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AgeCommit message (Expand)Author
2022-05-23Use unordered_map instead of map for MapSectorsRichard Try
2022-05-23Add missing concurrency protection in logger (#12325)paradust7
2022-05-23Fix no_texture.png for unknown nodes with ID < 125 (#12329)Wuzzy
2022-05-23Docs: clarify spawn_by for decorationsZughy
2022-05-22Add missing comma in example in lua_api.txt (#12339)Wuzzy
2022-05-22Add relative numbers for commands by prepending ~ (#9588)Wuzzy
2022-05-22Replace all uses of core::list with std::list (#12313)paradust7
2022-05-22Fixes needed to use irrArray backed by std::vector (#12263)paradust7
2022-05-22Bump IrrlichtMt version in CIsfan5
2022-05-21Don't ignore server disconnects in client codesfan5
2022-05-21Fixes to Android build + option to turn LuaJIT on/off for testing purposes (#...paradust7
2022-05-21Make no_screenshot image more clear (#12346)Zughy
2022-05-21Patch built-in Lua to fix miscompile on Android (#12347)paradust7
2022-05-21Optimize JSON string (de)serialization routinessfan5
2022-05-21Improve testSerializeJsonString unit testssfan5
2022-05-21Deprecate game.conf name, use title instead (#12030)rubenwardy
2022-05-21Improve shadow filters (#12195)x2048
2022-05-20Fix lighting of upright_sprite entities (#12336)x2048
2022-05-20Fix lighting of the wield mesh (#12341)x2048
2022-05-18Use std::map instead of core::map (#12301)paradust7
2022-05-17Remove confusing message in keybindings menusavilli
2022-05-17Add vcs-browser and contribute URLs to AppdataJakobDev
2022-05-17DevTest: Fix broken PNG texturesWuzzy
2022-05-15Initialize wield mesh color when wield_image is setDmitry Kostenko
2022-05-10Use native packer to transfer globals into async env(s)sfan5
2022-05-10Support packing arbitrary graphs (#12289)Jude Melton-Houghton
2022-05-10Fix cooking and fuel crafts with aliasesJude Melton-Houghton
2022-05-10Add doc to list breaking changes for the next major releaseZughy
2022-05-10Fix possible unreliable behavior due to uninitialized variablesOctavian
2022-05-09Add more Prometheus metrics (#12274)sfan5
2022-05-09HUD: Update selection mesh every frame (#12270)Lars Müller
2022-05-09Fix Minetest blaming the wrong mod for errors (#12241)Lars Müller
2022-05-09Docs: Recommend `self.name` (#12239)Lars Müller
2022-05-08Consolidate some data structures in MapBlockMeshsfan5
2022-05-08Cache serialized mapblocks during sendingsfan5
2022-05-08item_entity: Cache collisionbox for use in on_stepsfan5
2022-05-08Fix mapblock geometry optimisation not workingROllerozxa
2022-05-08Remove unused variable WARN_INITZughy
2022-05-08Enable dependencies when enabling modpacks (#12202)Jude Melton-Houghton
2022-05-08Fix enabling of dependencies with identical names (#12253)Jude Melton-Houghton
2022-05-08Fix mods not being recursively enabledrubenwardy
2022-05-07Fix texture packs showing as "Nil (enabled)" in Content tabrubenwardy
2022-05-06Add benchmarks for json string serialize/deserialize (#12258)paradust7
2022-05-06Enable chat clickable weblinks by default (#12115)Froggo
2022-05-06Bump IrrlichtMt to 1.9.0mt5 in CIsfan5
2022-05-06Declare all bundled libs as staticsfan5
2022-05-06Sort out some issues with our CI setupsfan5
2022-05-04Fix Windows Visual Studio actions (#11176)LoneWolfHT
2022-05-04Avoid rendering invisible faces of simple nodeboxes (#12262)x2048
2022-05-04hud_get: Return precision field for waypoints (#12215)Lars Müller