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2021-08-30Merge pull request #1 from EliasFleckenstein03/masterMinetest-j45
2021-05-13Make set_pitch and set_yaw more accurate by not rounding it to integersElias Fleckenstein
2021-05-13Add guards to stop server build failElias Fleckenstein
2021-05-13Merge branch 'master' of https://github.com/minetest/minetestElias Fleckenstein
2021-05-13Add minetest.get_send_speedElias Fleckenstein
2021-05-13Fix formatElias Fleckenstein
2021-05-13Change default cheat menu entry heightElias Fleckenstein
2021-05-11Fix swapped vertex colors on GLES2sfan5
2021-05-11Add on_object_add callback2021.05Elias Fleckenstein
2021-05-11Include tile definitions in get_node_def; Client-side minetest.object_refs tableElias Fleckenstein
2021-05-10Add on_object_hp_change callback and nametag imagesElias Fleckenstein
2021-05-10Call on_object_properties_change callback when adding object to sceneElias Fleckenstein
2021-05-10Add on_object_properties_change callbackElias Fleckenstein
2021-05-10Add ClientObjectRef:set_propertiesElias Fleckenstein
2021-05-10Add ClientObjectRef.get_propertiesElias Fleckenstein
2021-05-08Fix overlays for 2D-drawn itemssfan5
2021-05-06Fix build for newer versions of GCC (#11246)lhofhansl
2021-05-06Improve liquid documentation (#11158)Wuzzy
2021-05-06fix: extractZipFile is not part of Client but more generic.Loic Blot
2021-05-05Add basic client-server test to CIsfan5
2021-05-05Use Irrlicht functions to query npot texture supportsfan5
2021-05-03fix: some code tidy about includes & irr namespacesLoic Blot
2021-05-03refacto: remove get_gui_env & draw_load_screen from RenderingEngine singletonLoic Blot
2021-05-03fix: don't use RenderingEngine singleton when it's possibleLoic Blot
2021-05-03refacto: RenderingEngine::get_scene_manager() is now not callable from singletonLoic Blot
2021-05-03refacto: Hud: make driver, client, player, inventory, tsrc private & drop unu...Loic Blot
2021-05-03refacto: drop unused Hud::smgrLoic Blot
2021-05-03refacto: don't use RenderingEngine singleton on CAOLoic Blot
2021-05-03refacto: protect some RenderingEngine::get_scene_managerLoic Blot
2021-05-03refacto: RenderingEngine is now better hiddenLoic Blot
2021-05-03refacto: hide mesh_cache inside the rendering engineLoic Blot
2021-05-03refacto: add RenderingEngine::cleanupMeshCacheLoic Blot
2021-05-03refacto: rendering engine singleton removal step 1 (filesystem)Loic Blot
2021-05-03fix: drop old irrlicht <1.8 compat on Client::loadMediaLoic Blot
2021-04-28Fix Windows pipelines on Gitlab-CIsfan5
2021-04-28Fix rotation for falling mesh degrotate nodes (#11159)Wuzzy
2021-04-28Add helpful error messages if Irrlicht library / include dir are set incorrec...sfan5
2021-04-27Update library versions in buildbot (#11229)sfan5
2021-04-23Rename “Irrlicht” to “IrrlichtMt” in documentationWuzzy
2021-04-23Add `minetest.colorspec_to_colorstring` (#10425)Vincent Robinson
2021-04-21Fix two CMake build issuessfan5
2021-04-21Fix devtest Lua errorsfan5
2021-04-20Look for PostgreSQL library properly and fix CIsfan5
2021-04-20Enable cleanTransparent filter for mipmapping and improve its' algorithm (#11...sfan5
2021-04-20Put torch/signlike node on floor if no paramtype2 (#11074)Wuzzy
2021-04-20Add a key to toggle map block bounds (#11172)Seth Traverse
2021-04-18GLES fixes (#11205)sfan5
2021-04-18Isolate library tables between sandbox and insecure envsfan5
2021-04-16Fix ignored OpenGLES2 include path and cmake warningsfan5
2021-04-13Also return the ObjectRef from minetest.spawn_falling_node() (#11184)benrob0329