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2020-12-12Make GitHub Actions Happy try 1Elias Fleckenstein
2020-12-11Remove obsolete code from clientenvironmentElias Fleckenstein
2020-12-11Update builtin/settingtypes.txt to the new philosophyElias Fleckenstein
2020-12-11New Cheat PhilosophyElias Fleckenstein
2020-12-11World Cheats improvements; Add BlockLava; Readd minetest.request_http_api ↵Elias Fleckenstein
for Compatibility
2020-12-10Various documentation fixes (#10692)SmallJoker
set_sky: New feature, keep note about the old syntax get_us_time: Document overflow localplayer: Document "nil" behaviour before initialization collision_box: Safe limit of "1.45"
2020-12-05Implement mapblock camera offset correctly (#10702)hecks
Implement mapblock camera offset correctly - reduce client jitter Co-authored-by: hecktest <>
2020-12-04Revert "Increase limit for simultaneous blocks sent per client and the ↵sfan5
meshgen cache." This reverts commit 2f6393f49d5ebf21abfaa7bff876b8c0cf4ca191.
2020-12-04Cross-reference the node level manipulation functions (#10633)Oblomov
This can help developers find the correct functions to access and manipulate the fluid level.
2020-12-04Fix MSAA stripes (#9247)HybridDog
This only works when shaders are enabled. The centroid varying avoids that the textures (which repeat themselves out of bounds) are sampled out of bounds in MSAA. If MSAA (called FSAA in minetest) is disabled, the centroid keyword does nothing.
2020-12-04Fix certain connected nodeboxes crashing when fallingsfan5
fixes #10695
2020-12-01Update CheatDB URL again03-12-2020Elias Fleckenstein
2020-12-01Update defaults for ContentDB (->CheatDB)Elias Fleckenstein
2020-12-01CheatDB Support & Enable/Disable CSMs in Main MenuElias Fleckenstein
2020-12-01Small AutoTool FixElias Fleckenstein
2020-11-30Lua API: Particle callbacks; Add NoWeatherElias Fleckenstein
2020-11-29Input: Fix on_rightclick called when placing into airSmallJoker
2020-11-29Remove NextItemElias Fleckenstein
2020-11-29Fix and Improve AutoToolElias Fleckenstein
2020-11-28Added minetest.close_formspecElias Fleckenstein
2020-11-28Fixed Minimap positionElias Fleckenstein
2020-11-28Fixed FastPlace and AutoPlaceElias Fleckenstein
2020-11-28Improved FreecamElias Fleckenstein
2020-11-28Added configureable Colors for PlayerESP and EntityESPElias Fleckenstein
2020-11-28EntityESP, EntityTracers, PlayerESP, PlayerTracersElias Fleckenstein
2020-11-28Merged MinetestElias Fleckenstein
2020-11-28Fixed crash when attempting to access nonexistant inventory from Lua APIElias Fleckenstein
2020-11-26Avoid generating the same chunk more than once with multiple emerge threads.Lars
2020-11-26Change typedef to normal definitions in GUI codesfan5
2020-11-26Return star color calculation to what it previously wassfan5
2020-11-26Fix stylenumzero
2020-11-26Provide fallback star color for GLES 2 with MT shaders disablednumzero
2020-11-26Sky: support GLES2numzero
IrrLicht built-in shader is broken, have to write my own
2020-11-26Allow missing shadersnumzero
2020-11-26Replace TriangleFan as poorly supportednumzero
2020-11-26Reuse seed when updating starsnumzero
The only currently relevant parameter is scale which can now be changed without resetting stars position
2020-11-26Store stars in a single static mesh buffernumzero
2020-11-26Don't evaluate things many timesnumzero
2020-11-26Batch cloud drawingnumzero
2020-11-26Avoid marking map blocks dirty upon deserialization.Lars
2020-11-26Fixed glowing GenericCAOs being rendered completely back when Fullbright is ↵Elias Fleckenstein
enabled
2020-11-26Added ClientObjectRef:get_hp()Elias Fleckenstein
2020-11-25Fix camera panning glitches (partially revert 10489.)Lars
2020-11-24Added minetest.register_on_play_soundElias Fleckenstein
2020-11-24Improved ScaffoldElias Fleckenstein
2020-11-24Added AutoSlip (-> Credit to Code-Sploit)Elias Fleckenstein
2020-11-24Added JetPack and AutoHit (-> Credits to Code-Sploit and cora)Elias Fleckenstein
2020-11-24Added Speed/Jump/Gravity OverrideElias Fleckenstein
2020-11-24Update CreditsElias Fleckenstein
2020-11-24Improved AutoSneakElias Fleckenstein