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2019-11-11[CSM] Fix and improve minetest.get_language()sfan5
Previously this method would accidentally reset the locale and break everything.
2019-11-11[CSM] Implement minetest.get_csm_restrictions()sfan5
fixes #8068
2019-11-11[CSM] Expose more env functionssfan5
2019-11-10Call on_secondary_use when object is right-clickedsfan5
2019-11-09[CSM] Remove non-functional minetest.get_day_count()sfan5
2019-11-09Corrections to client_lua_api.txtsfan5
2019-11-09Introduce get_modpath() for CSMsfan5
2019-11-07Formspec: draw order and clipping for all elements (#8740)DS
2019-11-05Improve documentation around banning (#9088)sfan5
* Fix ban chatcommand description * Correct ban API documentation
2019-11-03Formspec: add hypertext elementPierre-Yves Rollo
2019-10-29Change some usages of "deprecated" to "obsolete" (#9062)random-geek
"Deprecated" means that something is still in use, but is unsupported and needs to be removed. "Obsolete" means it is already out of use.
2019-10-23Remove legacy file format documentationrandom-geek
2019-10-23Remove legacy flat-file map coderandom-geek
2019-10-12Add more visual feedback for button states (#8916)Hugues Ross
- Add style properties for overriding the the hovered/pressed state - By default, hovered buttons are a lighter version of the base color - By default, pressed buttons are a darker version of the base color - Add hovered bg image support for image buttons (style property)
2019-10-12Continue with 5.2.0-devsfan5
2019-10-06Revert "Fix the bgcolor formspec element (#8716)" (#9018)SmallJoker
This reverts commit 1db3d252cff9e8d61fecf1052d7497813851da51. Temporary solution until a compatible solution is found to define both - formspec and fullscreen backgrounds.
2019-09-30Document node drop tool filtering by string matching as deprecated (#9009)Paramat
2019-09-29Fix error message caused by adding new parameter to background (#8922)rubenwardy
Adds background9[] element to keep backwards compatibility in formspec prepends.
2019-09-22Punchwear (improved) (#8959)sfan5
2019-09-21Fix AreaStore's IDs persistence (#8888)SmallJoker
Improve documentation Read old formats Fix free ID function. Return first gap in map
2019-09-21Wieldhand: Specify which ItemStack to use (#8961)SmallJoker
Makes 'get_wield_item' to return the "main" ItemStack
2019-09-19Add support for per-player FOV overrides and multipliersAnand S
2019-09-15Fix the bgcolor formspec element (#8716)DS
2019-09-14Formspecs: Introduce formspec_version to modsSmallJoker
2019-09-08Lua API documentation: Various fixes (#8914)SmallJoker
Remove unusable 'minetest.setting_*' from client_lua_api.txt lua_api.txt: - Define the 'mod.conf' format - More precise 'settingtypes.txt' format reference - Document special sound files 'player_*damage' - Group, sort and add 'not_in_creative_inventory' special group - Define the 'Settings' format - Warning about incorrect byte saving in 'StorageRef' - Note about non-persistent player definitions fields - Better 'leveldiff' and 'level' group description
2019-09-08lua_api.txt: Improve privilege definition (#8912)ANAND
2019-09-05doc/client_lua_api: Clarify how client side api and mods start (#8822)Paul m. p. P
2019-09-01Various fixes to lua_api.txt (#8878)DS
2019-08-31Document world format version 28 (private nodemeta) (#8857)DS
2019-08-30Document luaentity pitch and roll in world format (#8864)DS
2019-08-30Clarify docs regarding pointed_thing and get_pointed_thing_position (#8766)Beha
2019-08-24Add ItemStack:get_description() to get tooltip (#8847)Paul Ouellette
2019-08-20lua_api.txt: Add link to Minetest Modding Book (#8826)ANAND
2019-08-14Add function `minetest.read_schematic`upsilon
2019-08-12Add support for set_formspec_prepend in main menu (#8611)rubenwardy
2019-08-10Add player knockback on punch to builtinsfan5
2019-08-10Implement adding velocity to player from Luasfan5
The intended usecase is knockback, but there's potential for more.
2019-08-08Allow customizing chat message format (#8529)ANAND
2019-08-03Add formspec testing to test mod in minimalrubenwardy
2019-08-03Add styles to most elementsrubenwardy
2019-08-03Add style[] tag with button supportrubenwardy
2019-08-01Group "immortal" also protects players from damageWuzzy
Document new meaning of immortal=1 for players Disable breathing if player is immortal Hide builtin statbars if player immortal (delayed) Co-authored-by: ClobberXD <ClobberXD@gmail.com>
2019-07-29lua_api.txt clarifications regarding mapgen object index IDs and handles. ↵Beha
(#8713)
2019-07-26Document 'wield_item' entity property (#8694)Alex
2019-07-20Improve documentation of mapgen aliases (#8693)Paramat
2019-07-16Add vector.dot and vector.crossHybridDog
Mostly copied from MarkuBu's code
2019-07-14Docs: Clarify where to check for 'protection_bypass' (#8675)SmallJoker
2019-07-08Document ObjectRef:remove under Lua entity (#8659)ANAND
This was previously documented under the general ObjectRef section with a note that this won't work on players. So I think this would fit better with Lua entity-only methods. This PR also changes the title of the Lua entity-only section from `LuaEntitySAO-only` to `Lua entity only`.
2019-07-01Update biome definition dungeon node documentation (#8650)Paramat
2019-06-30Dungeongen: Remove most hardcoded dungeon nodes (#8594)Paramat
Biome-defined dungeon nodes was added as a feature to MT 5.0.0. So now remove most of the hardcoded dungeon node code that assumes a game has stone, sandstone, desert stone, and no other stone types. If biome-defined dungeon nodes are not found, dungeon nodes fall back to the 'cobble' mapgen alias if present, if not present they fall back to biome-defined 'stone'. Remove now-unnecessary mapgen aliases from MapgenBasic. Non-mgv6 games now only need to define 3 to 5 mapgen aliases. Document dungeon parameters. Make c_lava_source fallback to c_water_source as both are used as cave liquids.