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Author
2013-12-15
Remove an unused function and include from client.cpp
PilzAdam
2013-12-15
Add setting to disable direction dependent fog and sky colors
sapier
2013-12-15
Directional fog + horizon colors, based on sun & moon positions at sunrise / ...
MirceaKitsune
2013-12-15
Replace SimpleThread by JThread now implementing same features
sapier
2013-12-14
Add alpha setting to font shadow
BlockMen
2013-12-14
Update mapgen params in ServerMap after Mapgen init
kwolekr
2013-12-14
Handle Lua errors in on_generate callbacks instead of throwing SIGABRT
kwolekr
2013-12-14
Add map feature generation notify Lua API
kwolekr
2013-12-13
Remove support for optdepends.txt
ShadowNinja
2013-12-13
Don't call curl_global_init twice
Kahrl
2013-12-13
Replace any direct curl usage by httpfetch
sapier
2013-12-13
Use httpfetch_async in serverlist announce code
Kahrl
2013-12-13
Implement urlencode and urldecode
Kahrl
2013-12-13
Rewrite client media download and support hash-based remote download
Kahrl
2013-12-13
Implement httpfetch module and initialize it from main()
Kahrl
2013-12-13
Fix a bug in GenericCAO GENERIC_CMD_UPDATE_POSITION parsing.
Ilya Zhuravlev
2013-12-12
Make line_of_sight return blocking node position
stujones11
2013-12-12
Add 'on_prejoinplayer' callback
kaeza
2013-12-12
Add configurable font shadow.
Ilya Zhuravlev
2013-12-11
Implement search tab and version picker
sapier
2013-12-11
Add Lithuanian translation.
Ilya Zhuravlev
2013-12-09
Check if width, height or start index of a list[] is negative
PilzAdam
2013-12-09
Optimize shaders code. Add settings at compile time.
RealBadAngel
2013-12-08
Mapgen Indev: Fix segfault in cave generation due to uninitialized variable
kwolekr
2013-12-08
Fix shaders on some GPUs
Novatux
2013-12-08
Fix leak and possible segfault in minetest.set_mapgen_params
kwolekr
2013-12-08
EmergeManager: Fix Lua mapgen override param handling
kwolekr
2013-12-07
Dungeongen: Create dungeon gen tuneables; add desert temples for Mapgen V6
kwolekr
2013-12-07
Move script_run_callbacks to Lua
ShadowNinja
2013-12-06
Fix paralax occlusion setting
ShadowNinja
2013-12-06
Fix small mistake in Lua API docs
sfan5
2013-12-06
Fix win32 jthread implementation
sapier
2013-12-05
Improve (re)spawn, add cache_block_before_spawn and max_spawn_height settings
sweetbomber
2013-12-04
Only create one alias metatable
ShadowNinja
2013-12-03
Use a table in set_physics_override()
PilzAdam
2013-12-03
Add sneak and sneak_glitch to set_physics_override()
PilzAdam
2013-12-03
Fix LevelDB maps
Sfan5
2013-12-03
Shaders rework.
RealBadAngel
2013-12-03
Dont move item back when not clicking on a slot
PilzAdam
2013-12-03
Rename names -> can_see_far_names in announce
proller
2013-12-03
Fix broken async locking in release build
sapier
2013-12-03
Remove link to #, add unlimited_player_transfer_distance to announce
proller
2013-12-01
Fix MinGW build
Sfan5
2013-12-01
Cleanup jthread and fix win32 build
sapier
2013-12-01
Cavegen: Fix possible out-of-bounds heightmap access
kwolekr
2013-12-01
Decoration: Add schematic Y-slice probability support
kwolekr
2013-11-30
Fix log threadname lookup handling not beeing threadsafe
sapier
2013-11-30
Assume a selection box for fences
0gb.us
2013-11-30
Add error handler to async step
ShadowNinja
2013-11-30
Optimize table creation
ShadowNinja
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