aboutsummaryrefslogtreecommitdiff
AgeCommit message (Expand)Author
2013-12-15Remove an unused function and include from client.cppPilzAdam
2013-12-15Add setting to disable direction dependent fog and sky colorssapier
2013-12-15Directional fog + horizon colors, based on sun & moon positions at sunrise / ...MirceaKitsune
2013-12-15Replace SimpleThread by JThread now implementing same featuressapier
2013-12-14Add alpha setting to font shadowBlockMen
2013-12-14Update mapgen params in ServerMap after Mapgen initkwolekr
2013-12-14Handle Lua errors in on_generate callbacks instead of throwing SIGABRTkwolekr
2013-12-14Add map feature generation notify Lua APIkwolekr
2013-12-13Remove support for optdepends.txtShadowNinja
2013-12-13Don't call curl_global_init twiceKahrl
2013-12-13Replace any direct curl usage by httpfetchsapier
2013-12-13Use httpfetch_async in serverlist announce codeKahrl
2013-12-13Implement urlencode and urldecodeKahrl
2013-12-13Rewrite client media download and support hash-based remote downloadKahrl
2013-12-13Implement httpfetch module and initialize it from main()Kahrl
2013-12-13Fix a bug in GenericCAO GENERIC_CMD_UPDATE_POSITION parsing.Ilya Zhuravlev
2013-12-12Make line_of_sight return blocking node positionstujones11
2013-12-12Add 'on_prejoinplayer' callbackkaeza
2013-12-12Add configurable font shadow.Ilya Zhuravlev
2013-12-11Implement search tab and version pickersapier
2013-12-11Add Lithuanian translation.Ilya Zhuravlev
2013-12-09Check if width, height or start index of a list[] is negativePilzAdam
2013-12-09Optimize shaders code. Add settings at compile time.RealBadAngel
2013-12-08Mapgen Indev: Fix segfault in cave generation due to uninitialized variablekwolekr
2013-12-08Fix shaders on some GPUsNovatux
2013-12-08Fix leak and possible segfault in minetest.set_mapgen_paramskwolekr
2013-12-08EmergeManager: Fix Lua mapgen override param handlingkwolekr
2013-12-07Dungeongen: Create dungeon gen tuneables; add desert temples for Mapgen V6kwolekr
2013-12-07Move script_run_callbacks to LuaShadowNinja
2013-12-06Fix paralax occlusion settingShadowNinja
2013-12-06Fix small mistake in Lua API docssfan5
2013-12-06Fix win32 jthread implementationsapier
2013-12-05Improve (re)spawn, add cache_block_before_spawn and max_spawn_height settingssweetbomber
2013-12-04Only create one alias metatableShadowNinja
2013-12-03Use a table in set_physics_override()PilzAdam
2013-12-03Add sneak and sneak_glitch to set_physics_override()PilzAdam
2013-12-03Fix LevelDB mapsSfan5
2013-12-03Shaders rework.RealBadAngel
2013-12-03Dont move item back when not clicking on a slotPilzAdam
2013-12-03Rename names -> can_see_far_names in announceproller
2013-12-03Fix broken async locking in release buildsapier
2013-12-03Remove link to #, add unlimited_player_transfer_distance to announceproller
2013-12-01Fix MinGW buildSfan5
2013-12-01Cleanup jthread and fix win32 buildsapier
2013-12-01Cavegen: Fix possible out-of-bounds heightmap accesskwolekr
2013-12-01Decoration: Add schematic Y-slice probability supportkwolekr
2013-11-30Fix log threadname lookup handling not beeing threadsafesapier
2013-11-30Assume a selection box for fences0gb.us
2013-11-30Add error handler to async stepShadowNinja
2013-11-30Optimize table creationShadowNinja