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AgeCommit message (Expand)Author
2016-12-31Fix /grant & /revoke not working with custom auth handler (#4974)Dorian Wouters
2016-12-28Redo light.cpp.Auke Kok
2016-12-24Process ABMs in a spherical volume instead of cubicLars Hofhansl
2016-12-22Final update to credits before releaseCraig Robbins
2016-12-21Builtin/../falling.lua: Avoid crash when object pos over limitparamat
2016-12-21Disable mod security by default (closes #4944)sfan5
2016-12-16Mapgen: Make mgv7 the default in UIAuke Kok
2016-12-14Cavegen: Wider tunnels in mgflat, mgfractal, mgvalleysparamat
2016-12-13Mgv7: Change default cave width to 0.09sfan5
2016-12-12Mod dependency lists: Should have platform-independent line breakingBernardo Sulzbach
2016-12-12Setting limits: Fix message text in advanced settings tabRogier
2016-12-12View range: Set maximum to 4000 nodesRogier
2016-12-07Update credits (#4827)Zeno-
2016-12-07Fog: Make fraction of visible distance at which fog starts configurableLars Hofhansl
2016-12-03Don't send a join message in singleplayer mode.red-001
2016-11-28Allow restricting detached inventories to one playersfan5
2016-11-23Make supplying empty formspec strings close the formspec (#4737)orwell96
2016-11-20Tool break: Reduce gain of break soundsparamat
2016-11-18Builtin/../item: Enable tool breaking soundsAuke Kok
2016-11-16Introduce builtin_shared and use it to fix #4778est31
2016-11-15Mgv7: Add optional floatlands, disabled by defaultparamat
2016-11-14Revert "Adding particle blend, glow and animation (#4705)"sfan5
2016-11-15Adding particle blend, glow and animation (#4705)Foghrye4
2016-11-14Rename nodeupdate and nodeupdate_single and make them part of the official APIest31
2016-11-07Builtin/../falling: Fix bugs caused by 'ignore' nodesparamat
2016-11-07Privileges: Only give singleplayer 4 basic privsWuzzy
2016-11-05Separate optional from required mod dependencies in main menu (#4721)Wuzzy
2016-11-04Add debug priv, and allow player to display the scene as wire-frame. (#4709)lhofhansl
2016-10-31Add version APIShadowNinja
2016-10-31Core.rotate_and_place: Remove unused call to get_look_pitch()Auke Kok
2016-10-30Optionally disable optimization that causes underwater and cave rendering gli...lhofhansl
2016-10-20Changes to static object storage limit and error messageparamat
2016-10-20Chat commands: Trim whitespaces from input of `/privs` commandred-001
2016-10-17Builtin: Add vector.floor helper functionrubenwardy
2016-10-16Enable mod security by defaultShadowNinja
2016-10-16Builtin/../chatcommands: Add /grantme commandred-001
2016-10-14Builtin/../falling.lua: Code optimisationtenplus1
2016-10-12Add a button for disabling all mods to world config. (#3900)red-001
2016-10-11Add missing languages to the settingsSmallJoker
2016-10-08VoxelArea: faster iter function (#4490)HybridDog
2016-10-05Chat: new settings to prevent spamLoic Blot
2016-10-03Builtin/falling: Add fallback vector in case of nil 'wallmounted to dir'paramat
2016-10-03Forceloading: Transient forceloadsraymoo
2016-10-01Fix typo in core.after (#4560)Rui
2016-09-23Conf.example: Re-add deleted noise parameter documentationparamat
2016-09-21Builtin: Change error to warning for light_source > 14paramat
2016-09-21Increase default font size by 1James Stevenson
2016-09-19Fix a typo and use proper deprecation notification systemest31
2016-09-17Register.lua: Throw error if node 'light_source' > core.LIGHT_MAXparamat
2016-09-08Add minetest.unregister_item and minetest.register_alias_forcepaly2