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2021-03-26Merge branch 'master' of https://github.com/minetest/minetestElias Fleckenstein
2021-03-12Clean up cmake DLL installation and other minor thingssfan5
2021-03-09Switch Irrlicht dependency to our own forksfan5
-> https://github.com/minetest/irrlicht
2021-03-07Set ENABLE_SYSTEM_JSONCPP to TRUE by defaultsfan5
2021-02-23Continue with 5.5.0-devsfan5
2021-02-23Bump version to 5.4.0sfan5
2021-02-10Merge branch 'master' of https://github.com/minetest/minetestElias Fleckenstein
2021-01-29Handle changes caused by CMake minimum version bump (#10859)sfan5
fixes #10806
2021-01-20Add Custom version stringElias Fleckenstein
2021-01-11Logo improvementsElias Fleckenstein
2021-01-07Merge branch 'master' of https://github.com/minetest/minetestElias Fleckenstein
2020-12-24Fix some minor code issues all over the placesfan5
2020-12-18Make installer create its own Minetest folder (#10445)LoneWolfHT
This changes the installer to create its own Minetest folder instead of having the user create it themselves. This prevents spewing the contents of Minetest everywhere when users change the install directory and expect the installer to create a folder to put it in
2020-11-28Merged MinetestElias Fleckenstein
2020-09-29Update wording of game descriptions in installer (#10441)LoneWolfHT
2020-07-18Added customizable keybindings, improved freecam, added special inventory ↵Elias Fleckenstein
keybind (by default ender inventory)
2020-07-18Update to minetest 5.4.0-devElias Fleckenstein
2020-07-09Continue with 5.4.0-devsfan5
2020-07-09Bump version to 5.3.0sfan5
2020-05-26Rename “Minimal development test” to “Development Test” (#9928)Wuzzy
2020-05-13Hacked ClientElias Fleckenstein
2020-04-16Add an option to disable unittest build, & disable them on Docker build (#9677)Loïc Blot
2020-04-10Install the `locale` directory in a standard location without subfolder (#9618)Hugo Locurcio
Other established FOSS projects don't seem to be doing this.
2020-04-08GalwayGirl ClientElias Fleckenstein
2020-04-05Continue with 5.3.0-devsfan5
2020-04-05Bump version to 5.2.0sfan5
2019-11-11Install client_lua_api.txt documentation toosfan5
fixes #9104
2019-10-14Don't install fonts on ENABLE_CLIENT=0 configurationssfan5
2019-10-12Continue with 5.2.0-devsfan5
2019-10-12Bump version to 5.1.0sfan5
2019-04-26CMakeLists.txt: Remove references to Minecraft and Infiniminer (#8487)ANAND
2019-03-04Continue with 5.1.0-devsfan5
2019-03-04Bump version to 5.0.0sfan5
2018-10-26Windows: Cpack wix installer (#6153)adrido
Create CPack WIX msi Installer for RUN_IN_PLACE=0 builds Correct paths on Windows for RUN_IN_PLACE=0 Install only required font files Games have their own components, and "minimal" is optional
2018-06-15Version scheme change: 0.5.0 -> 5.0.0 (#7449)Loïc Blot
* Version scheme change: 0.5.0 -> 5.0.0
2017-08-24Verify compiler version before building anything (#6293)Loïc Blot
GCC 4.9 and Clang 3.4 are the minimum
2017-08-20New version scheme (#6292)Loïc Blot
* Version changes: current dev version is now 0.5.0 * This change permit to have multi branches with various versions * Dev version is 0.5.0-dev and next release will be 0.5.0
2017-08-18Change README to Markdown format, add LICENSE.txt (#6244)rubenwardy
2017-06-14Update list of installed files concerning server and non-RUN_IN_PLACE builds ↵sfan5
(#5976) * mods/mods_here.txt should be present on servers * client/serverlist/ can be omitted for RUN_IN_PLACE=0 * clientmods/ is not used on servers
2017-06-04Minetest for C++11 (CMakeLists + Travis)Loic Blot
* Move GCC to GCC 6 & GCC 7 * Move Clang to Clang 3.6 & Clang 4.0 * LINT moves from Clang 3.9 to Clang 4.0 * Move XCode 7.3 to 8.0 * Use more travis tricks to install compilers instead of adding complexity to our build script * Clang format fixes on checked files (compat Cpp11 instead of Cpp03) * Mingw GCC update from 4.8.4 to 5.3 (Ubuntu Xenial) * Drop mingw cmake generated files and add them to gitignore
2017-06-03Continue with 0.4.16-devShadowNinja
2017-06-03Bump version to 0.4.16ShadowNinja
2017-05-17Append -debug to version string (#5765)bigfoot547
2017-04-07Fix cmake library default build problem since moving to lib/Loic Blot
Also make Lua library check a cmake module
2017-04-07Windows: Skip cmd for release builds (#5416)adrido
2017-04-02Update embedded jsoncpp from unk version to 0.10.6 + move libs to lib/ ↵Loïc Blot
instead of src/ (#5473) * Update embedded jsoncpp from unk version to 0.10.6 0.10.6 is last release without c++11 * Make jsoncpp more compliant with its amalgamate Jsoncpp cpp file should be upper, make the library like it does in amalgamate * Reorganization: move minetest embedded libs outside of source tree to /lib * Fix a dead grep in LINT
2017-03-13[CSM] implement client side mod loading (#5123)Loïc Blot
* client side mods are located in clientmods/ * move builtin/preview.lua to clientmods/preview/init.lua as a preview mod * refactor ModConfiguration class to work properly with client and server using child objects * move some Server constructor mod load code to ModConfiguration to reduce code duplication between client and server * remove mods.{cpp,h} unused functions * use UNORDERED_SET instead of std::set in some modspec storages
2017-03-05Update .appdata and .desktop filesJuhani Numminen
2016-12-22Continue with 0.4.15-devsfan5
2016-12-22Bump version to 0.4.15sfan5