Age | Commit message (Collapse) | Author | |
---|---|---|---|
2020-11-04 | Added CheatHUD | Elias Fleckenstein | |
2020-11-04 | Moved Killaura to Lua; Added ForceField; Added Friendlist; Added ↵ | Elias Fleckenstein | |
ClientObjectRef:is_local_player(); Documented LocalPlayer:get_object() | |||
2020-11-02 | Fixed ColorChat | Elias Fleckenstein | |
2020-11-02 | Reverted accidental commit in wrong repo | Elias Fleckenstein | |
This reverts commit 00d51fbd56743a4ee091d2956a70d6d5e6e1fda3. | |||
2020-11-02 | Armor textures support | Elias Fleckenstein | |
2020-11-02 | Re-Added Chat Effects | Elias Fleckenstein | |
2020-10-22 | Added Nuke | Elias Fleckenstein | |
2020-10-21 | Added Strip, AutoRefill, indexing for InventoryActions and Wield Index ↵ | Elias Fleckenstein | |
starts at 1 now | |||
2020-10-19 | Added ThroughWalls, InventoryActions API and AutoTotem | Elias Fleckenstein | |
2020-10-18 | Test GitHub Discord Integration | Elias Fleckenstein | |
2020-10-18 | Test GitHub Discord Integration | Elias Fleckenstein | |
2020-10-18 | Extended ClientObjectRef; Improved CrystalPvP | Elias Fleckenstein | |
2020-10-17 | New Mod System | Elias Fleckenstein | |
2020-10-12 | Added AttachmentFloat | Elias Fleckenstein | |
2020-10-05 | Added ESP, fixed Tracers, improved Jesus | Elias Fleckenstein | |
2020-10-04 | Added Tracers, NoSlow and NoForceRotate; GUI Colors changed | Elias Fleckenstein | |
2020-10-04 | The Robot Update | Elias Fleckenstein | |
2020-08-15 | UI Update; Added AutoTool | Elias Fleckenstein | |
2020-08-14 | Some Updates | Elias Fleckenstein | |
2020-08-01 | Added Coords | Elias Fleckenstein | |
2020-08-01 | Added BrightNight | Elias Fleckenstein | |
2020-07-31 | Added more cheats | Elias Fleckenstein | |
2020-07-28 | Added cheat Menu | Elias Fleckenstein | |
2020-07-20 | Added EntitySpeed | Elias Fleckenstein | |
2020-07-18 | Added customizable keybindings, improved freecam, added special inventory ↵ | Elias Fleckenstein | |
keybind (by default ender inventory) | |||
2020-07-18 | Added settings | Elias Fleckenstein | |
2020-07-06 | Initial Commit | Elias Fleckenstein | |
2020-06-23 | test | Elias Fleckenstein | |
2020-05-13 | Hacked Client | Elias Fleckenstein | |
2019-08-06 | Add luacheck to check builtin (#7895) | rubenwardy | |
2018-12-24 | CSM: add requested CSM_RF_READ_PLAYERINFO (#8007) | Loïc Blot | |
* CSM: add requested CSM_RF_READ_PLAYERINFO This new CSM limit permit to limit PLAYERINFO read from server. It affects get_player_names call | |||
2018-11-24 | CSM: Don't create the client script environment if CSM is disabled (#7874) | Paramat | |
Use the CSM death formspec when CSM is enabled and use the engine death formspec when CSM is disabled. Move the CSM death formspec code to a dedicated file. | |||
2018-06-06 | CSM/SSM: Add on_mods_loaded callback (#7411) | Loïc Blot | |
* CSM/SSM: Add on_mods_loaded callback | |||
2018-01-21 | [CSM] Remove `on_connect` callback (#6941) | red-001 | |
Fixes #6939 | |||
2017-10-02 | [CSM] Add callback on open inventory (#5793) | Vincent Glize | |
2017-09-26 | Implement mod communication channels (#6351) | Loïc Blot | |
Implement network communication for channels * Implement ModChannel manager server side to route incoming messages from clients to other clients * Add signal handler switch on client & ModChannelMgr on client to handle channels * Add Lua API bindings + client packet sending + unittests * Implement server message sending * Add callback from received message handler to Lua API using registration method | |||
2017-07-15 | Revert "CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand"" | Loic Blot | |
This reverts commit bdac12761cd92960c3df83c932aa610f2322215f. | |||
2017-07-15 | CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand" | rubenwardy | |
Original PR: #5747. This reverts commit 39f4a2f607d44738d60db84eba4b30e3d7450204. | |||
2017-06-30 | Create a filesystem abstraction layer for CSM and only allow accessing files ↵ | red-001 | |
that are scanned into it. (#5965) * Load client-side mods into memory before executing them. This removes the remaining filesystem access that client-sided mods had and it will hopefully make then more secure. * Lua Virtual filesystem: don't load the files into memory just scan the filenames into memory. * Fix the issues with backtrace * fix most of the issues * fix code style. * add a comment | |||
2017-06-09 | CSM: Fix documentation error for register_on_*_chat_messages (#5917) | DS | |
2017-05-21 | [CSM] Add send_chat_message and run_server_chatcommand API functions (#5747) | Pierre-Adrien Langrognet | |
* [CSM] Add send_chat_message and run_server_chatcommand API functions * Add client-side chat message rate limiting * Limit out chat queue size * [CSM] Add minetest.clear_out_chat_queue API function and .clear_chat_queue chatcommand * Last fixes/cleanups before merge | |||
2017-05-06 | [CSM] add `on_item_use` (#5544) | red-001 | |
2017-04-29 | [CSM] Add event on_place_node API lua (#5548) | Vincent Glize | |
* [CSM] Add event on_place_node API lua | |||
2017-04-11 | [CSM] Allow escaping chatcommands and add missing calls to gettext. (#5565) | red-001 | |
2017-04-10 | [CSM] Use more gettext (#5553) | red-001 | |
2017-04-10 | [CSM] Move `.list_players` and `.disconnect` to builtin. (#5550) | red-001 | |
2017-04-08 | [CSM] Add event on_connect player API lua (#5540) | Vincent Glize | |
* Add event on_connect player API lua | |||
2017-04-06 | Expose vector helpers to CSM | Loic Blot | |
2017-03-26 | Change command prefix to "." and add "help" command. | red-001 | |
2017-03-13 | [CSM] Add `on_punchnode` callback | red-001 | |