Age | Commit message (Collapse) | Author | |
---|---|---|---|
2021-03-26 | Merge branch 'master' of https://github.com/minetest/minetest | Elias Fleckenstein | |
2021-03-10 | Update .wielded command to output the entire itemstring; add ↵ | Elias Fleckenstein | |
LocalPlayer:get_hotbar_size | |||
2021-03-05 | Translate builtin (#10693) | Wuzzy | |
This PR is the second attempt to translate builtin. Server-sent translation files can be added to `builtin/locale/`, whereas client-side translations depend on gettext. | |||
2020-12-12 | Make GitHub Actions Happy try 1 | Elias Fleckenstein | |
2020-12-11 | New Cheat Philosophy | Elias Fleckenstein | |
2020-11-28 | Merged Minetest | Elias Fleckenstein | |
2020-11-23 | Added setpitch & setyaw commands; AutoSprint | Elias Fleckenstein | |
2020-10-21 | Added Strip, AutoRefill, indexing for InventoryActions and Wield Index ↵ | Elias Fleckenstein | |
starts at 1 now | |||
2020-10-17 | New Mod System | Elias Fleckenstein | |
2020-10-03 | Lua API: Add register_on_chatcommand to SSM and CSM (#7862) | Elijah Duffy | |
Allows catching a chatcommand call just after the command and the parameters are parsed but before its existence is checked and before the corresponding function is run. Returning `true` from a callback function will prevent default handling of the command leaving mods to handle the command manually. | |||
2020-07-18 | Added settings | Elias Fleckenstein | |
2020-06-23 | test | Elias Fleckenstein | |
2019-08-06 | Add luacheck to check builtin (#7895) | rubenwardy | |
2018-12-24 | CSM: add requested CSM_RF_READ_PLAYERINFO (#8007) | Loïc Blot | |
* CSM: add requested CSM_RF_READ_PLAYERINFO This new CSM limit permit to limit PLAYERINFO read from server. It affects get_player_names call | |||
2017-07-15 | Revert "CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand"" | Loic Blot | |
This reverts commit bdac12761cd92960c3df83c932aa610f2322215f. | |||
2017-07-15 | CSM: Revert "[CSM] Add send_chat_message and run_server_chatcommand" | rubenwardy | |
Original PR: #5747. This reverts commit 39f4a2f607d44738d60db84eba4b30e3d7450204. | |||
2017-06-09 | CSM: Fix documentation error for register_on_*_chat_messages (#5917) | DS | |
2017-05-21 | [CSM] Add send_chat_message and run_server_chatcommand API functions (#5747) | Pierre-Adrien Langrognet | |
* [CSM] Add send_chat_message and run_server_chatcommand API functions * Add client-side chat message rate limiting * Limit out chat queue size * [CSM] Add minetest.clear_out_chat_queue API function and .clear_chat_queue chatcommand * Last fixes/cleanups before merge | |||
2017-04-11 | [CSM] Allow escaping chatcommands and add missing calls to gettext. (#5565) | red-001 | |
2017-04-10 | [CSM] Use more gettext (#5553) | red-001 | |
2017-04-10 | [CSM] Move `.list_players` and `.disconnect` to builtin. (#5550) | red-001 | |
2017-03-26 | Change command prefix to "." and add "help" command. | red-001 | |
2017-03-13 | [CSM] implement client side mod loading (#5123) | Loïc Blot | |
* client side mods are located in clientmods/ * move builtin/preview.lua to clientmods/preview/init.lua as a preview mod * refactor ModConfiguration class to work properly with client and server using child objects * move some Server constructor mod load code to ModConfiguration to reduce code duplication between client and server * remove mods.{cpp,h} unused functions * use UNORDERED_SET instead of std::set in some modspec storages | |||
2017-03-13 | [CSM] Add client-sided chat commands (#5092) | red-001 | |