Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-10-21 | Make cheat menu color and font configurable via settings | realOneplustwo | |
2020-10-19 | Added ThroughWalls, InventoryActions API and AutoTotem | Elias Fleckenstein | |
2020-10-18 | Test GitHub Discord Integration | Elias Fleckenstein | |
2020-10-18 | Test GitHub Discord Integration | Elias Fleckenstein | |
2020-10-18 | Extended ClientObjectRef; Improved CrystalPvP | Elias Fleckenstein | |
2020-10-18 | Lint is bitch | Elias Fleckenstein | |
2020-10-17 | New Mod System | Elias Fleckenstein | |
2020-10-12 | Added AttachmentFloat | Elias Fleckenstein | |
2020-10-05 | Improved X-Ray, added AutoEject | Elias Fleckenstein | |
2020-10-05 | Added ESP, fixed Tracers, improved Jesus | Elias Fleckenstein | |
2020-10-04 | Added Tracers, NoSlow and NoForceRotate; GUI Colors changed | Elias Fleckenstein | |
2020-10-04 | The Robot Update | Elias Fleckenstein | |
2020-08-22 | Unrestricted HTTP API for Client, Server and Main Menu | Elias Fleckenstein | |
2020-08-22 | Added Chat Spam, Replace and settingtypes.txt for Clientmods | Elias Fleckenstein | |
2020-08-15 | UI Update; Added AutoTool | Elias Fleckenstein | |
2020-08-14 | Some Updates | Elias Fleckenstein | |
2020-08-01 | Added Coords | Elias Fleckenstein | |
2020-08-01 | Added BrightNight | Elias Fleckenstein | |
2020-07-31 | Added more cheats | Elias Fleckenstein | |
2020-07-28 | Added cheat Menu | Elias Fleckenstein | |
2020-07-20 | Added EntitySpeed | Elias Fleckenstein | |
2020-07-18 | Added customizable keybindings, improved freecam, added special inventory ↵ | Elias Fleckenstein | |
keybind (by default ender inventory) | |||
2020-07-18 | Update to minetest 5.4.0-dev | Elias Fleckenstein | |
2020-07-18 | Added settings | Elias Fleckenstein | |
2020-07-18 | Removed fast killaura | Elias Fleckenstein | |
2020-07-14 | Add object crosshair, disable entity selectionboxes by default (#9523) | LoneWolfHT | |
Adds new object crosshair base pack texture | |||
2020-07-08 | Fix ContentDB menu icons not appearing on Windows | sfan5 | |
2020-07-08 | Defaultsettings | Elias Fleckenstein | |
2020-07-06 | Initial Commit | Elias Fleckenstein | |
2020-06-23 | test | Elias Fleckenstein | |
2020-06-09 | Some vector functions useful for working with rotations (#9572) | NetherEran | |
* added vector.rotate * added vector.forward_from_rotation and vector.up_from_rotation * added vector.forward_up_to_rotatiton * fixed some bugs and formatting with vector functions * shortened name of some new vector functions and added documentation * made vector.rotate not require a unit vector as axis * fixed crash with vector.forward_up_to_rot * renamed new vector functions, made vector.rotate apply a rotation matrix, old vector.rotate is now called vector.rotate_around_axis * documented vector function changes * removed some whitespace to appease luacheck * implemented and fixed optimization of vector.rotate_around_axis by SmallJoker * added some unit tests for rotation vector functions * clarified that rotation vectors are in radians and according to the left hand rule * hopefully appeased luacheck * renamed rotation_to_horizontal to forward_at_rotation, rotation_to_vertical to up_at_rotation * handled cases where sin or cos are 0 in rotation vector functions * added more comments * clarified documentation of rotation vector functions * added more unit tests * changed way in which vector.rotate_around_axis is adjusted for left handed coordinate systems * made vector.rotate_around_axis actually left handed * unrolled matrix multiplication * removed vector.forward_at_rotation and vector.up_at_rotation * prettified vector.rotate_around_axis, made previous commits not break anything * removed references to removed vector.forward_at_rotation and vector.up_at_rotation * removed documentation of removed vector functions * clarified documentation and fixed styling of rotation vector functions * restyled comments minorly * spelling fixes and some hopefully better comments * allowed 'up' to be missing from vector.directions_to_rotation and removed requirement for unit vectors as arguments * made vector.rotate_around_axis() right handed again for consistency * documented previous changes * made matrix multiplication actually multiply * renamed vector.directions_to_rotation() to vector.dir_to_rotation() * optimized a distance comparison * Fixed potential false positive in unit tests. Co-authored-by: NetherEran <nethereran@hotmail.com> | |||
2020-06-09 | LuaItemStack: Add __tostring metamethod (#8785) | Paul Ouellette | |
* LuaItemStack: Add __tostring metamethod * Clean up LuaItemStack::checkobject | |||
2020-06-06 | Fix incorrect extension used for ContentDB thumbnails | rubenwardy | |
2020-06-06 | Add HTTP API to main menu (#9998) | rubenwardy | |
2020-06-04 | Add buttons to ContentDB in game bar and configure world (#9944) | rubenwardy | |
2020-05-29 | Add minetest.is_creative_enabled | Wuzzy | |
2020-05-29 | Update ContentDB dialog (#9949) | rubenwardy | |
2020-05-27 | Change item entity collisionbox so that they don't sink into the ground | sfan5 | |
2020-05-27 | Fix falling entity not falling through players | sfan5 | |
2020-05-27 | Make ContentDB downloads not block the UI (#9948) | rubenwardy | |
2020-05-26 | Rename “Minimal development test” to “Development Test” (#9928) | Wuzzy | |
2020-05-24 | Add engine version string to ContentDB API request (#9890) | rubenwardy | |
2020-05-24 | Add chat_font_size setting (#9736) | SmallJoker | |
Default font sizes are used when the setting value is 0 or below (clamped by Settings). | |||
2020-05-24 | Fix documentation of emergequeue_limit settings | sfan5 | |
2020-05-23 | Add on_authplayer callback and 'last_login' to on_joinplayer (#9574) | sorcerykid | |
Replace on_auth_fail callback with more versatile on_authplayer Better clarify account login process in Lua API documentation Change initial timestamp for newly registered accounts to -1 | |||
2020-05-22 | Various documentation fixes in settingtypes.txt (#9910) | Paramat | |
Fix incorrect value of 'mgv7_floatland_density'. Use correct spelling of 'persistence'. Move '3d_paralax_strength' into correct section (3D mode). Refer to 'active_object_send_range_blocks' instead of non-existent 'active_object_range'. | |||
2020-05-19 | Rework functionality of leveled nodes (#9852) | Wuzzy | |
Co-authored-by: sfan5 <sfan5@live.de> Co-authored-by: SmallJoker <SmallJoker@users.noreply.github.com> | |||
2020-05-17 | builtin: Move common/async_event.lua to mainmenu/async_event.lua | sfan5 | |
It only works in the context of the mainmenu. | |||
2020-05-17 | Add core.open_url() to main menu API (#8592) | rubenwardy | |
2020-05-16 | Error msg if trying to teleport attached player (#9824) | Wuzzy | |