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2014-10-28Add notice when only minimal is installedrubenwardy
2014-10-09Change topleft text when switching subgames, fixes #1728Kahrl
2014-10-07Add a better error message when trying to teleport another player without ↵LeMagnesium
bring privileges
2014-10-02Add optional framed glasslike drawtypeBlockMen
2014-09-28Use round if falling node is misplacedSmallJoker
Fixes: http://i.imgur.com/arAWw1i.png (middle-right)
2014-09-21Make dump's output prettierShadowNinja
Changes: * Indentation with tabs by default. * Array keys dumped without "[i] = " prefix. * String keys that are valid identifiers aren't enclosed in '[""]'. * Basic support for multiple references (as specified in the comment).
2014-09-21Fix wrong video_driver setting when changing in mainmenuSmallJoker
Fixes issue with direct3d(8|9)
2014-08-24Fix retval of entity.get_staticdata beeing lost while profiling is enabledsapier
2014-08-23Add video driver selection to settings menu (based uppon idea from ↵sapier
webdesigner97)
2014-08-22Remove buildable_to nodes without dropping item when replaced by a falling nodeCasimir
2014-08-19Fix caption of config mods button (simple menu)sapier
2014-08-19Mod profiling supportsapier
Config settings: profiling = true/false (gather statistics) detailed_profiling = true/false (break mod times to callbacks) Chat commands: save_mod_profile saves current statistics in debug.txt and shows on console (on default loglevel)
2014-08-14Fix mainmenu game initialisationBlockMen
2014-08-05Formspec escape fixed seen in world creation menuShadowNinja
2014-07-29Rework texture generating code, add texture grouping via ( ... )sfan5
2014-07-19Remove vector assertionsShadowNinja
These were initially added to get tracebacks for invalid vector errors, but it didn't work and tracebacks have since been properly fixed in the core.
2014-07-16Fix indexing error in timer processingZefram
2014-07-16Add srollbar formspec elementsapier
2014-07-13Fix crash reported here: https://forum.minetest.net/viewtopic.php?f=6&t=9726Novatux
2014-07-12Remove proller from creditsproller
2014-07-12Remove indev mapgenproller
2014-07-12Remove math mapgenproller
2014-06-29Add support for Android 2.3+sapier
There have been plenty of ppl involved in creating this version. I don't wanna mention names as I'm sure I'd forget someone so I just tell where help has been done: - The partial android versions done by various ppl - Testing on different android devices - reviewing code (especially the in core changes) - testing controls - reviewing texts A big thank you to everyone helping this to be completed!
2014-06-22Fix menu crash due to lack of favourites listsapier
2014-06-22Support for scalable font and gui elementssapier
Fix positioning of tabheader in order to be usable for scaling GUIs WARNING: this changes position of current tabheaders, mods have to adjust!
2014-06-19Fix broken serverdescription in multiplayer tabsapier
2014-06-18Fix bounding rect for formspec elements label vertlabel and checkboxessapier
2014-06-14Fix regression main_menu_script setting not working any longersapier
2014-06-14Fix regression dirt texture not beeing default in non cloud menusapier
2014-06-12Add support for exiting formspecs by doubleclicking outsidesapier
2014-06-10New feature: drop a item instead a stack while...Lord89James
sneaking
2014-06-08Allow custom liquids to have dropssfan5
2014-06-04Re-add missing shaders setting. (Generate normalmaps)RealBadAngel
2014-05-28Add success and output return values to chat commandsShadowNinja
2014-05-26Add item eat callbackrubenwardy
2014-05-24Sort commands and privs alphabetically in '/help'.Diego Martinez
Also make a stray variable local.
2014-05-24Rework dumping functionsShadowNinja
Changes: * Add comments to explain the dumping code * Add support for dumping values of any type (as '<' <type> '>') * Add support for tables as keys in dump2() * Make dump2() return it's result (like dump()) rather than printing it * Simplify and optimize function serialization via serialize()
2014-05-24Fix a bunch of small bugs due to mainmenu cleanupsapier
Fix doubleclick not working in singleplayer Fix of by one issue on accessing raw list Fix this->self Fix copy&paste error for scroll button
2014-05-23Item entity stacks merge on the ground.RealBadAngel
Add TTL to item entities.
2014-05-17Fix singleplayer dialogs missing game customizationsapier
2014-05-16Add formspec toolkit and refactor mainmenu to use itsapier
Fix crash on using cursor keys in client menu without selected server Add support for non fixed size tabviews
2014-05-11Fix old client showing duplicated health bar on new serversapier
Fix client not showing hearts and bubbles on connecting to old server Fix server not remembering hud flags correctly
2014-05-10Fix healthbar not beeing hidden on disabled damagesapier
2014-05-08Use "core" namespace internallyShadowNinja
2014-05-07Organize builtin into subdirectoriesShadowNinja
2014-05-07Fix heart + bubble bar size on different texture packssapier
Add DPI support for statbar Move heart+bubble bar to Lua HUD Add statbar size (based upon an idea by blue42u) Add support for customizing breath and statbar
2014-04-29Fix usage of deprecated functions in builtinsapier
2014-04-29Add proper lua api deprecated handlingsapier
2014-04-27Add support for function serialization to minetest.serializeShadowNinja
2014-04-27Remove dependency on marshal and many other async changesShadowNinja
This makes a number of changes: * Remove the dependency on marshal by using string.dump and loadstring. * Use lua_tolstring rather than having Lua functions pass string lengths to C++. * Move lua_api/l_async_events.* to cpp_api/s_async.*, where it belongs. * Make AsyncWorkerThread a child of ScriptApiBase, this removes some duplicate functionality. * Don't wait for async threads to shut down. (Is this safe? Might result in corruption if the thread is writing to a file.) * Pop more unused items from the stack * Code style fixes * Other misc changes