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AgeCommit message (Expand)Author
2013-03-29Fix node replacement in not-quite-loaded chunks0gb.us
2013-03-19Allow falling nodes to pass through solid "buildable_to" nodes.Splizard
2013-03-19Prevent passing nil to unpack() in minetest.afterPilzAdam
2013-03-17Allow minetest.after to take a variable number of argumentsJeija
2013-03-05Allow any character in formspec strings with escape charkwolekr
2013-03-03Fix pickup of dropped items when the player only takes a part of themPilzAdam
2013-02-21Drop nodes as items when dugged and no room in inventory and dont remove drop...PilzAdam
2013-02-19Dont drop tools on rightclickPilzAdam
2013-02-18Set numeric locale for LuaIlya Zhuravlev
2013-02-13Fix minetest.item_place_node() and minetest.item_drop() to always return an I...PilzAdam
2013-02-13Fix to on_rightclick not able to change wielded_itemRealBadAngel
2013-01-27Dont call on_rightclick() if sneak is pressedPilzAdam
2013-01-12Fix spread of items in falling codePilzAdam
2013-01-04Add on_rightclick(pos, node, clicker) callback for nodesPilzAdam
2012-12-17Add ability to change the itemstack in placenode callbacksPilzAdam
2012-12-15Fix item entity's collision with nodeboxesjordan4ibanez
2012-12-11Only fly through walls in noclip mode wich requires the noclip privilegePilzAdam
2012-12-02Fix minetest.get_node_drops(). It should always return list of item names, no...Ilya Zhuravlev
2012-12-01Only check attachment for nodes with group attached_nodePilzAdam
2012-12-01Add the group attached_nodePilzAdam
2012-11-30Log /grant and /revoke command usageDannyDark
2012-11-30Add shutdown hook interface to Lua APIMatthew I
2012-11-27Revert "Use wielditem drawtype for all nodes in item_entity"Perttu Ahola
2012-11-26Use wielditem drawtype for all nodes in item_entityPilzAdam
2012-11-20Fix server crash on /clearpasswordAnthony
2012-11-03Merge pull request #274 from PilzAdam/fallingPilzAdam
2012-11-03Make air and ignore drop nothingPilzAdam
2012-11-03Fix a bug in falling code where entities get stuckPilzAdam
2012-10-31Remove a useless commentPilzAdam
2012-10-31Move falling to builtinPilzAdam
2012-09-09Statically store always_collect field of __builtin:itemPerttu Ahola
2012-09-02Add overridable function for handling dropped items from nodesPerttu Ahola
2012-08-19Fix github issue #213: Dropping unknown items crashes the gamePerttu Ahola
2012-08-12Move chat commands to Lua and remove servercommand.{cpp,h}Matthew I
2012-08-12Allow digging of unknown nodesMatthew I
2012-07-27Make the rollback system VERY FUCKING GOD DAMN POWERFULPerttu Ahola
2012-07-27Don't track liquids for rollback because of too much logPerttu Ahola
2012-07-27Experimental-ish rollback functionalityPerttu Ahola
2012-07-25Deprecate minetest.add_to_creative_inventory and use group not_in_creative_in...Perttu Ahola
2012-07-25Remove special handling of creative modePerttu Ahola
2012-07-25Detached inventory callbacks and reworked node metadata callbacksPerttu Ahola
2012-07-24builtin/item.lua: callbacks with copies of positions and nodes rather than re...Perttu Ahola
2012-07-23Add oldnode parameter to minetest.register_on_placenode callbackPerttu Ahola
2012-07-23Fix building on top of (pointable && buildable_to) nodesPerttu Ahola
2012-07-23Move /give, /giveme, /spawnentity and /pulverize to builtin/chatcommands.luaPerttu Ahola
2012-07-22minetest.register_on_player_receive_fields()Perttu Ahola
2012-07-22Add "/mods" command to list mods to clientMatthew I
2012-07-21Actually fix facedir-rotated nodes placed using minetest.env:place_node()Perttu Ahola
2012-07-21Check whether node is known before reading definition in __builtin:item:on_st...Perttu Ahola
2012-07-21Message cleanups (consistency) and prevent /me when not allowed to shoutCalinou