aboutsummaryrefslogtreecommitdiff
path: root/doc
AgeCommit message (Collapse)Author
2020-12-10Various documentation fixes (#10692)SmallJoker
set_sky: New feature, keep note about the old syntax get_us_time: Document overflow localplayer: Document "nil" behaviour before initialization collision_box: Safe limit of "1.45"
2020-12-04Cross-reference the node level manipulation functions (#10633)Oblomov
This can help developers find the correct functions to access and manipulate the fluid level.
2020-11-30Lua API: Particle callbacks; Add NoWeatherElias Fleckenstein
2020-11-28Added minetest.close_formspecElias Fleckenstein
2020-11-28Merged MinetestElias Fleckenstein
2020-11-24Added minetest.register_on_play_soundElias Fleckenstein
2020-11-23Add sound to press event of some formspecs elements (#10402)Pierre-Yves Rollo
2020-11-23LocalPlayer:set_physics_override; minetest.register_on_recieve_physics_overrideElias Fleckenstein
2020-11-10Do not set a default for description in itemdef table (#10559)DS
* Do not set a default for description in itemdef table * improve documentation
2020-11-09Fix object interaction distance not being checked (#10547)rubenwardy
2020-11-05add g/s pitch and make_screenshot in lua apicorarona
2020-11-04Add model[] formspec element (#10320)SmallJoker
Formspec element to display models, written by @kilbith, rebased and tweaked. Co-authored-by: Jean-Patrick Guerrero <jeanpatrick.guerrero@gmail.com> Co-authored-by: sfan5 <sfan5@live.de>
2020-11-04Moved Killaura to Lua; Added ForceField; Added Friendlist; Added ↵Elias Fleckenstein
ClientObjectRef:is_local_player(); Documented LocalPlayer:get_object()
2020-10-22Clean up l_object.cpp (#10512)Zughy
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2020-10-21Added Strip, AutoRefill, indexing for InventoryActions and Wield Index ↵Elias Fleckenstein
starts at 1 now
2020-10-19Decouple entity minimap markers from nametags replacing with show_on_minimap ↵sfan5
property (#10443)
2020-10-19Added ThroughWalls, InventoryActions API and AutoTotemElias Fleckenstein
2020-10-18Extended ClientObjectRef; Improved CrystalPvPElias Fleckenstein
2020-10-18Lint is bitchElias Fleckenstein
2020-10-17Remove all bump mapping and parallax occlusion related code.Lars
2020-10-17New Mod SystemElias Fleckenstein
2020-10-13Add ObjectRef:get_children() (#10480)Zughy
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2020-10-09Add a short_description to be used by mods (#8980)DS
2020-10-08Mention texture modifier colorspace (#10112)HybridDog
2020-10-06Add minetest.get_artificial_light and minetest.get_natural_light (#5680)HybridDog
Add more detailed light detection functions, a function to get the artificial light (torches) and a function to get the sunlight as seen by the player (you can specify timeofday). Co-authored-by: rubenwardy <rw@rubenwardy.com>
2020-10-05Added minetest.drop_selected_item(), Improved AutoEjectElias Fleckenstein
2020-10-04Minimap as HUD element with API controlPierre-Yves Rollo
Features: * Define Minimap available modes (surface/radar, scale) from Lua, using player:set_minimap_modes() * New HUD elements for displaying minimap with custom size and placing * New minimap mode for displaying a texture instead of the map
2020-10-04Add First Person Attachments (#10360)Jordan Snelling
Fixes some other third person camera specific attachments. Implements a single new flag for entities to be forced visible in first person mode. Old mods do not need to be updated to use the new flag and are fully backwards compatible.
2020-10-04The Robot UpdateElias Fleckenstein
2020-10-04Deprecate get_player_velocity and add_player_velocity (#10173)rubenwardy
2020-10-03Document builtin entities (#9453)Wuzzy
This PR adds a new text file doc/builtin_entities.txt which explains how the two builtin entities __builtin:item and __builtin:falling_node work.
2020-10-03Add note to docs on how to override privileges (#9792)LoneWolfHT
2020-10-03Lua API: Add register_on_chatcommand to SSM and CSM (#7862)Elijah Duffy
Allows catching a chatcommand call just after the command and the parameters are parsed but before its existence is checked and before the corresponding function is run. Returning `true` from a callback function will prevent default handling of the command leaving mods to handle the command manually.
2020-10-03Chatcommand: Show help message if func returns false without messageHybridDog
#9440
2020-09-23Ability to remove minetest.after once set (#10103)tenplus1
2020-09-16lua_api.txt: author, release and title fields when downloading from ↵Zughy
ContentDB (#10129) Co-authored-by: Marco <4279489-marco_a@users.noreply.gitlab.com> Co-authored-by: rubenwardy <rw@rubenwardy.com>
2020-09-04Fix inventory swapping not calling all callbacks (#9923)Lars Müller
"Predicts" whether something will be swapped for allow callbacks, then calls callbacks a second time with swapped properties. Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2020-09-01Mark multiply and divide with two vectors as deprecated (Schur product and ↵DS
quotient) (#10329)
2020-08-30Fix dropped craftitems/tools not using light_source values (#9438)LoneWolfHT
2020-08-29Add compass HUD element (#9312)EvidenceB
Co-authored-by: Jean-Patrick Guerrero <jeanpatrick.guerrero@gmail.com> Co-authored-by: Pierre-Yves Rollo <dev@pyrollo.com> Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com>
2020-08-29Document normalmap textures (#10096)HybridDog
2020-08-29Add vector.offset (#10321)DS
2020-08-27Improve set_texture_mod documentation (#10339)karamel59
Properly documents the select_x_by_camera values
2020-08-22Unrestricted HTTP API for Client, Server and Main MenuElias Fleckenstein
2020-08-22Added minetest.get_inventory(location)Elias Fleckenstein
2020-08-22Added Documentation for Additional APIElias Fleckenstein
2020-08-20Load media from subfolders (#9065)DS
2020-08-19Add gradients and borders to FormSpec boxes (#8676)v-rob
2020-08-19Clean up sound_fade (#10119)hecks
Add proper documentation and correct gain reduction calculations. Co-authored-by: hecktest <>
2020-08-15Allow binding dig, place actions to keys; remove LMB/RMB hardcodingANAND
Co-authored-by: Sam Caulfield <sam@samcaulfield.com>