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AgeCommit message (Expand)Author
2021-10-15Make /status message easier to readWuzzy
2021-10-13Add embedded PNG texture modifier (#11498)hecks
2021-10-12Remove broken timeout behavioursfan5
2021-10-12Fix player HP desync between client and serversavilli
2021-10-12Remove a few unused functions reported by callcatcher (#11658)SmallJoker
2021-10-07Move instead of copy during content install if possiblesfan5
2021-10-07Move archive extraction in content store to async jobsfan5
2021-10-07Make fs::extractZipFile thread-safesfan5
2021-10-07Add "MINETEST_MOD_PATH" environment variable (#11515)emixa-d
2021-10-05List only jpg and png as screenshot format options (#11675)HybridDog
2021-10-05Reduce shadow jitter (#11668)lhofhansl
2021-10-05Fix crash when calling remove/kick/ban_player on start (#11672)Wuzzy
2021-10-05Make MetaDataRef:get return nil instead of nothing (#11666)Jude Melton-Houghton
2021-10-05Add get_server_max_lag() (#11671)Wuzzy
2021-10-01Add an option `-t` to force text output in /helpPedro Gimeno
2021-10-01Improvements to colored shadows (#11516)x2048
2021-10-01Split liquid_viscosity to liquid_viscosity and move_resistance (#10810)Wuzzy
2021-09-27Order drawlist by distance to the camera when rendering (#11651)x2048
2021-09-27Various code improvementsSmallJoker
2021-09-26Update builtin locale files (#11650)Wuzzy
2021-09-26Use CMake's GNUInstallDirs for install directories on Unix (#11636)nia
2021-09-26Fix several typos in settingtypes.txt (#11623)Wuzzy
2021-09-26Touch UI support for desktop builds (#10729)TheBrokenRail
2021-09-22Fix "Could not create ITexture, texture needs to have a non-empty name" warningsfan5
2021-09-19Fix src/util/string.cpp on NetBSDnia
2021-09-19Fix client-side performance of chat UI (#11612)DS
2021-09-19Fix HUD multiline text alignment (#10795)Lars Müller
2021-09-19Fix trivial typossfan5
2021-09-19Add feature table entry for new dynamic media APIsfan5
2021-09-19Add preprocessor check for weird (incorrect) build configurationssfan5
2021-09-17Shave off buffer copies in networking code (#11607)sfan5
2021-09-17Fix GLES2 discard behaviour (texture transparency)sfan5
2021-09-17Hide Wself-assign-overloaded and Wself-move unittest compilation warningsHybridDog
2021-09-15Readd TGA to the list of valid texture formats. (#11598)ROllerozxa
2021-09-14Chop game background in mainmenu (#10796)Lars Müller
2021-09-14Add Windows-specific CreateTempFile() implementationsfan5
2021-09-12Fix broken handling of NodemetaChanged packetssfan5
2021-09-11Make sure relevant std::stringstreams are set to binarysfan5
2021-09-10Clean up/improve some scriptapi error handling codesfan5
2021-09-10Send to clients node metadata that changed to become empty (#11597)Jude Melton-Houghton
2021-09-10Split vector.new into 3 constructorsDS
2021-09-09Dynamic_Add_Media v2 (#11550)sfan5
2021-09-07Add missing zstd-libs to final Docker imageBuckaroo Banzai
2021-09-05Fix movement in random_input mode (#11592)NeroBurner
2021-09-05Add hint to error message on how to build with in-tree Irrlicht20kdc
2021-09-01Fix falling mesh nodes being half size (#11389)Wuzzy
2021-09-01Update README for zstd changessfan5
2021-09-01Don't look for zlib and zstd manually on Windowssfan5
2021-09-01Drop Ubuntu 16.04 from gitlab-ci, add 20.04 insteadsfan5
2021-09-01Check for required libzstd APIs in cmakesfan5