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Author
2013-08-17
Add translation for main menu
sapier
2013-08-15
Fix documentation about colors in formspec
Sfan5
2013-08-14
Omnicleanup: header cleanup, add ModApiUtil shared between game and mainmenu
Kahrl
2013-08-14
Fix typos
PilzAdam
2013-08-13
Add support for entities to automatic face movement direction
sapier
2013-08-11
Decoration: Fix schematic probability mess with new MTS file version
kwolekr
2013-08-06
Add support for different drowning damage and allow drowning in other nodetypes
BlockMen
2013-08-04
Allow mods to listen to cheat detections using minetest.register_on_cheat()
Perttu Ahola
2013-08-03
Add replacements to schematics
PilzAdam
2013-07-30
Add support for setting stepheight for entities
sapier
2013-07-28
Play sounds/main_menu.ogg in menu
PilzAdam
2013-07-28
Better snow fall, finite liquid transform, leveled nodes api
proller
2013-07-27
Weather support
proller
2013-07-24
Add support of pressed_texture of image_button
BlockMen
2013-07-24
added (optional) support for 6d facedir in dir_to_facedir and added facedir_t...
hdastwb
2013-07-22
Add port to favorites if not 30000
sapier
2013-07-20
Add an option to disable object <-> object collision for Lua entities
PilzAdam
2013-07-20
Add liquid_range to nodedef
PilzAdam
2013-07-20
Make range of tools configureable
PilzAdam
2013-07-20
Add set_breath and get_breath to lua API.
RealBadAngel
2013-07-11
Add VoxelArea:position, VoxelArea:iter and VoxelArea:iterp
Kahrl
2013-07-08
Remove note in lua-api.txt that there are no vector helper functions
PilzAdam
2013-07-07
Fix many formspec menu bugs
sapier
2013-07-07
Add vector helpers
ShadowNinja
2013-07-06
Use hexadecimal RRGGBB instead of colorkeys, rename getColor to parseColor
Sfan5
2013-07-02
Replace C++ mainmenu by formspec powered one
sapier
2013-07-01
Decoration: Add schematic rotation support
kwolekr
2013-06-29
LuaVoxelManip: Fix minor bug with set_lighting, remove coordinate params for ...
kwolekr
2013-06-29
Update documentation for get_mapgen_object
kwolekr
2013-06-28
Add voxelarea.lua helper to builtin
kwolekr
2013-06-27
Apply various fixes to several things
kwolekr
2013-06-27
LuaVoxelManip: Separate VoxelManip data get/set from emerging/blitting data b...
kwolekr
2013-06-27
Add Lua on_mapgen_init callback, and minetest.set_mapgen_params API
kwolekr
2013-06-27
Add Lua PerlinNoiseMap:get#dMap_flat API
kwolekr
2013-06-27
Add minetest.get_mapgen_object to API
kwolekr
2013-06-27
Add LuaVoxelManip
kwolekr
2013-06-22
Decoration: Add support for zero probability, fix breakage from last commit
kwolekr
2013-06-22
A handful of minor fixes to various things
kwolekr
2013-06-22
Decoration: Add Schematic decoration type
kwolekr
2013-06-20
Remove deprecated functions that don't work anymore from lua_api.txt
Kahrl
2013-06-19
Add drowning
PilzAdam
2013-06-17
Decoration: Change divlen to sidelen
kwolekr
2013-06-17
Add initial Decoration support, many misc. improvements & modifications
kwolekr
2013-06-06
Bump version to 0.4.7
PilzAdam
2013-06-03
Replace c55.me links
Kahrl
2013-05-26
Add ObjectRef.hud_set_hotbar_itemcount and add TOCLIENT_HUD_SET_PARAM
Kahrl
2013-05-25
Move scriptapi to separate folder (by sapier)
sapier
2013-05-22
Make raillike nodes connect to any other raillike nodes if both are in the gr...
Jeija
2013-05-20
Use the group "soil" for nodes that saplings grow on
ShadowNinja
2013-05-19
New modsystem
PilzAdam
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