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AgeCommit message (Expand)Author
2016-12-03Don't send a join message in singleplayer mode.red-001
2016-11-28Allow restricting detached inventories to one playersfan5
2016-11-23Make supplying empty formspec strings close the formspec (#4737)orwell96
2016-11-20Tool break: Reduce gain of break soundsparamat
2016-11-18Builtin/../item: Enable tool breaking soundsAuke Kok
2016-11-16Introduce builtin_shared and use it to fix #4778est31
2016-11-14Rename nodeupdate and nodeupdate_single and make them part of the official APIest31
2016-11-07Builtin/../falling: Fix bugs caused by 'ignore' nodesparamat
2016-11-07Privileges: Only give singleplayer 4 basic privsWuzzy
2016-11-04Add debug priv, and allow player to display the scene as wire-frame. (#4709)lhofhansl
2016-10-20Chat commands: Trim whitespaces from input of `/privs` commandred-001
2016-10-16Builtin/../chatcommands: Add /grantme commandred-001
2016-10-14Builtin/../falling.lua: Code optimisationtenplus1
2016-10-08VoxelArea: faster iter function (#4490)HybridDog
2016-10-03Builtin/falling: Add fallback vector in case of nil 'wallmounted to dir'paramat
2016-10-03Forceloading: Transient forceloadsraymoo
2016-10-01Fix typo in core.after (#4560)Rui
2016-09-21Builtin: Change error to warning for light_source > 14paramat
2016-09-17Register.lua: Throw error if node 'light_source' > core.LIGHT_MAXparamat
2016-09-08Add minetest.unregister_item and minetest.register_alias_forcepaly2
2016-08-29Builtin: Disallow registering users with the same nameSmallJoker
2016-08-22Move on join and on leave messages to lua (#4460)Xunto
2016-08-10Zooming the camera requires the 'zoom' privilegeBen Deutsch
2016-07-26Builtin: Add core.MAP_BLOCKSIZE constantTim
2016-07-26Builtin: Fix check for a player object in core.check_player_privsTim
2016-07-12Builtin/profiler: Replace game profiler (#4245)Tim
2016-06-17Builtin/game/item: Add `place_param2` nodedef fieldAuke Kok
2016-05-31Add colored text (not only colored chat).Ekdohibs
2016-05-31Colored chat working as expected for both freetype and non-freetype builds. @...TriBlade9
2016-05-30protection_bypass priv can now be revoked in singleplayer (#4169)Sokomine
2016-05-22Item entities: Don't show description as infotextparamat
2016-05-17Add on_punchnode callbackWayward One
2016-04-29Avoid teleporting player if /teleport coords are out-of-rangetenplus1
2016-04-28Builtin: Add basic_privs settingrubenwardy
2016-04-21Fix timer initialization.Auke Kok
2016-04-20falling: walk 4 additional diagonally down directions.Auke Kok
2016-04-11Convert nodeupdate to non-recursiveAuke Kok
2016-03-29stop falling.lua errortenplus1
2016-03-25Falling: Set acceleration on step againRui
2016-03-24Make `options` local here.Auke Kok
2016-03-19Builtin/game/falling: Re-add comma removed by recent commitparamat
2016-03-19Set acceleration only once in falling nodeRui914
2016-03-11Introduce "protection_bypass" privilege.Auke Kok
2016-03-09Add consistent monotonic day counter - get_day_count()Auke Kok
2016-03-07Add AreaStore custom ID APIShadowNinja
2016-03-07Add minetest.register_lbm() to run code on block load onlyest31
2016-03-06Faster insertion into tableRui914
2016-02-22Add Lua interface to HTTPFetchRequestJeija
2016-02-11Initialize facedir and wallmounted tables only once.Diego Martinez
2016-02-11Log /clearobjects modeKahrl