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2013-08-17Add translation for main menusapier
2013-08-15Fix documentation about colors in formspecSfan5
2013-08-14Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenuKahrl
2013-08-14Fix typosPilzAdam
2013-08-13Add support for entities to automatic face movement directionsapier
2013-08-11Decoration: Fix schematic probability mess with new MTS file versionkwolekr
2013-08-06Add support for different drowning damage and allow drowning in other nodetypesBlockMen
2013-08-04Allow mods to listen to cheat detections using minetest.register_on_cheat()Perttu Ahola
2013-08-03Add replacements to schematicsPilzAdam
2013-07-30Add support for setting stepheight for entitiessapier
2013-07-28Play sounds/main_menu.ogg in menuPilzAdam
2013-07-28Better snow fall, finite liquid transform, leveled nodes apiproller
2013-07-27Weather supportproller
2013-07-24Add support of pressed_texture of image_buttonBlockMen
2013-07-24added (optional) support for 6d facedir in dir_to_facedir and added facedir_t...hdastwb
2013-07-22Add port to favorites if not 30000sapier
2013-07-20Add an option to disable object <-> object collision for Lua entitiesPilzAdam
2013-07-20Add liquid_range to nodedefPilzAdam
2013-07-20Make range of tools configureablePilzAdam
2013-07-20Add set_breath and get_breath to lua API.RealBadAngel
2013-07-11Add VoxelArea:position, VoxelArea:iter and VoxelArea:iterpKahrl
2013-07-08Remove note in lua-api.txt that there are no vector helper functionsPilzAdam
2013-07-07Fix many formspec menu bugssapier
2013-07-07Add vector helpersShadowNinja
2013-07-06Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColorSfan5
2013-07-02Replace C++ mainmenu by formspec powered onesapier
2013-07-01Decoration: Add schematic rotation supportkwolekr
2013-06-29LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for ...kwolekr
2013-06-29Update documentation for get_mapgen_objectkwolekr
2013-06-28Add voxelarea.lua helper to builtinkwolekr
2013-06-27Apply various fixes to several thingskwolekr
2013-06-27LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data b...kwolekr
2013-06-27Add Lua on_mapgen_init callback, and minetest.set_mapgen_params APIkwolekr
2013-06-27Add Lua PerlinNoiseMap:get#dMap_flat APIkwolekr
2013-06-27Add minetest.get_mapgen_object to APIkwolekr
2013-06-27Add LuaVoxelManipkwolekr
2013-06-22Decoration: Add support for zero probability, fix breakage from last commitkwolekr
2013-06-22A handful of minor fixes to various thingskwolekr
2013-06-22Decoration: Add Schematic decoration typekwolekr
2013-06-20Remove deprecated functions that don't work anymore from lua_api.txtKahrl
2013-06-19Add drowningPilzAdam
2013-06-17Decoration: Change divlen to sidelenkwolekr
2013-06-17Add initial Decoration support, many misc. improvements & modificationskwolekr
2013-06-06Bump version to 0.4.7PilzAdam
2013-06-03Replace c55.me linksKahrl
2013-05-26Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAMKahrl
2013-05-25Move scriptapi to separate folder (by sapier)sapier
2013-05-22Make raillike nodes connect to any other raillike nodes if both are in the gr...Jeija
2013-05-20Use the group "soil" for nodes that saplings grow onShadowNinja
2013-05-19New modsystemPilzAdam