimal
Perttu Ahola
2012-03-26
Add games/minimal/game.conf
Perttu Ahola
2012-03-26
Move games/minetest to games/minimal and update README.txt
Perttu Ahola
2012-03-25
Make server world selection not brain dead and use gameid 'minetest' instead ...
Perttu Ahola
2012-03-24
Lua API for playing sounds
Perttu Ahola
2012-03-24
Add sound.dig
Perttu Ahola
2012-03-24
Add sounds, tune things
Perttu Ahola
2012-03-24
Add event manager and use it to trigger sounds
Perttu Ahola
2012-03-22
Update Lua API documentation and move it into doc/lua_api.txt
Perttu Ahola
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