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Author
2022-01-30
Update German builtin translation
Wuzzy
2022-01-30
Update builtin translation templates
Wuzzy
2022-01-30
Fix Minetest logo when installed system-wide
ROllerozxa
2022-01-30
Raise max mapgen limit constant to align with mapblock size
sfan5
2022-01-29
Disable dynamic shadows for the 5.5.0 release
SmallJoker
2022-01-27
Builtin: Sanity-check /time inputs (#11993)
SmallJoker
2022-01-19
Free arguments of cancelled minetest.after() jobs
sfan5
2022-01-19
Main menu: Fix automatic dependency enables on doubleclick
SmallJoker
2022-01-09
Mainmenu game-related changes (#11887)
sfan5
2022-01-08
Fully remove bitmap font support (#11863)
sfan5
2022-01-02
Fix vector.from_string returning a table without vector metatable
Desour
2021-12-30
Improve TTF support for pixel-style fonts (#11848)
Vincent Robinson
2021-12-29
Add more neighbors on mesh update (#6765)
Vitaliy
2021-12-19
Use defined evaluation order in profiler
Jude Melton-Houghton
2021-12-18
Don't let HTTP API pass through untrusted function
sfan5
2021-12-15
Fix eat sound not playing if eating last of stack
sfan5
2021-12-13
Fix URL escaping in content store
sfan5
2021-12-10
Update German locale translation
Wuzzy
2021-12-10
Update builtin locale
Wuzzy
2021-12-01
Improve error message if using "/help --" (#11796)
Wuzzy
2021-11-26
Implemented disconnect_player (#10492)
Corey Powell
2021-11-26
Remove unused Direct3D shader error/warning (#11793)
ROllerozxa
2021-11-22
Allow for Game-Specific Menu Music (#11241)
ExeVirus
2021-11-01
Localize error messages in mainmenu (#11495)
Riceball LEE
2021-10-31
Fix number of tool uses being off by 1..32767 (#11110)
Wuzzy
2021-10-31
Add joystick layout for DragonRise GameCube controller (#11467)
Isabelle COWAN-BERGMAN
2021-10-25
Fix item duplication if player dies during interact callback (alternative) (#...
sfan5
2021-10-22
Fix incorrect error message in core.encode_png
sfan5
2021-10-07
Move instead of copy during content install if possible
sfan5
2021-10-07
Move archive extraction in content store to async job
sfan5
2021-10-07
Add "MINETEST_MOD_PATH" environment variable (#11515)
emixa-d
2021-10-05
List only jpg and png as screenshot format options (#11675)
HybridDog
2021-10-01
Add an option `-t` to force text output in /help
Pedro Gimeno
2021-09-26
Update builtin locale files (#11650)
Wuzzy
2021-09-26
Fix several typos in settingtypes.txt (#11623)
Wuzzy
2021-09-26
Touch UI support for desktop builds (#10729)
TheBrokenRail
2021-09-19
Add feature table entry for new dynamic media API
sfan5
2021-09-10
Split vector.new into 3 constructors
DS
2021-09-09
Dynamic_Add_Media v2 (#11550)
sfan5
2021-09-01
Fix falling mesh nodes being half size (#11389)
Wuzzy
2021-08-31
Switch MapBlock compression to zstd (#10788)
lhofhansl
2021-08-28
Async-related script cleanups
sfan5
2021-08-27
Add group-based tool filtering for node drops (#10141)
Treer
2021-08-27
Optimize vector length calculations (#11549)
Lean Rada
2021-08-12
Add disable_settings to game.conf to get rid of "Enable Damage"/"Creative Mod...
Hugues Ross
2021-08-09
Remove statement semicolons from a lua script
hecks
2021-08-02
ContentDB: Add support for package aliases / renaming (#11484)
rubenwardy
2021-07-31
Fix /emergeblocks crashing in debug builds (#11461)
Wuzzy
2021-07-29
Add a simple PNG image encoder with Lua API (#11485)
hecks
2021-07-27
ContentDB: Add reason to downloads (#10876)
rubenwardy
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