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Author
2020-12-11
Remove obsolete code from clientenvironment
Elias Fleckenstein
2020-12-11
Update builtin/settingtypes.txt to the new philosophy
Elias Fleckenstein
2020-12-11
New Cheat Philosophy
Elias Fleckenstein
2020-12-11
World Cheats improvements; Add BlockLava; Readd minetest.request_http_api for...
Elias Fleckenstein
2020-12-01
Update CheatDB URL again
03-12-2020
Elias Fleckenstein
2020-12-01
Update defaults for ContentDB (->CheatDB)
Elias Fleckenstein
2020-12-01
CheatDB Support & Enable/Disable CSMs in Main Menu
Elias Fleckenstein
2020-12-01
Small AutoTool Fix
Elias Fleckenstein
2020-11-30
Lua API: Particle callbacks; Add NoWeather
Elias Fleckenstein
2020-11-29
Remove NextItem
Elias Fleckenstein
2020-11-29
Fix and Improve AutoTool
Elias Fleckenstein
2020-11-28
Added minetest.close_formspec
Elias Fleckenstein
2020-11-28
Fixed Minimap position
Elias Fleckenstein
2020-11-28
Fixed FastPlace and AutoPlace
Elias Fleckenstein
2020-11-28
Improved Freecam
Elias Fleckenstein
2020-11-28
Added configureable Colors for PlayerESP and EntityESP
Elias Fleckenstein
2020-11-28
EntityESP, EntityTracers, PlayerESP, PlayerTracers
Elias Fleckenstein
2020-11-28
Merged Minetest
Elias Fleckenstein
2020-11-28
Fixed crash when attempting to access nonexistant inventory from Lua API
Elias Fleckenstein
2020-11-26
Avoid generating the same chunk more than once with multiple emerge threads.
Lars
2020-11-26
Change typedef to normal definitions in GUI code
sfan5
2020-11-26
Return star color calculation to what it previously was
sfan5
2020-11-26
Fix style
numzero
2020-11-26
Provide fallback star color for GLES 2 with MT shaders disabled
numzero
2020-11-26
Sky: support GLES2
numzero
2020-11-26
Allow missing shaders
numzero
2020-11-26
Replace TriangleFan as poorly supported
numzero
2020-11-26
Reuse seed when updating stars
numzero
2020-11-26
Store stars in a single static mesh buffer
numzero
2020-11-26
Don't evaluate things many times
numzero
2020-11-26
Batch cloud drawing
numzero
2020-11-26
Avoid marking map blocks dirty upon deserialization.
Lars
2020-11-26
Fixed glowing GenericCAOs being rendered completely back when Fullbright is e...
Elias Fleckenstein
2020-11-26
Added ClientObjectRef:get_hp()
Elias Fleckenstein
2020-11-25
Fix camera panning glitches (partially revert 10489.)
Lars
2020-11-24
Added minetest.register_on_play_sound
Elias Fleckenstein
2020-11-24
Improved Scaffold
Elias Fleckenstein
2020-11-24
Added AutoSlip (-> Credit to Code-Sploit)
Elias Fleckenstein
2020-11-24
Added JetPack and AutoHit (-> Credits to Code-Sploit and cora)
Elias Fleckenstein
2020-11-24
Added Speed/Jump/Gravity Override
Elias Fleckenstein
2020-11-24
Update Credits
Elias Fleckenstein
2020-11-24
Improved AutoSneak
Elias Fleckenstein
2020-11-23
Add sound to press event of some formspecs elements (#10402)
Pierre-Yves Rollo
2020-11-23
LocalPlayer:set_physics_override; minetest.register_on_recieve_physics_override
Elias Fleckenstein
2020-11-23
Added setpitch & setyaw commands; AutoSprint
Elias Fleckenstein
2020-11-22
Fix Visual Studio build in Actions
MoNTE48
2020-11-21
Merge branch 'master' of https://github.com/EliasFleckenstein03/dragonfireclient
Elias Fleckenstein
2020-11-20
Move Mapgen V7 river generation into the main generation loop (#10639)
Paramat
2020-11-20
Added OnlyTracePlayers
Elias Fleckenstein
2020-11-16
Increase limit for simultaneous blocks sent per client and the meshgen cache.
Lars
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