| Age | Commit message (Collapse) | Author |
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Fixed lua error when none of the worlds or servers selected are and connect,
delete or configure buttons used.
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half of second line
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Texture names must now be escaped in formspec elements image[],
background[], image_button[], image_button_exit[].
Instead of special-case handling of texture loading (and unloading
which was missing) in guiFormSpecMenu.cpp, use the newly created
ISimpleTextureSource interface which is a minimal subset of
ITextureSource. There is an implementation of this interface
used by GUIEngine (MenuTextureSource).
Fix an off-by-one bug in unescape_string; it caused requests for a
texture called "\0".
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Add engine.gettext() and remove gettext() calls in guiFormspecMenu.cpp
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Add old style mod selection in worldconfig dialog
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Add missing file headers
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Major modmgr overhaul
Add missing formspec checkbox doc
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This reverts commit 7dbbbfc665e285cc9eb9d750c3a449d7da178d4f.
(was added twice)
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Show server description above connect button instead of in favorites list
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Add alphabeticaly sorted worldlists
Select world after creation
Move worldlist handling to separate file
Merge world selection of singleplayer/server tab
Remove some useless code
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