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2021-03-26Merge branch 'master' of https://github.com/minetest/minetestElias Fleckenstein
2021-03-26Complete documentationElias Fleckenstein
2021-03-26Add ClientObjectRef:removeElias Fleckenstein
2021-03-21lua_api.txt: Fix style selector examplesHugues Ross
2021-03-16GUIScene: Clear depth buffer + replace deprecated clearZBuffer callsJean-Patrick Guerrero
2021-02-24Slap u64 on everything time-y (#10984)Lars Müller
2021-02-23Continue with 5.5.0-devsfan5
2021-02-23Allow overwriting media files of dependencies (#10752)DS
2021-02-17Add nametag background setting and object property (#10937)rubenwardy
2021-02-17Fix short_description fallback order (#10943)rubenwardy
2021-02-10Merge branch 'master' of https://github.com/minetest/minetestElias Fleckenstein
2021-02-07Use consistent temp folder path (#10892)rubenwardy
2021-02-04Fix documentation of formspec sound style (#10913)Wuzzy
2021-02-01Revise dynamic_add_media API to better accomodate future changessfan5
2021-01-31Preserve immortal group for players when damage is disabledsfan5
2021-01-31Fix minetest.dig_node returning true when node isn't diggable (#10890)rubenwardy
2021-01-29Rework use_texture_alpha to provide three opaque/clip/blend modessfan5
The change that turns nodeboxes and meshes opaque when possible is kept, as is the compatibility code that warns modders to adjust their nodedefs.
2021-01-29Clarify key_value_swap's edge case (#10799)Graham Northup
In compiler design especially, leaving behavior as "undefined" is a _strong_ condition that basically states that all possible integrity is violated; it's the kind of thing that happens when, say, dereferencing a pointer with unknown provenance, and most typically leads to a crash, but can result in all sorts of spectacular errors--thus, "it is undefined" how your program will melt down. The pure-Lua implementation of `key_value_swap` does not permit UB _per se_ (assuming the implementation of Lua itself is sound), but does deterministically choose the value to which a key is mapped (the last in visitation order wins--since visitation order is arbitrary, _some_ value _will_ be chosen). Most importantly, the program won't do something wildly unexpected.
2021-01-27Consistently use "health points" (#10868)Zughy
2021-01-23FormSpec: Add list spacing, slot size, and noclip (#10083)Vincent Robinson
* Add list spacing, slot size, and noclip * Simplify StyleSpec * Add test cases Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-01-22Use JSON for favorites, move server list code to Lua (#10085)rubenwardy
Co-authored-by: sfan5 <sfan5@live.de>
2021-01-21Removed some obsolete code (#10562)Zughy
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2021-01-21ObjectRef: fix some v3f checks (#10602)Zughy
2021-01-18Fix double word "true" in minetest.is_nan explanation (#10820)M.K
2021-01-11Document how to make nametags background disappear on players' head (#10783)Zughy
Co-authored-by: Zughy <4279489-marco_a@users.noreply.gitlab.com>
2021-01-11Implement on_rightclickplayer callback (#10775)JDiaz
Co-authored-by: rubenwardy <rw@rubenwardy.com>
2021-01-07Add minetest.get_nearby_objectsElias Fleckenstein
2021-01-07Merge branch 'master' of https://github.com/minetest/minetestElias Fleckenstein
2021-01-07Add minetest.interactElias Fleckenstein
2021-01-04ContentDB: Add overwrite dialog when content is already installed (#10768)rubenwardy
2021-01-02Add on_deactivate callback for luaentities (#10723)hecks
2021-01-02Clarify documentation of minetest.get_modpath and minetest.get_modnames (#10771)OgelGames
2020-12-29Add minetest.get_objects_in_area (#10668)Elias Fleckenstein
2020-12-19Add open user data button to main menu (#10579)rubenwardy
2020-12-18Documentation for highest formspec_version[] and changelog (#10592)DS
2020-12-15Formspec: Allow to specify frame loop for model[] (#10679)Thomas--S
Add the ability to specify an animation frame loop range for the model[] formspec element.
2020-12-15lua_api.txt: Add mod_orgin to node def (#10697)wsor4035
2020-12-12Merge branch 'master' of https://github.com/minetest/minetestElias Fleckenstein
2020-12-11New Cheat PhilosophyElias Fleckenstein
2020-12-10Various documentation fixes (#10692)SmallJoker
set_sky: New feature, keep note about the old syntax get_us_time: Document overflow localplayer: Document "nil" behaviour before initialization collision_box: Safe limit of "1.45"
2020-12-04Cross-reference the node level manipulation functions (#10633)Oblomov
This can help developers find the correct functions to access and manipulate the fluid level.
2020-11-30Lua API: Particle callbacks; Add NoWeatherElias Fleckenstein
2020-11-28Added minetest.close_formspecElias Fleckenstein
2020-11-28Merged MinetestElias Fleckenstein
2020-11-24Added minetest.register_on_play_soundElias Fleckenstein
2020-11-23Add sound to press event of some formspecs elements (#10402)Pierre-Yves Rollo
2020-11-23LocalPlayer:set_physics_override; minetest.register_on_recieve_physics_overrideElias Fleckenstein
2020-11-10Do not set a default for description in itemdef table (#10559)DS
* Do not set a default for description in itemdef table * improve documentation
2020-11-09Fix object interaction distance not being checked (#10547)rubenwardy
2020-11-05add g/s pitch and make_screenshot in lua apicorarona