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2017-05-15Add option to use neither node highlighting nor outliningezhh
2017-05-10Menu: Fix starting a server if the server address is an empty string. (#5742)red-001
2017-05-09minetest.deserialize: Throw error when argument not string (#5738)SmallJoker
2017-05-09Android: Fix crash while loading main menu (#5736)red-001
2017-05-09Move Pilzadam to previous developers. (#5735)Auke Kok
2017-05-06Use a settings object for the main settingsShadowNinja
2017-05-06Add configurable key bindings for hotbar scrolling, and for changing volume.Wuzzy
2017-05-06[CSM] add `on_item_use` (#5544)red-001
2017-05-05Save minetest screen width/height options when modified (#5683)Loïc Blot
2017-04-29[CSM] Add event on_place_node API lua (#5548)Vincent Glize
2017-04-25Footsteps without view bobbing (#5645)Louis Pearson
2017-04-23Player data to Database (#5475)Loïc Blot
2017-04-22Add /fixlight chat commandDániel Juhász
2017-04-19Conf.example: Move some lines to minetest.conf.example.extraparamat
2017-04-19Pointed thing to face pos: Fix crash if opening door with slab or stairMarkuBu
2017-04-17MeshUpdateQueue: Add a MapBlock cache that minimizes the amount of MapBlock c...Perttu Ahola
2017-04-15Implement delayed server shutdown with cancelation (#4664)Loïc Blot
2017-04-11[CSM] Allow escaping chatcommands and add missing calls to gettext. (#5565)red-001
2017-04-10[CSM] Use more gettext (#5553)red-001
2017-04-10[CSM] Move `.list_players` and `.disconnect` to builtin. (#5550)red-001
2017-04-09Hard-coded undersampling.number Zero
2017-04-08Hardware coloring for itemstacksDániel Juhász
2017-04-08Move chat command handling code from C++ to Lua (#5528)red-001
2017-04-08[CSM] Add event on_connect player API lua (#5540)Vincent Glize
2017-04-07Settings: Update documentation (#5534)SmallJoker
2017-04-06Add Joystick type detection and Xbox controller supportrubenwardy
2017-04-06Expose vector helpers to CSMLoic Blot
2017-04-05Mapgen documentation: Add descriptions to noise parametersparamat
2017-04-03Cavegen/Mgv5/Mgv7: Add optional giant cavernsparamat
2017-04-02minetest.after(): simplify further, pause in singleplayer (#5500)Auke Kok
2017-04-01First commit for fine pointed (#5485)MarkuBu
2017-03-28Add functions to strip color information. (#5472)Diego Martínez
2017-03-28Fix a type bug in colorize functionLoïc Blot
2017-03-27Map generation limit: Make per-worldparamat
2017-03-26Change command prefix to "." and add "help" command.red-001
2017-03-26Add mesh generation delaynumber Zero
2017-03-24Typo fixLoïc Blot
2017-03-24Add multiline support to colorize. (#5444)red-001
2017-03-19Block access to the `io` libraryred-001
2017-03-17Give CSM access to use `core.colorize()` (#5113)red-001
2017-03-15Fix two nul deref if digging unknown nodes. (#5398)Auke Kok
2017-03-13[CSM] Add enable_client_modding param (default: false)nerzhul
2017-03-13[CSM] Add `on_punchnode` callbackred-001
2017-03-13[CSM] Add `on_dignode` callback (#5140)red-001
2017-03-13[CSM] Improve security for client-sided mods (#5100)red-001
2017-03-13[CSM] implement client side mod loading (#5123)Loïc Blot
2017-03-13[CSM] Add local formspecs. (#5094)red-001
2017-03-13[CSM] sound_play & sound_stop support + client_lua_api doc (#5096)Loïc Blot
2017-03-13[CSM] Add client-sided chat commands (#5092)red-001
2017-03-13[CSM] Add on_death, on_hp_modification & oh_damage_taken callbacks (#5093)Loïc Blot