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AgeCommit message (Expand)Author
2018-02-05Add minetest.is_player (#7013)you
2018-02-05Item entity: Prevent motion in ignore nodesparamat
2018-02-04Add kill chat command (#6992)Wuzzy
2018-01-30Add Android drivers to the video_driver drop-down menuWayward One
2018-01-29Make chat command + privilege help slightly more accurate (#6964)Wuzzy
2018-01-25Main menu: Change tabs to 'Start Game' and 'Join Game' (#6955)Tre
2018-01-23Add missing languages from menu (#6953)Muhammad Nur Hidayat Yasuyoshi (MNH48.com)
2018-01-23Intersects_protection(): Move from Minetest Game to builtin (#6952)Paramat
2018-01-21[CSM] Remove `on_connect` callback (#6941)red-001
2018-01-12Revert "Add an active object step time budget #6721"Lars Hofhansl
2018-01-12Settingtypes.txt: Correct value of 'max block send distance'paramat
2018-01-04Mgv7: Add docs for the new floatland exponent parameterparamat
2017-12-26Advanced settings: Add range check for float typeMuhammad Rifqi Priyo Susanto
2017-12-26Add check to pause game on lost window focusrubenwardy
2017-12-22Fix error if setting menu_last_game is not a valid gamenOOb3167
2017-12-21Vector functions: Fix vector.direction() function, improve documentation (#6801)Paramat
2017-12-17Adjust default console heightEzhh
2017-12-16Give subgames the ability to disallow specific mapgens (#6792)Ezhh
2017-12-16Change Normal Map setting to be less ambigousTre
2017-12-14Add callback to preserve node metadata as item metadataashtrayoz
2017-12-12Builtin: Fix handle_node_drops crash with nil diggerSmallJoker
2017-12-11CSM fixes: load mods after flavours & add flavour to block mod loading (#6738)Loïc Blot
2017-12-09Pointed thing to face pos: Use 'eye height' object property (#6754)Paramat
2017-12-06Add an active object step time budget #6721Lars Hofhansl
2017-12-06Add coloured logs (#4549)you
2017-12-06Auth handler: Player deletion & Iterator (#6741)sfan5
2017-12-04Zoom: Set zoom FOV per-player using a player object propertyparamat
2017-12-03Document extended meaning of active_object_send_range_blocks setting.Lars Hofhansl
2017-12-01Make core.auth_table private and structure builtin/auth.luasfan5
2017-11-27Light curve: Add and tune mid boost gaussianparamat
2017-11-24Clearobjects: Send progress messages to terminal using actionstreamparamat
2017-11-21core.rotate_node: Run callbacks like with any regular placed node (#6648)SmallJoker
2017-11-19Mainmenu: Improve button alignmentezhh
2017-11-14Mainmenu: Make capitalisation consistent in mainmenu and advanced settingsezhh
2017-11-14Sounds: Add falling node soundsAuke Kok
2017-11-13Improve Settings tab button alignmentsezhh
2017-11-12Remove incorrect entry from settingtypesEzhh
2017-11-08Make use of safe file writing in auth handler (fixes #6576)sfan5
2017-11-06Item entities: Enable item collision detection for sudden movementDTA7
2017-11-05Fix Settings tab formspec alignment (#6585)Ezhh
2017-10-31Rewrite rendering engine (#6253)Vitaliy
2017-10-28Fix default item callbacks to work with nil users (#5819)raymoo
2017-10-23Improvements/fixes for noise parameter input in advanced settingsMuhammad Rifqi Priyo Susanto
2017-10-17don't pass g_settings around, and use it directlyEsteban I. RM
2017-10-17Implement #6096Esteban I. RM
2017-10-15Real global textures (#6105)Vitaliy
2017-10-14Profiler: Fix var args not being passed to callback register functionrubenwardy
2017-10-09Formspec: textarea with scrollbar improvementsadrido
2017-10-07Do not grant all privs to the admin - changes game behavior (#6460)lhofhansl
2017-10-07Add setting for near plane distance. (#6395)Rob Blanckaert