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2016-12-22Bump version to 0.4.15sfan5
2016-12-07Simple deco: Allow setting param2 value on placementAuke Kok
2016-12-02Fix incorrect docs about minetest.hud_replace_builtin (#4833)Amaz
2016-12-02Very small documentation fix. (#4830)Bluebird
2016-12-01Lua_api.txt: Clarify use of looping soundsparamat
2016-11-28Allow restricting detached inventories to one playersfan5
2016-11-26Wieldhand: Allow overriding the handTeTpaAka
2016-11-23Make supplying empty formspec strings close the formspec (#4737)orwell96
2016-11-18Particles: Make attached particle spawners respect the parent's yaworwell96
2016-11-18Builtin/../item: Enable tool breaking soundsAuke Kok
2016-11-15Lua_api.txt: Naming convention for custom item/entity fieldsWuzzy
2016-11-14Revert "Adding particle blend, glow and animation (#4705)"sfan5
2016-11-15Adding particle blend, glow and animation (#4705)Foghrye4
2016-11-14Rename nodeupdate and nodeupdate_single and make them part of the official APIest31
2016-11-12Nodeupdate: Remove documentation in lua_api.txtparamat
2016-11-02Add minetest.get_server_uptime() function to Lua API (#4702)Brandon
2016-10-31Add version APIShadowNinja
2016-10-31Lua voxelmanip: Add optional buffer param for 'get param2 data'paramat
2016-10-27Document item use callbacks (#4668)raymoo
2016-10-21Lua_api.txt: Clarify 'override_meta' bool in 'set mapgen setting'paramat
2016-10-17Builtin: Add vector.floor helper functionrubenwardy
2016-10-15Make documentation about ItemStack:set_{name,count,wear} clearersfan5
2016-10-13Attached particle spawnersraymoo
2016-10-08Fix backwards compatibility issue introduced by close_on_enterrubenwardy
2016-10-08Lua_api.txt: Add biome and nodeupdate documentationparamat
2016-10-03Forceloading: Transient forceloadsraymoo
2016-10-03Formspec: Add container[] and container_end[] elementsrubenwardy
2016-09-17Register.lua: Throw error if node 'light_source' > core.LIGHT_MAXparamat
2016-09-15Lua_api.txt: Add note of maximum value for node 'light_source'paramat
2016-09-15Add an [invert:<mode> texture modifierThomas--S
2016-09-14Decorations: Generalise 'spawn by' to be used by all decoration typesparamat
2016-09-14Allow escaping of texture names when passed as an argument to a modifiersfan5
2016-09-12fix missing parameters in some mentions of entity callbacksraymoo
2016-09-10Return nil on empty get_area() (#4508)James Stevenson
2016-09-08Add minetest.unregister_item and minetest.register_alias_forcepaly2
2016-08-27Allow fields to choose whether they close on enter pressrubenwardy
2016-08-26Make plantlike drawtype more funAuke Kok
2016-08-14Lua_api.txt: Change 'maxwear' to 'uses' in 'tool_capabilities'DonBatman
2016-08-12Add an [opacity:<r> texture modifier. Makes the base image transparent accord...Thomas--S
2016-07-30texture_packs.txt: Document special texturesSmallJoker
2016-07-30Documentation: Create texture_packs.txtrubenwardy
2016-07-30lua_api.txt: Document how to properly clear node metadatamtango688
2016-07-27Main menu, lua_api.txt: Fix mod/texture pack screenshot size issuesWuzzy
2016-07-21lua_api.txt: Remove tooltip checkbox[] elementJames Stevenson
2016-07-12HTTP lua API docs: correct some function referencesest31
2016-07-12Builtin/profiler: Replace game profiler (#4245)Tim
2016-07-12Lua_api.txt: Fix description of node drop behaviourDuane
2016-07-05Adding minetest.clear_craftFoghrye4
2016-07-03Add MapSettingsManager and new mapgen setting script API functionskwolekr
2016-07-03Remove old docs. We have VCS history anyways. (#4266)Pavel Puchkin